Daily Papers Arch&EAI

2026-09-01 09:36
Snapshot: 20260901_0936
PredVLA: Predictive Sensorimotor Modeling for Sub-Million-Parameter Robot Manipulation
Authors: Hiroki Sawada, Shunichi Kasahara
First: 2026-08-27T06:27:11+00:00 · Latest: 2026-08-30T04:56:42+00:00
Abstract
Large pretrained vision-language-action models achieve strong robot-manipulation performance, while compact alternatives have largely pursued efficiency by compressing the prevailing observation-to-action paradigm. We investigate whether predictive sensorimotor modeling can make more effective use of a limited parameter budget than direct observation-to-action mapping. We present PredVLA, a language-conditioned predictive-coding policy with only 0.68 million trainable network parameters and no robot-data pretraining. Its hierarchical recurrent dynamics predict visual features and proprioception, while observations influence latent state only through prediction-error-driven online inference. On LIBERO, PredVLA achieves an 86.9% mean success rate across the three short-horizon suites and 75.4% across all four suites. Under a controlled comparison using the same frozen front end, demonstrations, action decoder, and evaluation protocol, PredVLA achieves 3.7x and 7.4x the three-suite mean success rates of parameter-matched Transformer and LSTM behavior-cloning policies, respectively. A mechanism-by-mechanism transition to the recurrent behavior-cloning baseline shows that replacing the predictive pathway with direct observation input produces the largest single performance drop, accounting for approximately $70\%$ of the endpoint gap. Further ablations identify distinct contributions from training-time latent inference, test-time error regression, hierarchical timescales, and sensory prediction-error channels. Together, these results support predictive sensorimotor modeling as a strong inductive bias for compact language-conditioned robot control.
Summary / 总结
Large pretrained vision-language-action models achieve strong robot-manipulation performance, while compact alternatives have largely pursued efficiency by compressing the prevailing observation-to-action paradigm.
AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies
Authors: Hongbo Gao, Zeyu Ni, Xin Wen, Siyu Xu, Ruifeng Li
First: 2026-08-30T03:50:49+00:00 · Latest: 2026-08-30T03:50:49+00:00
Comments: 19 pages, 9 figures
Abstract
Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate. External memory is a natural remedy, yet it can be harmful when attempted actions are treated as completed progress, turning local execution errors into persistent task-state errors. We propose Achievement-Grounded Memory (AGM), a lightweight closed-loop framework for frozen VLA policies that represents a task as a subgoal sequence with a progress pointer and advances this memory only after the current subgoal is verified by physical evidence. Proprioceptive interaction cues decide when to verify, while coherent point tracking and language-conditioned cross-view comparison, sourced from frozen foundation models through a single 2.43M-parameter verification head, decide what was achieved. AGM thereby converts open-loop execution into a closed loop of execution, verification, and progress, keeping the policy frozen without test-time large-model inference. On the RoboMME Counting benchmark, AGM reaches on PickXTimes and on BinFill, surpassing the strongest memory-augmented baseline by points on average, and the framework yields equally decisive gains on a physical robot. Reliable embodied memory thus depends more on disciplined state updates than on memory capacity.
Summary / 总结
Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate.
TFP: Temporally Conditioned Memory-Fusion Policies for Visuomotor Learning
Authors: Yushen Liang, Yue Peng, Baosheng Jin, Tianluo Zhang, Xinyu Zhang, Shuyi Zhou, Zhuoran Chen, Xinqi Liu, Shenji Wan
Venue: RSS 2026
First: 2026-07-09T09:24:30+00:00 · Latest: 2026-08-30T03:38:51+00:00
Comments: Accepted to the SemRob 2026 Workshop at Robotics: Science and Systems (RSS 2026)
Abstract
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state. This assumption breaks down in stage-dependent manipulation, where visually similar states may require different actions depending on latent task progress and previous interaction outcomes. We argue that such tasks require not only memory, but dynamics-aware belief updates: the policy should preserve task progress during stable or occluded phases and revise its belief near contact, release, or subgoal transitions. We introduce Temporally Conditioned Memory-Fusion Policies (TFP), a lightweight memory-action framework for VLA backbones. TFP maintains an episode-local task-progress belief with Liquid Time-Constant dynamics and injects the updated belief directly into the flow-matching action decoder through adaptive modulation. This lets temporally accumulated context shape the generated action chunk, rather than serving only as passive history context. With a 3.3B-parameter model, TFP improves the average success rate from 96.9% to 98.75% on LIBERO and from 91.4% to 93.77% on LIBERO-plus. On the memory-focused MIKASA ShellGameTouch diagnostic, TFP achieves success up to 75.0%. Mechanistic analyses show that write-gain changes near manipulation events are about 6 times larger than far non-event phases, and hidden-state interventions show that the belief causally modulates generated action chunks. These results suggest that compact, event-sensitive memory dynamics can improve VLA policies under occlusion, visual perturbation, and stage-dependent task structure.
Summary / 总结
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state.
TrAct: Bridging Robot Control and Visual Prediction with Visual Tracks
Authors: Zhi Cao, Howard Ji, Kevin Zhang, Kuangzhi Ge, Li Fei-Fei, Jiajun Wu, Huang Huang
First: 2026-08-25T06:00:01+00:00 · Latest: 2026-08-30T01:29:15+00:00
Abstract
Robot actions are inherently embodiment-specific and only weakly aligned with image-space visual changes, limiting their effectiveness as conditioning signals for robot world models. In contrast, visual tracks provide an embodiment-agnostic representation of how task-relevant points move through a scene, offering dense image-space guidance for accurate and spatially precise future video prediction. Building on this observation, we propose TrAct, a world-model-based robot decision-making framework that uses visual tracks as an intermediate interface between control and prediction. TrAct consists of three components: a Vision-Language-Action-and-Track model (VLAT) that jointly predicts candidate actions and corresponding visual tracks from the current observation and language instruction; a track-conditioned world model (TWM) that predicts future visual outcomes conditioned on the proposed tracks; and a vision-language reward model (VLAC) that scores the predicted outcomes. At inference time, VLAT generates candidate action-track pairs, TWM rolls out their visual consequences, and VLAC selects the track whose predicted outcome best satisfies the instruction; the action paired with the selected track is then executed by the robot. Experiments on the proposed LIBERO-INTEGRAL benchmark and real-world Franka manipulation show that TrAct improves success rates from 27% to 55% in simulation and from 49% to 76% on real-world tasks compared with the strong VLA baseline $π_{0.5}$. Furthermore, TWM consistently improves video prediction quality over the action-conditioned world model (AWM). These results demonstrate that visual tracks provide an effective shared interface between robot control and visual prediction, enabling more accurate world modeling and stronger robot generalization.
