Daily Papers Arch&EAI

2026-09-02 08:48
Snapshot: 20260902_0848
Autonomously Acquiring Robot Manipulation Skills with Language-Driven Quality-Diversity
Authors: Émiland Garrabé, Mahdi Khoramshahi, Stéphane Doncieux
First: 2026-08-31T15:42:20+00:00 · Latest: 2026-08-31T15:42:20+00:00
Abstract
Quality-diversity (QD) algorithms have been gaining traction in robot learning, where diverse motion primitive libraries allow robots to adapt zero-shot to constraints at deployment time. However, such methods typically require expert designers to write the success condition, fitness and diversity metrics, and this strongly limits the robot's autonomy. On the other hand, existing LLM-based reward-shaping techniques allow robots to learn autonomously but only output single high-performing solutions, limiting the robot's adaptability. In this paper, we propose an approach designed to output diverse motion primitive archives by autonomously leveraging quality-diversity algorithms, only requiring a free-form description of the task in common language. To address the difficulty of designing relevant fitness and diversity metrics, we propose an autonomous exploration mechanism able to reliably output sets of functionals covering the fitness and behavior descriptor (BD) space. First, we pose policy exploration as a functional design problem, where the functional spaces are lower-dimensional than the full BD and fitness spaces, and propose an LLM-based exploration scheme to sample from these low-dimensional spaces without any task-specific prompts, fine-tuning or expert intervention. We adapt a multi-BD variant of the MAP-Elites success (MES) algorithm, designed to leverage the heterogeneous BD samples. Finally, through experiments based on the genesis simulator, we show that our method effectively generates archives of diverse motion primitives, outperforming classical QD algorithms with inferred and hand-written parametrizations on a set of $4$ robotic manipulation tasks.
Summary / 总结
Quality-diversity (QD) algorithms have been gaining traction in robot learning, where diverse motion primitive libraries allow robots to adapt zero-shot to constraints at deployment time.
FAMPWQ: Fisher Information-based Adaptive Mixed Precision Weight Quantization for Effective LLM Inference
Authors: Gongwei Lee, Ji Liu, Juncheng Jia, Ji Wu
Venue: EMNLP 2026
First: 2026-08-24T14:43:26+00:00 · Latest: 2026-08-31T15:39:54+00:00
Comments: 21 pages, to appear in EMNLP 2026
Abstract
Recent years have witnessed remarkable achievements of Large Language Models (LLMs) in multiple domains, while the excessive resource requirements of LLMs hinder the deployment on resource-constrained devices. Although model quantization stands out as an effective approach, conventional quantization approaches typically incur severe performance degradation due to uniform bit-width or simple heuristic sensitivity evaluation. In this paper, we propose a novel Fisher information-based Adaptive Mixed Precision Weight Quantization approach, i.e., FAMPWQ, which performs layer-adaptive weight quantization for effective LLM inference on commodity GPUs. First, we propose a system model with a novel Fisher information metric to measure the layer-wise sensitivity to quantization. Second, we propose a reinforcement learning-based bit-width allocator in FAMPWQ, which generates an adaptive bit-width allocation strategy based on the Fisher information sensitivity metric. Extensive experiments on 7 models and 5 benchmarks demonstrate that FAMPWQ significantly outperforms 7 baseline approaches in terms of PPL (up to 3.39 smaller), accuracy (up to 6.87% higher), and LLM-as-a-judge comparison (up to 76% win rate).
Summary / 总结
Recent years have witnessed remarkable achievements of Large Language Models (LLMs) in multiple domains, while the excessive resource requirements of LLMs hinder the deployment on resource-constrained devices.
Zeva: In-Context Causal Learning for Generalizable Embodied Manipulation
Authors: Fu Chen, Xin Ding, Bingjia Huang, Xiangyu Li, Mingju Wang, Jiawei He, Kun Li, Wei Sun, Yunxin Liu, Hao Wu, Ting Cao
First: 2026-08-31T14:39:00+00:00 · Latest: 2026-08-31T14:39:00+00:00
Abstract
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world. We argue that robots need to learn from their own physical interactions on the fly during real-world deployment and use this knowledge to inform subsequent actions. We present Zeva, the first framework that enables in-context learning from a robot's own physical interaction experience while keeping the policy model frozen. Zeva employs a Causal Interaction Extractor to encode an executed action and its induced state change into a causal interaction signal, which is stored in a dual-timescale causal memory. For subsequent actions, relevant causal interaction signals are retrieved from memory and injected into the frozen policy model as context. Experiments in simulation and real-world manipulation demonstrate that Zeva achieves the best performance among the compared frontier VLAs and WAMs and, more importantly, enables self-evolution during deployment without gradient updates. Its success rate continues to improve as the robot accumulates interaction experience. Furthermore, the acquired interaction experience can generalize across tasks.
Summary / 总结
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world.
Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling
Authors: Minghan Qin, Yuang Wang, Xiuyu Yang, Yushi Long, Yujian Zhang, Ruihuan Wang, Kai Ye, Yangang Zhang, Hang Li
First: 2026-08-31T14:03:20+00:00 · Latest: 2026-08-31T14:03:20+00:00
Comments: Project Page: https://lucida-r2s.github.io/
Abstract
Composable scene modeling aims to recover a real indoor scene as complete, editable object assets arranged as observed, giving robot simulation and embodied AI a simulation-ready replica of the real environment whose objects can be manipulated individually. Existing pipelines decompose the task into three steps---parse the observations into instances, generate an asset for each, and place each asset back---but every step presumes an input that a cluttered capture rarely provides: accurate instance geometry, unoccluded views, and assets that accurately match the observations. We propose Lucida, which keeps this order but redistributes the requirements, so each step consumes only what a real capture reliably provides and precision is reached at the end of the pipeline rather than demanded at its start. Lucida parses the video into a scene graph whose nodes carry per-instance multi-view evidence, generates a complete asset for each instance from its evidence, and places assets with GizmoAct, a VLM policy that casts placement as multi-turn GUI interaction, manipulating the object's gizmo in a closed loop and deciding itself when alignment is reached. Across scene-level 3D object detection, object pose estimation, and scene reconstruction, Lucida improves mAP over Boxer by 69% on R2S-Scene, raises ADD-SB@0.05 from 57.8% to 83.4% on CA-1M, and increases scene F-Score from 0.794 for SAM3D to 0.924.
