Daily Papers Arch&EAI

2026-09-27 09:04
Snapshot: 20260927_0904
Rolling-WAM: World Action Models with Rolling Imagination
Authors: Yinghua Zhou, Junjie Ye, Yiqi Zhao, Hao Dong, Celina Shiyu Wang, Ruohai Ge, Tingyi Yang, Basile Van Hoorick, Gaurav Sukhatme, Vitor Guizilini, Yue Wang
First: 2026-09-24T17:58:03+00:00 · Latest: 2026-09-24T17:58:03+00:00
Comments: 10 pages, 7 figures, 5 tables. Under review. Project page: https://rolling-wam.github.io/
Abstract
World Action Models (WAMs) couple action generation with future visual prediction for robotic manipulation. However, completing the joint video-action denoising process at each replanning cycle incurs substantial latency, delaying action updates and limiting closed-loop responsiveness. We present Rolling-WAM, a formulation that distributes joint denoising across successive replanning cycles. Our method maintains a sliding window of video-action chunks at staggered noise levels. At each step, a rolling noise schedule fully denoises the imminent action chunk for execution, while partially refining farther-future chunks. As the window advances with new camera observations, the retained future chunks continue their denoising process. This distributes the computational cost over time while carrying an evolving visual-action context across chunk boundaries. Evaluations on LIBERO, RoboTwin, and a real-world Unitree G1 humanoid show that Rolling-WAM achieves competitive manipulation performance. By removing the need to denoise the entire prediction horizon from scratch, it delivers a 4.5x steady-state replanning speedup over standard joint WAMs.
Summary / 总结
World Action Models (WAMs) couple action generation with future visual prediction for robotic manipulation.
HERMES: A Holistic End-to-End Risk-Aware Multimodal Embodied System with Vision-Language Models for Long-Tail Autonomous Driving
Authors: Weizhe Tang, Junwei You, Jiaxi Liu, Zhaoyi Wang, Rui Gan, Zilin Huang, Pei Li, Sikai Chen, Feng Wei, Bin Ran
First: 2026-02-01T03:15:08+00:00 · Latest: 2026-09-24T17:37:00+00:00
Abstract
End-to-end autonomous driving models increasingly benefit from large vision-language models for semantic understanding, yet safe and reliable planning under long-tail conditions remains challenging, particularly in mixed-traffic environments involving heterogeneous road users and rare safety-critical interactions. This paper proposes HERMES, a holistic risk-aware end-to-end multimodal driving framework that explicitly incorporates long-tail semantic knowledge into trajectory planning. HERMES employs a foundation-model-assisted annotation pipeline to construct structured Long-Tail Scene Context and Long-Tail Planning Context, capturing hazard-centric scene information, maneuver intent, and risk-aware planning guidance. A Tri-Modal Driving Module then integrates multi-view visual observations, historical ego-motion, and long-tail semantic instructions through intent- and risk-aware conditioning for trajectory generation. Extensive experiments on a large-scale real-world long-tail driving benchmark demonstrate consistent improvements over representative recent baselines in overall planning performance and across diverse safety-critical scenarios. Ablation studies further validate the effectiveness and complementary roles of the major components within HERMES.
Summary / 总结
End-to-end autonomous driving models increasingly benefit from large vision-language models for semantic understanding, yet safe and reliable planning under long-tail conditions remains challenging, particularly in mixed-traffic environments involving heterogeneous road users and rare safety-critical interactions.
Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures
Authors: Abhiram Maddukuri, Georgios Pavlakos
First: 2026-09-24T17:30:36+00:00 · Latest: 2026-09-24T17:30:36+00:00
Comments: Project website: https://abhiram824.github.io/egoexo4d_human_meshes
Abstract
Ego-Exo4D is a large-scale dataset providing synchronized egocentric and multi-view exocentric video, a rich resource for skill learning and assessment, procedural activity understanding, and embodied AI. However, the dataset ships with only sparse 3D human pose annotations, and reconstructing dense human motion from its multi-view captures is nontrivial. To this end, we present Ego-Exo4D-HM, a large-scale dataset of 4D human motion reconstructions for Ego-Exo4D's captures, and release the accompanying reconstruction pipeline. The code, dataset, and documentation can be found at https://abhiram824.github.io/egoexo4d_human_meshes.
Summary / 总结
Ego-Exo4D is a large-scale dataset providing synchronized egocentric and multi-view exocentric video, a rich resource for skill learning and assessment, procedural activity understanding, and embodied AI.
Faster Visuomotor Policy Learning on Action Manifolds via Riemannian MeanFlow
Authors: S. Talha Bukhari, Austin Garrett, Yi Wei, Ruiqi Ni, Zachary Kingston, Aniket Bera
First: 2026-09-24T17:00:57+00:00 · Latest: 2026-09-24T17:00:57+00:00
Abstract
Visuomotor policies learn a direct map from raw sensory observations to robot action sequences. Policies based on Diffusion and Flow Matching capture the multimodal distribution over action sequences in an end-to-end manner. This expressivity comes at the cost of multi-step numerical integration of the learned vector field for action generation, which can be expensive and time-consuming, impeding fast control rates required in robotics applications. Furthermore, robot action sequences are usually defined on a smooth, differentiable manifold, requiring that the learned policy respects the intrinsic geometry of the robot's action space. Here, we present Riemannian MeanFlow Policy (RMFP), which learns the conditioned flow map of the probability path on the robot action manifold. Our formulation employs a flow map consistency objective grounded in the data by a Riemannian Conditional Flow Matching anchor. The flow map consistency condition is stable to train and constrains the learned model to finite-time transport, which yields on-manifold action sequence generation with as few as one network function evaluation. We present results on the spherical LASA and Push-T benchmarks, on the Tool Hang and Transport tasks of the Robomimic suite, and on the Franka Kitchen task with manifold-constrained action generation, and demonstrate that RMFP attains performance competitive with prior work at a lower sampling cost. We also employ RMFP on a real-world robotic manipulation task to demonstrate fast action generation under imperfect sensor measurements in the physical world.
Summary / 总结
Visuomotor policies learn a direct map from raw sensory observations to robot action sequences.
