Learning to Fold: prizewinning solution at LeHome Challenge 2026 (1st place online, 2nd offline)
Authors: Ilia Larchenko
Venue: ICRA 2026
First: 2026-06-25T15:31:23+00:00 · Latest: 2026-09-20T05:50:48+00:00
Comments: Solution of the LeHome Challenge at ICRA 2026
Abstract
I describe my solution to the LeHome Challenge 2026, an ICRA 2026 competition on bimanual garment folding. The system placed 1st of 62 teams in the online (simulation) round and 2nd in the real-world final. It improves a vision-language-action (VLA) policy with a reinforcement-learning loop. The policy is its own value function: the same network that predicts actions also predicts success, progress, and a few task-relevant future quantities, and those predictions drive advantage estimation, live failure detection, and candidate selection. The work mostly recombines existing RL ideas with engineering and optimization contributions that can be used together as one recipe or individually: AWR + RECAP combined for flow-matching VLA; an asynchronous distributed training / rollout pipeline through HuggingFace Hub; inference-time hyperparameters optimization via Thompson sampling; a sim-to-real recipe with camera-alignment tooling, heavy augmentation and DAgger-like HIL data collection.
Summary / 总结
I describe my solution to the LeHome Challenge 2026, an ICRA 2026 competition on bimanual garment folding.
Identity Continuity in Long-Term Embodied AI Relationships: From Agent-Specific Identity Representation to Identity-Continuity Appraisal
Authors: Zijian Ru
First: 2026-09-20T04:44:43+00:00 · Latest: 2026-09-20T04:44:43+00:00
Comments: 16 pages, 1 figure, 1 table
Abstract
Long-term embodied AI will undergo learning, model updates, memory compression, hardware repair, and migration across embodiments. For users who have formed sustained relationships with such systems, these changes raise not only a problem of product consistency but also one of identity continuity: whether the changed system is still experienced as the same particular agent. Existing research suggests that human-AI relationships may develop relational particularity, that robotics and artificial-identity research has identified identity and migration signals across embodiments, and that major updates or platform disruptions can be accompanied by relational loss and restoration desire. This article proposes a user-side framework in which long-term embodied AI is represented through an agent-specific identity representation organized by at least three open identity-content domains: embodied-perceptual, psychological-behavioral, and relational-autobiographical. Information from these domains is not equally weighted; shared history, relational roles, and contingent responsiveness may make some information more identity-diagnostic than others. After system change, users may integrate continuity and discontinuity evidence in a weighted manner, yielding judgments along a continuum from relatively strong identity continuity through ambiguity or partial continuity to clear identity discontinuity. Causal-historical provenance and user participation are treated as contextual evidence rather than a fourth identity-content domain. The framework also proposes identity continuity as a psychological objective for lifecycle design, including memory selection, model updating, and migration across embodiments, under constraints of privacy and user control.
Summary / 总结
Long-term embodied AI will undergo learning, model updates, memory compression, hardware repair, and migration across embodiments.
Teach and Grow: An Agent-Centered Architecture for General Robot Learning
Authors: Chang Nie, Zhe Liu, Hesheng Wang
First: 2026-08-17T23:45:21+00:00 · Latest: 2026-09-20T02:51:36+00:00
Comments: Project page: https://tgl.changnie.top
Abstract
Vision-language-action (VLA) and world-action models typically absorb unfamiliar manipulation tasks through additional robot data collection and policy optimization. This recurring retraining burden slows the acquisition of new behavior. We present Teach-and-Grow Learning (TGL), a training-free architecture that turns a few successful demonstrations into reusable robot skills. Task acquisition requires no gradient updates, fine-tuning, or reinforcement learning: pretrained model weights remain fixed as the robot expands its explicit knowledge. Teaching is an accelerator, not a precondition, because the agent can also drive the robot directly, and demonstrations mainly improve reliability. Our implementation uses OpenAI GPT-6 Astra for multimodal reasoning and Codex to connect the agent to robot tools. The agent identifies subgoals shared across demonstrations, expresses them as closed-loop Skill Blocks, and grounds each block in the current scene. Physical feedback guides the next action and any recovery. Verified behaviors enter a persistent Skill Library; Experience Memory records the conditions and repairs that inform later decisions. TGL reaches 99.9% mean success on four LIBERO suites and 92.4% on seven LIBERO-Plus perturbation categories. Controlled studies show that taught blocks persist and improve related-task execution under the same model weights and executors. We further formulate a scaling hypothesis that relates effective reusable experience to falling future-task error and teaching demand. Code and demonstration videos: https://tgl.changnie.top
Summary / 总结
Vision-language-action (VLA) and world-action models typically absorb unfamiliar manipulation tasks through additional robot data collection and policy optimization.
HybridFlow: A 2-NFE Generative Policy for Real-Time Robotic Manipulation
Authors: Zhenchen Dong, Fulin Chen, Jinna Fu, Jiaming Wu, Qingran Wu, Shengyuan Yu, Hongyu Yu, Yide Liu
First: 2026-02-14T10:50:23+00:00 · Latest: 2026-09-20T02:34:56+00:00
Comments: 9 pages. Updated author list and title; expanded analysis, controlled ablations, real-robot evaluation, and VLA experiments. Project page: https://hybridflow-anonymous.pages.dev/
Abstract
Generative policies for robotic manipulation must balance action accuracy with inference latency. We present HybridFlow, a three-stage policy inference procedure requiring two network function evaluations (2-NFE). A Global Jump uses the MeanFlow average velocity to generate a coarse action trajectory; a parameter-free ReNoise interpolation constructs a state at a nonzero refinement time; and a Local Refine queries the instantaneous-velocity limit of the same network at that time. This construction reuses a unified model without distillation. Our analysis characterizes interval-composition errors and the attenuation of endpoint error under ReNoise interpolation. Controlled RoboMimic ablations support the MeanFlow proposal and intermediate-state construction, achieving 95% average success with reused noise and 95.5% with fresh noise, versus 78% for one-step MeanFlow. Across five real-robot settings with all policies running on the same Jetson AGX Thor, HybridFlow improves normalized task performance over 16-step Diffusion Policy by 13-68 points with approximately eightfold lower action-generation latency. Additional experiments demonstrate its compatibility as an action expert in a vision-language-action framework. Project page: https://hybridflow-anonymous.pages.dev/
Summary / 总结
Generative policies for robotic manipulation must balance action accuracy with inference latency.