Summary / 总结
Composable scene modeling aims to recover a real indoor scene as complete, editable object assets arranged as observed, giving robot simulation and embodied AI a simulation-ready replica of the real environment whose objects can be manipulated individually.
Perturbation-Based Epistemic Uncertainty for Failure Detection in Vision-Language-Action Models
Authors: Yousung Lee, Dongsoo Har
First: 2026-06-18T05:41:45+00:00 · Latest: 2026-08-31T13:39:48+00:00
Abstract
Vision-Language-Action (VLA) models have shown strong performance in robotic manipulation, but reliable uncertainty quantification remains challenging, particularly under distribution shift. Unlike autoregressive policies, many modern VLA models generate continuous actions through regression or flow-based generation, where explicit predictive probabilities are unavailable. Moreover, stochastic action sampling primarily captures action-generation variability under a fixed model, while failure detection under distribution shift can benefit from capturing uncertainty in the model itself. Motivated by Bayesian perspectives on local model variations, we propose perturbation-based failure detection (PFD), a training-free framework for estimating epistemic uncertainty in VLA models through low-rank weight perturbations. Specifically, we inject random low-rank perturbations into selected transformer weight matrices and estimate epistemic uncertainty from disagreement across perturbed action predictions. Experiments on LIBERO-PRO show that PFD achieves the highest average AUROC and balanced accuracy among the evaluated methods while consistently outperforming stochastic action sampling across distribution shifts. Real-world robot experiments further demonstrate that PFD provides a competitive failure-detection signal under an unseen object shift.
Summary / 总结
Vision-Language-Action (VLA) models have shown strong performance in robotic manipulation, but reliable uncertainty quantification remains challenging, particularly under distribution shift.
T3S: Improving Multi-Task Reinforcement Learning with Task-Specific Feature Selector and Scheduler
Authors: Yuanqiang Yu, Tianpei Yang, Yongliang Lv, Yan Zheng, Jianye Hao
Venue: 2023 International Joint Conference on Neural Networks (IJCNN), pp. 1-8, 2023
First: 2026-08-31T13:30:06+00:00 · Latest: 2026-08-31T13:30:06+00:00
Comments: 8 pages, 7 figures, 4 tables. Published in the 2023 International Joint Conference on Neural Networks (IJCNN)
Abstract
Multi-task reinforcement learning (MTRL) is a technique to train multiple tasks simultaneously, where previous works usually train a single model to solve different tasks by sharing parameters across various tasks. However, these methods are faced with inter-task interference since what parameters should be shared across tasks is not addressed, dramatically reducing learning efficiency. To solve these problems, we propose a novel MTRL framework called Task-Specific feature Selector and Scheduler (T3S), which consists of two components: a feature selector and a task scheduler. Specifically, the feature selectors employ hypernetworks to construct task-specific soft masks, which can be applied by globally shared representation to construct task-specific features. The task scheduler selects tasks for learning through two metrics, where the selection probability is inversely proportional to task progress (e.g., success rate) and task learning speed. Experimental results show that T3S consistently outperforms the state-of-the-art MTRL algorithms on various robotics manipulation tasks.
Summary / 总结
Multi-task reinforcement learning (MTRL) is a technique to train multiple tasks simultaneously, where previous works usually train a single model to solve different tasks by sharing parameters across various tasks.
Robots that Collaborate: Sequential Asymmetric Imitation for Learning Coupled Robot Policies
Authors: Yincong Chen, Ranpeng Qiu, Zihao Li, Yanan Zhou, Guoqiang Ren, Weiming Zhi
First: 2026-06-15T09:55:58+00:00 · Latest: 2026-08-31T11:59:22+00:00
Abstract
Collaborative mobile manipulation requires robots to coordinate with a partially observed partner while physically interacting through shared objects. This is difficult because failures often arise not from poor local skills, but from mistimed waiting, yielding, pulling, releasing, or repositioning. We study this problem with two bimanual mobile manipulators coupled through rigid and deformable objects. We propose Sequential Asymmetric Imitation (SAI), a single-teleoperator curriculum for learning coupled multi-robot behaviors without synchronized dual-operator demonstrations or explicit inter-robot communication. SAI trains Robot A from unilateral demonstrations with a compliant human partner, trains Robot B against the deployed Robot A policy, and then refines Robot A using sparse interventions near coordination failures. This staged process exposes the policies to increasingly realistic partner behaviors, including delay, phase mismatch,insufficient yielding, and interaction conflict. Across real-world dual-robot manipulation tasks, SAI improves task success, phase synchronization, and partner-contingent yielding over independent imitation and curriculum-ablation baselines. These results suggest that physically coupled collaboration can be learned through the structure of the imitation curriculum, rather than through synchronized multi-operator demonstrations or explicit coordination mechanisms. More videos on project page:http://cyc0429.github.io/sai-project-page/
Summary / 总结
Collaborative mobile manipulation requires robots to coordinate with a partially observed partner while physically interacting through shared objects.
Temporal Forcing: 4D Representation Alignment for Vision-Language-Action Models
Authors: Xingyu Ding, Yuzhong Zhao, Chunhai Zhao, Yinghuan Shi, Chaoyang Zhao, Yifan Zhang
First: 2026-08-31T11:47:29+00:00 · Latest: 2026-08-31T11:47:29+00:00
Abstract
Recent vision-language-action (VLA) methods improve manipulation performance by aligning their representations with 3D scene geometry. However, these methods often struggle with long-horizon manipulation and observation aliasing between visually similar states due to a lack of temporal information: the 3D scene geometry captures only the current state, rather than how it has evolved over time. To resolve this, we present Temporal Forcing, a 4D representation alignment method for VLA models. Specifically, we first introduce a history pathway that enables a vanilla VLA model to summarize observation history into temporally aware latent representations. Then, the latent representations are aligned with the geometric features extracted by a pretrained 4D foundation model, which captures the evolving 3D world through temporally consistent geometric representations, enabling a deeper understanding of dynamic environments. Temporal Forcing reaches 98.8% on LIBERO, outperforming its base model by 2.2 points. On a physical hidden-placement task, it raises full-task success from 20.0% to 43.3%. Code will be publicly available.
Summary / 总结
Recent vision-language-action (VLA) methods improve manipulation performance by aligning their representations with 3D scene geometry.
