SafeLoop: Risk-Aware Rollback for Vision-Language-Action Manipulation
Authors: Zeyu Lou, Tianran Zhang, Xinquan Yue, Ya Jing, Chenyang Si
Venue: IROS 2026
First: 2026-09-22T12:22:44+00:00 · Latest: 2026-09-22T12:22:44+00:00
Comments: 8 pages, 7 figures. Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
Abstract
Recent vision-language-action (VLA) models are promising for general-purpose manipulation, but long-horizon execution remains fragile. Small state-estimation or control errors can lead to irreversible failures (e.g., collisions and object drops). Avoiding these risks requires a proactive safety mechanism capable of anticipating hazards. In this paper, we introduce SafeLoop, a non-invasive external wrapper that adds hazard prediction and rollback-based recovery to a VLA model without changing its parameters. SafeLoop trains a risk predictor from vision and proprioception to output four values: the probability and time-to-hazard for body collisions and for object failures. A lightweight controller then chooses one of three actions based on the predicted risk: continue execution (noop), save a safety checkpoint (record), or retreat in joint space (rollback). Rollback moves the robot back to a recent safe waypoint and queries the base policy again, which may yield an alternative continuation. Across 24 LIBERO tasks (16 random seeds each) and three real-robot tasks (25 rollouts each), SafeLoop achieves a stronger overall safety-success trade-off than alternative methods, reducing hazard cases by roughly 70% while preserving task success and the base-policy control rate. Project code is available at https://github.com/Loule0-0/SafeLoop/tree/release/safeloop.
Summary / 总结
Recent vision-language-action (VLA) models are promising for general-purpose manipulation, but long-horizon execution remains fragile.
Planning in the Backbone: DiffAdapterVLA for Native Continuous Trajectory Generation with Driving VLMs
Authors: Changxin Lu, Xiaoliang Meng, Yu Wu, Rui Huang, Honglin Li, Tao Chen, Kaixuan Zhou, Yadong Shao
First: 2026-09-14T10:14:38+00:00 · Latest: 2026-09-22T12:09:25+00:00
Comments: 21 pages, 8 figures
Abstract
Pretrained driving vision-language models (VLMs) integrate visual, route, language, and driving context into rich driving priors, yet their representation objectives remain separated from continuous driving planning. Existing methods typically begin trajectory generation only after the VLM has formed a final condition, leaving depth-wise condition computation outside the stepwise formation of trajectory state. We introduce DiffAdapterVLA, which realizes Planning in the Backbone: it injects explicit trajectory tokens into selected VLM late layers, bringing trajectory state into backbone forward computation, where it co-evolves with driving conditions at different depths. Lightweight layer-wise DiffAdapters organize this computation into recursive trajectory refinement, while asymmetric joint attention preserves directed guidance from the condition stream to trajectory planning. By placing planning within existing backbone computation rather than relying on an independent trajectory planner, DiffAdapterVLA adapts only lightweight trajectory modules to turn existing driving priors into efficient continuous planning capability. NAVSIM results show that it achieves high-quality closed-loop planning with low end-to-end latency using few trainable parameters, and demonstrate that jointly evolving trajectory state and depth-wise driving conditions in VLM late-layer computation effectively realizes continuous trajectory planning.
Summary / 总结
Pretrained driving vision-language models (VLMs) integrate visual, route, language, and driving context into rich driving priors, yet their representation objectives remain separated from continuous driving planning.
RoboTwin-Phys: Do WAMs and VLAs Understand the Physical World?
Authors: Jiaqi Zhang, Feng Ye, Mingjia Yang, Zhihong Chen, Mingkang Xiang, Xinglin Yao, Yanbin Li, Siwei Ma, Chuanmin Jia
First: 2026-09-22T12:04:52+00:00 · Latest: 2026-09-22T12:04:52+00:00
Comments: technical report for a benchmark
Abstract
Physical-condition diversity is largely missing from current benchmarks for robot manipulation. While large-scale simulation benchmarks increasingly incorporate variations in object appearance, scene layout, and visual observations, they typically keep the underlying physical parameters fixed. As a result, important sources of real-world variability, such as changes in mass, friction, and joint dynamics, remain largely untested. We introduce RoboTwin-Phys, a physics-diverse benchmark that treats physical-condition diversity as an explicit dimension of robot manipulation evaluation. The benchmark continuously varies 13 physical attributes within physically plausible ranges, providing a unified setting for evaluating policies across diverse physical operating conditions. We further release more than 5,000 expert demonstrations with ground-truth physical parameters, enabling physical-attribute estimation, condition-aware modeling, and physics-conditioned policy training. Evaluations of representative WAMs and VLAs reveal a substantial robustness gap: models that remain effective under existing visual and layout randomization can degrade markedly under changes in physical conditions. RoboTwin-Phys provides the benchmark, data, and evaluation protocol needed to systematically measure and improve robustness to physical-condition diversity in robot manipulation.
Summary / 总结
Physical-condition diversity is largely missing from current benchmarks for robot manipulation.
GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation
Authors: Kailing Li, Yu Han, Tianwen Qian, Yuqian Fu, Jingyu Gong, Jiangming Shi, Xiaoling Wang
First: 2026-09-16T12:41:26+00:00 · Latest: 2026-09-22T11:52:33+00:00
Abstract
Although vision-language models (VLMs) possess strong visual understanding and reasoning capabilities, existing vision-and-language navigation (VLN) agents struggle to connect semantic reasoning with spatial execution. Two coupled gaps remain in this connection, as intermediate reasoning is not explicitly anchored to visual evidence and high-level decisions lack precise spatial goals to guide low-level motion. Cognitive science suggests that human navigation bridges these levels hierarchically by anchoring cognition to relevant landmarks and guiding locomotion toward spatial goals. Motivated by this principle, we propose GroundingVLN, which uses visual grounding as a shared interface between reasoning and action. GroundingVLN first reasons with grounding by anchoring task-relevant visual evidence to precise image locations throughout structured reasoning. It then acts through grounding by predicting a progress-aligned pixel goal that a geometric planner translates into primitive actions. To learn these capabilities, we construct GroundingCOTVLN-188K, a dataset of temporally aligned grounded reasoning traces, and introduce Grounded and Execution-Aware Reinforcement Learning (GEAR), which aligns grounded reasoning and spatial decisions with downstream execution. Experiments demonstrate that GroundingVLN achieves state-of-the-art performance (69.9% SR on R2R-CE and 75.1% SR on RxR-CE) with high sample efficiency, using just 0.9% as much training data as the strongest baseline. It also generalizes strongly across datasets, attaining 59.9% SR on RxR-CE when trained solely on R2R, a gain of 20.1% over the strongest baseline. Code and models will be released after review.