RotVLA: Rotational Latent Action for Vision-Language-Action Model
Authors: Qiwei Li, Xicheng Gong, Xinghang Li, Peiyan Li, Quanyun Zhou, Hangjun Ye, Jiahuan Zhou, Yadong Mu
First: 2026-05-13T11:58:02+00:00 · Latest: 2026-09-24T16:58:28+00:00
Abstract
Latent Action Models (LAMs) have emerged as an effective paradigm for handling heterogeneous datasets during Vision-Language-Action (VLA) model pretraining, offering a unified action space across embodiments. However, existing LAMs often rely on discrete quantization encode and decode pipelines, which can lead to trivial frame reconstruction behavior, limited representational capacity, and a lack of physically meaningful structure. We introduce RotVLA, a VLA framework built on a continuous rotational latent action representation. Latent actions are modeled as elements of SO(n), providing continuity, compositionality, and structured geometry aligned with real-world action dynamics. A triplet frame learning framework further enforces meaningful temporal dynamics while avoiding degeneration. RotVLA consists of a VLM backbone and a flow-matching action head, pretrained on large-scale cross-embodiment robotic datasets and human videos with latent-action supervision. For downstream robot control, the flow-matching head is extended into a unified action expert that jointly denoises latent and robot actions. Here, latent actions serve as a latent planner, providing high-level guidance that conditions action generation. With only 1.7B parameters and 1700+ hours of pretraining data, RotVLA achieves 98.2% on LIBERO and 89.6% / 88.5% on RoboTwin2.0 under clean and randomized settings, respectively. It also demonstrates strong real-world performance on manipulation tasks, consistently outperforming existing VLA models.
Summary / 总结
Latent Action Models (LAMs) have emerged as an effective paradigm for handling heterogeneous datasets during Vision-Language-Action (VLA) model pretraining, offering a unified action space across embodiments.
Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents
Authors: Yixian Zhang, Huanming Zhang, Feng Gao, Xiao Li, Zhihao Liu, Yi Nie, Chunyang Zhu, Jiaxing Qiu, Yuchen Yan, Jiyuan Liu, Wenhao Tang, Jiaji Rao, Zhengru Fang, Changxu Wei, Yu Wang, Wenbo Ding, Chao Yu
First: 2026-07-09T13:08:54+00:00 · Latest: 2026-09-24T16:56:40+00:00
Abstract
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R. Real-world demonstrations on dual-Franka robots further show target redirection, grasp recovery, and new task compositions with the same frozen VLA. Code is available at https://github.com/RLinf/RPent.
Summary / 总结
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons.
Compiler and Hardware Co-Design for Accelerator Architectures
Authors: Karl Herman Krause, Emad Jacob Maroun, Martin Schoeberl
First: 2026-09-24T16:44:09+00:00 · Latest: 2026-09-24T16:44:09+00:00
Comments: 8 pages, 4 figures
Abstract
Heterogeneous accelerator architectures offer an efficient path to performance for compute-intensive workloads. However, full-stack integration remains difficult. We present EAAC (Extensible Accelerator Architecture), a flexible and extensible compiler and hardware architecture designed to lower the overhead of hardware-compiler co-development for rapid prototyping of hardware accelerators. EAAC targets static data-flow workloads with predictable memory access patterns. By using MLIR, we enable possible integration with a range of different frontends that emit MLIR. And by providing a minimal set of compiler functionality that enable necessary data-orchestration we lower the effort needed to get a simple implementation of a hardware acceleration unit up and running, while providing a relatively blank and un-opinionated starting point for further work. We validate this approach with a prototype GEMM accelerator combining a systolic array unit with an embedded RISC-V core, compiled end-to-end through the EAAC MLIR pipeline. On a synthetic fully-connected-layer workload, the accelerator achieves a 28x speedup in execution time over a RISC-V-only baseline, with the GEMM operation itself accounting for only 1.64\% of total execution time. We further characterize the compiler's hardware-semaphore allocation, showing that the number of semaphores required scales linearly with instruction count in the worst case, and identify this as a concrete target for future optimization.
Summary / 总结
Heterogeneous accelerator architectures offer an efficient path to performance for compute-intensive workloads.
Self-Adaptive VLA for Robust Robot Deployment
Authors: Hongxin Zhang, Chunru Lin, Tsun-Hsuan Wang, Zhenjia Xu, Chuang Gan
First: 2026-09-24T16:37:46+00:00 · Latest: 2026-09-24T16:37:46+00:00
Abstract
While Vision-Language-Action (VLA) models demonstrate impressive capabilities in robotic manipulation, their memoryless nature renders them brittle to test-time environment shifts, particularly hardware shifts caused by wear or imperfect calibration. Enabling these models to self-adapt during deployment without requiring continuous on-site recalibration remains a critical bottleneck for real-world scalability. In this work, we introduce Self-Adaptive VLA, a novel post-training recipe that enables the policy to iteratively adapt to deployment-time hardware shifts leveraging its own rollouts as context. To do so, we first collect policy rollouts under deliberately injected hardware shifts. We then transform the base policy's training data into shift-conditioned expert demonstrations by pre-compensating the expert actions for these known shifts. Next, we introduce a lightweight, plug-in context encoder that compresses the context, including visual observation, proprioception, and actions in the shifted environment, into a latent context token. This token modulates the policy through adaptive layer normalization (AdaLN). Furthermore, we find that context tokens can be ensembled, allowing the policy to iteratively self-correct and mitigate failures step by step. Extensive experiments across four precision-critical bi-manual and dexterous manipulation tasks show that Self-Adaptive VLA recovers over 80% of the base policy's performance under hardware shifts, such as actuation bias and joint encoder offsets. Moreover, Self-Adaptive VLA enables more robust deployment to new workstations compared to the base policy. Our approach provides a pathway for robust large-scale real-world robot deployments and easier maintenance. See videos at https://icefoxzhx.github.io/self-adaptive-vla.
Summary / 总结
While Vision-Language-Action (VLA) models demonstrate impressive capabilities in robotic manipulation, their memoryless nature renders them brittle to test-time environment shifts, particularly hardware shifts caused by wear or imperfect calibration.