Behavior-Skill: A Fine-Grained Benchmark for Evaluating Vision-Language-Action Policies in Long-Horizon Tasks
Authors: Chunyun Ma, Lun Luo, Xingjian Luo, Xiexing Feng, Hang Zhang, Wei Liu, Feng Qiao, Yaonan Wang, Huimin Lu, Xieyuanli Chen
First: 2026-08-31T10:03:48+00:00 · Latest: 2026-08-31T10:03:48+00:00
Abstract
Reliable execution of long-horizon mobile manipulation tasks remains challenging because overall task success depends on the successful completion of multiple constituent skills. Existing benchmarks, however, still rely primarily on full-task rollouts and aggregate task-level metrics, making intermediate failures difficult to observe and analyze. We present Behavior-Skill, a benchmark that reformulates the learning and evaluation of long-horizon tasks around executable constituent skills. It contains 235,492 skill instances from 10,000 demonstrations across 50 household tasks and 34 semantic skill categories. Each instance pairs a skill instruction with an aligned observation-action segment, and is further associated with a restorable intermediate state and a skill success condition to enable independent evaluation under valid preconditions. We further introduce trajectory-level and skill-level metrics to characterize policy capability beyond aggregate task success. Extensive experiments across representative VLA policies including pi0.5 and GR00T on the complete 50-task benchmark show that failures are highly non-uniform across skills, with contact-rich manipulation skills forming persistent bottlenecks. These results demonstrate that Behavior-Skill complements full-task evaluation by exposing intermediate capability profiles for analyzing and improving long-horizon VLA policies. Behavior-Skill is publicly available at https://github.com/nubot-nudt/Behavior-Skill.
Summary / 总结
Reliable execution of long-horizon mobile manipulation tasks remains challenging because overall task success depends on the successful completion of multiple constituent skills.
RLinf-USER: A Unified and Extensible System for Real-World Online Policy Learning in Embodied AI
Authors: Hongzhi Zang, Shu'ang Yu, Hao Lin, Tianxing Zhou, Zefang Huang, Zhen Guo, Xin Xu, Jiakai Zhou, Yuze Sheng, Shizhe Zhang, Feng Gao, Wenhao Tang, Yufeng Yue, Quanlu Zhang, Xinlei Chen, Chao Yu, Yu Wang
Venue: RSS 2026
First: 2026-02-08T06:23:43+00:00 · Latest: 2026-08-31T09:21:10+00:00
Comments: Accepted to RSS 2026
Abstract
Online policy learning directly in the physical world is a promising yet challenging direction for embodied intelligence. Unlike simulation, real-world systems cannot be arbitrarily accelerated, cheaply reset, or massively replicated, suggesting that real-world policy learning is not merely an algorithmic problem, but inherently a systems problem. We present USER, a \underline{U}nified and extensible \underline{S}yst\underline{E}m for real-world online policy lea\underline{R}ning. On the systems side, USER introduces a hardware abstraction layer for unified robot management and an adaptive communication plane that enables efficient cloud-edge training. On the learning side, USER adopts a fully asynchronous training framework, designs a persistent and cache-aware replay buffer, and provides extensible abstractions for rewards, algorithms, and policies. Experiments in both simulation and the real world demonstrate that USER supports multi-robot coordination, heterogeneous manipulators, cloud-edge training with large models, and long-running asynchronous training. Together, these capabilities establish USER as a unified and extensible systems foundation for real-world online policy learning.
Summary / 总结
Online policy learning directly in the physical world is a promising yet challenging direction for embodied intelligence.
AffordTrajDP: Dynamic Affordance-Guided Visuomotor Policy Learning for Robotic Manipulation
Authors: Gaoyuan Wu, Ziyu Shan, Haoyang Du, Yuyao Jiang, Ziwei Wang
First: 2026-08-03T02:19:37+00:00 · Latest: 2026-08-31T08:22:15+00:00
Abstract
Affordance-guided imitation learning has shown impressive performance in robotic manipulation tasks by compressing visual perception into task-specific geometric constraints (e.g., fixed contact points). However, the commonly used static affordances can become inconsistent in precision-critical tasks or under object location perturbations, leading to post-contact trajectory drift. To address this issue, we propose AffordTrajDP, a dynamic framework that constructs affordance trajectories via object-centric temporal propagation to guide the progressive manipulation process. Specifically, given an RGB-D observation, our core insight is that a retrieved anchor affordance, which captures the desired contact point between the end-effector and the target object, can be propagated forward via affordance propagation, using the object's SE(3) pose as a natural propagation medium, to yield an affordance trajectory that provides temporally consistent, state-aware guidance throughout execution. AffordTrajDP achieves 70.0% average success rate on ManiSkill3, outperforming strong baselines by up to 17.8%. Real-world experiments on Galaxea A1 and UR7e robotic arms, covering StackCube, PickCup, AdapterInsertion, Ring-on-Peg, Put-in-Bowl, and USB Insertion, further validate robustness under object placement variations and appearance changes, with seen and unseen object instances evaluated on Galaxea A1, and ablations confirm the contribution of each proposed component.
Summary / 总结
Affordance-guided imitation learning has shown impressive performance in robotic manipulation tasks by compressing visual perception into task-specific geometric constraints (e.g., fixed contact points).
TriPilot-FF: Coordinated Whole-Body Teleoperation with Force Feedback
Authors: Zihao Li, Yanan Zhou, Ranpeng Qiu, Hangyu Wu, Guoqiang Ren, Weiming Zhi
First: 2026-02-10T15:26:42+00:00 · Latest: 2026-08-31T06:51:38+00:00
Abstract
Mobile manipulators broaden the operational envelope for robot manipulation. However, the whole-body teleoperation of such robots remains a problem: operators must coordinate a wheeled base and two arms while reasoning about obstacles and contact. Existing interfaces are predominantly hand-centric (e.g., VR controllers and joysticks), leaving foot-operated channels underexplored for continuous base control. We present TriPilot-FF, an open-source whole-body teleoperation system for a custom bimanual mobile manipulator that introduces a foot-operated pedal with lidar-driven pedal haptics, coupled with upper-body bimanual leader-follower teleoperation. Using only a low-cost base-mounted lidar, TriPilot-FF renders a resistive pedal cue from proximity-to-obstacle signals in the commanded direction, shaping operator commands toward collision-averse behaviour without an explicit collision-avoidance controller. The system also supports arm-side force reflection for contact awareness and provides real-time force and visual guidance of bimanual manipulability to prompt mobile base repositioning, thereby improving reach. We demonstrate the capability of TriPilot-FF to effectively ``co-pilot'' the human operator over long time-horizons and tasks requiring precise mobile base movement and coordination. Finally, we incorporate teleoperation feedback signals into an Action Chunking with Transformers (ACT) policy and demonstrate improved performance when the additional information is available. We release the pedal device design, full software stack, and conduct extensive real-world evaluations on a bimanual wheeled platform. The project page of TriPilot-FF is http://bit.ly/46H3ZJT.