Summary / 总结
Although vision-language models (VLMs) possess strong visual understanding and reasoning capabilities, existing vision-and-language navigation (VLN) agents struggle to connect semantic reasoning with spatial execution.
Zeva: In-Context Causal Learning for Generalizable Embodied Manipulation
Authors: Fu Chen, Xin Ding, Bingjia Huang, Xiangyu Li, Mingju Wang, Jiawei He, Kun Li, Wei Sun, Yunxin Liu, Hao Wu, Ting Cao
First: 2026-08-31T14:39:00+00:00 · Latest: 2026-09-22T09:44:59+00:00
Abstract
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world. We argue that robots need to learn from their own physical interactions on the fly during real-world deployment and use this knowledge to inform subsequent actions. We present Zeva, the first framework that enables in-context learning from a robot's own physical interaction experience while keeping the policy model frozen. Zeva employs a Causal Interaction Extractor to encode an executed action and its induced state change into a causal interaction signal, which is stored in a dual-timescale causal memory. For subsequent actions, relevant causal interaction signals are retrieved from memory and injected into the frozen policy model as context. Experiments in simulation and real-world manipulation demonstrate that Zeva achieves the best performance among the compared frontier VLAs and WAMs and, more importantly, enables self-evolution during deployment without gradient updates. Its success rate continues to improve as the robot accumulates interaction experience. Furthermore, the acquired interaction experience can generalize across tasks.
Summary / 总结
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world.
Uranus: Building the Next-Generation Simulation Infrastructure for Embodied AI
Authors: Wenkang Qin, Yukun Zhou, Noah Shen, Jisong Cai, Dongxiao Mao, Baicheng Li, Yue Zhang, Wei Sui
First: 2026-09-21T16:06:16+00:00 · Latest: 2026-09-22T09:34:42+00:00
Comments: This submission is being withdrawn because the manuscript is incomplete and further work on this research is still ongoing. In addition, the authors have not reached unanimous agreement on releasing the current version, and some co-authors do not agree with the release of this version. For these reasons, we request withdrawal of this submission
Abstract
Scalable simulation is essential for robot data generation, policy training, evaluation, and safe iteration, yet real-world interaction is costly and conventional simulators require labor-intensive construction. We present Uranus, a data-driven robot simulator built around a joint-trajectory-conditioned autoregressive diffusion model. Uranus offers three key capabilities: (1) streaming, open-ended rollout, which receives future joint-position trajectories online and autoregressively generates one latent frame per step, corresponding to four RGB frames, without a fixed horizon; (2) low-latency generation, achieving 24 FPS after inference optimization; and (3) scalable, extensible robot control, providing a unified interface for synchronized multi-view generation across diverse robot embodiments and camera configurations. We conduct comprehensive quantitative and qualitative evaluations on both in-distribution and out-of-distribution data, providing an objective assessment of Uranus and clearly identifying its current limitations. We release the code and model weights to empower the community with practical tools and insights.
Summary / 总结
Scalable simulation is essential for robot data generation, policy training, evaluation, and safe iteration, yet real-world interaction is costly and conventional simulators require labor-intensive construction.
HazardArena: Evaluating Semantic Safety in Vision-Language-Action Models
Authors: Zixing Chen, Yifeng Gao, Li Wang, Yunhan Zhao, Yi Liu, Jiayu Li, Xiang Zheng, Zuxuan Wu, Cong Wang, Xingjun Ma, Yu-Gang Jiang
First: 2026-04-14T08:32:02+00:00 · Latest: 2026-09-22T09:23:56+00:00
Comments: Submitted to conference; 12 pages, 8 figures, including supplementary material
Abstract
Vision-Language-Action (VLA) models inherit rich world knowledge from vision-language backbones and acquire executable skills via action demonstrations. However, existing evaluations largely focus on action execution success, leaving action policies loosely coupled with visual-linguistic semantics. This decoupling exposes a systematic vulnerability whereby correct action execution may induce unsafe outcomes under semantic risk. To expose this vulnerability, we introduce HazardArena, a benchmark designed to evaluate semantic safety in VLAs under controlled yet risk-bearing contexts. HazardArena is constructed from safe/unsafe twin scenarios that share matched objects, layouts, and action requirements, differing only in the semantic context that determines whether an action is unsafe. We find that VLA models trained exclusively on safe scenarios often fail to behave safely when evaluated in their corresponding unsafe counterparts. HazardArena includes over 2,000 assets and 40 risk-sensitive tasks spanning 7 real-world risk categories grounded in established robotic safety standards. To mitigate this vulnerability, we propose a training-free Safety Option Layer that constrains action execution using semantic attributes or a vision-language judge, substantially reducing unsafe behaviors with minimal impact on task performance. We hope that HazardArena highlights the need to rethink how semantic safety is evaluated and enforced in VLAs as they scale toward real-world deployment. Code released at https://github.com/HazardArena-Team/HazardArena ; updated code availability information.
Summary / 总结
Vision-Language-Action (VLA) models inherit rich world knowledge from vision-language backbones and acquire executable skills via action demonstrations.
Beyond Reconstruction Error: Analytical and Data-Driven Action Tokenization for Autoregressive Vision-Language-Action Models
Authors: Yuxin Yang, Gaohan He, Changxue Guan, Hangming Liu
First: 2026-09-22T07:48:02+00:00 · Latest: 2026-09-22T07:48:02+00:00
Comments: 5 pages, 1 figure, 4 tables
Abstract
Discrete action tokenization is central to autoregressive vision-language-action (VLA) models, yet action representations are often evaluated primarily through reconstruction fidelity. We ask which representation properties actually matter for closed-loop control by comparing fixed analytical, data-driven linear, and nonlinear neural representations under a unified tokenization interface. Across rate-distortion analysis, sequence-modeling diagnostics, and 3,500 LIBERO rollouts, representation rankings change with the evaluation criterion. PCA achieves lower nominal reconstruction error than Temporal-DCT, but produces less predictable token sequences and 3.0 percentage points lower mean seen-task success across three policy-training seeds, with the policy ordering reversing in one seed. In a matched seed-42 ablation, an autoencoder further reduces reconstruction error yet does not yield the strongest policy and exhibits greater sensitivity to discrete token perturbations. These findings show that reconstruction fidelity alone cannot reliably select action representations for autoregressive control, motivating joint evaluation of geometric fidelity, sequence predictability, decoder stability, and closed-loop performance.