Summary / 总结
Robot actions are inherently embodiment-specific and only weakly aligned with image-space visual changes, limiting their effectiveness as conditioning signals for robot world models.
Memory-Native Non-Terrestrial Networks for Embodied Intelligence
Authors: Chengyang Li, Yikun Wang, Jiahui He, Yujie Wan, Shuai Wang, Yuan Wu, Yik-Chung Wu, Chengzhong Xu, Huseyin Arslan
First: 2026-06-22T04:00:02+00:00 · Latest: 2026-08-29T23:10:01+00:00
Comments: 8 pages, 4 figures, 2 tables, IEEE Communications Standards Magazine
Abstract
Non-terrestrial networks (NTN) provide ubiquitous connectivity for embodied intelligence (EI), enabling robots in the wilderness to leverage cloud resources or report critical information to remote centers. However, the synergy is nontrivial due to the highly dynamic, resource-constrained, topology-varying, and task-oriented environment. Existing memoryless NTN protocols become inefficient, since the decisions are driven by local channel conditions and instantaneous service demands. To address these limitations, this paper proposes the memory-native NTN (Mem-NTN) paradigm that leverages long-horizon contexts for memory-augmented system optimization. To realize this paradigm shift, we establish a dual-memory architecture that distinguishes between physical memory representing the state of the world and digital memory encoding historical network experience. We develop memory acquisition, compression, valuation, update, and utilization mechanisms that facilitate cross-layer, memory-native decision-making, spanning from the physical and access layers up to the network and application layers. Experiments in satellite embodied question answering (SEQA) demonstrate that the proposed Mem-NTN consistently outperforms conventional stateless NTN and terrestrial approaches.
Summary / 总结
Non-terrestrial networks (NTN) provide ubiquitous connectivity for embodied intelligence (EI), enabling robots in the wilderness to leverage cloud resources or report critical information to remote centers.
SMILE: Smooth Motion for Improved Long-Horizon VLA Execution
Authors: Jongwoo Park, E-Ro Nguyen, Kanchana Ranasinghe, Cristina Mata, Xiang Li, Michael S Ryoo
First: 2026-08-29T20:37:00+00:00 · Latest: 2026-08-29T20:37:00+00:00
Comments: Submitted to IEEE Robotics and Automation Letters (RA-L)
Abstract
Vision-Language-Action (VLA) models reduce inference cost by executing multiple actions per call, but longer horizons often degrade accuracy because raw chunks contain jitter and outliers. We introduce SMILE, an architecture-preserving interface that predicts B-spline coefficients and decodes them into smooth action sequences. SMILE changes only the action representation, enabling longer fixed horizons while retaining each baseline's backbone and model scale. We apply SMILE to SmolVLA, Evo1, VPP, and DAWN, improving accuracy and amortized inference efficiency across LIBERO, CALVIN, and real-world experiments. SMILE-Evo1 reaches 98.0% with a 1.1x speedup on LIBERO, while SMILE-VPP reaches an average length of 4.42 with a 1.5x speedup on CALVIN. At a matched execution horizon of 10, SMILE-SmolVLA reduces non-boundary acceleration by 78.6% and velocity sign-change rate by 42.3%. Real-world xArm tests show higher success, fewer drops, and fewer contacts. These results establish smooth coefficient-space generation as a route to accurate, efficient long-horizon VLA execution. Project page: jongwoopark7978.github.io/smilevla
Summary / 总结
Vision-Language-Action (VLA) models reduce inference cost by executing multiple actions per call, but longer horizons often degrade accuracy because raw chunks contain jitter and outliers.
Bridging Semantics and Physics with Constrained LLMs for Safe and Trustworthy Robotic Manipulation
Authors: Wenhao Hong, Lan Wei, Dandan Zhang
Venue: ECCV
First: 2026-08-29T17:26:20+00:00 · Latest: 2026-08-29T17:26:20+00:00
Comments: ECCV Workshop paper
Abstract
A language-guided robot operating in a real kitchen must do more than produce a plan that appears correct. It must also execute that plan safely in cluttered environments under imperfect perception. Large language models (LLM) can decompose instructions into action sequences, yet a language-action gap remains: a plan may appear valid linguistically while being physically infeasible under kinematic and collision constraints. We bridge this gap by formalizing the reasoning-execution boundary as a typed contract. From RGB-D observations, the system grounds perceived objects in an explicit, collision-aware scene model and constrains language-level decisions through schema-validated tool calls defined by the Model Context Protocol (MCP), rejecting malformed commands before they reach the robot. Each validated call is deterministically grounded in a MoveIt Task Constructor pipeline, where candidate motions are evaluated against the reconstructed planning scene in a verify-then-act step. Only trajectories that pass both kinematic and collision checks are sent to the robot. On a physical UFactory 850, the method achieves up to 80% success across ten trials per task on pouring tasks involving liquids, granular media, and discrete solids. It achieves 90% success on a grasp-and-place task using the same planning, protocol, and verification stack. Although a scripted policy slightly outperforms our method on the easiest task, its success rate falls to 10% on the hardest, compared with 60% for our method.
Summary / 总结
A language-guided robot operating in a real kitchen must do more than produce a plan that appears correct.