Summary / 总结
Mobile manipulators broaden the operational envelope for robot manipulation.
CometVLA: Co-Training on an Embodied Data Pyramid towards Physical Understanding
Authors: Hanwen Wan, Dafeng Chi, Linbo Zhai, Tianao Shen, Yuzheng Zhuang, Tianle Zhang, Peidong Liu, Liang Lin, Xiaoqiang Ji
First: 2026-08-31T05:55:34+00:00 · Latest: 2026-08-31T05:55:34+00:00
Abstract
Vision-language-action (VLA) models remain brittle in manipulation tasks that require physical commonsense. Current physical VQA data is typically disembodied and misaligned with robot action domains. Egocentric videos are used only as auxiliary pre-training. It remains unclear whether improved VLM physical understanding actually benefits downstream action generation. Therefore, we present CometVLA to close this gap. We construct CometData and CometBench, an embodied physical VQA corpus and benchmark strictly aligned with the robot's action data and embodiment. We introduce Global Action Prior (GAP) tokens, a compact learnable bottleneck that isolates task-agnostic motion regularities and lets the action head consume physical commonsense without corrupting the pre-trained VLM backbone. We co-train CometVLA across the embodied data pyramid, spanning teleoperation, simulation, egocentric trajectories, and VQA layers. On real-world manipulation tasks and RoboTwin simulation, CometVLA consistently outperforms strong VLA baselines. Correlation analysis shows that stronger VLM performance on CometBench indicates higher VLA success rates. Results demonstrate that physical understanding pre-training genuinely benefits downstream manipulation.
Summary / 总结
Vision-language-action (VLA) models remain brittle in manipulation tasks that require physical commonsense.
SimCRAFT: Distilling Remote Sensing Agents via Synthetic Trajectories and Contextual Retrieval-Augmented Fine-Tuning
Authors: Haoran Wang, Jing Yao, Xu Yang, Zeqing Wang, Yang Zhang, Pedram Ghamisi, Zhengchao Chen
First: 2026-08-31T05:45:33+00:00 · Latest: 2026-08-31T05:45:33+00:00
Abstract
The unprecedented surge in Earth observation data volume and diversity has exposed a critical bottleneck for traditional manual workflows, catalyzing the emergence of Remote Sensing (RS) Agents. However, the practical deployment of these advanced agents is severely hindered by their heavy reliance on large-scale general-purpose LLMs, which lack deep domain expertise and impose prohibitive infrastructure demands. To resolve this, we propose SimCRAFT, a model-agnostic framework that distills sophisticated RS orchestration capabilities into a compact 7B-scale model. Addressing data scarcity, we first pair a multiagent synthesis engine with a Mock Execution Engine that checks schema correctness, inter-tool dependencies, and sensor/tool compatibility, producing SimRS-14k, a large-scale, constraint-validated workflow planning corpus. Second, we propose Contextual Retrieval-Augmented Fine-Tuning (CRAFT) that finetunes the model to reason analogically by adapting retrieved Standard Operating Procedures to novel queries under a noise-robust objective, generalizing RAFT to multi-step RS workflow planning without mechanical copying. Extensive experiments demonstrate that SimCRAFT-7B significantly outperforms openweights LLMs and rivals advanced closedsource models and specialized RS agents, while reproducing across three 7B backbones. This work contributes a competitive open-weights baseline for lightweight RS intelligence, enabling efficient autonomous deployment under resource-constrained or resource-conserving conditions.
Summary / 总结
The unprecedented surge in Earth observation data volume and diversity has exposed a critical bottleneck for traditional manual workflows, catalyzing the emergence of Remote Sensing (RS) Agents.
DELE-w0.5: Inferring Action from Future Latent State for Robotic Manipulation
Authors: Fenghao Lei, Zhixiong Huang, Long Yang, Jiabao Chen, Peilin Huang, Han Fu, Zhuo Li, Xiaoxue Ren
First: 2026-08-22T18:17:36+00:00 · Latest: 2026-08-31T05:42:58+00:00
Comments: DeepLeap Technology Co., Ltd., Shenzhen, China
Abstract
World-Action Models (WAMs) build robot control on video-generation backbones, which jointly predict dense future visual trajectories and robot actions. We argue that video generation is an unnecessary intermediate objective for world-action modeling. For robotic manipulation, the goal of a world model is not to reproduce how the world looks at every intermediate moment, but to predict the state that the world will reach after an action is executed. The intermediate frames only describe the visual transition between physical states, which consumes substantial model capacity and computation, but do not directly specify the physical outcome that the robot action is intended to produce. In this paper, we propose DELE-w0.5, which infers robot actions from predicted future states without relying on video generation. Concretely, DELE-w0.5 infers the action sequence from its corresponding compact future latent state. The future latent state captures the action-relevant physical outcome of robot interaction and serves as an explicit bridge between world modeling and action generation. The core design principle of DELE-w0.5 is to model how the physical world changes under robot actions, rather than how its visual appearance evolves frame by frame. This formulation removes the high-dimensional visual redundancy introduced by dense video representations, and it therefore enables cheaper training and low-latency inference. Across 640 real-robot trials on four long-horizon manipulation tasks, our DELE-w0.5 achieves the best performance among all compared policies, attaining 62.5% overall full-task success and 81.3% macro ordered-stage progress. It outperforms the strongest baseline by 32.5 percentage points in full-task success and 20.1 percentage points in macro progress.
Summary / 总结
World-Action Models (WAMs) build robot control on video-generation backbones, which jointly predict dense future visual trajectories and robot actions.