AERIAL: Adversarial Evaluation of Robustness in Accuracy-Preserving Low-Precision EEG Decoders
Authors: Saim Rehman, Muhammad Shafique
Venue: ICASSP 2027
First: 2026-09-24T16:07:01+00:00 · Latest: 2026-09-24T16:07:01+00:00
Comments: Submitted to IEEE ICASSP 2027, 5 pages
Abstract
Deployment-oriented compression is attractive for resource-constrained brain--computer interfaces (BCIs), but whether it changes adversarial vulnerability remains unclear. On BCI Competition IV-2a, we compare 32-bit floating-point (FP32) EEGNet and ShallowConvNet models with global magnitude pruning and simulated INT8 post training quantization (PTQ) and quantization-aware training (QAT) across nine subjects and three seeds. Simulation provides differentiable quantize--dequantize models for white-box attacks and gradient analysis, while native TensorRT deployment is used for validation. Accuracy-preserving compression does not improve direct robustness: at $ε=0.005$, EEGNet PGD accuracy remains 22--24\% across FP32, 50\% pruning (P50), PTQ, and QAT. However, P50 reduces bidirectional transfer efficiency to 0.963/0.928 (FP32$\rightarrow$P50/P50$\rightarrow$FP32), versus 0.994/0.997 for PTQ; the same trend holds for ShallowConvNet. Gradient alignment shows a corresponding separation, while native PTQ agrees with simulated clean/adversarial predictions in 95--98\% of cases. These results show that direct robustness, adversarial transfer, and deployment efficiency are distinct properties of compressed EEG decoders.
Summary / 总结
Deployment-oriented compression is attractive for resource-constrained brain--computer interfaces (BCIs), but whether it changes adversarial vulnerability remains unclear.
Enabling Robust Cloth Manipulation via Inference-Time Simulator-in-the-Loop Refinement
Authors: Xin Liu, Yulin Li, Ziming Li, Pengyu Jing, Zhenhao Huang, Bingyang Zhou, Ziqiu Zeng, Siyuan Luo, Chenkun Qi, Fan Shi
First: 2026-06-23T13:20:12+00:00 · Latest: 2026-09-24T15:50:47+00:00
Abstract
Simulator-in-the-loop optimization offers a promising inference-time mechanism for robot manipulation. It uses a physical simulator as a backend rollout engine to evaluate candidate trajectories in parallel and refine nominal actions online, a paradigm shown to be effective in rigid-body manipulation where state and contact are relatively tractable. We bring this paradigm to real-world cloth manipulation from a single RGB input through three pillars. (i) We design a scalable synthetic-data generation and inference-time rollout pipeline built on FLASH, a deformable-object simulator that provides a practical balance among physical fidelity, numerical stability, and rollout efficiency. (ii) We develop a real-to-sim module, trained purely on synthetic data, that maps a single RGB observation to simulation-compatible cloth state by fusing pretrained visual features with learnable canonical tokens. (iii) We perform online planning by coupling a sparse-mesh rollout backend with prior-guided MPPI, anchored at an offline-distilled policy trajectory, preserving manipulation-relevant deformation and contact while enabling sufficient parallel rollout batches. Real-robot experiments show higher success rates than baseline methods and closed-loop correction under mid-fold perturbations. Project page: https://silr-cloth.github.io/
Summary / 总结
Simulator-in-the-loop optimization offers a promising inference-time mechanism for robot manipulation.
World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal
Authors: Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
First: 2026-09-24T15:19:39+00:00 · Latest: 2026-09-24T15:19:39+00:00
Comments: Working in progress
Abstract
General-purpose vision-language models (VLMs) bring broad knowledge and spatial reasoning to robot manipulation, yet existing systems either use them indirectly, to predict constraints or write programs, or give them a view of the scene rather than a world in which to act. We present World Action Agent (WAA), a multi-agent harness through which VLMs pilot robots with basic tools, making every decision within a visual action workspace. The workspace has three properties. Contact views, selected automatically from the scene geometry, present the scene around the current interaction. Action rehearsal turns each action into an editable proposal that the agent, alone or through an Imagination Agent, previews and revises against planning feedback before execution. In-view correction closes the loop between observation, rehearsal, and low-level execution, letting the agent remove residual offsets in the view where it observes them. Through the same workspace, WAA acquires embodied procedural knowledge in two ways: it evolves multimodal skills from expert videos and human teaching under evidence-based review and consults them through a Skill Agent, and its interaction traces train smaller VLMs to pilot the same harness. On LIBERO-Pro, WAA with skills evolved only from LIBERO-90 reaches a state-of-the-art 75.6% average success, outperforming end-to-end VLAs, code-as-policy agents, and a visual-harness baseline with the same backbone; the same skills remain effective on robosuite without further learning. Fine-tuning Qwen3.5-9B on harness traces raises its out-of-domain success from 1.7% to 43.3%.
Summary / 总结
General-purpose vision-language models (VLMs) bring broad knowledge and spatial reasoning to robot manipulation, yet existing systems either use them indirectly, to predict constraints or write programs, or give them a view of the scene rather than a world in which to act.
Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulation
Authors: Koki Seno, Daichi Yashima, Yusuke Takagi, Kento Tokura, Komei Sugiura
First: 2026-06-22T09:36:30+00:00 · Latest: 2026-09-24T14:40:00+00:00
Abstract
Cross-embodiment data have become central to training robotic foundation models. To leverage such heterogeneous data, we focus on flow-based object manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic motion representations. Previous studies do not formulate robot flows as dense velocity fields, but as displacements of sparse keypoints, even though dense velocity fields better match the continuous-time nature of motions. To address this, we propose Flow as Flow, a framework that models robot flows as probability flows based on a flow matching formulation. By naturally modeling such velocity fields within this formulation, our method achieves efficient and high-quality robot flow generation. Across standard benchmarks, our method outperforms representative baseline methods on standard metrics, while achieving approximately 24$\times$ faster generation than standard flow matching. Furthermore, through real-world experiments evaluating 9 methods with 260 trials per method across 13 manipulation tasks, we show that our method achieves a higher average success rate than the baseline methods.
Summary / 总结
Cross-embodiment data have become central to training robotic foundation models.