Uncertainty Makes It Stable: Curiosity-Driven Quantized Mixture-of-Experts
Authors: Sebastián Andrés Cajas Ordóñez, Luis Fernando Torres Torres, Mackenzie J. Meni, Carlos Andrés Duran Paredes, Eric Arazo, Cristian Bosch, Ricardo Simon Carbajo, Yuan Lai, Leo Anthony Celi
First: 2025-11-13T15:32:41+00:00 · Latest: 2026-08-29T15:58:40+00:00
Abstract
Deploying deep neural networks on resource-constrained devices faces two critical challenges: maintaining accuracy under aggressive quantization while ensuring predictable inference latency. We present a curiosity-driven quantized Mixture-of-Experts framework that addresses both through Bayesian epistemic uncertainty-based routing across heterogeneous experts (BitNet ternary, 1-16 bit BitLinear, post-training quantization). Evaluated on audio classification benchmarks (ESC-50, Quinn, UrbanSound8K), our 4-bit quantization maintains 99.9 percent of full-precision F1 (0.858 vs 0.859) with 4x compression and 31 percent energy savings versus 8-bit, while both achieve statistical parity with full precision (p > 0.05). Crucially, curiosity-driven routing simultaneously improves accuracy and stability: on Quinn, F1 increases from 0.802 to 0.809 while cross-fold variance drops by 85 percent (p < 0.001, Levene's test), with reductions of 50 to 94 percent across datasets. The routing is self-organizing, with the high-precision 8-bit expert automatically receiving the most uncertain samples (20 percent lower confidence, p < 0.001), while lightweight experts handle easier inputs. Datasets with already low baseline variance show no artificial stability gain, confirming the mechanism targets genuine epistemic uncertainty rather than overfitting routing decisions. At 1.2M parameters, the framework provides interpretable, precision-aware routing suitable for safety-sensitive edge deployments where both accuracy and predictability are critical.
Summary / 总结
Deploying deep neural networks on resource-constrained devices faces two critical challenges: maintaining accuracy under aggressive quantization while ensuring predictable inference latency.
Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
Authors: Rui Shao, Wei Li, Lingsen Zhang, Renshan Zhang, Zhiyang Liu, Ran Chen, Liqiang Nie
First: 2025-08-18T16:45:48+00:00 · Latest: 2026-08-29T12:36:15+00:00
Comments: Under Minor Revision at IEEE TPAMI, Project Page: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation
Abstract
Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation
Summary / 总结
Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments.
AdaVLA: Adaptive Step Flow Matching for Training-free Acceleration of Vision-Language-Action Models
Authors: Sunghwan Han, Youngtae Han, Youngmin Yi
Venue: IROS 2026
First: 2026-08-29T11:44:18+00:00 · Latest: 2026-08-29T11:44:18+00:00
Comments: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
Abstract
Vision-Language-Action (VLA) models, built upon Vision-Language Models (VLMs), have significantly enhanced robotic capabilities by leveraging internet-scale knowledge and multimodal reasoning. However, the intensive computational overhead of VLAs constrains on-device deployment, hindering real-time responses to environmental changes. While various acceleration techniques have been proposed, they often rely on fine-tuning or access to training datasets, which are frequently unavailable due to privacy and proprietary concerns. Moreover, although flow-matching-based VLAs have emerged as efficient alternatives to standard diffusion models, current acceleration efforts largely target VLM inference costs, failing to address the iterative ODE solving process inherent in flow matching inference. To address these limitations, we propose AdaVLA, an online, training-free adaptive framework for fast yet accurate flow-matching-based Vision-Language-Action models. We introduce a novel metric derived from the flow matching trajectory curvature to quantify action generation confidence during inference. This metric enables the dynamic reduction of inference steps and the adaptive adjustment of MLP pruning ratios through an efficiently computed importance evaluation, requiring no access to training data. Experimental results on the LIBERO benchmark using a Jetson AGX Orin device demonstrate that our method achieves $1.87\times$ and $2.24\times$ speedups for $π_{0.5}$ and X-VLA, respectively, with negligible degradation in success rates. Furthermore, we validate the robustness of our approach on real-world robotic tasks using SmolVLA.
Summary / 总结
Vision-Language-Action (VLA) models, built upon Vision-Language Models (VLMs), have significantly enhanced robotic capabilities by leveraging internet-scale knowledge and multimodal reasoning.
CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation
Authors: Yuxiang Xiao, Xibei Chen, Xin Zhou, Jie Chen, Yifeng Zhang, Guillaume Sartoretti
First: 2026-08-29T07:54:38+00:00 · Latest: 2026-08-29T07:54:38+00:00
Comments: 5 pages, 2 figures
Abstract
Vision-and-Language Navigation (VLN) requires agents to reason over accumulated observations while continuously exploring unseen regions. However, existing environment representations often struggle to jointly support explicit semantic memory and continuous exploration guidance. To address this challenge, we propose Cognitive Graph-Field Memory (CGFM), a persistent multimodal scene representation that couples explicit relational memory with continuous spatial intuition. CGFM organizes objects, spatial relations, and visual observations into a multimodal scene graph, enabling target retrieval and long-horizon reasoning across navigation tasks. When no reliable target match is identified, graph-based evidence is projected into a goal-conditioned semantic-frontier field to guide exploration toward semantically promising frontiers and regions. Building upon CGFM, we introduce CGFM-Nav, a foundation-model-based framework for lifelong multimodal navigation that integrates task-relevant subgraph selection, VLM reasoning, and verification feedback into a closed decision loop. Preliminary experiments on GOAT-Bench show that, under the same Qwen3-VL-8B backbone, CGFM-Nav improves the overall success rate from 53.2% to 63.0% and SPL from 30.0% to 39.6%, demonstrating the effectiveness of combining explicit semantic memory with semantic-guided exploration.
Summary / 总结
Vision-and-Language Navigation (VLN) requires agents to reason over accumulated observations while continuously exploring unseen regions.
Auditing and Mitigating Privacy Leakage in Cloud-Edge Collaborative Decoding
Authors: Kejia Zhang, Tianyuan Zou, Zixuan GU, Yang Liu
Venue: EMNLP 2026
First: 2026-08-29T07:40:14+00:00 · Latest: 2026-08-29T07:40:14+00:00
Comments: EMNLP 2026 Findings
Abstract
Applications such as personalized assistance and proprietary document analysis require large language models (LLMs) to generate outputs from private data. Yet powerful LLMs typically cannot be deployed on the resource-constrained devices where private data resides, and uploading private data to cloud-hosted LLMs exposes sensitive information. Recent work addresses this tension with a cloud-edge collaborative decoding paradigm, where private data are kept on the edge with a small language model (SLM) producing next-token distributions, which are fused with predictions from a cloud LLM operating solely on public data. In this paper, we systematically analyze the privacy risks of such a paradigm with a novel evaluation framework using constructed QA datasets, which show that such collaboration can expose substantial private-context information. To address such privacy leakage, we propose CoVeil, a defense mechanism which dynamically optimizes transmitted signals to suppress leakage during decoding time while preserving the collaborative quality. Extensive evaluations demonstrate that CoVeil consistently improves the privacy-utility trade-off over existing baselines by reducing data leakage by up to 87.2%, with minimal accuracy loss.