Star-Fusion: A Multi-modal Transformer Architecture for Discrete Celestial Orientation via Spherical Topology
Authors: May Hammad, Menatallh Hammad
First: 2026-04-29T12:01:41+00:00 · Latest: 2026-08-31T02:24:24+00:00
Abstract
Reliable celestial attitude determination is a critical requirement for autonomous spacecraft navigation, yet traditional "Lost-in-Space" (LIS) algorithms often suffer from high computational overhead and sensitivity to sensor-induced noise. While deep learning has emerged as a promising alternative, standard regression models are often confounded by the non-Euclidean topology of the celestial sphere and by the periodic boundary conditions of Right Ascension (RA) and Declination (Dec). In this paper, we present Star-Fusion, a multi-modal architecture that reformulates orientation estimation as a discrete topological classification task. Our approach leverages spherical K-Means clustering to partition the celestial sphere into K topologically consistent regions, effectively mitigating coordinate wrapping artifacts. The proposed architecture employs a tripartite fusion strategy: a SwinV2-Tiny transformer backbone for photometric feature extraction, a convolutional heatmap branch for spatial grounding, and a coordinate-based MLP for geometric anchoring. Experimental evaluations on a synthetic Hipparcos-derived dataset demonstrate that Star-Fusion achieves a Top-1 accuracy of 93.4% and a Top-3 accuracy of 97.8%. Furthermore, the model exhibits high computational efficiency, maintaining an inference latency of 18.4 ms on resource-constrained COTS hardware, making it a viable candidate for real-time onboard deployment in next-generation satellite constellations.
Summary / 总结
Reliable celestial attitude determination is a critical requirement for autonomous spacecraft navigation, yet traditional "Lost-in-Space" (LIS) algorithms often suffer from high computational overhead and sensitivity to sensor-induced noise.
Rethinking Language's Role in Efficient VLA for Autonomous Vehicles: Toward Smarter, Trustworthy Driving
Authors: Tongfei Guo, Lili Su
Venue: EMNLP 2026
First: 2026-08-31T01:51:51+00:00 · Latest: 2026-08-31T01:51:51+00:00
Comments: Accepted to EMNLP 2026 (Main Conference)
Abstract
Vision-Language-Action (VLA) models are reshaping autonomous driving (AD) by unifying perception, reasoning, and control through language, enabling semantic grounding, interpretable decisions, and better long-tail generalization. But language is expensive onboard: latency and memory budgets are tight, and autoregressive decoding is inherently sequential. This work reframes the central question as when and where language should act at inference, since inference cost recurs at every deployed frame while training cost is paid once. We introduce the Language Residue taxonomy to organize methods by their inference-time use of language: train-time-only supervision (L1), latent non-textual reasoning (L2), conditional invocation (L3), and full per-frame generation (L4). We review representative methods and tag each across five deployment axes (latency, parameters, memory, FLOPs, tokens), analyzing them on major open- and closed-loop driving benchmarks (e.g., nuScenes, NAVSIM, Bench2Drive). We further trace how efficient methods from NLP/LLM are adapted in AD, identifying the constraints and motivations driving these adaptations. A continuously updated repository will be available at Github.
Summary / 总结
Vision-Language-Action (VLA) models are reshaping autonomous driving (AD) by unifying perception, reasoning, and control through language, enabling semantic grounding, interpretable decisions, and better long-tail generalization.
RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulation
Authors: Huiqiong Li, Jiayu Wang, Zhiting Mei, Anirudha Majumdar, Jingjing Chen, Bin Zhu
Venue: EMNLP 2026
First: 2026-06-01T02:56:09+00:00 · Latest: 2026-08-31T01:42:10+00:00
Comments: EMNLP 2026 Findings, Project: https://huiqiongli.github.io/RoboTrustBench/
Abstract
Video world models are increasingly used in robotic manipulation, yet existing benchmarks mostly evaluate them under valid, feasible, and safe instructions. We introduce RoboTrustBench, a benchmark for evaluating the trustworthiness of video world models under four scenarios: Normal, Constraint-Sensitive, Counterfactual, and Adversarial. Built from real-world DROID episodes, RoboTrustBench contains 1,207 expert-validated instruction-image pairs and a six-dimensional evaluation protocol with 13 fine-grained criteria. Evaluating seven representative video world models with human and MLLM assessment, we find that current models often generate visually coherent videos, but struggle with constraint reasoning, counterfactual grounding, physical interaction, and unsafe-instruction suppression. These results show that visual quality and surface-level instruction following are insufficient for trustworthy robotic video world modeling.
Summary / 总结
Video world models are increasingly used in robotic manipulation, yet existing benchmarks mostly evaluate them under valid, feasible, and safe instructions.
Aligning Multi-Trajectory Supervision with Policy Optimization for VLA Driving
Authors: Tian Zhang, Zhuo Huang, Hongrui Ye, Yu Wu, Zengmao Wang, Kaixuan Zhou
First: 2026-08-31T01:17:18+00:00 · Latest: 2026-08-31T01:17:18+00:00
Abstract
Vision-language-action (VLA) driving methods increasingly combine multi-trajectory imitation learning with group-relative policy optimization (GRPO), making trajectory selection critical to final performance. However, some high-scoring trajectories that improve imitation can degrade subsequent GRPO by inducing advantage estimates misaligned with the current policy's feasible behavior distribution, driving updates away from safe and compliant behaviors. To address this, we propose a novel framework that aligns multi-trajectory supervision with policy optimization. To address the policy gradient bias induced by infeasible noisy trajectories outside the feasible region, augmented trajectories are constrained to a neighboring manifold of the ground-truth feasible region, and a Pareto-optimality criterion is adopted in place of the conventional aggregate score, retaining only non-dominated candidates and thereby filtering out conflicting samples at the source. To ensure that expanded trajectory supervision is effectively absorbed during policy optimization, we introduce two complementary mechanisms: feasibility-first advantage assignment and dynamic distillation. The former adapts Pareto credit to the feasibility composition of each rollout group and guides fully infeasible groups toward safe references. The latter updates teacher trajectories across refinement rounds to continually transfer useful supervision. Together, they progressively translate the benefits of expanded supervision into policy improvement. On NAVSIM v1 and v2, our method achieves 91.4 PDMS and 89.1 EPDMS, respectively, under single-trajectory inference, and recovers 440 of 658 initially failed scenes, 11.1\% higher than the original GRPO baseline.