Beyond Model Size: Redesigning LiSenNet for embedded speech enhancement
Authors: Clément Laroche, Rasmus Kongsgaard Olsson
First: 2026-09-24T14:24:43+00:00 · Latest: 2026-09-24T14:24:43+00:00
Abstract
Deploying real-time speech enhancement on resource-constrained devices requires meeting strict latency, memory, and energy constraints. Microcontroller NPUs can accelerate neural inference under these constraints, but only through a restricted set of operators in static, integer-quantized graphs. Recent speech-enhancement networks have reduced parameter counts and MACs to levels nominally suitable for microcontrollers, but their operators and execution patterns often remain incompatible with restricted NPUs. We address this gap by redesigning LiSenNet, a 37k parameter sub-band dual-path model, for the STM32N6570-DK Neural-ART accelerator. We replace its recurrent bottleneck with convolutional frequency and temporal mixers, reformulate unsupported operations as static int8-compatible primitives, and use bounded decoder activations to preserve quality after quantization. On VoiceBank-DEMAND, the final NPU-compatible model matches or exceeds the recurrent LiSenNet baseline, reaching PESQ 3.08 versus 3.01 in FP32 and 3.01 versus 2.93 in int8. Deployed on a microcontroller, it processes each 16 ms input hop in 4.83 ms, corresponding to a real-time factor of 0.30. Stateless receptive-field recomputation is an order of magnitude slower at the same frame rate despite higher accelerator utilization. These results show that parameter count and operator compatibility, quantization range, and persistent streaming state must be co-designed to achieve efficient real-time speech enhancement on restricted NPUs.
Summary / 总结
Deploying real-time speech enhancement on resource-constrained devices requires meeting strict latency, memory, and energy constraints.
GPT-6-Astra Lights Up Embodied Navigation: Evaluation in Zero-Shot Vision-and-Language Navigation in Continuous Environments
Authors: Guangzhao Dai, Qianru Sun, Qi Wu, Bin Zhu
First: 2026-09-24T14:21:26+00:00 · Latest: 2026-09-24T14:21:26+00:00
Comments: Technical report
Abstract
We investigate whether GPT-6-Astra, a general-purpose foundation model, can navigate unfamiliar environments using its own perception, reasoning, and decision-making capabilities. Our evaluation focues on zero-shot vision-and-language navigation in continuous environments (VLN-CE) through a minimal interface in the Codex harness, aiming to unleash GPT-6-Astra's full potential for navigation. Using monocular RGB, GPT-6-Astra decides when to observe, how to move, and when to stop, without navigation-specific fine-tuning, a trained waypoint predictor, or a pre-built scene map. Our evaluation yields four main findings. First, \textbf{\textit{GPT-6-Astra achieves strong zero-shot navigation performance using only monocular RGB observations}}. On the common-adopted zero-shot R2R-CE benchmark, ultra reasoning achieves a success rate of \textbf{\textit{79.0\%}}, exceeding the strongest reported zero-shot and supervised success rates by \textbf{\textit{13.0}} and \textbf{\textit{6.9}} percentage points, respectively. Second, \textbf{\textit{GPT-6-Astra advances multi-stage language instructions into coherent, adaptive navigation}} by grounding spatial relations, tracking task progress, and revising its actions. Third, \textbf{\textit{reliable route execution and goal verification remain challenging, even with ultra reasoning}}. Plausible local landmark matches do not consistently lead to correct task completion. Fourth, \textbf{\textit{these capabilities motivate rethinking the role of embodied learning}}. Future VLN research should build on foundation models to advance generalizable and reliable embodied intelligence.
Summary / 总结
We investigate whether GPT-6-Astra, a general-purpose foundation model, can navigate unfamiliar environments using its own perception, reasoning, and decision-making capabilities.
VLANeXt: Recipes for Building Strong VLA Models
Authors: Xiao-Ming Wu, Bin Fan, Kang Liao, Jian-Jian Jiang, Runze Yang, Yihang Luo, Zhonghua Wu, Wei-Shi Zheng, Chen Change Loy
Venue: ICML 2026
First: 2026-02-20T09:26:17+00:00 · Latest: 2026-09-24T13:37:39+00:00
Comments: Accepted in ICML 2026, Project Page: https://dravenalg.github.io/projects/VLANeXt/
Abstract
Following the rise of large foundation models, Vision-Language-Action models (VLAs) emerged, leveraging strong visual and language understanding from Vision-Language Models for general-purpose policy learning. Yet, the current VLA landscape remains fragmented and exploratory. Although many groups have proposed their own VLA models, inconsistencies in training protocols and evaluation settings make it difficult to identify which design choices truly matter. To bring structure to this evolving space, we reexamine the VLA design space under a unified framework and evaluation setup. Starting from a simple VLA baseline similar to RT-2, which is the origin of VLA, we systematically dissect design choices along three dimensions: foundational components, perception essentials, and action modelling perspectives. From this study, we distill 12 key findings that together form a practical recipe for building strong VLA models. The outcome of this exploration is a simple yet effective model, VLANeXt. It outperforms the state-of-the-art methods on the LIBERO and LIBERO-plus benchmarks and demonstrates strong performance in real-world experiments. We release a unified and easy-to-use codebase to reproduce our findings, explore the design space, and develop new VLA variants on top of a shared foundation. The codebase is available at https://github.com/DravenALG/VLANeXt.
Summary / 总结
Following the rise of large foundation models, Vision-Language-Action models (VLAs) emerged, leveraging strong visual and language understanding from Vision-Language Models for general-purpose policy learning.