SCULPT-VLA: Learning Structured Control through Staged Action Grounding
Authors: Wenbo Li, Yiteng Chen, Wei Zhang, Wenhao Li, Jun Yang, Qingyao Wu
First: 2026-09-20T01:13:28+00:00 · Latest: 2026-09-20T01:13:28+00:00
Comments: 31 pages, 25 figures, 16 tables
Abstract
Vision-language-action (VLA) policies increasingly incorporate structured intermediate supervision beyond action labels. Yet specifying what an intermediate representation should encode leaves open how action prediction learns to depend on it. We introduce \textbf{SCULPT-VLA}, a policy that learns structured control through staged action grounding. Its action-conditioning state comprises complementary factors for task progression, scene dynamics, and spatial grounding. Training first forms these factors with teacher scaffolds, then grounds coarse action prediction through their composition as scaffold inputs are withdrawn. Direct perceptual access is subsequently restored for continuous refinement, combining the learned state with perceptual detail. The curriculum separates learning to condition actions on structure from refining continuous control. Deployment requires neither teachers nor discrete-action autoregression. SCULPT-VLA achieves higher average success than shared-backbone baselines on LIBERO, SimplerEnv-WidowX, and RoboTwin 2.0 Full. On SimplerEnv-WidowX, final success is 83.5\%, versus 71.3\% when Stage-II action learning directly accesses vision and language. Across four physical robot tasks, average success under the tested distribution shifts reaches 58.1\%, compared with 45.6\% for $π_{0.5}$. Training ablations and factor-wise interventions support the staged design and show that the learned state continues to contribute to control after direct perceptual access is restored.
Summary / 总结
Vision-language-action (VLA) policies increasingly incorporate structured intermediate supervision beyond action labels.
Steering Through Contact: A Finite-Support Motion Model for Single-Track Center-Articulated Robots
Authors: Mohamed Dhia Ounally, Nicolas Samson, Mathis Turgeon-Roy, Veronica Vannini, Johann Laconte, François Pomerleau
First: 2026-09-20T01:04:45+00:00 · Latest: 2026-09-20T01:04:45+00:00
Comments: 8 pages, 7 figures, 1 table
Abstract
Trajectory planning and control in field robotics rely on predicting how propulsion and steering affect vehicle motion when contact points undergo slip. For articulated vehicles, the point-contact kinematic model (PCK) accounts for the linkage geometry but neglects the rotational resistance distributed along the contacts. We propose a finite-support quadratic model (FSQ) for single-track, center-articulated vehicles that incorporates this resistance through a quasi-static balance of lateral slip. Our approach generalizes the standard PCK formulation by relaxing the contact-point assumption. An exact reduction of the quadratic slip cost to contact moments gives a compact closed-form solution for real-time prediction of lateral velocity and yaw rate. We evaluate the proposed method in real-world experiments across asphalt, grass, ice, and mixed routes, using more than 7 km of data. For five-second predictions, FSQ reduces the weighted median translation and yaw errors by 53.5% and 68.9%, respectively, relative to PCK.
Summary / 总结
Trajectory planning and control in field robotics rely on predicting how propulsion and steering affect vehicle motion when contact points undergo slip.
ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware
Authors: Shuai Zhou, Kaisheng Pang, Wenxuan Song, Wenjie Zhang, Xinhu Zheng, Haoang Li
First: 2026-09-16T11:46:40+00:00 · Latest: 2026-09-19T21:02:03+00:00
Comments: active-scale.github.io
Abstract
Active perception is essential for robotic manipulation when fixed viewpoints leave task-relevant information occluded or unobserved. However, enabling vision-language-action (VLA) models to reason across changing viewpoints and actively acquire informative observations remains challenging. We present ActiveScale, a framework that advances active perception through coordinated model, data, and hardware designs. Our model augments a VLA with historical video observations and explicit camera-pose supervision, using per-frame pose tokens and a lightweight prediction head to associate observations across viewpoints and support a coherent understanding of the scene. To learn from the camera motion naturally present in human activity, we introduce a scalable human--robot mid-training recipe using 1000 hours of egocentric and robotic data, adapting the model to temporal inputs and pose supervision. We further introduce Active-perception Mobile-manipulation Platform (AMP), a robotic platform that supports active perception and mobile manipulation through single-operator teleoperation, enabling scalable collection of demonstrations that coordinate viewpoint changes and manipulation. Experiments demonstrate improved success rates on active-perception tasks, while ablation studies validate the contributions of camera-pose-aware modeling and egocentric mid-training. Together, these components provide an integrated foundation for studying and developing active perception in robotic manipulation.
Summary / 总结
Active perception is essential for robotic manipulation when fixed viewpoints leave task-relevant information occluded or unobserved.
Task aware Dynamic Movement Primitives for failure detection and recovery in contact rich manipulation
Authors: Bhavnashri A, Sobia Shafi, Krishnapuram Himavarshini, Anuj Tiwari
First: 2026-09-19T17:37:15+00:00 · Latest: 2026-09-19T17:37:15+00:00
Comments: 7 pages, 10 figures
Abstract
Assembly remains a challenging robotic manipulation task in presence of tight tolerances and complex contact interactions. While Learning from Demonstration (LfD) frameworks like Dynamic Movement Primitives (DMPs) can effectively encode trajectories from a single demonstration, they are highly sensitive to variations in initial grasp configurations and external contact forces. Such variations often lead to task failures during the contact rich phases. This paper presents a task aware failure detection and recovery framework that integrates DMP based trajectory generation with real time stage classification. Utilizing Quadratic Discriminant Analysis (QDA) trained on multimodal sensor data, the framework segments execution into approach, alignment, and insertion stages for a Peg in Hole (PiH) assembly operation. By using goal relative position data as features, this classification generalizes to unseen goal positions without requiring retraining, matching the inherent generalization capability of DMPs. Anomaly detection is performed online using a Mahalanobis distance metric computed over force features, isolating contact induced failures from nominal trajectory execution. Upon failure detection, a spiral search recovery policy is triggered to actively realign the peg under contact before resuming the learned DMP insertion. The proposed approach is evaluated on an experimental setup achieving 95% stage classification accuracy, and demonstrates reliable failure recovery under lateral misalignments of up to 3 mm using only a single demonstration.
Summary / 总结
Assembly remains a challenging robotic manipulation task in presence of tight tolerances and complex contact interactions.