Summary / 总结
Vision-language-action (VLA) driving methods increasingly combine multi-trajectory imitation learning with group-relative policy optimization (GRPO), making trajectory selection critical to final performance.
A Lightweight Phenology-Aware YOLOv5 Framework for Tomato Growth Stage Detection in Resource-Constrained Bhutanese Greenhouse Environments
Authors: Sherab Gocha, Sou Nobukawa
First: 2026-08-30T23:23:08+00:00 · Latest: 2026-08-30T23:23:08+00:00
Abstract
Accurate detection of tomato growth stages is essential for stage-specific greenhouse management and precision agriculture. In Bhutan, greenhouse cultivation is affected by altitude variability, large diurnal temperature fluctuations, diffuse illumination, limited automation, and a scarcity of locally annotated datasets, limiting the applicability of conventional deep learning models. This work proposes Pheno-Lite + Efficient Channel Attention (ECA), a lightweight, phenology-aware object detection architecture derived from Ultralytics YOLOv5 for tomato growth stage recognition. A balanced dataset of 2,464 annotated images was constructed from locally collected greenhouse images in Bhutan and publicly available tomato images, with augmentation designed to simulate local greenhouse conditions. The dataset includes vegetative (820), flowering (824), fruiting (820), and background (26) samples. The proposed architecture introduces two customized backbone modules: C3 PhenoLite, which enhances spatial and texture feature extraction using depthwise residual refinement, and C3 ECA, which strengthens inter-channel feature interactions through efficient channel attention. The proposed model achieves 90.6% precision, 88.8% recall, and 92.6% mAP@50, with 4.0 million parameters and 10.9 GFLOPs at 640 x 640 resolution. These results demonstrate its potential for real-time and climate-resilient greenhouse deployment in Bhutan.
Summary / 总结
Accurate detection of tomato growth stages is essential for stage-specific greenhouse management and precision agriculture.
AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation
Authors: Haoran Lu, Mutian Shen, Shuyang Yu, Yu Xiao, Songling Liu, Jianshu Zhang, Shang Wu, Yue Chen, Guo Ye, Jiayi Wang, Zhaoran Wang, Han Liu
First: 2026-06-16T03:00:58+00:00 · Latest: 2026-08-30T21:18:18+00:00
Comments: v2:Expanded the experiment section with more baselines and rewrote the content of supplementary--corrected some typographical errors, and corrected author-affiliation information that was inaccurate in the previous version
Abstract
Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical knowledge needed to specify where and how robots should act. In this work, we present AnnotateAnything, a general automatic annotation framework that converts passive 3D assets into manipulation-ready assets with structured, diverse, and executable manipulation labels. AnnotateAnything is built around two complementary pipelines. First, a unified visual-language annotation pipeline using vision-language reasoning to infer object semantics, interaction constraints, and 3D-grounded cues, providing human-prior guidance for identifying meaningful interaction regions. Second, a fully automatic and massively parallel physics annotation pipeline grounds these priors in each asset's geometry and physical constraints through candidate generation, geometry optimization and trajectory generation. This pipeline produces diverse and executable action annotations, including grasp poses, dexterous contacts, articulation waypoints, insertion directions, hanging affordances, and navigation targets. Using the generated annotations, we further build an asynchronous parallel simulation data-collection system across diverse objects, tasks, and robot embodiments. Experiments demonstrate that AnnotateAnything achieves superior annotation efficiency, data-collection efficiency, and task success rates over existing annotation and data-generation pipelines, while also supporting downstream tasks such as affordance detection, robotic VQA, and visual instruction finetuning. We provide project materials on the project page and plan to release the full code, annotations, and benchmark to facilitate future research. Videos, code, demo assets, and annotations are provided in supplementary materials Project page: https://tourmaline-caramel-169490.netlify.app.
Summary / 总结
Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical knowledge needed to specify where and how robots should act.
Multiclass Linear Perceptrons with Multiplicative Margins
Authors: Dmitri Rachkovskij, Evgeny Osipov, Olexander Volkov, Daswin De Silva, Denis Kleyko
Venue: Neural Computation (2026) 38(4): 602-650
First: 2026-08-30T20:32:04+00:00 · Latest: 2026-08-30T20:32:04+00:00
Comments: 38 figures
Abstract
This paper introduces a family of multiclass linear Perceptron classifiers with a multiplicative margin mechanism (MMPerc), as an alternative to standard margin-free and additive margin Perceptrons. The multiplicative formulation enforces classification confidence by requiring the true class score to exceed that of competing classes by a specified fraction of itself, rather than by a fixed additive threshold. This avoids dependence on score magnitudes arising from varied norms of data and class weight vectors. We propose several architectural and algorithmic variants of MMPerc, derive associated loss functions and mistake bounds for both linearly separable and non-separable data, and analyze key design considerations, including bias, margin threshold selection, and training modes. Extensive experiments on synthetic and real datasets show that MMPerc classifiers typically outperform the standard Perceptron, as well as classic baselines such as Support Vector Machines and Ridge classifiers. Owing to their simplicity, minimalistic design, and computational efficiency, MMPerc classifiers are promising candidates for conventional machine learning tasks, linear evaluation of Deep Neural Networks, integration with Hyperdimensional Computing / Vector Symbolic Architecture representations, and deployment in resource-constrained applications.
Summary / 总结
This paper introduces a family of multiclass linear Perceptron classifiers with a multiplicative margin mechanism (MMPerc), as an alternative to standard margin-free and additive margin Perceptrons.
Training-Free Action Correction for VLA Model Failures via Language Feedback
Authors: Owen Kwon, Pablo Ortega-Kral, Arthur Bucker, Jean Oh
First: 2026-08-30T18:54:03+00:00 · Latest: 2026-08-30T18:54:03+00:00
Comments: 8 pages, 6 figures. Project page: https://correctvla.github.io
Abstract
Vision-Language-Action (VLA) models demonstrate strong semantic understanding yet exhibit systematic failures during deployment. The conditions under which these failures occur, and whether they can be corrected without retraining, remain poorly understood. In this paper, we take steps toward addressing this gap. We present CorrectVLA, a framework that translates task-level natural language corrections into additive action magnitude adjustments without modifying policy weights. A human provides a single task-level correction, applied uniformly across all rollouts without per-episode intervention. In simulation, CorrectVLA recovers execution misalignment failures across both in-distribution and OOD tasks. In real-robot experiments on a UFactory xArm7 under environment shift, CorrectVLA restores near-perfect success where the base policy almost entirely breaks down, generalizing across object locations and identities. Through a taxonomy of failure modes on LIBERO-90, we find that execution misalignment failures, where the policy reaches the correct target but miscalibrates action magnitudes, represent the correctable subset, while other failure modes where semantic comprehension itself breaks down are not amenable to this approach. The approach succeeds when policies possess strategic correctness and fails when fundamental comprehension is absent, establishing a practical operational boundary for inference-time correction.