Summary / 总结
Discrete action tokenization is central to autoregressive vision-language-action (VLA) models, yet action representations are often evaluated primarily through reconstruction fidelity.
VisForce: Visual Grounding of Current and Desired Forces for Goal-Conditioned Dexterous Manipulation
Authors: Jung-Woo Lee, Soo-Chul Lim
First: 2026-09-22T07:20:02+00:00 · Latest: 2026-09-22T07:20:02+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as general-purpose robotic manipulation policies. However, in dexterous hand manipulation, contact forces are typically provided as separate states or force-specific representations, making it difficult to explicitly represent the spatial correspondence between force and their corresponding visual locations. In this work, we propose VisForce, which visually grounds the current and desired forces at their corresponding fingertip locations. VisForce renders current and desired visual force cues on the current wrist image and a task-specific goal image, and combines the two representations through goal-conditioned cross-attention to generate force-aware actions. We evaluate VisForce using a real UR10 robot equipped with an RH56F1 dexterous hand through force-conditioned grasping and three multi-stage manipulation tasks. In force-conditioned grasping experiments, VisForce exhibited a consistent grip-force response as the desired force increased, and achieved grasp-and-lift success rates of 70% and 80% for an egg and a toothpaste tube, respectively. It further achieved final success rates of 70%, 55%, and 40% on cup insertion/bottle pouring, tong-assisted bread transfer, and slip-modulated peg-in-hole, respectively. These results show that fingertip-aligned visual force representations can be effectively used for force-aware conditioning in VLA-based dexterous hand manipulation.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as general-purpose robotic manipulation policies.
MedVLA: A Hierarchical Vision-Language-Action Framework for Closed-Loop Precision Medical Robot Manipulation
Authors: Junjie Xie, Chuxuan He, Angen Ye, Yujia Song, Dapeng Zhang
First: 2026-09-22T06:50:10+00:00 · Latest: 2026-09-22T06:50:10+00:00
Abstract
Precision medical robotics demands adaptive decision-making under strict safety, interpretability, and execution constraints. Although recent Vision-Language-Action (VLA) models show strong multimodal reasoning ability, their continuous action generation paradigm is not well suited for precision medical tasks, where reliable closed-loop operation may also depend on non-action system function calls. To address this gap, we propose MedVLA, a hierarchical framework that couples high-level multimodal reasoning with low-level function-constrained execution. We further introduce a scalable multi-agent pipeline to generate skill-oriented chain-of-thought(CoT) data for structured training. Built on different multimodal large-model backbones, MedVLA consistently improves performance after fine-tuning, demonstrating the effectiveness of the proposed framework across model variants. Under identical initial conditions, we perform 100 closed-loop flexible electrode implantation trials. The results show that MedVLA achieves a 95.0\% task success rate, substantially outperforming representative VLA baselines, including OpenVLA (8\%) and $π_0$ (15\%), in accuracy, stability, and safety. These results indicate that structured reasoning with constrained function-level execution is a practical route toward deployable precision medical robotics.
Summary / 总结
Precision medical robotics demands adaptive decision-making under strict safety, interpretability, and execution constraints.
Fisheye-VLA: Decoupling Coverage and Acuity for Manipulation with a Single Fisheye Camera
Authors: Ziang Ren, Zike Yan, Raymond Zhang, Xuguo He, Zhongyu Li
First: 2026-09-22T06:44:43+00:00 · Latest: 2026-09-22T06:44:43+00:00
Abstract
Manipulation requires both broad scene awareness and detailed local feedback, yet conventional camera rigs provide them through separate front and wrist cameras. We present Fisheye-VLA, a visual interface that brings these capabilities together using a single passive fisheye. A global view preserves the workspace, while local perspective crops direct detail toward the interaction. The key design question is where this local visual budget should go. We answer it through a controlled re-rendering study, comparing alternative crop directions on the same recorded observations. The study finds that end-effector-centered views capture most of the estimated benefit of a much larger candidate pool, motivating a compact allocation around both hands. Our interface uses calibrated end-effector projection and motion lead to track the crops, while a shared ray encoding preserves their spatial meaning as they move. Integrated with a pretrained VLA, it achieves 84% and 82% success in the two expanded tabletop regions, where some target placements extend beyond the front-camera coverage, and supports shelf and conveyor manipulation. Ablations show that local crops and their viewing directions become more important in the larger workspace regions. The results demonstrate that a single fisheye can support these manipulation tasks without physical wrist cameras.
Summary / 总结
Manipulation requires both broad scene awareness and detailed local feedback, yet conventional camera rigs provide them through separate front and wrist cameras.
AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
Authors: Jiadi You, Qize Yu, Yue Chen, Minghong Cai, Zhide Zhong, Yuran Wang, Bowen Ping, Jiaqi Liang, Zhenhao Shen, Haodong Yan, Yinchuan Li, Ruihai Wu, Xiaojuan Qi, Yingcong Chen
First: 2026-09-16T14:07:06+00:00 · Latest: 2026-09-22T05:55:53+00:00
Abstract
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise control but are costly and limited in diversity, whereas egocentric human videos capture diverse interactions but lack robot actions and differ in embodiment and appearance. We introduce AffordanceWAM, an affordance-aware generative World Action Model that represents object-centric spatiotemporal affordance through Scalar Affordance and Affordance Heatmap, within the generated future World. This representation grounds visual prediction in task-relevant objects and interaction regions for action generation, and provides shared interaction targets across human and robot videos. Built on a pretrained video diffusion Transformer, AffordanceWAM uses separately parameterized World and Action Experts, coupled through Masked Joint Self-Attention, to jointly predict future RGB observations, Scalar Affordance fields, Affordance Heatmaps, and continuous robot actions under a unified flow-matching objective. Human videos supervise all three future-World streams, whereas robot trajectories additionally provide action supervision, enabling transfer without human action labels or retargeting. Experiments on RoboCasa, CALVIN ABC$\rightarrow$D, and real-world manipulation demonstrate consistent gains over RGB-only and robot-data-only baselines. Under fixed robot supervision, RoboCasa performance improves monotonically as affordance-annotated human video scales. These results support affordance as an effective interface for both vision-language-action learning and human-to-robot transfer.