Summary / 总结
Applications such as personalized assistance and proprietary document analysis require large language models (LLMs) to generate outputs from private data.
From Multi-Modal Paths to Executable Trajectories: A Trajectory Planning Framework for 4WIS Robots
Authors: Runjiao Bao, Lin Zhang, Yongkang Xu, Shoukun Wang
First: 2026-08-29T07:27:13+00:00 · Latest: 2026-08-29T07:27:13+00:00
Abstract
Four-wheel independent steering (4WIS) mobile robots support multiple motion modes, offering high maneuverability in narrow and complex environments. However, existing planning methods often fail to fully exploit these capabilities, leading to suboptimal trajectory quality. To address this limitation, this paper proposes a multi-modal global trajectory planning framework that couples mode-augmented front-end search with mode-consistent segment-wise trajectory optimization. In the front-end stage, Hybrid A* is extended to a four-dimensional state space incorporating motion modes, while mode-switching-aware cost and heuristic functions embed mode decisions into the global search process. Multi-modal Reeds-Shepp curves and an intelligent terminal connection strategy are further designed to improve search efficiency. In the back-end stage, a segment-wise trajectory optimization framework based on an improved iterative safe corridor scheme is developed to convert discrete multi-modal paths into smooth, kinematically feasible trajectories with stationary mode transitions. Experimental results show that the proposed method achieves the best overall performance in safety, arrival time, terminal accuracy and computation time. Real-world experiments on a physical 4WIS robot further validate the practical effectiveness and executability of the generated trajectories, providing a flexible and high-performance solution for multi-modal mobile robot trajectory planning.
Summary / 总结
Four-wheel independent steering (4WIS) mobile robots support multiple motion modes, offering high maneuverability in narrow and complex environments.
Is Multimodal Speculative Decoding Ready for Diffusion-Based Parallel Drafting? A Survey and Empirical Diagnosis
Authors: Yantao Li, Huanlin Gao, Fang Zhao, Chao Tan, Qiang Hui, Shuting Liu, Fuyuan Shi, Ting Lu, Shaoan Zhao, Xueqiang Guo, Xinpei Su, Jianbing Zhang, Xinyu Dai, Kai Wang, Shiguo Lian
First: 2026-08-21T05:03:10+00:00 · Latest: 2026-08-29T06:30:52+00:00
Abstract
Speculative decoding accelerates autoregressive generation by allowing a lightweight drafter to propose future tokens while a target model verifies them in parallel. Its lossless guarantee has motivated a line of work that pushes the drafter itself toward parallel generation. The most recent paradigm is block-parallel generative drafting, including diffusion-based methods such as DFlash and DSpark, achieving up to 3.6x speedup on common daily chatting tasks. While this transition is well studied in text-only LLMs, its applicability to multimodal models remains an open question. Existing multimodal speculative decoding efforts focus on input compression, adapter alignment, candidate coverage, or modality-specific verification; however, block-parallel generative drafting remains largely unexplored. To bridge this gap, this paper combines a modality-centered survey with a cross-architecture empirical study to ask: Is multimodal speculative decoding ready for diffusion-based parallel drafting? In this survey, we systematically analyze a wide spectrum of multimodal models, spanning Vision-Language, Video-Language, Audio, and Vision-Language-Action (VLA) architectures, from the dual perspectives of drafting parallelism and cross-modal information interaction. We introduce a unified taxonomy that isolates drafter-side parallelism from orthogonal design choices such as tree construction and verification strategies. Furthermore, we provide a comprehensive empirical comparison of existing methods under varying degrees of parallelism across standardized multimodal benchmarks, including OCR, VQA, visual reasoning, and image captioning. Finally, we summarize the limitations of current approaches, discuss open challenges, and outline promising future directions for this rapidly evolving field.
Summary / 总结
Speculative decoding accelerates autoregressive generation by allowing a lightweight drafter to propose future tokens while a target model verifies them in parallel.
DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptation
Authors: Makoto Sato, Tatsuya Matsushima, Yutaka Matsuo, Yusuke Iwasawa
First: 2026-08-29T06:10:20+00:00 · Latest: 2026-08-29T06:10:20+00:00
Comments: 8 pages, 5 figures
Abstract
Vision-language-action (VLA) models have made strong progress in language-conditioned robot manipulation, but improving their performance in a new workspace still often requires action-labeled data from that environment. Collecting such data by human teleoperation is costly, especially when each workspace, object arrangement, or task may require new demonstrations. We present DREAM, a framework that generates fine-tuning data for a pretrained VLA from a captured workspace and a language instruction, without requiring a task-specific human demonstration. DREAM reconstructs the workspace, automatically translates the instruction into symbolic task goals and success criteria using a large language model, and uses task-and-motion planning to generate feasible robot trajectories. The planned trajectories are augmented across randomized object configurations, verified by the generated success criteria, and rendered into image-action examples for VLA fine-tuning. Through real-robot experiments on language-conditioned manipulation tasks, we study whether DREAM can serve as a scalable data-collection system for the deployment workspace by examining whether fine-tuning on its automatically generated data improves success over direct deployment and how its data-collection cost compares with human teleoperation when adapting a VLA to a new workspace.
Summary / 总结
Vision-language-action (VLA) models have made strong progress in language-conditioned robot manipulation, but improving their performance in a new workspace still often requires action-labeled data from that environment.