Summary / 总结
Vision-Language-Action (VLA) models demonstrate strong semantic understanding yet exhibit systematic failures during deployment.
CF-VLA: Efficient Coarse-to-Fine Action Generation for Vision-Language-Action Policies
Authors: Fan Du, Feng Yan, Jianxiong Wu, Xinrun Xu, Weiye Zhang, Weinong Wang, Yu Guo, Bin Qian, Zhihai He, Fei Wang, Heng Yang
Venue: ACM MM Oral Presentation
First: 2026-04-27T15:51:40+00:00 · Latest: 2026-08-30T18:14:48+00:00
Comments: Accepted to ACM Multimedia (ACM MM) 2026 as an Oral Presentation
Abstract
Flow-based vision-language-action (VLA) policies offer strong expressivity for action generation, but suffer from a fundamental inefficiency: multi-step inference is required to recover action structure from uninformative Gaussian noise, leading to a poor efficiency-quality trade-off under real-time constraints. We address this issue by rethinking the role of the starting point in generative action modeling. Instead of shortening the sampling trajectory, we propose CF-VLA, a coarse-to-fine two-stage formulation that restructures action generation into a coarse initialization step that constructs an action-aware starting point, followed by a single-step local refinement that corrects residual errors. Concretely, the coarse stage learns a conditional posterior over endpoint velocity to transform Gaussian noise into a structured initialization, while the fine stage performs a fixed-time refinement from this initialization. To stabilize training, we introduce a stepwise strategy that first learns a controlled coarse predictor and then performs joint optimization. Experiments on CALVIN and LIBERO show that our method establishes a strong efficiency-performance frontier under low-NFE (Number of Function Evaluations) regimes: it consistently outperforms existing NFE=2 methods, matches or surpasses the NFE=10 $π_{0.5}$ baseline on several metrics, reduces action sampling latency by 75.4%, and achieves the best average real-robot success rate of 83.0%, outperforming MIP by 19.5 points and $π_{0.5}$ by 4.0 points. These results suggest that structured, coarse-to-fine generation enables both strong performance and efficient inference. Our code is available at https://github.com/EmbodiedAI-RoboTron/CF-VLA.
Summary / 总结
Flow-based vision-language-action (VLA) policies offer strong expressivity for action generation, but suffer from a fundamental inefficiency: multi-step inference is required to recover action structure from uninformative Gaussian noise, leading to a poor efficiency-quality trade-off under real-time constraints.
ORPA: Online Residual Policy Adaptation for Robot Manipulation Control with Human Feedback
Authors: Muhammad A. Muttaqien, Tomohiro Motoda, Ryo Hanai, Yukiyasu Domae
First: 2026-08-18T03:30:12+00:00 · Latest: 2026-08-30T17:06:17+00:00
Abstract
Robotic manipulation policies trained via imitation learning, such as Action Chunking with Transformers (ACT), can achieve strong performance under ideal conditions but often remain sensitive to small execution errors and distribution shifts. Correcting these failures typically requires dataset aggregation and full-policy retraining, which is computationally expensive and unsuitable for real-time deployment. In this work, we propose Online Residual Policy Adaptation (ORPA), a framework that enables immediate, feedback-driven correction of robot actions without modifying the underlying policy parameters. ORPA augments a pretrained control policy with a lightweight, feedback-conditioned module that predicts residual adjustments directly in joint space, allowing the system to adapt its behavior at runtime. We evaluate ORPA on a set of precision-sensitive manipulation tasks using the ALOHA platform, demonstrating improvements in success rate and recovery from small perturbations compared to baseline control policies and rule-based inverse kinematics corrections.
Summary / 总结
Robotic manipulation policies trained via imitation learning, such as Action Chunking with Transformers (ACT), can achieve strong performance under ideal conditions but often remain sensitive to small execution errors and distribution shifts.
LIBERO-Para: A Diagnostic Benchmark and Metrics for Paraphrase Robustness in VLA Models
Authors: Chanyoung Kim, Minwoo Kim, Minseok Kang, Hyunwoo Kim, Dahuin Jung
Venue: EMNLP 2026
First: 2026-03-30T11:27:34+00:00 · Latest: 2026-08-30T15:29:10+00:00
Comments: Accepted to EMNLP 2026 (Main Conference). Code and benchmark: https://github.com/cau-hai-lab/LIBERO-Para
Abstract
Vision-Language-Action (VLA) models achieve strong performance in robotic manipulation by leveraging pre-trained vision-language backbones. However, in downstream robotic settings, they are typically fine-tuned with limited data, leading to overfitting to specific instruction formulations and leaving robustness to paraphrased instructions underexplored. To study this gap, we introduce LIBERO-Para, a controlled benchmark that independently varies action expressions and object references for fine-grained analysis of linguistic generalization. Across seven VLA configurations (0.6B-7.5B), we observe consistent performance degradation of 22-52 pp under paraphrasing. This degradation is primarily driven by object-level lexical variation: even simple synonym substitutions cause large drops, indicating reliance on surface-level matching rather than semantic grounding. Moreover, 80-96% of failures arise from planning-level trajectory divergence rather than execution errors, showing that paraphrasing disrupts task identification. Binary success rate treats all paraphrases equally, obscuring whether models perform consistently across difficulty levels or rely on easier cases. To address this, we propose PRIDE, a metric that quantifies paraphrase difficulty using semantic and syntactic factors. Our benchmark and corresponding code are available at: https://github.com/cau-hai-lab/LIBERO-Para
Summary / 总结
Vision-Language-Action (VLA) models achieve strong performance in robotic manipulation by leveraging pre-trained vision-language backbones.