Benchmarking StreamNTT with a Verilog-to-Routing Toolchain
Authors: Wei He, Young-kyu Choi, Hyunwoo Park, Sunwoong Kim
First: 2026-09-19T16:36:15+00:00 · Latest: 2026-09-19T16:36:15+00:00
Comments: Accepted to the 2nd Workshop on Domain-Specialized FPGAs (WDSFPGA), co-located with ISFPGA 2026
Abstract
As post-quantum cryptography algorithms move toward large-scale data center deployment, hardware acceleration of their computational bottleneck, which is the number theoretic transform (NTT), has gained increasing attention. StreamNTT, a high-level synthesis- and field-programmable gate array-based accelerator, achieves state-of-the-art throughput through various optimization techniques. However, its reliance on a commercial tool and a device makes direct comparisons difficult for researchers without access. We address this by building StreamNTT on an open-source Verilog-to-Routing toolchain, which achieves similar digital signal processing and multiplier usage. Significant differences in internal memory utilization indicate that further memory-level optimization is needed to approach commercial tool performance.
Summary / 总结
As post-quantum cryptography algorithms move toward large-scale data center deployment, hardware acceleration of their computational bottleneck, which is the number theoretic transform (NTT), has gained increasing attention.
DiagGen: Agentic Generation of Deformable Assets with Sim-based Diagnostics for Robotic Simulation
Authors: Guanxiong Chen, Yiduo Qu, Qianjun Xia, Pengyu Jing, Yixian Cheng, Bole Ma, Pengzhi Yang, Bingyang Zhou, Ziming Li, Shashwat Suri, Gongbo Sun, Chao Liu, Peter Yichen Chen, Ziqiu Zeng, Fan Shi
First: 2026-09-19T16:16:42+00:00 · Latest: 2026-09-19T16:16:42+00:00
Abstract
While simulation-ready deformable assets are essential for in-silico robotic manipulation tasks, existing generation frameworks typically assess physical plausibility after generation, leaving an object's simulated response unused as feedback for repairing upstream errors. We present DiagGen, an agentic framework that turns a single in-the-wild image into a simulation-ready deformable asset through a generate--simulate--diagnose--refine loop. DiagGen constructs part-aware geometry and material parameters, then uses a VLM (vision-language model)-based agent to select semantically informative regions, probe them in a physics simulator, observe material responses, and route evidence-backed repair cues to the responsible generation stage. Experiments on 40 assets show that diagnostics provides useful repair cues and can moderately improve the quality of generated deformable assets. Finally, we show that unlike assets generated from visual foundation models which may not be simulatable, DiagGen-generated deformables can be directly dropped into a high-fidelity physical simulator for the planning and simulation of contact-rich pick-and-place tasks. The project's website is https://diaggen.github.io/.
Summary / 总结
While simulation-ready deformable assets are essential for in-silico robotic manipulation tasks, existing generation frameworks typically assess physical plausibility after generation, leaving an object's simulated response unused as feedback for repairing upstream errors.
Toward Physically Grounded JEPA World Models for Goal-Conditioned Robotic Planning
Authors: Muyuan Liu, Yue Huang, Zheng Liang, Xiang Gao
Venue: IROS 2026
First: 2026-09-03T09:11:13+00:00 · Latest: 2026-09-19T14:59:47+00:00
Comments: 5 pages, 4 figures, 2 tables. Accepted to the IROS 2026 Workshop on Physical World Models for Scaling Embodied AI (PWMS 2026)
Abstract
Action-conditioned JEPA world models enable planning toward visually specified goals without reconstructing future pixels, yet latent prediction alone does not explicitly encourage the learned representations to retain information relevant to robotic control. We introduce an end-to-end JEPA world model that augments latent prediction with inverse dynamics (IDM) and state alignment (SA). While inverse dynamics discourages latent collapse and makes latent transitions informative of the actions that produced them, state alignment grounds consecutive representations in their associated physical configuration and motion. Across four benchmark tasks, our model attains the highest success rates on TwoRoom (100%), PushT (98%), and OGBench-Cube (87%), while performing comparably to LeWorldModel on Reacher. Our ablation further shows that adding state alignment consistently improves planning success over IDM alone across all four tasks. Although LeWorldModel, our primary baseline, attains higher average straightening on OGBench-Cube, transition-subspace analysis shows that its transition energy is concentrated in a substantially lower-dimensional subspace. Our state-aligned model exhibits a higher effective transition dimension than LeWorldModel and improves planning over IDM alone, supporting state alignment as an effective complement to inverse dynamics for robotic planning.
Summary / 总结
Action-conditioned JEPA world models enable planning toward visually specified goals without reconstructing future pixels, yet latent prediction alone does not explicitly encourage the learned representations to retain information relevant to robotic control.
Anatomy of a Closed-Loop Collapse: A Causal Case Study of a Compressed VLA Policy
Authors: Fengze Jia
Venue: IROS 2026 poster
First: 2026-09-19T14:29:25+00:00 · Latest: 2026-09-19T14:29:25+00:00
Comments: 8 pages, 1 figure, 5 tables. Accepted as a poster at the IROS 2026 Workshop on Building Scalable Infrastructure for Robot Learning: From Data Scaling to Real-World Deployment (ScaleInfra), Pittsburgh, PA, USA. Supplementary records: https://github.com/Xanadum/closed-loop-collapse
Abstract
Compressed manipulation policies can pass offline evaluation while failing in closed-loop execution; this dissociation is established in prior work and is not our claim. We contribute a causal anatomy of one naturally occurring case. An 8-layer distillation of Octo-Base retains 86% of parameters, passes every offline check we applied (0.996 and 1.000 teacher-ratios on the family's own validation metrics), and collapses in closed loop: 0/72 vs. the teacher's 40/72 on a simulated WidowX pick-and-place task. The collapse is structured, not diffuse: early task stages degrade gradually (the student moves the object at 90% of the teacher's rate and grasps at 55%), while transport-to-target fails categorically, at 0% in every training variant. Paired action-trace forensics isolate the signature: a negative, late-heavy $z$ residual, roughly 10x its post-repair magnitude, and persistent across the base distillation and both continuation branches. Four standard therapies fail under matched controls: continued training and in-domain offline data leave success at zero, even though the latter measurably improves marginal action statistics; command-level compensation recovers nothing at any offset, although the same perturbations degrade healthy policies; clamping the symptom in the command channel preserves grasping, yet success stays at floor. A minimal-pair intervention that substitutes half of the training stream with deployment-distribution teacher rollouts, with every other setting held fixed, restores parity with the teacher (18/36 vs. 17/36 held-out), eliminates that signature, and recovers a teacher-like perturbation-response profile. We claim existence, not universality. Operationally, offline gates, including a family's own validation metrics, are insufficient acceptance tests for compressed policies; a few dozen closed-loop trials sufficed to find what they missed.