Summary / 总结
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act.
The Cartesian Hand: In-Hand Manipulation with All-Linear Fingers
Authors: Boxi Xia, Bokuan Li, Ryan Shin, Zijiang Yang, Jiaxun Liu, Boyuan Chen
First: 2026-09-22T04:59:57+00:00 · Latest: 2026-09-22T04:59:57+00:00
Comments: 9 pages, 7 figures
Abstract
Robotic manipulation has increasingly pursued human-like dexterous hands with many articulated degrees of freedom, offering rich manipulation capabilities at the cost of mechanical and control complexity. At the other extreme, parallel grippers are simple and robust, but provide little ability to manipulate an object after grasping it. Operating articulated objects such as threaded containers, manufacturing tools, and laboratory instruments often requires a second gripper, an external fixture, or coordinated arm motion. We introduce the Cartesian Hand, a 7-DoF end-effector that rethinks dexterous manipulation by combining independent grasping and relative manipulation within a single end-effector using only linear motion. Two independently actuated parallel grippers hold different parts of an object, while four translating fingertips generate relative motion between the grasped parts. Its configuration-independent fingertip kinematics allow manipulation to be composed from simple linear motion primitives. The Cartesian Hand is particularly suited to objects structured around common mechanisms such as threads, pivots, linear guides, plungers, and triggers. We demonstrate cap opening and closing, pipetting, pumping, two-handle manipulation, screwdriving, trigger actuation, and in-grasp reorientation across 35 objects spanning laboratory, manufacturing, and household settings. The same manipulation procedures transfer from a fixed-base robot arm to a humanoid, where we demonstrate bimanual laboratory manipulation using two Cartesian Hands. These results show that versatile in-hand manipulation capability can emerge from a mechanically simple architecture when independent grasping and relative motion are designed directly into the end-effector. We will open-source all software and hardware design. Our website is https://generalroboticslab.com/cartesian_handv1.
Summary / 总结
Robotic manipulation has increasingly pursued human-like dexterous hands with many articulated degrees of freedom, offering rich manipulation capabilities at the cost of mechanical and control complexity.
MotionForge: A Data Generation Pipeline and Large-Scale Benchmark for Long-Horizon Manipulation of Dynamic Objects with Domain Shifts
Authors: Mohan Liu, Dengchen Mei, Haotian Xian, Ruyang Han, Jiayi Sun, Xuanyu Chen, Haitian Zhang, Luxi Li, Kaimin Mao, Lin Wang
First: 2026-09-22T04:47:02+00:00 · Latest: 2026-09-22T04:47:02+00:00
Comments: 9 pages
Abstract
Recent advances in learning-based robot policies have demonstrated promising progress, yet they are predom- inantly evaluated in static or quasi-static environments. In dynamic manipulation, objects and scenes continuously evolve while the robot perceives, reasons, and acts. However, recent dynamic simulation benchmarks largely focus on short-horizon, reactive interactions with simple motion patterns and offer limited support for both systematic evaluation under domain shifts and model-agnostic real-time execution protocols. To bridge these gaps, we introduce MotionForge, the first large- scale simulation benchmark and data-generation pipeline tailored to jointly evaluate domain shifts and long-horizon interaction in dynamic manipulation. MotionForge comprises 40 dynamic interaction tasks spanning 11 distinct motion patterns, with dedicated support for 17 long-horizon tasks. Our benchmark introduces two key novelties: (1) a systematic evaluation protocol for assessing policy robustness under both single-factor (e.g., only backgrounds shift) and joint domain shifts (e.g., simultaneous shifts of objects, backgrounds, lighting, and speed); and (2) a decoupled, latency-aware execution protocol where the environ- ment continuously evolves independently of policy inference time. Extensive evaluations of representative general-purpose robot policies on our benchmark reveal substantial limitations under joint domain shifts. These findings expose a critical gap between current policy capabilities and the requirements of robust long- horizon manipulation of dynamic objects under domain shifts, establishing MotionForge as a comprehensive testbed for future research in embodied AI.
Summary / 总结
Recent advances in learning-based robot policies have demonstrated promising progress, yet they are predom- inantly evaluated in static or quasi-static environments.
PhyVisGen: Physically and Visually High-Fidelity Robotic Manipulation Data Generation
Authors: Yu Zheng, Qiyu Feng, Yixin Wu, Baoquan Yang, Yixuan Zhou, Bingyang Hu, Kemeng Huang, Guansheng Yang, Hesheng Wang
First: 2026-09-22T04:03:34+00:00 · Latest: 2026-09-22T04:03:34+00:00
Comments: 8 pages, 5 figures. Under review
Abstract
Large-scale manipulation demonstrations are essential for learning robust visuomotor policies, yet real-world data collection is expensive and difficult to scale. Simulation offers a promising alternative, but physical and visual discrepancies can limit the transferability of synthetic data, particularly for manipulation with soft grippers. We present PhyVisGen, a physically and visually high-fidelity framework for scalable robotic manipulation data generation. On the physical side, PhyVisGen introduces an arm-gripper coupling method based on the Incremental Potential Contact (IPC), enabling high-fidelity soft contact throughout complete manipulation trajectories. On the visual side, it combines real-scene reconstruction with real-time path tracing to generate visually realistic observations while preserving captured scene appearance. Quantitative evaluations demonstrate the physical and visual fidelity of PhyVisGen. Policies trained exclusively on synthetic manipulation demonstrations achieve 65-95% success across five real-robot tasks, without real-robot demonstration data or policy fine-tuning.
Summary / 总结
Large-scale manipulation demonstrations are essential for learning robust visuomotor policies, yet real-world data collection is expensive and difficult to scale.