VQ-LIC: Shared Vector-Quantized Learned Image Compression on a Resource-Constrained FPGA
Authors: Muhammad Fahd Ibrahim Bhatti, Abdullah Bin Faisal, Ahsan Usman, Naveed Anwar Bhatti, Muhammad Ali Siddiqi
First: 2026-09-24T12:41:44+00:00 · Latest: 2026-09-24T12:41:44+00:00
Abstract
Learned image compression (LIC) is hard to deploy on severely resource-constrained FPGAs, since how fast it actually runs depends not just on arithmetic count, but also on memory traffic, imbalance between different operations, and how the hardware batches its work. We present VQ-LIC, an asymmetric edge-cloud codec in which a compact INT8 depthwise (DW)-pointwise (PW) analysis transform and multi-codebook vector quantization (VQ) run at the edge on a reusable DW/PW engine pair, while reconstruction is handled by a larger cloud decoder. Since VQ codeword matching is expressible as a dot product, it is mapped directly onto the same PW engine, removing the need for a separate VQ compute array, to our knowledge a first for FPGA LIC. A novel latency model, derived from deterministic RTL cycle counts of an FPGA's read, DW, PW, and write costs, predicts an analysis transform's per-block latency; since VQ shares the same PW datapath, the model applies to VQ as well. Validated directly against silicon, the model predicts deployed analysis and VQ latency within 0.26\% and 0.05\%, and guides the selection of a three-block $16$-$48$-$64$ transform. Post-training codebook reduction then cuts VQ arithmetic and codebook storage by $4\times$ and shrinks the fixed-width latent representation. On a 220-DSP Zynq-7020, VQ-LIC's mid-rate preset reaches 0.1398 bits per pixel at 28.69 dB PSNR and 13.06 dB MS-SSIM on CLIC~2017, outperforming a similarly sized neural encoder and reaching a rate-distortion range comparable to a codec three orders of magnitude larger. The complete 0.1945-kMAC/pixel analysis-VQ pipeline runs at 47.98 frames per second and 42.84 mJ per frame on silicon, using an order of magnitude fewer DSPs than comparable FPGA LIC accelerators while achieving lower bitrate, higher throughput, and lower energy per frame at a modest PSNR tradeoff.
Summary / 总结
Learned image compression (LIC) is hard to deploy on severely resource-constrained FPGAs, since how fast it actually runs depends not just on arithmetic count, but also on memory traffic, imbalance between different operations, and how the hardware batches its work.
Robo-Harness K1: Harnessing Robot-Use Agents via Perception Augmentation
Authors: Zexi Li, Yehang Zhang, Wenqian Li, Haojian Huang, Chenxu Wang, Shiyuan Deng, Yangkai Wei, Tianyi Zhang, Binghui Xie, Bohan Zhou, Yifan Chang, Kaiwen Zhou, Ying-Cong Chen, James Cheng, Yinchuan Li
First: 2026-09-24T11:16:18+00:00 · Latest: 2026-09-24T11:16:18+00:00
Comments: preprint
Abstract
Foundation vision-language models (VLMs) understand objects, instructions, and spatial relations, yet translating this capability into robotic manipulation remains difficult. Vision-language-action (VLA) models require extensive demonstrations and may compromise pretrained understanding, while direct RGB-only VLM control is costly and strongly dependent on model capability. We introduce Robo-Harness K1, a robot-use agent (RUA) framework that exposes perception as tools. The agent queries calibrated depth, persistent visual anchors, spatial measurements, and grasp hypotheses, then selects generic motions from the returned evidence. This interface makes 3D geometry accessible without changing the VLM architecture or training a depth encoder. On matched LIBERO-PRO tasks, Gemini 3.7 Flash with K1 reaches 77.8% accuracy, surpassing GPT-6 Astra's 61.1% with an RGB-only harness; K1 further improves Astra to 88.9%. Without target fine-tuning, Gemini with K1 transfers to three RoboSuite arms and dual-arm RoboTwin tasks. On RoboTwin, it achieves 32.0% on Easy and 28.0% on Hard, showing resilience to visual and environmental perturbations. K1 also produces tool-call traces aligned with next-token training. A Qwen3.5-9B student trained on only 107 teacher episodes reaches 44.2% accuracy on new initial states versus 30.2% for OpenVLA, and 13.9% on held-out task conditions versus 0.0% for OpenVLA. These results suggest that perception-augmented RUAs offer a promising route to sample-efficient, generalizable robotic policies that leverage VLM capabilities through an accessible tool interface.
Summary / 总结
Foundation vision-language models (VLMs) understand objects, instructions, and spatial relations, yet translating this capability into robotic manipulation remains difficult.
Decoupled Early Exits for Task-Dependent Compute Allocation in Flow-Matching VLAs
Authors: Riccardo Andrea Izzo, Rimvydas Rubavicius, Gianluca Bardaro, Subramanian Ramamoorthy, Matteo Matteucci, Alessandro Suglia
First: 2026-09-24T11:10:00+00:00 · Latest: 2026-09-24T11:10:00+00:00
Abstract
Flow-matching Vision-Language-Action (VLA) models have emerged as a potential solution for generalist robot control, designed by combining a pretrained Vision-Language Model (VLM) backbone with an action expert that generates continuous robot actions. While these models exhibit impressive capabilities, due to their very high number of parameters, their computational requirements are often prohibitive for robotics control. To mitigate these inefficiencies, existing methods predominantly skip VLM backbone layers with early exits or reduce denoising steps, while leaving action expert depth untouched. We propose a framework that exposes backbone depth $V$, action expert depth $A$, and denoising steps $D$ as three jointly configurable compute axes in a VLA. Starting from a pretrained VLA, we attach lightweight Exit Transformers (ET) at intermediate depths in both the backbone and the action expert, trained to distil the last layer of the policy into each exit. Furthermore, we introduce a KV Cache synthesis mechanism that manages the missing keys and values of the skipped backbone layers, allowing the action expert to exit deeper than the backbone. Finally, we show that the optimal compute budget is task-dependent, with different tasks benefiting from different axes and depths. Notably, our method does not require training the original policy from scratch, and for each exit, it increases the number of parameters by only $2.1\%$ for SmolVLA and $4.1\%$ for $π_{0.5}$. We validate our approach across two flow-matching VLAs (SmolVLA, $π_{0.5}$) and two benchmarks (LIBERO, Meta-World), revealing complementary effects: $V$ and $A$ respectively reduce FLOPs and latency, while $D$ improves both. Our joint configurations $(V,A,D)$ reduce latency by $79.2\%$ and computation (FLOPs) by $31.8\%$, while improving mean success rate by $5.6\%$.
Summary / 总结
Flow-matching Vision-Language-Action (VLA) models have emerged as a potential solution for generalist robot control, designed by combining a pretrained Vision-Language Model (VLM) backbone with an action expert that generates continuous robot actions.