Summary / 总结
Compressed manipulation policies can pass offline evaluation while failing in closed-loop execution; this dissociation is established in prior work and is not our claim.
Connectivity-Aware Exploration of Robotic Grasp Spaces
Authors: Maksim A Kazanskii
First: 2026-09-19T12:34:42+00:00 · Latest: 2026-09-19T12:34:42+00:00
Abstract
Robotic grasping is typically formulated as the problem of identifying successful actions from a space of candidate grasp poses. However, the organization of successful actions within this space has received less attention. We study the multiscale structure of viable robotic grasps in $SE(3)$ and investigate whether this structure can be exploited for more efficient exploration. Using a large-scale grasp dataset, we show that successful grasp sets exhibit heterogeneous and reproducible connectivity structure across objects. We then introduce a connectivity-aware sampling strategy that incrementally explores the currently observed grasp space by prioritizing potential bridges between components, structural frontiers, boundary extensions, and geometric novelty. In controlled reconstruction experiments, the method recovers the connectivity structure of successful grasp sets substantially more efficiently than random sampling and farthest-point sampling. We further evaluate whether connectivity acquired under hidden grasp viability can improve subsequent grasp discovery, and whether structural experience from previously explored objects can be retrieved and transferred to unseen objects. These results suggest that the spatial organization of viable actions provides information relevant to grasp-space exploration beyond the viability of individual candidate actions. More broadly, they motivate structure-aware exploration as a means of exploiting the geometry of viable action spaces in robotic manipulation.
Summary / 总结
Robotic grasping is typically formulated as the problem of identifying successful actions from a space of candidate grasp poses.
An Empirical Study and Open Testbed for Federated Fine-Tuning of Vision-Language-Action Models
Authors: Zhekai Duan, Kevin Ziyang Xie, Xinyu Tan, Shikai Geng, Chengxu Zhou, Ramana Kompella, Gaowen Liu, Chris Xiaoxuan Lu
First: 2026-09-19T11:51:00+00:00 · Latest: 2026-09-19T11:51:00+00:00
Abstract
Adapting a pretrained Vision-Language-Action (VLA) model to a new robot, environment, or task requires demonstrations that are collected locally and often discarded. Federated learning is a promising approach to exploiting such distributed demonstrations by learning a shared policy. However, whether it can adapt large pretrained VLAs remains an open question, and a lack of reproducible benchmarks for pretrained VLAs and reusable training frameworks makes existing results difficult to compare. In this paper, we conduct a systematic study of federated fine-tuning of three modern pretrained VLA policies on the 40 simulated tasks of the LIBERO manipulation benchmark, and on six real-world tasks in two real-robot experiments, with demonstrations collected across two and three sites, respectively. Our study analyzes the key choices in this setting, spanning multiple federated parameter scopes, three aggregation algorithms, and evaluation under distribution shift. Based on the study, we derive a series of lessons, including the dominance of the federated scope over the choice of aggregation algorithm and the difficulty of matching centralized fine-tuning on physical robots, where cross-site heterogeneity is stronger than simulation captures. We also highlight opportunities for federated VLA learning, such as the ability to match centralized fine-tuning on heterogeneous data, to remain at least as robust as centralized fine-tuning under distribution shift, and to personalize, with each client federating part of the policy and keeping the rest local, which helps where the policy's pretraining is weak but leaves no usable global model. We open-source \decentvla{}, the model- and runtime-agnostic testbed behind the study, to facilitate future research and fair comparisons in federated VLA learning.
Summary / 总结
Adapting a pretrained Vision-Language-Action (VLA) model to a new robot, environment, or task requires demonstrations that are collected locally and often discarded.
"Dear LLaVA, Please Drive": A Depth-Aware Vision-Language Agent for Closed-Loop Robotic Control
Authors: Sebastian Berger, Katharina Winter, Fabian B. Flohr
First: 2026-09-19T10:12:55+00:00 · Latest: 2026-09-19T10:12:55+00:00
Abstract
Vision-language models (VLMs) provide a compelling foundation for reasoning-driven mobile navigation, offering rich contextual understanding and strong generalization from large-scale pretraining. Most existing navigation frameworks rely on imitation learning and therefore require substantial labeled trajectory data, limiting their scalability and robustness. In this work, we propose a parameter-efficient approach to fine-tune a pretrained VLM for autonomous navigation using an Imperative Learning paradigm. By optimizing against differentiable geometric cost fields rather than labeled trajectories, our model learns to generate collision-free paths exclusively from stereoscopic depth observations. We introduce a unified end-to-end navigation pipeline for natural-language-driven robotic control. This system leverages a shared VLM backbone with task-specific Low-Rank Adaptation (LoRA) modules, effectively bridging the gap from semantic target selection to low-level trajectory planning. Our approach achieves competitive Success weighted by Path Length (SPL) in unseen environments while updating less than 1% of the model's total parameters. Qualitative real-world experiments validate sim-to-real generalization and stable path planning without fine-tuning on real-world data. These results highlight a practical approach for deploying VLM-based agents on mobile robots, enabling high-level semantic navigation without the prohibitive requirement for large-scale, labeled trajectory data.
Summary / 总结
Vision-language models (VLMs) provide a compelling foundation for reasoning-driven mobile navigation, offering rich contextual understanding and strong generalization from large-scale pretraining.