StenoVLA-3D: 3D-Aware Reasoning VLA for Navigation Through Gastrointestinal Stenoses
Authors: Tamima Tabassum, Yiming Huang, Tianchun Wu, Changjing Liu, Zhiqing Tang, Chikit Ng, Beilei Cui, Liangjing Shao, Jiewen Lai, Hongliang Ren
First: 2026-09-21T06:59:11+00:00 · Latest: 2026-09-22T03:50:50+00:00
Abstract
Autonomous endoscopic navigation requires the policy model to predict actions from texture-poor monocular observations, make safe control decisions, and retain evidence of lesions after they leave the field of view. Existing vision-language-action (VLA) models primarily rely on visual appearance and short-term context, limiting geometric grounding and episode-level reporting. We introduce StenoVLA-3D, a 3D-aware VLA framework for navigating through stenotic regions. We integrate point-maps into the Cosmos-Reason 2 backbone through learned geometry-gated fusion, and also propose a temporal state branch to model traversal progress. Our reasoning-and-action backbone predicts grounded reasoning with actions, while dedicated heads estimate stenosis shape and generate the final lesion report. We further introduce EndoCausal, an episode-level dataset with lesion annotations, actions, and temporally grounded reasoning. On 40 held-out recorded test episodes, StenoVLA-3D reaches 95.2\% semantic accuracy and 83.4\% action accuracy. On the physical 3-DoF endoscope, it attains 88.9\% and 77.8\% task success in esophageal and colonic phantoms (36 trials each), substantially outperforming the evaluated baselines.
Summary / 总结
Autonomous endoscopic navigation requires the policy model to predict actions from texture-poor monocular observations, make safe control decisions, and retain evidence of lesions after they leave the field of view.
RoboFollow: Unveiling the Instruction Following Mirage in Embodied Agents
Authors: Chang Guo, Yukun Xie, Bohan Tan, Zheng Chang, Zhaokai Yin, Qianli Ma, Yingqiao Wang, Chao Liang, Zhipeng Zhang
First: 2026-09-22T03:48:02+00:00 · Latest: 2026-09-22T03:48:02+00:00
Abstract
Modern embodied agents achieve impressive success rates, yet their actual instruction-following ability is far weaker than these numbers suggest. We trace this illusion to a structural property we term low scene entropy: when a visual scene admits only one valid task, language becomes redundant and a policy can score highly while barely using it. We introduce RoboFollow, a diagnostic benchmark with three principles: (1) High Scene Entropy: each training scene supports multiple kinematically distinct task branches, making vision alone insufficient and forcing reliance on language. (2) Hierarchical Diagnostic Protocol: a four-level protocol (L0--L3) progressively perturbs visual layout and semantics, probing whether equivalent instructions yield consistent behavior and distinct ones yield discriminable behavior across spatial relations, attributes, trajectory constraints, and logic. (3) Confound-Controlled Diagnosis: we simplify interaction objects, restrict actions to the trained repertoire and report stage-wise Intent and Execution scores, isolating comprehension from motor execution. Evaluation of nine VLA and WAM policies shows that strong L0 performance, where attained, does not reliably transfer to L1--L3 under our fine-tuning setup. Representative mitigations, including stronger VLM backbones, QA co-training, LangForce, and Classifier-Free Guidance, all fail to close this gap. RoboFollow exposes genuine instruction following as a critical, overlooked bottleneck. Code and dataset are available at https://github.com/AutoLab-SAI-SJTU/RoboFollow and https://huggingface.co/datasets/AutoLab-SJTU/robofollow-data.
Summary / 总结
Modern embodied agents achieve impressive success rates, yet their actual instruction-following ability is far weaker than these numbers suggest.
MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence
Authors: Haoran Wen, Wenfu Wang, Kunsong Shi, Jingke Wang, Wancheng Feng, Yiren Zhang, Yueran Zhao, Xuancheng Zhang, Nanfei Ye, Xingru Chen, Zhaohong Sun, Chengmin Yang, Zikang Yu, Penghao Bi, Jia Shi, Yu Liu, Kun Zhan, Yan Xie
First: 2026-09-22T03:36:36+00:00 · Latest: 2026-09-22T03:36:36+00:00
Comments: Technical report. Project page: https://machembodied.com/ME-U/ME-U0.html. Code: https://github.com/MachEmbodied/ME-U0
Abstract
General-purpose robot control requires models to understand task intent, identify where to interact, capture how the scene evolves, and generate precise actions. Vision-language-action models provide strong semantic priors but typically do not explicitly model scene dynamics, while world-action models couple visual prediction with control without necessarily exposing the task-relevant semantic and spatial structure needed for fine-grained manipulation. We present MachEmbodied-U0 (ME-U0), a unified embodied foundation model connecting understanding and generation experts through a Mixture-of-Transformers architecture. Subtask prediction and affordance grounding guide joint visual-dynamics and action generation via flow matching. Visual dynamics encompass future RGB, depth, surface normals, and optical flow, providing complementary supervision for appearance, geometry, and motion. Multi-rate Rotary Position Encoding (MRPE) aligns visual dynamics with fine-grained control. We pretrain ME-U0 on approximately 4,200 hours of curated demonstrations from robotic datasets and egocentric datasets. Using only the supervision natively available in each downstream benchmark, ME-U0 achieves an average score of 17.66 on the RoboDojo simulation benchmark and average success rates of 99.0\% and 82.5\% on LIBERO and LIBERO-Plus, respectively. We additionally validate ME-U0 on real-world robotic manipulation tasks, demonstrating its effectiveness beyond simulation. Without corresponding downstream supervision, ME-U0 further demonstrates zero-shot subtask prediction, affordance grounding, and visual dynamics on simulated and real-world observations. Overall, ME-U0 combines competitive downstream control performance with transferable task-grounding and visual-dynamics capabilities across simulation and the real world.
Summary / 总结
General-purpose robot control requires models to understand task intent, identify where to interact, capture how the scene evolves, and generate precise actions.
Closed-Loop Object-Informed Control for Non-Prehensile Robot Manipulation
Authors: Nikola Raicevic, Hyomuk Kim, Shahid Mulla, Hyungjun Doh, Bharath Raam Radhakrishnan, Chenbin Yu, Ki Myung Brian Lee, Nikolay Atanasov
First: 2026-05-29T03:10:44+00:00 · Latest: 2026-09-22T03:18:34+00:00
Abstract
Non-prehensile robot manipulation is challenging due to discontinuous, long-horizon interactions between the robot and the objects it manipulates. Sampling-based model predictive control methods are effective with discontinuous contact but face challenges with finding promising trajectories in long-horizon planning. We propose a closed-loop object-informed (CLOI) method that splits the problem into object-level planning to find long-horizon object poses that lead the object to its goal, and robot-level planning to select robot actions that follow those poses. We use model predictive path integral (MPPI) control to solve the subproblems and couple their solutions through consensus on the object poses using the alternating direction method of multipliers (ADMM). The object plan is revised toward robot-realizable object trajectories, while the robot plan is aligned with the object poses the task requires. In planar pushing tasks with obstacles using an xArm6 manipulator, CLOI increases the success rate by 35% in simulation and 43% on hardware, compared to standard MPPI given the same computational budget.