Distillation for Efficient Multitask Manipulation Policies via Conditional Flow Matching
Authors: Shreya Deshmukh, Imen Mahdi, Nick Heppert, Abhinav Valada
First: 2026-09-23T13:38:23+00:00 · Latest: 2026-09-24T10:40:35+00:00
Abstract
Advances in generative modeling have recently been extensively employed in robotics for policy learning. In particular, Conditional Flow Matching (CFM) trained with expert demonstrations has been shown to outperform existing methods on robot manipulation benchmarks. While prior work has mainly focused on single-task settings, we study the problem from a multi-task perspective, as training independent models for each task is computationally expensive. Multi-Task policy learning comes with its own set of challenges, as naively training on a concatenated dataset of demonstrations would either require increased model capacity to accommodate the added complexity or result in drops in performance. We propose to distill knowledge from single-task CFM experts into a shared multi-task policy by transferring their learned velocity fields. We combine this distillation signal with the original CFM objective to retain fidelity to the demonstrations. Experiments on RLBench show that our approach improves multi-task policy performance over naive training while maintaining a fixed model size.
Summary / 总结
Advances in generative modeling have recently been extensively employed in robotics for policy learning.
EgoSpeedUp: Transferring Human Manipulation Tempo to Robot Policies
Authors: Hanbit Oh, Yukiyasu Domae, Takuma Yagi
First: 2026-09-24T09:44:11+00:00 · Latest: 2026-09-24T09:44:11+00:00
Comments: 8pages
Abstract
Robot manipulation policies trained through imitation learning inherit not only the demonstrated behavior but also the conservative execution tempo of robot demonstrations. Existing acceleration approaches can execute faster than the original demonstrations, but determine the appropriate acceleration primarily from robot-side information or a predefined set of tempo factors, leaving open how to obtain a task-appropriate reference for how fast each manipulation phase should progress. We introduce EgoSpeedUp, a framework that uses human manipulation as temporal supervision for robot imitation learning. Our key insight is that human demonstrations naturally reveal task-appropriate, phase-wise manipulation tempo. Given slow robot demonstrations and human demonstrations of the same task, EgoSpeedUp aligns corresponding manipulation phases, estimates their relative execution tempos from multiple human demonstrations, and transfers the resulting phase-wise tempo by retiming the robot demonstrations. The retimed demonstrations are then used for standard behavior cloning, allowing the robot to retain its executable manipulation behavior while learning to perform it at a human-informed tempo. Across two real-world manipulation tasks, EgoSpeedUp improves the task success rate by an average of 25 percentage points (pp) while reducing successful execution time by 36.5%. These results demonstrate that human manipulation tempo provides an effective temporal reference for learning faster and more reliable robot policies.
Summary / 总结
Robot manipulation policies trained through imitation learning inherit not only the demonstrated behavior but also the conservative execution tempo of robot demonstrations.
AdaHVLA: Adaptive Harnesses for Long-Horizon Vision-Language-Action Execution
Authors: Junyi Tang, Jie Peng, Zezhen Ding, Yuan Shen, Tianlong Chen
First: 2026-09-24T08:14:03+00:00 · Latest: 2026-09-24T08:14:03+00:00
Comments: 9 pages, 5 figures
Abstract
Vision-language-action (VLA) models offer strong local control and instruction following but often struggle with long-horizon tasks requiring persistent memory and planning. Task harnesses provide persistent context for agent reasoning by retaining task history and tracking progress across execution stages. To bring these complementary capabilities together, we introduce AdaHVLA, an adaptive harness that refines code-based coordination policies through robot experience to better align agent reasoning and memory with VLA execution. Its decoupled multiagent adaptation process separates evidence analysis, harness revision, and behavioral assessment into distinct working contexts, using testable coordination hypotheses to guide revisions and subsequent rollouts to assess their predicted effects. A stateful revision graph links execution evidence, hypotheses, revisions, and observed effects, preserving alternative harnesses and adaptation memory to guide refinement across repeated attempts and continued adaptation across tasks and environments. In simulation, AdaHVLA raises mean test success on NaVILA-LH from 22.5\% to as high as 57.5\% and improves manipulation test success across three VLA backbones by up to 30.8 percentage points over the initial harness. Real-world deployment further illustrates how the adapted policies support stable execution across task stages.
Summary / 总结
Vision-language-action (VLA) models offer strong local control and instruction following but often struggle with long-horizon tasks requiring persistent memory and planning.
Continuous Online Fault Detection for Mobile Robots via Adaptive Edge Models
Authors: Jordan Levy, Nicolas Verstaevel, Vincent Talon, Benoit Gaudou
First: 2026-09-24T08:06:22+00:00 · Latest: 2026-09-24T08:06:22+00:00
Abstract
Mobile robots require robust, real-time fault detection capable of continuous adaptation on constrained edge hardware. While deep time-series models excel at unsupervised anomaly detection, their computational cost prohibits high-frequency onboard execution. This paper bridges this gap via a Teacher-Student distillation framework. An offline foundation model (TSPulse) generates pseudo-labels from unlabeled time series augmented with fault injections. A lightweight MiniRocket Student, adapted with a Recursive Least Squares estimator, approximates this complex decision boundary to execute real-time inference onboard. Evaluations on the TSB-AD benchmark and a physical mobile robot demonstrate the Student achieves a 4.30 ms CPU inference latency. During real-world domain shifts, online adaptation enables the Student to recover from unseen mechanical degradation, improving VUS-PR scores from 0.26 to 0.75 without catastrophic forgetting. Crucially, an uncertainty-guided active learning strategy minimizes operator cognitive load, requesting sparse interventions only when encountering novel fault distributions. These results validate the deployment of state-of-the-art anomaly detection on resource-constrained robotics through offline-to-online distillation.
Summary / 总结
Mobile robots require robust, real-time fault detection capable of continuous adaptation on constrained edge hardware.