H-VLA: Hierarchical Vision-Language-Action Model with Key-Action Reasoning and Motion Planning in a Unified Action Space
Authors: Xiongfeng Peng, Lu Xu, Yandong Wang, Jiaqian Yu, Zirui Zheng, Yamin Mao, Weiming Li, Inseop Chung, Hyun-woong Cho, Jaewook Yoo, Dongwook Lee, Daehyun Ji, Chao Zhang
First: 2026-09-19T09:01:06+00:00 · Latest: 2026-09-19T09:01:06+00:00
Abstract
Vision-Language-Action (VLA) models have shown strong potential for robotic manipulation, but many existing methods still rely on direct mappings from language and visual observations to dense actions. This formulation can weaken the semantic reasoning capability inherited from pre-trained Vision-Language Models (VLMs), which are mainly optimized for visual-linguistic understanding rather than low-level control, and becomes fragile under spatial variations, including changes in object positions, scene layouts, robot embodiments, and camera viewpoints. To address these limitations, we propose H-VLA, a hierarchical VLA framework that decouples high-level key-action reasoning from low-level motion generation. H-VLA combines a Key-Action Model for predicting a key-action as the next manipulation subgoal, a Motion Planning Model for generating dense future actions conditioned on the predicted key-action, and a Unified Camera-Centric Action Space for consistent representation across datasets, embodiments, and viewpoints. We further adopt a two-stage training strategy that emphasizes key-action reasoning during pre-training and dense motion generation during fine-tuning. Experiments show that H-VLA achieves strong performance on SimplerEnv, reaching 91% on Google Robot visual matching, 84% on Google Robot variant aggregation, and 81% on WidowX visual matching. On Agilex real-robot tasks, H-VLA improves over the strongest baseline by 10, 47, and 16 percentage points under in-distribution, out-of-distribution position, and out-of-distribution scene/object settings, respectively.
Summary / 总结
Vision-Language-Action (VLA) models have shown strong potential for robotic manipulation, but many existing methods still rely on direct mappings from language and visual observations to dense actions.
Stable and Efficient Real-World Online VLA Post-Training via Asynchronous Replay-Anchored Policy Improvement
Authors: Jiarui Yang, Jiajin Zhang, Bin Zhu, Jingjing Chen, Yu-Gang Jiang
First: 2026-09-19T08:45:18+00:00 · Latest: 2026-09-19T08:45:18+00:00
Comments: 9 pages, 7 figures
Abstract
Online post-training of vision-language-action (VLA) models requires efficient use of robot interaction and reliable policy improvement from continually collected experience. We propose asynchronous Replay-Anchored Policy improvement (RAPolicy), a framework that performs rollout and learning concurrently while grounding both critic and actor updates in replayed behavior. The critic learns chunk-level values from recorded actions and constructs Bellman targets without predicting next actions, reducing computation and dependence on action-value estimates outside replay coverage. The one-step flow actor reuses the initial noise stored during rollout and learns through advantage-weighted conditional likelihood, directly supervising the action mapping used for execution. We evaluate RAPolicy across four single-task settings and one joint five-task setting in the real world, with online training budgets of only 1--2 hours. Starting from policies fine-tuned on just 10 demonstrations per task, RAPolicy rapidly adapts to new single tasks and achieves an average 86.3% success rate. In the joint multi-task setting, RAPolicy improves overall success rate from 52% to 88% while preserving performance on already reliable tasks and improving weaker capabilities. Overall, RAPolicy substantially outperforms the baselines in aggregate task success while requiring fewer human interventions, demonstrating stable policy improvement and high online training efficiency. Project page: https://flyfaerss.github.io/RAPolicy.
Summary / 总结
Online post-training of vision-language-action (VLA) models requires efficient use of robot interaction and reliable policy improvement from continually collected experience.
Prioritized Rollouts for Efficient World Model-based Vision-Language-Action Policy Optimization
Authors: Yifei Sheng, Haoxiang Ren, Zhilong Zhang, Haonan Wang, Runjie Xu, Yihao Sun, Nan Tang, Zhichao Wu, Lei Yuan, Haoxin Lin, Yang Yu
First: 2026-09-19T08:34:34+00:00 · Latest: 2026-09-19T08:34:34+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as a powerful paradigm for embodied intelligence, but fine-tuning them with reinforcement learning (RL) remains constrained by the cost of real-world robot interaction. Model-based reinforcement learning (MBRL) reduces this cost by using a learned world model to generate rollouts for policy optimization. However, it becomes computationally expensive as VLA policies and world models scale. Existing methods typically treat states equally, overlooking substantial differences in their utility for policy improvement. In this paper, we show that policy uncertainty helps identify states with greater potential for policy improvement. The policy exhibits high uncertainty at only a small subset of states, often during decision-sensitive stages where small action differences can alter task outcomes, suggesting that policy improvements at these states could be particularly valuable. Building on these findings, we introduce U-GROW, a lightweight, plug-and-play sampling layer that directs more model rollouts to these informative states. By modifying only the branched-start distribution, U-GROW can be integrated into existing MBRL pipelines without changing the policy optimization objective. Experiments in both simulated and real-world manipulation tasks demonstrate the efficiency and effectiveness of U-GROW, supporting the use of policy uncertainty to guide experience generation.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a powerful paradigm for embodied intelligence, but fine-tuning them with reinforcement learning (RL) remains constrained by the cost of real-world robot interaction.
ForceRFT: Refining VLA Actions through Force-Guided Residual Reinforcement Learning
Authors: Yichen Wang, Chaoyang Zhang, Xuqi Su, Jun Ma, Haiyue Zhu, Xiaocong Li
First: 2026-09-19T07:16:11+00:00 · Latest: 2026-09-19T07:16:11+00:00
Comments: 8 pages, 4 figures, 3 tables
Abstract
Force-conditioned vision-language-action (VLA) policies can respond to contact, but when trained solely on demonstrations, their recovery behavior may be limited by demonstration coverage, and they do not learn from deployment outcomes. Human corrective imitation provides additional recovery examples, but its objective matches local action targets without explicitly optimizing task return. We present ForceRFT, a force-guided residual reinforcement learning framework that learns contact-dependent corrections from human supervision and autonomous task outcomes. A frozen, demonstration-trained SmolVLA-based prior generates force-conditioned action chunks, while a lightweight residual actor refines individual end-effector pose commands using wrist feedback acquired during chunk execution. The decision-time wrist wrench, its temporal change, and the selected base motion condition both residual correction and value estimation. Human corrections supervise the residual actor, while verified autonomous transitions train the twin critics and support value-guided updates to the same actor. Bootstrapping is restricted to autonomous segments, preventing TD credit from crossing human-intervention boundaries. Real-robot experiments on plug insertion, ring-on-peg assembly, and whiteboard wiping show higher autonomous success rates than the evaluated demonstration-trained and residual-imitation baselines. Comparisons with residual imitation support value-guided residual optimization, while plug-insertion ablations indicate the benefit of direct execution-time wrist feedback.