Summary / 总结
Non-prehensile robot manipulation is challenging due to discontinuous, long-horizon interactions between the robot and the objects it manipulates.
Think Like a World Model, Act Like a VLA: Distilling World-Model Representations into Compact Robot Policies
Authors: Trung Dao, Sankalp Yamsani, Jaden Park, Joohyung Kim, Yong Jae Lee
First: 2026-09-21T14:41:08+00:00 · Latest: 2026-09-22T03:02:25+00:00
Abstract
Vision-Language-Action (VLA) models map observations to actions with no objective that accounts for how the world responds, so their robustness is bounded primarily by data coverage. World models carry precisely that missing objective and are better grounded for it, yet rolling the future forward costs seconds per decision and rules them out of the control loop. We show the two can be separated. What a world model knows about physical scenes lives in its internal features; generating the future is merely the objective that produced them, so the grounding can be inherited while the generative machinery is left behind. We add one feature-alignment term to ordinary VLA training: a frozen world model is run over the training frames once and cached, and the student learns to agree with that cache. No teacher is loaded during training, the projector is discarded after it, and the deployed policy is identical to the undistilled baseline, running in 32ms and 1.86GB on a consumer RTX5090, so every gain is attributable to the representation rather than to added capacity or test-time compute. A 0.8B student reaches 97.9% on LIBERO, improves from 48.2% to 50.5% on RoboCasa-GR1 humanoid manipulation, and the same objective carries over to real hardware, on both a single-arm and a bimanual platform. The gain survives changes of student scale, backbone, alignment layer, and teacher, indicating a broad representational prior rather than a fragile alignment between two particular networks. Project page: https://thaw-vla.trung-dt.com/.
Summary / 总结
Vision-Language-Action (VLA) models map observations to actions with no objective that accounts for how the world responds, so their robustness is bounded primarily by data coverage.
VPRune: Efficient Training-free Pre-LLM Visual Token Pruning
Authors: Guangchuan Lv, Dianxing Shi, Dingjie Fu
First: 2026-09-21T12:24:39+00:00 · Latest: 2026-09-22T02:08:13+00:00
Abstract
Visual token pruning is a promising approach to reducing the inference cost of large vision-language models (LVLMs), yet aggressive token reduction often causes substantial performance degradation. We identify three key factors behind this degradation: text-guided selection bias, information loss from discarded tokens, and positional distortion caused by sequence compaction. Based on these observations, we propose \textbf{VPRune}, a training-free pre-LLM pruning framework consisting of visual-only diversity selection, similarity-guided token recycling, and position-preserving restoration. Experiments on FastVLM-1.5B across multiple vision-language benchmarks demonstrate that VPRune achieves a favorable accuracy--compression trade-off, with particularly pronounced advantages under aggressive compression. Furthermore, evaluations on edge-device show that VPRune effectively reduces end-to-end inference latency while maintaining superior task performance, demonstrating its practicality for resource-constrained LVLM deployment.
Summary / 总结
Visual token pruning is a promising approach to reducing the inference cost of large vision-language models (LVLMs), yet aggressive token reduction often causes substantial performance degradation.
IndustrialVLA-Bench: A Traceable Multi-Axis Evaluation of Open Robot Policy Models
Authors: Yiqi Wang, Zhifeng Rao, Jiaqi Zhang, Xiaoyang Li, Zhangkai Wu, Yiqun Duan, Mingkai Zheng, Fei Wang, Shan You, Taotao Cai
First: 2026-09-22T01:51:09+00:00 · Latest: 2026-09-22T01:51:09+00:00
Comments: preprint
Abstract
Open robot policies increasingly follow two paradigms: vision-language-action models (VLAs) directly map observations and instructions to actions, whereas world-action models (WAMs) incorporate learned video or world dynamics into policy learning or action generation. Although both target the same manipulation tasks and represent alternative design choices, they are commonly reported under different evaluation protocols, leaving their capability, robustness, language sensitivity, and deployment-cost trade-offs unclear. We present IndustrialVLA-Bench, an evidence-aware evaluation of six released VLA and WAM systems under a unified reporting schema. It separately evaluates clean capability on LIBERO, non-language robustness on LIBERO-Plus, instruction sensitivity on LIBERO-Para, and observed execution cost. Reported task scores aggregate three complete evaluations with distinct random seeds under a fixed checkpoint and inference configuration. Across all six systems, clean LIBERO averages differ by only 1.58 points, whereas robustness and paraphrase summaries span 14.62 and 31.08 points. Restricting every comparison to the three protocol-faithful systems preserves the effect (1.36, 14.62 and 23.10 points), so the diagnostic separation reported here does not depend on the weaker evidence tiers. We additionally report observed inference latency, peak memory, runtime mode, and an evidence status for every system. Protocol-faithful, near-reproduction, and pending-verification entries remain visibly separated; only protocol-faithful entries support strict comparisons. Rather than claiming universal superiority of either paradigm, IndustrialVLA-Bench provides traceable evidence for comparing released robot policies on shared practical criteria. Code and evaluation records are available at https://github.com/xiaoqi-7/IndustrialVLA-Bench.
Summary / 总结
Open robot policies increasingly follow two paradigms: vision-language-action models (VLAs) directly map observations and instructions to actions, whereas world-action models (WAMs) incorporate learned video or world dynamics into policy learning or action generation.