Cross-Modal Visuo-Tactile Representation Learning with Action Chunking Transformers for Contact-Rich Manipulation
Authors: Yaohua Liu, Rong Fu, Amir H. Gandomi, Simon Fong, Hengjun Zhang
First: 2026-01-31T05:09:21+00:00 · Latest: 2026-08-30T13:39:38+00:00
Abstract
Tactile feedback is important for contact-rich robotic manipulation, yet effective use of tactile observations remains challenging when tactile signals are image-like, hardware-dependent, and only weakly aligned with external visual observations. This study addresses this representation-learning problem by proposing a visuo-tactile contrastive learning framework for imitation-based manipulation. The method aligns external RGB observations and calibrated tactile images in a shared embedding space using a CLIP-style objective, and integrates the resulting representation into an Action Chunking Transformer (ACT) policy. A low-cost visuo-tactile gripper (LVTG) is proposed to provide a modular and durable sensing platform for reproducible data collection, supplying tactile observations that can be used by downstream manipulation algorithms. Experiments on contact-rich manipulation tasks show that tactile feedback improves the average task completion rate from 30% for a vision-only ACT baseline to 42%, and that the proposed contrastive pretraining further increases the completion rate to 54%. These results indicate that explicitly aligning visual and tactile observations provides more useful contact-aware features for downstream policy learning than directly adding tactile images without pretraining.
Summary / 总结
Tactile feedback is important for contact-rich robotic manipulation, yet effective use of tactile observations remains challenging when tactile signals are image-like, hardware-dependent, and only weakly aligned with external visual observations.
VLA-Trace: Diagnosing Vision-Language-Action Models through Representation and Behavior Tracing
Authors: Haoyuan Shi, Xiancong Ren, Yingji Zhang, Qinfan Zhang, Jiayu Hu, Haozhe Shan, Han Dong, Jinpeng Lu, Yinda Chen, Yi Zhang, Yong Dai, Xiaozhu Ju
First: 2026-05-28T15:50:56+00:00 · Latest: 2026-08-30T13:24:41+00:00
Abstract
Understanding how Vision-Language-Action (VLA) models transform multimodal knowledge into embodied control remains an open challenge. We present VLA-Trace, a progressive diagnostic framework that analyzes VLA models through a unified evidence chain from representation dynamics to causal control attribution and behavioral manifestation. It specifically combines cross-modal and checkpoint-drift centered kernel alignment (CKA) to trace representation evolution, attention knockout interventions to identify modality-specific control pathways, and rollout-level behavioral probes to examine grounding, shortcut dependence, and semantic following. Experiments on $π_{0.5}$ and OpenVLA reveal three key findings. First, the two models exhibit distinct modality-specific adaptation dynamics during VLA finetuning. Second, they rely on different multimodal routing strategies and layer-wise dependencies during action decoding. Third, although VLA policies excel at visually grounded trajectory generation, they remain limited in fine-grained semantic following. These findings highlight future directions for representation-preserving adaptation, causal VLA circuits, and compositional semantic control.
Summary / 总结
Understanding how Vision-Language-Action (VLA) models transform multimodal knowledge into embodied control remains an open challenge.
SmoothRL: Online Reinforcement Learning During Asynchronous Execution
Authors: Guang Gao, Yuxuan Nong, Baifu Huang, Jianan Wang
First: 2026-08-30T12:56:09+00:00 · Latest: 2026-08-30T12:56:09+00:00
Abstract
Deploying robot policies in the physical world requires satisfying two fundamental desiderata: reliability and smooth real-time execution. However, deploying state-of-the-art generalist models presents challenges on both fronts. Achieving the precision and robustness required for real-world deployment necessitates sample-efficient online reinforcement learning (RL) to adapt pretrained models. Meanwhile, the increasing scale of robot foundation models has led to higher inference latency. To satisfy real-time constraints under high latency, modern systems adopt asynchronous inference with action chunking, overlapping policy computation with chunk execution to hide latency and enable smooth control. Despite their complementary roles, integrating asynchronous execution with gradient-based online RL remains underexplored. We present SmoothRL, an online RL framework that fine-tunes a pretrained policy within an asynchronous inference loop. SmoothRL follows a value-gradient paradigm, directly updating policy parameters using gradients of the action-value function with respect to policy actions. To enable correct optimization under asynchronous execution, SmoothRL explicitly models the asynchronous inference process during training. Specifically, each generated action chunk is partitioned by frame index into three regions: a committed region, consisting of actions committed by the previous inference cycle; an execution region, containing newly generated actions executed by the robot; and a discarded region, containing actions superseded by the next inference cycle. Gradients are propagated only through the execution region, ensuring policy optimization aligns with the trajectory distribution induced by asynchronous execution. We evaluate SmoothRL on real-world robotic tasks requiring high precision, as well as highly dynamic tasks that necessitate asynchronous execution.
Summary / 总结
Deploying robot policies in the physical world requires satisfying two fundamental desiderata: reliability and smooth real-time execution.
LARC: Lazy Adaptive Reachability Certification of Robot Manipulator Trajectories
Authors: Yu Feng, Hao Wu, Yuzhe Wang, Jianshu Zhou
First: 2026-08-30T12:53:20+00:00 · Latest: 2026-08-30T12:53:20+00:00
Abstract
Discrete trajectory checks can miss collisions between sampled robot states. Reachability-based certification bounds motion between states, but uniform time partitions waste computation where clearance is large. We present lazy adaptive reachability certification (LARC), which checks a planned trajectory by bisecting only intervals with an inconclusive clearance test. For piecewise-cubic Hermite joint trajectories, the method bounds link occupancy using midpoint capsules inflated by exact componentwise speed maxima. Certified intervals covering the trajectory provide continuous-time external-obstacle clearance, subject to geometric containment, static obstacles, and a prescribed margin. On 160 AgileX PIPER trajectories from 80 start-goal pairs, LARC matched all decisions of the fixed-fine baseline at depth nine. It used 20328 interval evaluations (24.8% of baseline work), with a median paired speedup of 10.28x. A separate MoveIt/FCL audit checked 158051 states and detected collisions in 21 direct-interpolation controls, none of which LARC certified. The method reduced computation under a shared certificate model, but 27 of 139 sampled-clear trajectories remained uncertified. The sampled audit cannot independently prove continuous-time clearance.
Summary / 总结
Discrete trajectory checks can miss collisions between sampled robot states.
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