Scaling Automatic Research Agents via World Models
Authors: Xiyuan Yang, Sheikh Sarwar, Jingru Cheng, Zhan Shi, Duanshun Li, Huiyuan Chen, Haiyang Zhang, Xing Fan, Chenlei Guo, Jingrui He, Zhenyu Liao
First: 2026-08-12T20:11:25+00:00 · Latest: 2026-08-29T04:40:17+00:00
Abstract
Automating empirical research is a long-standing direction of AI. Recent automatic research (AutoResearch) agents bring this goal within reach, as modern LLMs show the capability to independently implement solutions and learn from the execution outcomes. Behind these gains, post-training (especially RL) plays a central role. In this paper, we identify a fundamental tension when scaling RL for these agents: the two components of every AutoResearch trajectory (agent generation and environment execution) scale in very different manners, since all generation shares compute through batching, while each execution occupies its exclusive sandbox and real machine time. As a result, the environment execution dominates the training cost and becomes the bottleneck as trajectories grow. To resolve this tension, we propose World Model RL (WMRL), which replaces environment execution with a world model to remove this bottleneck. Additionally, the world model can be imperfect, as its rewards are corrupted by bias and noise. Therefore, we further equip WMRL with two mitigations, Online Debiasing and Inverse-Variance Denoising, which offset the bias and suppress the noise respectively. Theoretically, we prove that both mitigations of WMRL strictly improve the convergence guarantee. Empirically, WMRL accelerates training by 3-4x on various tasks at different agent scales, while exceeding the performance of standard RL baselines. Moreover, our post-trained 4B and 9B agents outperform much larger open-weight agents of 48B and 120B on held-out benchmarks. Beyond AutoResearch, WMRL also transfers to post-training embodied VLA policies, which demonstrates the generalizability of our method.
Summary / 总结
Automating empirical research is a long-standing direction of AI.
Drift-Based Policy Optimization: Native One-Step Policy Learning for Online Robot Control
Authors: Yuxuan Gao, Yedong Shen, Shiqi Zhang, Wenhao Yu, Yifan Duan, Jia pan, Jiajia Wu, Jiajun Deng, Yanyong Zhang
First: 2026-04-04T01:32:01+00:00 · Latest: 2026-08-29T02:29:15+00:00
Comments: Accepted at the 34th ACM International Conference on Multimedia
Abstract
Diffusion policies effectively model multimodal action distributions for robotic manipulation, but their iterative denoising requires tens to hundreds of network function evaluations (NFEs) for each control prediction, limiting their applicability to high-frequency closed-loop control and online reinforcement learning (RL). We present a two-stage framework for native one-step generative policies that transfers iterative refinement from inference to training. First, Drift-Based Policy (DBP) uses a fixed-point drifting objective to internalize corrective dynamics into the model parameters, producing multimodal action chunks with a single network evaluation by design. Second, Drift-Based Policy Optimization (DBPO) augments the pretrained backbone with a stochastic interface that provides exact conditional rollout likelihoods for PPO-style on-policy updates while preserving 1-NFE deployment. On the 12-task Diffusion Policy suite, DBP improves the average success rate from 0.79 to 0.83 while reducing inference from 100 NFEs to 1. Across 37 point-cloud manipulation tasks, DBP achieves an average success rate of 88.4%, surpassing the leading 1-NFE baseline OMP at 82.3%. DBPO further improves pretrained one-step policies through stable online fine-tuning on RoboMimic and D4RL. On a physical dual-arm UR5 platform, DBP achieves 123/150 successes (82%) with an average end-to-end latency of 9.5 ms, compared with MP1's 89/150 successes (59%) under the same setup. Code is available at https://github.com/YuxuanGao0822/DBPO.
Summary / 总结
Diffusion policies effectively model multimodal action distributions for robotic manipulation, but their iterative denoising requires tens to hundreds of network function evaluations (NFEs) for each control prediction, limiting their applicability to high-frequency closed-loop control and online reinforcement learning (RL).
ChainSplat: A Physics-Inspired Screw-Theoretic Model for Learning Deformable Linear Object Dynamics from Multi-View RGB Videos
Authors: Seungyeon Kim, Noémie Jaquier
First: 2026-08-28T17:46:38+00:00 · Latest: 2026-08-28T17:46:38+00:00
Comments: 18 pages, 12 figures
Abstract
Identifying the underlying dynamics and 3D geometry of deformable linear objects (DLOs), such as cables, ropes, and hoses, is essential for accurate robotic manipulation, but remains challenging due to their high-dimensional configuration spaces and diverse behaviors arising from varying material properties. Existing methods often rely on multi-stage pipelines and auxiliary depth inputs, which are prone to errors under dynamic interactions, while their high-dimensional state representations make model-based control computationally expensive. In this paper, we introduce ChainSplat, a physics-inspired framework that jointly learns the 3D geometry, appearance, kinematics, and dynamics of DLOs solely from multi-view RGB videos. ChainSplat represents a DLO as an open-chain structure of rigid links connected by revolute joints, yielding an analytic, screw-theoretic model with a compact state representation parameterized by joint configurations. By integrating this formulation with Gaussian splatting, ChainSplat jointly recovers DLO dynamics, kinematics-aware 3D geometry, and appearance, while enabling high-fidelity RGB rendering from arbitrary states. Through real-world experiments, we demonstrate that ChainSplat achieves state-of-the-art performance in dynamics predictions, 3D geometry reconstruction, and RGB rendering across dynamic interactions. ChainSplat further enables real-time state and force estimation, as well as accurate model-based trajectory optimization, highlighting its practical utility for real-world robotic manipulation of DLOs. Accompanying source code and video are available at: https://chainsplat.github.io.
Summary / 总结
Identifying the underlying dynamics and 3D geometry of deformable linear objects (DLOs), such as cables, ropes, and hoses, is essential for accurate robotic manipulation, but remains challenging due to their high-dimensional configuration spaces and diverse behaviors arising from varying material properties.
When Robots Mishear Us: Mapping the Safety Risks of Voice-Controlled Embodied AI
Authors: Sihan Jia, Oliver Lemon
First: 2026-08-28T16:55:32+00:00 · Latest: 2026-08-28T16:55:32+00:00
Abstract
We investigate whether automatic speech recognition (ASR) errors in user input can lead to unsafe outputs from Embodied AI (EAI) models. We find that ASR errors can lead to harmful instructions being accepted and executed by EAI models, thereby reducing safety. We simulate ASR errors and combine them with existing safety benchmarks (SafeAgentBench and POEX) to evaluate how different errors affect embodied AI safety. We find that some of them preserve semantic structure but increase harmful ambiguity, while others weaken the model refusal behaviour and allow unsafe plans to be generated and executed. We show that in some cases automatic correction of ASR errors can reduce the risk, but this is not always effective. Overall, we show that ASR errors lead to significant safety risks for embodied AI.