Representation World Model: Learning States, Transition and Executable Plans in Representation
Authors: Yijun Yuan, Weicheng Zheng, Weibang Wang, Minghui Qin, Chang Sun, Junhao Huang, Kenan Li, Anmin Liu, Yicheng Yao, Hang Zhao
First: 2026-09-24T07:43:35+00:00 · Latest: 2026-09-24T07:43:35+00:00
Comments: Website: https://tsinghua-mars-lab.github.io/RepresentationWorldModel
Abstract
We propose the Representation World Model (RWM), which learns states, transitions, and executable plans directly in representation space. Unlike existing world models that typically learn latent representations together with explicit dynamics models and perform planning through search, optimization, or policy-based prediction, RWM directly incorporates planning into the learned representation geometry. RWM learns the representation geometry by applying inverse-dynamics supervision locally along latent paths constructed from endpoint representations, requiring these paths to preserve task-relevant state and transition information. At inference, planning is performed by directly constructing a latent path between the current and goal representations, with inverse dynamics used to recover the corresponding actions, without recursive rollouts or action-space search. Experiments on continuous-control benchmarks demonstrate the effectiveness of RWM for direct planning, while results on robotic manipulation further show its potential to extend to more complex embodied control tasks. These results suggest that planning directly in representation space provides a promising alternative to conventional world-model planning.
Summary / 总结
We propose the Representation World Model (RWM), which learns states, transitions, and executable plans directly in representation space.
Edge AI on Constrained Devices for Binary Sleep-Wake Classification in Dynamic Environments
Authors: Stefan Reitmann, Lena Oden
First: 2026-09-24T07:36:20+00:00 · Latest: 2026-09-24T07:36:20+00:00
Abstract
This paper presents an Edge AI-based system for detecting sleep and wake states in non-stationary mobile environments using resource-constrained embedded hardware. Conventional approaches relying on accelerometer-based activity metrics are highly susceptible to motion and vibration artifacts and are limited by strict compute and energy budgets of wearable and IoT devices. To address these challenges, a multimodal pipeline is designed and implemented on an ESP32-S3 microcontroller. The system combines inertial sensing for head movement analysis and visual pose classification. A dual-core architecture with FreeRTOS enables parallel execution of real-time data acquisition and on-device inference. Sleep detection follows a two-stage strategy: low-movement detection over a temporal window, followed by visual validation of poses. Experimental results show accuracies of 96.5% for motion-based detection and 89% for pose classification, yielding robust binary sleep-wake classification. Field tests confirmed feasibility in representative mobile scenarios. The results demonstrate that privacy-preserving, local sleep detection is achievable on edge hardware through careful co-design, while highlighting limitations in sensing intrusiveness, dataset scale, and system integration.
Summary / 总结
This paper presents an Edge AI-based system for detecting sleep and wake states in non-stationary mobile environments using resource-constrained embedded hardware.
CAMP: Cooperative Arm-Hand Motion Planning in Constrained Spaces
Authors: Ziyuan Wang, Yunlong Shan, Fei Mo, Sichao Liu, David Navarro-Alarcon, Jia Pan, Kosta Jovanovic, Xin Jiang, Peng Zhou
First: 2026-09-24T04:45:36+00:00 · Latest: 2026-09-24T04:45:36+00:00
Abstract
Coordinated arm-hand motion planning is fundamental to dexterous robotic manipulation in complex and constrained environments. A straightforward solution is to decompose the problem into separate arm path planning and hand motion generation; however, this poses a dilemma: decomposition can miss feasible solutions that require coordinated arm-hand adaptation along the path. Alternatively, directly planning in the high-dimensional joint arm-hand configuration space captures such coupling but faces a substantially enlarged search space and nonconvex collision constraints. To characterize this coupling, we formulate feasible hand fibers that capture collision-free hand configurations for each arm configuration. Based on this formulation, we propose CAMP, a high-success and efficient cooperative arm-hand motion planner for constrained environments. CAMP constructs candidate trajectories through layered hand search with local arm relaxation, then compactly represents them using endpoint-preserving via-point movement primitives (VMPs) for coarse-to-fine joint optimization. Across six constrained simulation tasks, CAMP achieves 84.2-98.5% planning success, outperforming alternative planners with competitive efficiency. Ablation studies verify the contributions of arm relaxation, VMP representation, and coarse-to-fine optimization, while real-robot experiments demonstrate CAMP on constrained manipulation tasks. The project website is available at https://camp-armhand.github.io/.
Summary / 总结
Coordinated arm-hand motion planning is fundamental to dexterous robotic manipulation in complex and constrained environments.
CALM: Current Aligned Link Manipulation for Single Arm Oversized Object Lifting
Authors: Jun Hu, Sihan Chen, Kosta Jovanovic, David Navarro-Alarcon, Xueqian Wang, Jia Pan, Peng Zhou
First: 2026-09-24T04:32:24+00:00 · Latest: 2026-09-24T04:32:24+00:00
Abstract
Most robots manipulate objects solely with their end effectors, whereas humans flexibly leverage different body parts, such as the forearm and elbow, especially when handling oversized objects. Learning such whole-arm manipulation is chal-lenging due to long-horizon sparse rewards, limited contact sens-ing, and the sim-to-real gap in contact and actuator dynamics. To address these challenges, we propose Current-Aligned Link Manipulation, a framework for learning long-horizon contact-rich manipulation using motor current as joint load related feedback. Three stage-specific policies first learn repositioning, grasping, and lifting using privileged simulation information, and a stage router sequences them to generate complete task demonstrations. For sim-to-real transfer, a causal current mapper predicts physical motor current from simulated joint histories, aligning the actuator current observation between simulation and hardware. A unified student policy then learns from these demonstrations using only deployable sensor observations and is further refined with DAgger. The task policies are trained entirely in simulation, and the final student is deployed on hardware. Experiments demonstrate 76.2% (762/1000 trials) complete-task success in simulation and 73.3% success (22/30 trials) on the physical robot for sequential oversized-object lifting.
Summary / 总结
Most robots manipulate objects solely with their end effectors, whereas humans flexibly leverage different body parts, such as the forearm and elbow, especially when handling oversized objects.