HABILIS Brain 0: Geometry-Change Supervision for Vision-Language-Action and Residual Flow Recovery
Authors: Jinu Pahk, Jesoon Kang, Taegeon Park, Jisu An, Soo Min Kimm, Jaejoon Kim, Byoung-Tak Zhang
First: 2026-09-22T01:43:55+00:00 · Latest: 2026-09-22T01:43:55+00:00
Abstract
Vision-language-action policies benefit from geometric supervision, but current-frame geometry alone does not explicitly describe the changes associated with manipulation. This design is motivated by the goal of learning an embodiment-agnostic visual interface that can be pretrained across robot and egocentric video before robot-specific action alignment. We introduce Geometry-Change VLA (GC-VLA), which learns to predict multiview future-current geometry-change tokens from current observations. Offline frame pairs define a nominal 0.5-second prediction horizon; future observations are used only to construct training targets. Stage 1 trains a geometry-change vision-language model (GC-VLM). Stage 2 introduces a continuous ActionExpert and aligns it with robot actions while stopping action-flow gradients at the VLM interface. Stage 3 enables these gradients to update the trainable VLM components jointly with the ActionExpert. Stage 4 freezes GC-VLA and applies Geometry-Conditioned Residual Flow (GCRF), using a binary intervention router and a single bounded residual velocity policy learned from closed-loop feedback. GC-VLA achieves 95.20% success on LIBERO, and GC-VLA with GCRF achieves 99.55%. Inference uses current observations and the learned GC representation without executing the offline target encoders.
Summary / 总结
Vision-language-action policies benefit from geometric supervision, but current-frame geometry alone does not explicitly describe the changes associated with manipulation.
RoboMP-DINOv2: Prompts, Not Filters for Robust Robot Manipulation
Authors: Han Qi, Heng Yang
First: 2026-09-22T00:04:58+00:00 · Latest: 2026-09-22T00:04:58+00:00
Abstract
Robot manipulation policies must generalize across visual shifts while preserving scene context relevant to action. General-purpose vision encoders are not tailored to visuomotor control, while object-centric approaches often use segmentation masks as hard filters that discard potentially useful context. We propose RoboMP-DINOv2 (Robotics Mask-Prompted DINOv2), a full-scene vision encoder that treats masks as spatial prompts rather than visibility filters. It extracts dense DINOv2 features from the full observation, injects learned region-specific embeddings at masked locations, and jointly contextualizes prompted and unprompted tokens for action prediction. We further introduce masked-region color randomization (MCR) to improve appearance robustness, yielding RoboMP-DINOv2-MCR. Across seven simulated manipulation settings, RoboMP-DINOv2 achieves 60.7% success under spatial shifts and 59.7% under scene clutter, compared with 50.7% and 41.0% for a DINOv2-based Diffusion Policy. Under unseen object colors, RoboMP-DINOv2-MCR achieves 72.5% success versus 35.1% for the strongest color-randomized baseline. Additional experiments and representation analyses show improved robustness while preserving behaviorally relevant scene information. Code is available at https://github.com/han20192019/RoboMP_DINOv2.
Summary / 总结
Robot manipulation policies must generalize across visual shifts while preserving scene context relevant to action.
Brace Yourself: Task-Conditioned Environmental Bracing for Forceful Humanoid Manipulation
Authors: Zongyuan Zhang, Christopher Lehnert, Will N. Browne, Jonathan M. Roberts
First: 2026-09-21T23:34:27+00:00 · Latest: 2026-09-21T23:34:27+00:00
Comments: Submitted to IEEE Robotics and Automation Letters (RA-L). 8 pages, 6 figures. Video demonstration: https://youtu.be/zPrGLxWJzI4. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
Abstract
Forceful manipulation is challenging for humanoid robots because interaction forces can disturb whole-body balance. We introduce the Supporting Hand Strategy (SHS), which enables a humanoid to brace against the environment with one hand while performing forceful manipulation with the other. SHS optimises a task-conditioned support configuration that guides two synchronous reinforcement-learning policies, without human motion data or online whole-body trajectory planning. On a Unitree G1, SHS achieved usable contact forces up to 60 N, compared with a maximum sustained force of 13.5 N without environmental bracing, while substantially improving force tracking over a task-independent support configuration. The same policies generalised to different task regions without retraining. SHS therefore provides a simple mechanism for substantially extending humanoid forceful-manipulation capability.
Summary / 总结
Forceful manipulation is challenging for humanoid robots because interaction forces can disturb whole-body balance.
World In Your Hands: A Large-Scale and Open-Source Ecosystem for Learning Human-Centric Manipulation in the Wild
Authors: Yupeng Zheng, Jichao Peng, Weize Li, Yuhang Zheng, Xiang Li, Yujie Jin, Julong Wei, Guanhua Zhang, Ruiling Zheng, Ming Cao, Songen Gu, Zhenhong Zou, Kaige Li, Ke Wu, Mingmin Yang, Jiahao Liu, Pengfei Li, Hengjie Si, Feiyu Zhu, Wang Fu, Likun Wang, Ruiwen Yao, Jieru Zhao, Yilun Chen, Wenchao Ding
First: 2025-12-30T16:06:29+00:00 · Latest: 2026-09-21T21:08:20+00:00
Comments: This dataset represents the first large-scale collection of real-world, human-centric multimodal data integrating vision, language, tactile sensing, and action (VLTA) Github: https://github.com/tars-robotics/World-In-Your-Hands
Abstract
We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy. Specifically, WIYH includes (1) the Oracle Suite, a wearable data collection kit with an auto-labeling pipeline for accurate motion capture; (2) the WIYH Dataset, featuring over 1,000 hours of multimodal manipulation data across hundreds of skills in diverse real-world scenarios; and (3) extensive annotations and benchmarks supporting tasks from perception to action. Furthermore, experiments based on the WIYH ecosystem show that integrating WIYH's human-centric data improves robotic manipulation success rates from 8% to 60% in cluttered scenes. World In Your Hands provides a foundation for advancing human-centric data collection and cross-embodiment policy learning. All data and hardware design will be open-source.
Summary / 总结
We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy.