Summary / 总结
Force-conditioned vision-language-action (VLA) policies can respond to contact, but when trained solely on demonstrations, their recovery behavior may be limited by demonstration coverage, and they do not learn from deployment outcomes.
GraphPoint: Semantic Entity Graphs and Point Trajectories for Compositional Robot Manipulation
Authors: Kang Luo, Hesheng Wang
First: 2026-09-16T09:17:32+00:00 · Latest: 2026-09-19T06:14:09+00:00
Abstract
Robot manipulation policies often struggle to generalize beyond their demonstrations, even when new instructions involve familiar objects and behaviors. When language and scenes are strongly correlated during training, a policy can learn a fixed visual-action mapping rather than respond to the requested behavior. We investigate compositional reuse at two levels: within a subtask, combining familiar entities, action types, and action modifiers; and across subtasks, reusing learned subtasks in unseen long-horizon tasks. We introduce CoMani, a benchmark with controlled splits for evaluating both capabilities. Matched initial scenes and controlled changes to a single semantic factor encourage reliance on language rather than visual shortcuts. We further propose GraphPoint, which connects semantic entity graphs to geometric control by predicting future gripper point trajectories and converting them into actions using robot geometry. The framework organizes the gripper and objects by semantic roles and conditions their interactions on action types and modifiers, while predicted progress guides transitions during execution. Experiments and ablations on CoMani validate the effectiveness of our method for instruction-dependent generalization at both levels. Code will be released at GraphPoint.
Summary / 总结
Robot manipulation policies often struggle to generalize beyond their demonstrations, even when new instructions involve familiar objects and behaviors.
Explain Less, Understand More: Data-Efficient Personalization of Reader-Dependent Jargons
Authors: Bohao Wu, Qingyun Wang, Yue Guo
First: 2025-05-22T04:55:41+00:00 · Latest: 2026-09-19T05:49:02+00:00
Abstract
Personalizing jargon detection and explanation is essential for making technical documents accessible to readers with diverse disciplinary backgrounds. However, tailoring models to individual users typically requires substantial annotation efforts and computational resources due to user-specific finetuning. To address this, we present a systematic study of personalized jargon detection, focusing on methods that are both efficient and scalable for real-world deployment. We explore two personalization strategies: (1) lightweight finetuning using Low-Rank Adaptation (LoRA) on open-source models, and (2) personalized prompting, which tailors model behavior at inference time without retaining. To reflect realistic constraints, we also investigate semi-supervised approaches that combine limited annotated data with self-supervised learning from users' publications. Our personalized LoRA model outperforms GPT-4 with contextual prompting by 21.4% in F1 score and exceeds the best performing oracle baseline by 8.3%. Remarkably, our method achieves comparable performance using only 10% of the annotated training data, demonstrating its practicality for resource-constrained settings. Our study offers the first work to systematically explore efficient, low-resource personalization of jargon detection using open-source language models, offering a practical path toward scalable, user-adaptive NLP system.
Summary / 总结
Personalizing jargon detection and explanation is essential for making technical documents accessible to readers with diverse disciplinary backgrounds.
BEACON: Belief-Enabled Adaptive CONtrol for Imitation Learning under Uncertainty
Authors: Moonyoung Lee, Soumojit Bhattacharya, George Kantor, Oliver Kroemer
First: 2026-09-19T03:26:19+00:00 · Latest: 2026-09-19T03:26:19+00:00
Abstract
Robot manipulation tasks often involve hidden state information that cannot be directly observed and must be inferred through sequential physical interactions. In such partially observable settings, conditioning an imitation learning policy directly on the recent raw observation history leads to poor performance. This is due to state aliasing, wherein identical observations may arise from different hidden states, and the policy receives conflicting action labels for the same input. To enable history-aware disambiguation capability, we propose conditioning a diffusion policy on a structured representation of the hidden states using Bayesian belief that exposes both the current most likely state estimate and the remaining uncertainty. This representation replaces raw history with a structured, compact input, enabling the policy to implicitly modulate between exploratory and exploitative behaviors based on belief uncertainty, without explicit mode switching or reward shaping. We evaluate across two domains with qualitatively different belief representations: a continuous belief for cornstalk gripper alignment via tactile sensing, and a discrete categorical distribution for latched door opening. In both domains, the belief-conditioned policy substantially outperforms the observation-only baseline and approaches privileged ground-truth performance, with ablations illustrating that the policy adapts its exploration behavior depending on the belief uncertainty at inference time.
Summary / 总结
Robot manipulation tasks often involve hidden state information that cannot be directly observed and must be inferred through sequential physical interactions.
StateMem: Single-State Residual Memory with Adaptive Inference for Vision-Language-Action Policies
Authors: Wenzhuo Li, Qiongfeng Shi, Yi Zhou
First: 2026-09-19T01:29:45+00:00 · Latest: 2026-09-19T01:29:45+00:00
Comments: 9 pages, 5 figures, conference
Abstract
Memory-dependent robotic manipulation often requires later actions to use information from earlier interactions. Existing vision-language-action (VLA) policies primarily rely on current observations, limiting historical information retention. Memory-augmented VLAs, such as MemoryVLA, address this limitation with external memory banks but require explicit storage and retrieval. To address these limitations, we propose StateMem, a single-state residual memory framework for VLA policies that uses prediction error to update a persistent memory token through low-rank residuals and to adaptively route cached prefixes. A training-free controller adjusts the routing threshold online, while fast correction compensates for stale prefix features during cache reuse. We evaluate StateMem on LIBERO, RoboMemArena, and real-world manipulation tasks. On LIBERO, StateMem achieves an average success rate of 97.6% and reduces the average VLM prefix refresh rate by 20.25% relative to full refresh. In the Occlusion category of RoboMemArena, StateMem achieves the best performance among single-VLA methods, reaching 21.8% Task Success Rate (TSR) and 44.3% Cumulative Success Rate (CSR). Across six real-world manipulation tasks, it achieves +21% in average success rate.
Summary / 总结
Memory-dependent robotic manipulation often requires later actions to use information from earlier interactions.