Learning from Mixed-Quality Deployment Experience for Robot Manipulation
Authors: Yangang Ren, Yujie Yan, Zirui Li, Jiaming Guo, Di Zeng, Ji Tao, Lan Yu, Xuesong Tian, Chen Lv
First: 2026-09-24T04:08:59+00:00 · Latest: 2026-09-24T04:08:59+00:00
Abstract
Robot policies deployed in real environments naturally accumulate mixed-quality experience, including successful executions, partial progress, and failures. Although these rollouts provide valuable information for further learning, directly incorporating them into imitation learning may reinforce undesirable behaviors, while offline reinforcement learning often suffers from unreliable value estimation under sparse rewards and limited data coverage. We consider a practical post-deployment setting where learning relies only on naturally accumulated autonomous rollouts, without additional human corrections or exploratory interaction. To effectively exploit such experience, we propose Predictive Action Chunk Learning (PACL). PACL first learns a predictive chunk-level critic that evaluates temporally extended action sequences and augments temporal difference learning with future latent prediction, providing richer supervision for long-horizon value estimation. The learned critic then converts chunk-level Q-values into discrete quality conditions, which guide a diffusion actor to learn jointly from these mixed-quality experiences without treating all behaviors as equivalent supervision. At inference, the actor generates multiple action chunks and the critic selects the highest valued candidate. Experiments across simulated and real-world robot manipulation tasks show that PACL consistently improves the pretrained policy and outperforms strong imitation learning and offline reinforcement learning baselines.
Summary / 总结
Robot policies deployed in real environments naturally accumulate mixed-quality experience, including successful executions, partial progress, and failures.
CrossSafe: Towards Cross-Embodiment Latent Safety Filters
Authors: Ihab Tabbara, Yuxuan Yang, Hussein Sibai
First: 2026-09-24T03:55:06+00:00 · Latest: 2026-09-24T03:55:06+00:00
Abstract
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks. We hypothesize that the same holds for safety enforcement. The reasoning required to satisfy a safety constraint, such as detecting an obstacle, recognizing that it should be avoided, and selecting a safe abstract action, is largely shared across robots. What differs across embodiments is how the abstract safe action is realized: morphology, kinematics, and dynamics determine which actions are safe and feasible. Consequently, the same action can be safe for one robot and unsafe for another. This is especially important for generalist manipulation policies that operate in a common end-effector action space without explicitly capturing how safety depends on the robot's morphology and kinematics. We propose embodiment-conditioned safety filtering, in which a Hamilton-Jacobi reachability-based value function and its corresponding safety-maximizing policy are shared across robots. Using a morphology-aware latent representation of the robot and its environment, we perform Hamilton-Jacobi reachability analysis directly in latent space so that the learned safety concepts can generalize across embodiments while remaining explicitly conditioned on each robot's morphology and kinematics. We evaluate our approach across five bimanual robot embodiments and five manipulation tasks with whole-body collision-avoidance constraints. Our results show that a single policy, jointly trained across five manipulation tasks and four embodiments, exhibits zero-shot generalization to a held-out embodiment, reducing the nominal policy's collision rate. They also show that training using more embodiments improves generalization.
Summary / 总结
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks.
ActGaze: Learning Action-Grounded Gaze through Counterfactual Visual Interventions for High-Precision Manipulation
Authors: Jinxuan Zhu, Jiaheng Wang, Chao Tang, Mengfan Wang, Hao Wei, Shengbao Li, Hong Yin, Yiwen Gao, Chenrui Tie, Tingguang Li
First: 2026-09-24T03:09:37+00:00 · Latest: 2026-09-24T03:09:37+00:00
Comments: 11 pages, 7 figures
Abstract
Current Vision-Language-Action (VLA) models often struggle with high-precision robotic manipulation. We attribute this limitation primarily to their visual attention being dispersed across task-irrelevant regions. To address this issue, we propose ActGaze, a training approach that guides VLA policies to gaze on task-relevant regions, much like humans gaze on critical visual cues while executing precise movements. Unlike prior methods that rely on external labels for gaze supervision, ActGaze derives spatial supervision directly from the VLA's own action objective by using counterfactual visual interventions to identify regions that are critical for action prediction. Extensive real-robot experiments on four high-precision robotic manipulation tasks demonstrate that ActGaze induces more focused visual attention on task-relevant regions and consistently outperforms the base VLA policy and other visual-grounding approaches.
Summary / 总结
Current Vision-Language-Action (VLA) models often struggle with high-precision robotic manipulation.
Evolve Vision-Language-Action Model into an Agent with On-the-fly Tool-use
Authors: Ding Yi, Yanzhao Yu, Xili Dai, Xianbiao Qi, Peiwen Sun, Xueqian Wang, Xiangyu Yue, Jianan Wang
Venue: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Findings (CVPRF), 2026, pp. 1346-1357
First: 2026-08-14T07:53:18+00:00 · Latest: 2026-09-24T02:57:33+00:00
Comments: 12 pages, 4 figures. Accepted to the IEEE/CVF Conference on Computer Vision and Pattern Recognition Conference Findings (CVPRF 2026)
Abstract
This paper integrates end-to-end Visual-Language-Action (VLA) models with agentic tool-use to propose Agentic Robot with Tool-use (ART). ART is a tool-injection framework that tunes any VLA model to leverage off-the-shelf tool modules for low-level vision, high-level affordance, and embodiment enhancement. Compared to vanilla VLA models with a whole continuous action solution space, ART reduces the complexity of the action solution space through tool-use, which not only improves generalizability across different tasks but also reduces data dependency. To demonstrate the advantages (high generalizability and low data dependency) of this framework, we first built a dataset of 30K tool-use trajectories and action demonstrations, which is much smaller than those used by baseline methods. We then designed a training regimen for long-trajectory tool-use reasoning in challenging environments. Experiments show that ART achieves a 20% higher success rate than mainstream baselines on simulation and real-world tasks, such as pick-and-place in the dark at novel viewpoints. Empirical results highlight the benefits of an agent-based approach: modular tool utilization enables more efficient training, lightweight deployment, and scalable integration of new tools. This design fosters robustness, adaptability, and extensibility, paving the way for the practical deployment of VLA systems in complex real-world scenarios.
Summary / 总结
This paper integrates end-to-end Visual-Language-Action (VLA) models with agentic tool-use to propose Agentic Robot with Tool-use (ART).
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