VLAQuantBench: Closed-Loop Evaluation of Post-Training Quantization for Vision-Language-Action Models
Authors: Jiuyi Xu, Qing Jin, Meida Chen, Song Wang, Yang Sui, Yangming Shi
First: 2026-09-21T20:15:26+00:00 · Latest: 2026-09-21T20:15:26+00:00
Comments: 28 pages, 35 tables, 4 figures
Abstract
Post-training quantization reduces the memory requirements of vision-language-action (VLA) models, but precision selection must account for the interaction between layer scope, numerical format, and calibration. We introduce \textbf{VLAQuantBench}, a controlled evaluation with 409 runs and 94,574 simulation episodes: four models on LIBERO, with X-VLA additionally evaluated on three simulation benchmark families. Under uncalibrated W4A4 round-to-nearest quantization, expanding a $π_{0.5}$ action-head subset from 126 to 167 layers raises success from 7.0\% to 70.5\%. Fixed-observation replay confirms a corresponding numerical recovery. Two-episode calibration removes the severe joint failures in the tested subsets, whereas the same smoothing-and-clipping recipe lowers $π_0$ success and does not recover OpenVLA-OFT end-to-end. For OpenVLA-OFT, protecting one 28,672-parameter output projection instead restores near-baseline success: the remaining 441 eligible linear layers retain W3 on LIBERO-Long or eight-bit activations across all four suites. Task-clustered intervals support the large failure and recovery contrasts. These results establish recipe-dependent interactions and identify concrete precision assignments, rather than universal layer-sensitivity rules. Real-kernel and physical-robot measurements complement the accuracy analysis. Code, configurations, and episode records are publicly available at https://github.com/jiuyixu25/VLAQuantBench.
Summary / 总结
Post-training quantization reduces the memory requirements of vision-language-action (VLA) models, but precision selection must account for the interaction between layer scope, numerical format, and calibration.
Capability-Aware Arbitration for Semantic Intent-Based Shared Control
Authors: Zhaoda Du, Michael Bowman, Xiaoli Zhang
First: 2026-09-21T20:08:39+00:00 · Latest: 2026-09-21T20:08:39+00:00
Abstract
Shared control often allocates robot authority based on confidence in inferred human intent, assuming reliable autonomous execution. When this assumption fails, high intent confidence can cause over-helping. We present a capability-aware shared-control framework in which a vision-language model (VLM) infers human intent and provides semantic-intent confidence, while a vision-language-action (VLA) policy generates autonomous actions. VLA capability confidence is estimated online from the dispersion and local instability of stochastic action trajectories. We design a nonlinear arbitration policy that combines Bayesian-filtered semantic-intent confidence with VLA capability confidence through a sigmoid mapping to adapt robot authority. Our evaluation combined VLM/VLA confidence assessment with a study involving 12 participants performing pick-and-place and bidirectional stacking under in-distribution and out-of-distribution conditions. The proposed method achieved the highest task success rate (92%), compared with manual teleoperation (83%), intent-only arbitration (44%), and fixed equal-weight blending (10%). It also achieved higher control friendliness and lower authority-weighted disagreement than both shared-control baselines. These results demonstrate the benefit of incorporating VLA capability into authority allocation to mitigate over-helping and improve shared-control performance.
Summary / 总结
Shared control often allocates robot authority based on confidence in inferred human intent, assuming reliable autonomous execution.
SPINE: Bridging the Cyber-Physical Gap with Agentic AI
Authors: Minkyu Ham, Dongho Kim, Chan Lee, Min Jun Kim, Yixi Zhang, Jiayi Wang, Han Liu
First: 2026-06-29T20:09:51+00:00 · Latest: 2026-09-21T20:00:25+00:00
Abstract
Foundation models give robots powerful high-level reasoning, yet turning that intelligence into reliable physical action remains difficult: roboticists must still align device drivers, network interfaces, sensors, controllers, and safety constraints for each platform. This often-overlooked integration layer acts as the robot's spinal cord, translating high-level intent into coordinated physical behavior, and remains a primary bottleneck for scalable Embodied AI. Hence, we propose SPINE (Scalable Physical Integration with ageNtic Expertise), an agentic framework for systematically debugging and deploying bimanual robots for teleoperation. SPINE centers on two subagent-driven workflows: a profile builder that compiles robot-specific context and a debugger that uses that context to iterate through diagnosis, repair, and validation until teleoperation succeeds. Across two bimanual robot platforms and 12 debugging scenarios, novice-operated SPINE achieved more complete and efficient recovery than human operators using Claude Code. On DOBOT X-Trainer, SPINE improved success from 76% to 100% and reduced mean time-to-teleoperation by 30\%; on AgileX PiPER, SPINE also achieved 100\% success and reduced mean time-to-teleoperation by 38%. These results show that structured agentic debugging can address a key cyber-physical integration bottleneck in real-world robot deployment.
Summary / 总结
Foundation models give robots powerful high-level reasoning, yet turning that intelligence into reliable physical action remains difficult: roboticists must still align device drivers, network interfaces, sensors, controllers, and safety constraints for each platform.
BIDENT: Heterogeneous Operator-level Mapping for Efficient Edge Inference
Authors: Hoseok Kim, Arghadip Das, Soumendu Ghosh, Arnab Raha, Vijay Raghunathan
First: 2026-06-03T17:09:41+00:00 · Latest: 2026-09-21T18:21:11+00:00
Abstract
Modern edge System-on-Chips (SoCs) integrate increasingly heterogeneous processing units (PUs) such as CPUs, GPUs, and NPUs, yet current inference stacks still map entire models to a single PU, leaving significant performance and energy efficiency on the table. This limitation is exacerbated by emerging neural architectures such as state-space models (SSMs), Kolmogorov-Arnold networks (KANs), and multi-stage vision-language-action (VLA) pipelines, whose diverse operator characteristics are not uniformly suited to any single PU. We present BIDENT, a unified operator-level orchestration framework for heterogeneous edge inference that maps individual operators to the most suitable PU based on profiled execution characteristics. BIDENT formulates operator-to-PU assignment as a shortest-path problem over a weighted execution graph, enabling efficient and principled scheduling under the profiled cost model for both latency and energy minimization objectives. Unlike prior work that relies on model-specific heuristics or coarse-grained partitioning, BIDENT provides a model-agnostic framework that jointly supports sequential execution, intra-model parallelism across independent operators, and concurrent co-scheduling of two inference requests within a single formulation. Evaluated on an Intel Core Ultra SoC across ten model families and 190 concurrent model pairs, BIDENT achieves up to 1.60x single-model speedup, reduces energy by 9.2% on average, and delivers a 2.28x geometric-mean concurrent speedup over a naive multi-PU placement baseline.
Summary / 总结
Modern edge System-on-Chips (SoCs) integrate increasingly heterogeneous processing units (PUs) such as CPUs, GPUs, and NPUs, yet current inference stacks still map entire models to a single PU, leaving significant performance and energy efficiency on the table.