Summary / 总结
We investigate whether automatic speech recognition (ASR) errors in user input can lead to unsafe outputs from Embodied AI (EAI) models.
LUCID: An Agentic AI Framework on Digital-Twin in the Loop for QoS-Guaranteeing Robotic Control
Authors: Hyeonsu Lyu, Minwoo Kim, Sehyun Ryu, Hyun Jong Yang
First: 2026-08-28T15:19:43+00:00 · Latest: 2026-08-28T15:19:43+00:00
Comments: 10 pages, 17 figures
Abstract
Cloud robotics relies on the timely uplink of high-volume sensing streams, yet dynamic environments continually shift the feasible combinations of trajectories, active-robot count, and per-robot QoS. Because existing approaches formulate trajectory planning (TP) and radio resource management (RRM) as a single fixed optimization problem, they cannot reconfigure these coupled decisions as conditions evolve, resulting in transient QoS violations. However, evolving operator intents change which quantities-such as the active-robot count and per-robot QoS-are fixed, optimized, or relaxed. Furthermore, the computational cost of evaluating trajectory-dependent wireless conflicts has made it difficult to build large-scale Digital-Twin-in-the-Loop (DITL) testbeds responsive enough for such dynamic orchestration. We present LUCID, an LLM-agent--orchestrated, uplink-aware cloud-robotics pipeline that moves TP--RRM from solving a fixed formulation to dynamically orchestrating optimization problem schemas within a DITL environment. Driven by the operator's high-level intent, LUCID treats the TP--RRM formulation as a bounded template whose variables, objectives, and constraints are dynamically configured, while SimBridge enables repeated ray-tracing evaluation by converting large-scale robotics scenes into wireless-ready DTs. By integrating collision-free path planning with a spectral-radius RRM validator, LUCID identifies wireless bottlenecks and restructures the problem schema on the fly to efficiently find the verified feasible state. Experiments confirm that LUCID robustly adapts to changing intents, active-robot counts, and scenes, while a multimodal surrogate model, FastConfigNet, reduces planning latency.
Summary / 总结
Cloud robotics relies on the timely uplink of high-volume sensing streams, yet dynamic environments continually shift the feasible combinations of trajectories, active-robot count, and per-robot QoS.
Cooperative Risk-Aware Exploration in Heterogeneous Multi-Robot Systems Using Algorithmic Altruism
Authors: Brooks A. Butler, Jair Certório, João P. Hespanha, Magnus Egerstedt
First: 2026-08-28T14:57:36+00:00 · Latest: 2026-08-28T14:57:36+00:00
Abstract
Multi-robot systems are well-positioned for exploration in hazardous environments, but effective deployment requires deciding not only where robots should gather information, but also how risk should be distributed across heterogeneous team members. This paper develops a game-theoretic framework for cooperative risk-aware exploration based on ecologically inspired altruistic behavior. Each robot selects a finite-horizon trajectory to maximize information gain while penalizing redundant exploration and expected hazard exposure. Heterogeneity is introduced through agent-specific value parameters for encoding altruistic coupling, which is modeled through relatedness weights inspired by Hamilton's rule. We introduce a game-theoretic structure for trajectory planning that defines a Social Nash Equilibrium, which modifies the utility of agent actions according to agent relatedness. This utility shaping causes agents to internalize the effect of their trajectory choices on teammates, encouraging lower-valued robots to accept risk when doing so benefits higher-valued agents and improves team performance. We define an exploration utility for agents that rewards area coverage and uncertainty reduction, while also penalizing redundancy and risk, enabling projected gradient-based waypoint optimization in a receding-horizon planner. Simulations show that altruistic planning reduces redundant exploration, improves inter-robot separation, and reallocates risk according to agent value while maintaining comparable map coverage. We further demonstrate the approach in hardware experiments, where planned waypoints are tracked by wheeled robots using single-integrator controllers and barrier certificates.
Summary / 总结
Multi-robot systems are well-positioned for exploration in hazardous environments, but effective deployment requires deciding not only where robots should gather information, but also how risk should be distributed across heterogeneous team members.
Spatial-Semantic Reasoning using Large Language Models for Efficient UAV Search Operations
Authors: Marin Maletic, Marijana Peti, Tamara Petrovic, Stjepan Bogdan
First: 2026-08-28T12:33:49+00:00 · Latest: 2026-08-28T12:33:49+00:00
Comments: 8 pages, preprint, Published in: 2025 European Conference on Mobile Robots (ECMR), DOI: 10.1109/ECMR65884.2025.11163229
Abstract
We present a real-time semantic navigation framework for Unmanned Aerial Vehicles (UAVs) focused on improving time efficiency in the Object Goal Navigation (ObjectNav) task. Central to our approach is a Large Language Model (LLM) that interprets user-provided natural language instructions and performs semantic reasoning over detected objects and spatial context to prioritize high-probability search regions. The system combines real-time object detection, 3D spatial mapping, and polynomial spline interpolation for smooth and feasible UAV trajectory planning. Unlike prior methods that rely on offline reasoning or simulator-constrained action spaces, our framework can operate in real time, continuously updating semantic relevance based on new observations. Experiments in both simulated and real-world settings demonstrate reductions in mission duration while maintaining high search accuracy, underscoring the effectiveness of LLM-guided reasoning for time- efficient UAV-based ObjectNav.
Summary / 总结
We present a real-time semantic navigation framework for Unmanned Aerial Vehicles (UAVs) focused on improving time efficiency in the Object Goal Navigation (ObjectNav) task.