HiBerNAC: Hierarchical Brain-inspired Robotic Neural Agent Collective for Disentangling Complex Manipulation
Authors: Heng Zhang, Hongjun Wu, Pengsong Zhang, Jin Wang, Cong Wang
First: 2025-06-09T23:59:31+00:00 · Latest: 2026-09-18T23:50:19+00:00
Comments: accepted by Biomimetic Intelligence and Robotics, 24 pages,7 figures
Abstract
Recent advances in multimodal vision-language-action (VLA) models have revolutionized traditional robot learning, enabling systems to interpret vision, language, and action in unified frameworks for complex task planning. However, mastering complex manipulation tasks remains an open challenge, constrained by limitations in persistent contextual memory, multi-agent coordination under uncertainty, and dynamic long-horizon planning across variable sequences. To address this challenge, we propose \textbf{HiBerNAC}, a \textbf{Hi}erarchical \textbf{B}rain-\textbf{e}mulated \textbf{r}obotic \textbf{N}eural \textbf{A}gent \textbf{C}ollective, inspired by breakthroughs in neuroscience, particularly in neural circuit mechanisms and hierarchical decision-making. Our framework combines: (1) multimodal VLA planning and reasoning with (2) neuro-inspired reflection and multi-agent mechanisms, specifically designed for complex robotic manipulation tasks. By leveraging neuro-inspired functional modules with decentralized multi-agent collaboration, our approach enables robust and enhanced real-time execution of complex manipulation tasks. In addition, the agentic system exhibits scalable collective intelligence via dynamic agent specialization, adapting its coordination strategy to variable task horizons and complexity. Through extensive experiments on complex manipulation tasks compared with state-of-the-art VLA models, we demonstrate that \textbf{HiBerNAC} reduces average long-horizon task completion time by 23\%, and achieves non-zero success rates (12\textendash 31\%) on multi-path tasks where prior state-of-the-art VLA models consistently fail. These results provide indicative evidence for bridging biological cognition and robotic learning mechanisms.
Summary / 总结
Recent advances in multimodal vision-language-action (VLA) models have revolutionized traditional robot learning, enabling systems to interpret vision, language, and action in unified frameworks for complex task planning.
RoboFolDeX: A Physical-World Benchmark for Long-Horizon Robotic Manipulation of Deformable Objects
Authors: Chenhuan Liu, Yi Xu, Feng Wu, Hanyang Wang, Wenxiao Kuai, Weihao Ding, Shan Wang, Yang Liu, Shuyong Gao, Wenqiang Zhang
First: 2026-09-09T14:33:44+00:00 · Latest: 2026-09-18T23:44:48+00:00
Abstract
Embodied AI, including vision-language-action and world-action models, must operate reliably in the physical world. Yet methods that perform well in simulation can degrade substantially on real robots, especially in long-horizon deformable-object manipulation, where policies must track changing states and execute reliable multi-stage bimanual interactions. Existing real-robot benchmarks mainly focus on short-horizon rigid-object tasks and offer limited coverage of long-horizon deformable manipulation. We introduce RoboFolDeX, a physical-world benchmark built entirely from real-robot data, with garment folding as its primary task. Since real-robot data collection is costly, RoboFolDeX studies how heterogeneous physical experience can be reused efficiently. The benchmark is organized around four research axes: leveraging human intervention and recovery data collected during deployment; transferring data across tasks, including across garment categories and from rigid to deformable-object manipulation; reusing data across scenes with changes in lighting, background, and layout; and transferring data across robotic embodiments. RoboFolDeX provides 2,000+ hours of real-robot data spanning 20+ tasks and 10+ embodiments. We also establish a fair real-robot evaluation platform for externally submitted policies, with standardized tasks, held-out physical objects, controlled initializations, and a unified execution protocol. The platform is publicly accessible at https://ai.midea.com/#/fold-challenge. We hope RoboFolDeX will serve as a unified testbed for heterogeneous real-robot data reuse and reliable long-horizon deformable manipulation.
Summary / 总结
Embodied AI, including vision-language-action and world-action models, must operate reliably in the physical world.
Remote Human-Robot Interaction In Greenhouses via Virtual Reality: How Plant Canopy Structure Affects Leaf Disease and Soil Moisture Inspection
Authors: Daniel Udekwe, Hasan Seyyedhasani
First: 2026-08-27T16:37:59+00:00 · Latest: 2026-09-18T22:51:41+00:00
Abstract
This study evaluates the effectiveness of remote human-robot interaction using virtual reality for leaf inspection and soil moisture assessment in a greenhouse environment. The robotic system comprised an unmanned ground vehicle and a robotic manipulator equipped with cameras, governed by kinematic models for navigation and manipulator control. Fourteen distinct plants were inspected across two experiments utilizing VR teleoperation, guided by a set of pre-specified research questions and hypotheses. In the leaf inspection experiments, cycle completion times varied from 3.3 to 8.0 s, and plant-based disease detection was achieved up to 88% accuracy; diseased-spot detection improved numerically in the second experiment, though this change was not statistically significant (p=0.378). For soil moisture assessment, the experiments achieved successful determination of watering needs in up to 64.3% of plants (9 of 14), with consistent success observed for plants 1, 2, 3, 8, 9, 10, and 13; however, this improvement was likewise not statistically significant (p=0.50). A post hoc analysis instead revealed that soil moisture assessment reliability was strongly and significantly predicted by plant canopy morphology (p<0.01): plants with broad, single-leaf canopies reached 100% success by the second experiment, versus only 16.7% for dense, compound canopies. A secondary analysis showed operators became measurably faster at attempting dense-canopy plants without a corresponding gain in success, indicating that camera occlusion, not operator skill or effort, is the dominant limiting factor. These findings show occlusion imposes a sensing limitation rather than a control or training deficiency, and that adapting camera viewpoint and sensing strategy to canopy density is needed to improve the system's accuracy and robustness.
Summary / 总结
This study evaluates the effectiveness of remote human-robot interaction using virtual reality for leaf inspection and soil moisture assessment in a greenhouse environment.