SCALE: Self-uncertainty Conditioned Adaptive Looking and Execution for Vision-Language-Action Models
Authors: Hyeonbeom Choi, Daechul Ahn, Youhan Lee, Taewook Kang, Seongwon Cho, Jonghyun Choi
Venue: ICML 2026 Spotlight
First: 2026-02-04T04:48:16+00:00 · Latest: 2026-08-28T11:38:59+00:00
Comments: ICML 2026 Spotlight. Project page: https://dcahn12.github.io/projects/scale/
Abstract
Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robotic control, with test-time scaling (TTS) gaining attention to enhance robustness beyond training. However, existing TTS methods for VLAs require additional training, verifiers, and multiple forward passes, making them impractical for deployment. Moreover, they intervene only at action decoding while keeping visual representations fixed-insufficient under perceptual ambiguity, where reconsidering how to perceive is as important as deciding what to do. To address these limitations, we propose SCALE, a simple inference strategy that jointly modulates visual perception and action based on 'self-uncertainty', inspired by uncertainty-driven exploration in Active Inference theory-requiring no additional training, no verifier, and only a single forward pass. SCALE broadens exploration in both perception and action under high uncertainty, while focusing on exploitation when confident-enabling adaptive execution across varying conditions. Experiments on simulated and real-world benchmarks demonstrate that SCALE improves state-of-the-art VLAs and outperforms existing TTS methods while maintaining single-pass efficiency.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robotic control, with test-time scaling (TTS) gaining attention to enhance robustness beyond training.
RegCL: Compact Continual SAM Adaptation for Visual Grounding in Multi-Sensorial Media
Authors: Yuan-Chen Shu, Zhiwei Lin, Xiaoyu Zhou, Yongtao Wang
First: 2025-07-16T14:51:37+00:00 · Latest: 2026-08-28T10:12:07+00:00
Abstract
Multi-sensorial media systems, including AR/VR, remote operation, and embodied AI, require visual grounding modules that remain reliable as sensing environments and application domains evolve. The Segment Anything Model (SAM) provides a strong foundation for dense visual segmentation, but its performance degrades on specialized and dynamically arriving domains such as medical imagery, camouflaged scenes, and shadow-dominant environments. Existing continual learning methods often rely on replay data or growing domain-specific modules, limiting compact deployment in evolving media pipelines. To address this issue, we propose RegCL, a non-replay continual adaptation framework that consolidates multi-domain segmentation knowledge into a single SAM adapter through incremental model merging. RegCL merges lightweight adaptation modules, e.g., LoRA-style AugModules, by optimizing prediction consistency between the merged model and domain-specific adapters while carrying forward compact historical feature statistics. Experiments across five heterogeneous segmentation datasets show that RegCL achieves strong retention and adaptation under domain-incremental learning, outperforming competitive non-replay continual learning and merging baselines. These results suggest that RegCL can serve as a compact visual adaptation component for evolving multi-sensorial media pipelines. The code is available at \href{https://github.com/Anderw-S/RegCL}{https://github.com/Anderw-S/RegCL}
Summary / 总结
Multi-sensorial media systems, including AR/VR, remote operation, and embodied AI, require visual grounding modules that remain reliable as sensing environments and application domains evolve.
RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction
Authors: Tianyi Wang, Jiazhou Chen, Yiming Xu, Xiangyu Li, Tianyi Zeng, Chih-Hsien Chou, Ning Lu, Liang Peng, Junfeng Jiao, Christian Claudel
First: 2026-08-28T09:44:13+00:00 · Latest: 2026-08-28T09:44:13+00:00
Comments: 66 pages, 12 figures, 55 tables
Abstract
Video world models increasingly serve as data engines, action planners, and simulators for embodied AI, but conventional embodied world model (EWM) benchmarks lack a unified 3D-grounded protocol for establishing whether generated rollouts preserve the underlying 3D scene state or translate into executable actions. We introduce RoboPhys-3D, a 3D-grounded EWM benchmark built on RoboTwin 2.0, covering 50 manipulation tasks across four regimes, with 5,000 episodes and 25,000 multi-view ground-truth videos. A defining feature of RoboPhys-3D is that generated and ground-truth videos are processed through the same 3D reconstruction pipeline, enabling reconstruction-induced error to be distinguished from generation-induced error. The RoboPhys-3D benchmark organizes 50 complementary metrics into 18 sub-dimensions across four levels: pixel-level fidelity, 3D geometry consistency, state-level understanding, and task-level completeness. We further introduce Average Full Score, a hierarchical score averaging all 50 metrics for comprehensive evaluation, and RoboPhyscore, a compact task-aligned score averaging the metrics most strongly correlated with task success. Among the four representative video world models, Cosmos 3 achieves the highest RoboPhyscore (0.6330, 92.7% of ground truth), while state- and execution-grounded metrics reveal substantial failures that perceptual and vision-language model-based judgments fail to capture. RoboPhyscore further exhibits strong agreement with human evaluation (Pearson r = 0.9761 and Spearman \r{ho} = 0.8962), demonstrating the importance of grounded, execution-aware evaluation for EWM capability.
Summary / 总结
Video world models increasingly serve as data engines, action planners, and simulators for embodied AI, but conventional embodied world model (EWM) benchmarks lack a unified 3D-grounded protocol for establishing whether generated rollouts preserve the underlying 3D scene state or translate into executable actions.
DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLA
Authors: Kango Yanagida, Tatsuya Aoki, Yuichiro Yoshikawa, Takato Horii
First: 2026-08-28T09:14:09+00:00 · Latest: 2026-08-28T09:14:09+00:00
Abstract
Vision-Language-Action models (VLAs) allow users to specify manipulation tasks in natural language, but distinguishing a target or placement goal among objects of the same category or similar appearance requires detailed expressions that VLAs may not use reliably. We propose DeicticVLA, which canonicalizes Language Instruction (LI), Vision-Language Instruction (VLI), and Visual Instruction (VI) into a text prompt and deictic masks through text-prompt completion and deictic gesture grounding, enabling a single pretrained VLA to handle all three instruction modes. With a shared backbone, demonstrations, and matched training steps, we compare two RGB visual prompting methods, two separate-channel mask prompting methods, and three training strategies in simulation. Under two-stage training, the four prompting methods achieve high in-distribution success but differ in their ability to use deictic masks in unseen layouts. Across methods, training-strategy ablations show that two-stage training improves such use, while retaining second-stage LI data mitigates forgetting without reducing VLI and VI performance. In three real-world tasks, one policy supports all modes. VLI and VI outperform LI under unseen expressions, appearance changes, and novel objects. For unseen categories, both achieve 100% success, compared with 16.7% for jointly trained LI. These results demonstrate the unified three-mode interface and guide DeicticVLA design.
Summary / 总结
Vision-Language-Action models (VLAs) allow users to specify manipulation tasks in natural language, but distinguishing a target or placement goal among objects of the same category or similar appearance requires detailed expressions that VLAs may not use reliably.