Safe Learning for Contact-Rich Robot Tasks: A Survey from Classical Learning-Based Methods to Safe Foundation Models
Authors: Heng Zhang, Rui Dai, Gokhan Solak, Pokuang Zhou, Nikos Tsagarakis, Yu She, Arash Ajoudani
First: 2025-12-10T21:01:02+00:00 · Latest: 2026-09-18T22:49:19+00:00
Comments: 94 pages, 10 figures, npj Robotics Version 3
Abstract
Contact-rich tasks pose significant challenges for robotic systems due to inherent uncertainty, complex dynamics, and the high risk of damage during interaction. Recent advances in learning-based control have shown great potential in enabling robots to acquire and generalize complex manipulation skills in such environments, but ensuring safety, both during exploration and execution, remains a critical bottleneck for reliable real-world deployment. This survey provides a comprehensive overview of safe learning-based methods for robot contact-rich tasks. We categorize existing approaches into two main domains: safe exploration and safe execution. We review key techniques, including constrained reinforcement learning, risk-sensitive optimization, uncertainty-aware modeling, control barrier functions, and model predictive safety shields, and highlight how these methods incorporate prior knowledge, task structure, and online adaptation to balance safety and efficiency. A particular emphasis of this survey is on how these safe learning principles extend to and interact with emerging robotic foundation models, especially vision-language models (VLMs) and vision-language-action models (VLAs), which unify perception, language, and control for contact-rich manipulation. We discuss both the new safety opportunities enabled by VLM/VLA-based methods, such as language-level specification of constraints and multimodal grounding of safety signals, and the amplified risks and evaluation challenges they introduce. Finally, we outline current limitations and promising future directions toward deploying reliable, safety-aligned, and foundation-model-enabled robots in complex contact-rich environments. More details and materials are available at our \href{ https://github.com/jack-sherman01/Awesome-Learning4Safe-Contact-rich-tasks}{Project GitHub Repository}.
Summary / 总结
Contact-rich tasks pose significant challenges for robotic systems due to inherent uncertainty, complex dynamics, and the high risk of damage during interaction.
VT-Bridge: Bridging Pretrained Foundation VLAs to VTLAs via Lightweight Residual Adaptation
Authors: Yansong Wu, Tuo Yang, Rongping Zhao, Lingyun Chen, Xiao Chen, Junnan Li, Fan Wu, Alois Knoll
First: 2026-09-18T21:48:33+00:00 · Latest: 2026-09-18T21:48:33+00:00
Abstract
Vision-Tactile-Language-Action (VTLA) models have demonstrated clear advantages over Vision-Language-Action (VLA) models in contact-rich manipulation. However, developing VTLA models is severely constrained by the massive amounts of vision-tactile data and computational resources required. To address this bottleneck, we propose VT-Bridge, a lightweight residual adaptation strategy that bridges pretrained foundation VLAs to VTLAs. Rather than training a VTLA model from scratch or modifying the original architecture of a pretrained VLA, VT-Bridge employs an identical lightweight residual-adapter architecture across VLA backbones and uses backbone-specific weights to refine actions at the robot execution frequency. This design substantially lowers the data and training barriers. Specifically, it requires up to 50 vision-tactile demonstrations per task to fine-tune a VLA backbone and train a 0.98M-parameter residual adapter. Experiments with three representative VLA backbones ($π_0$, $π_{0.5}$, and SmolVLA) across four contact-rich manipulation tasks further demonstrate its consistent effectiveness across VLA architectures. On average, VT-Bridge raises the task completion rate from 11.7% with task-level VLA fine-tuning alone to 62.9%. Together, these findings demonstrate the broad applicability, effectiveness, and accessibility of VT-Bridge for contact-rich manipulation. The project page is available at https://hoxnocha.github.io/vt-bridge-web/.
Summary / 总结
Vision-Tactile-Language-Action (VTLA) models have demonstrated clear advantages over Vision-Language-Action (VLA) models in contact-rich manipulation.
More than a Manipulator: Planning Propellant-Free Attitude Maneuvers for Free-Floating Spacecraft
Authors: Harsh G. Bhundiya, Avi Soval, Keenan Albee
First: 2026-07-13T20:27:09+00:00 · Latest: 2026-09-18T21:24:52+00:00
Comments: Accepted to ISPARO 2026
Abstract
Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters. Meanwhile, a growing number of missions require robotic manipulators, which are typically treated as disturbance sources to be rejected rather than as actuators for spacecraft reorientation. This work investigates the use of manipulator motions for propellant-free attitude control by formulating a trajectory optimization problem with critical joint and collision avoidance constraints. Using an interior-point solver for the resulting nonlinear program, complex slew and detumble trajectories are computed for a range of spacecraft-manipulator systems, demonstrating rest-to-rest slew maneuvers of up to 90$^\circ$ and detumble maneuvers with a 40% reduction in angular velocity. The achievable control authority is also compared directly with that of reaction wheel arrays via momentum and torque envelopes, demonstrating the potential for manipulators to serve as redundant or even primary attitude control systems. This work provides a framework for using manipulators as multipurpose attitude control actuators, with particularly promising applications in in-space assembly and manufacturing when grasping payloads with high relative mass fractions.
Summary / 总结
Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters.
REBOOT: From Failure to Recovery - A Dataset and Benchmark for Precision Assembly
Authors: Nana Yaw Owusu Ofori-Ampofo, Samira Ebrahimi Kahou, Joseph Thekinen
First: 2026-09-18T21:14:54+00:00 · Latest: 2026-09-18T21:14:54+00:00
Comments: Project website: https://nanayawoa.github.io/REBOOT
Abstract
Robot learning policies fail in characteristic ways: they stall in uncertain states, drift during contact-rich alignment, and miss targets by millimetres in precision tasks. Yet training datasets consist largely of successful demonstrations, while real-world benchmarks often reduce performance to binary success. This limits both supervision for recovery and analysis of where failures occur. We introduce REBOOT (Recovery Episode Benchmark for Off-nominal Trajectories), the first robot manipulation benchmark designed around failure as a first-class signal. REBOOT contains 2,160 demonstrations across 18 precision assembly tasks, each decomposed into five shared phases: Align(pick), Engage(pick), Transport, Align(place), and Engage(place), enabling phase-level evaluation beyond terminal success. Failures are introduced across phases and paired with expert recovery trajectories that return the system to a valid continuation state. Tasks are annotated with rotational symmetry, engagement-clearance precision tier, and assembly direction through matched install-remove pairs. Failure episodes are labeled by phase and categorical failure mode, enabling attribution to kinematic stage and tolerance violation. Data includes synchronized RGB-D observations from four viewpoints and grounded natural-language descriptions of phase-level success and failure conditions. Half the dataset contains expert demonstrations; the other half contains recovery demonstrations sampled to reflect failures observed in imitation-learned policy rollouts. We benchmark action-chunked transformer, diffusion, and $π_0$-FAST policies using phase-level completion rates, revealing model-specific failure points hidden by binary evaluation. Dataset and code: https://nanayawoa.github.io/REBOOT
Summary / 总结
Robot learning policies fail in characteristic ways: they stall in uncertain states, drift during contact-rich alignment, and miss targets by millimetres in precision tasks.