FlowCorrect: Efficient Interactive Correction of Generative Flow Policies for Robotic Manipulation
Authors: Edgar Welte, Yitian Shi, Rosa Wolf, Maximillian Gilles, Rania Rayyes
Venue: IROS 2026
First: 2026-02-25T16:06:49+00:00 · Latest: 2026-08-28T09:13:56+00:00
Comments: 8 pages, 5 figures, Accepted at IROS 2026
Abstract
Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion. We propose FlowCorrect, a modular interactive imitation learning approach that enables deployment-time adaptation of flow-matching manipulation policies from sparse, relative human corrections without retraining. During execution, a human provides brief corrective pose nudges via a lightweight VR interface. FlowCorrect uses these sparse corrections to locally adapt the policy, improving actions without retraining the backbone while preserving the model performance on previously learned scenarios. We evaluate on a real-world robot across four tabletop tasks: pick-and-place, pouring, cup uprighting, and insertion. With a low correction budget, FlowCorrect achieves an 80% success rate on previously failed cases while preserving performance on previously solved scenarios. The results clearly demonstrate that FlowCorrect learns from very few demonstrations and enables fast, sample-efficient, incremental, human-in-the-loop corrections of generative visuomotor policies at deployment time in real-world robotics.
Summary / 总结
Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion.
Comparing Classical and Quantum Machine Learning for Regression in High Energy Physics Collision Data
Authors: Tariq Mahmood, Zain ul Abidin, Itzel Luviano Soto, Alfredo Raya
First: 2026-08-28T08:53:15+00:00 · Latest: 2026-08-28T08:53:15+00:00
Abstract
The classification and regression of particle collision events constitute a persistent computational challenge in experimental high energy physics, where large volumes of simulated data must be processed with both speed and precision. This work carries out a systematic comparison of four classical machine learning architectures, support vector machines (SVM), artificial neural networks (ANN), convolutional neural networks (CNN), and long short-term memory (LSTM) networks against their quantum counterparts: quantum SVM (QSVM), quantum neural networks (QNN), quantum CNN (QCNN), and quantum LSTM (QLSTM). All models are trained on simulated proton-proton collision events with electron-positron and muon-antimuon final states from the CERN Open Data portal, using transverse-momentum components as input features and transverse-momentum magnitude as the regression target. Classical architectures, and in particular the CNN and LSTM, achieve marginally better quantitative performance under current hardware and dataset constraints. Quantum models, however, reach competitive accuracy with substantially fewer trainable parameters: the QCNN reproduces the performance of the deep classical CNN using only four qubits and a circuit of depth three, pointing to a genuine parameter-efficiency advantage on near-term quantum devices. A baseline analysis confirms that the regression problem is non-trivial for shallow polynomial fits, supporting the relevance of the architectural comparison. These results characterize the trade-offs between classical and quantum approaches under realistic, resource-constrained conditions and provide a benchmark for future studies on actual quantum hardware.
Summary / 总结
The classification and regression of particle collision events constitute a persistent computational challenge in experimental high energy physics, where large volumes of simulated data must be processed with both speed and precision.
AI Hardware Accelerators for Large Language Models: Architectures and the Memory Wall
Authors: Siddharth Patel, Rohit Singh
First: 2026-08-28T08:10:01+00:00 · Latest: 2026-08-28T08:10:01+00:00
Comments: Review/survey article on AI hardware accelerators for large language models; compares GPUs, ASICs, FPGAs, processing-in-memory/near-memory, neuromorphic, and photonic architectures
Abstract
Large language models (LLMs) place unprecedented and still-growing demands on the hardware that trains and serves them. This review surveys the full landscape of AI hardware accelerators for LLMs, including general-purpose GPUs, custom ASICs such as TPUs, Trainium, Groq, and Cerebras, reconfigurable FPGAs, processing-in-memory and near-memory architectures, and emerging neuromorphic and photonic approaches across cloud and edge deployment. Using the transformer's computational structure and roofline analysis as a common framework, we show that the decisive constraint on LLM acceleration is not arithmetic but memory: the autoregressive decode phase is bandwidth-bound, the key-value cache can rival the model weights in size, and data movement dominates energy. Comparing platforms on compute, memory, energy, programmability, and scalability, we find that no single architecture is optimal across workloads: GPUs remain the flexible default and the workhorse of training; domain-specific ASICs win at scale for stable, high-volume workloads; processing-in-memory is the most promising near-term response to the memory wall, entering systems as a heterogeneous complement; and neuromorphic and photonic computing, while promising, are not yet production-ready at frontier scale. Future progress depends on hardware-algorithm co-design and heterogeneous, memory-centric systems: for large language models, the memory system has become the computer.
Summary / 总结
Large language models (LLMs) place unprecedented and still-growing demands on the hardware that trains and serves them.
Receding Fixed-Horizon Optimization for Near-Time-Optimal Trajectory Planning and Control
Authors: Haotian Tan, Yuan-Hua Ni
First: 2025-03-14T04:31:35+00:00 · Latest: 2026-08-28T05:11:49+00:00
Abstract
Time-optimal trajectory planning and control is central for autonomous vehicles, yet its application and real-time deployment confronts two fundamental challenges: the non-convexity of optimal control problems and the unpredictable computation time inherent to nonlinear programming. To address these challenges, we propose a hierarchical convex optimization framework that addresses both issues by decomposing the original problem into short, fixed-horizon planning cycles. Each cycle solves a convex subproblem within a collision-free region identified by a customized search algorithm; the complete trajectory and control is assembled by concatenating state-input sequences across cycles. Under mild assumptions, we establish finite-time convergence of the decomposition procedure and show that the concatenated solution satisfies the necessary conditions for local optimality. Numerical experiments on randomly generated maps with static and dynamic obstacles demonstrate that the proposed algorithm achieves a higher success rate and substantially lower computation time than sequential convex programming, while maintaining comparable control time. These results show that decomposition-based convex optimization provides a practical pathway to reliable, real-time near-time-optimal trajectory planning.
Summary / 总结
Time-optimal trajectory planning and control is central for autonomous vehicles, yet its application and real-time deployment confronts two fundamental challenges: the non-convexity of optimal control problems and the unpredictable computation time inherent to nonlinear programming.
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