EG-ARSA: An Expert-Grounded Open Model for Visual Road Safety Auditing in Low-Resource Settings
Authors: Md Thamed Bin Zaman Chowdhury, Moazzem Hossain
First: 2026-08-24T17:58:41+00:00 · Latest: 2026-08-24T17:58:41+00:00
Abstract
Road traffic injuries remain a major challenge in low- and middle-income countries, where proactive road safety auditing is limited by incomplete crash records, shortages of qualified auditors, and the high cost of large-scale field inspections. To address this problem, we propose Expert-Grounded Distillation (EGD), a novel artificial intelligence framework that transfers institutional road safety expertise into a compact vision-language model for scalable visual road safety auditing. The key innovation is a quantified expert-grounding stage in which the teacher vision-language model is calibrated against authoritative field audits. Large-scale annotation is permitted only after the teacher reaches substantial agreement with expert risk assessments (Cohen's kappa = 0.74). The calibrated teacher then generates structured supervision that is distilled into an 8-billion-parameter student vision-language model using Low-Rank Adaptation and a single leakage-free prompt. We also introduce Bangladesh Road Safety Audit (BD-ARSA), the first open, expert-grounded Bangladeshi visual road safety audit dataset containing 21,947 image-audit records with near-national coverage, and Expert-Grounded Road Safety Auditor (EG-ARSA), the first vision-language model developed specifically for this task. Experimental results show that grounded fine-tuning substantially improves ordinal risk assessment over the zero-shot baseline, while blind expert evaluation demonstrates that the compact student outperforms both its 31 billion-parameter teacher and Gemini-2.5-Flash. These findings demonstrate that EGD provides an effective and scalable engineering solution for proactive road safety auditing in resource-constrained environments.
Summary / 总结
Road traffic injuries remain a major challenge in low- and middle-income countries, where proactive road safety auditing is limited by incomplete crash records, shortages of qualified auditors, and the high cost of large-scale field inspections.
Act with Intent: Distilling Behavior Intent for Vision-Language-Action Models
Authors: Sangoh Lee, Sangwoo Mo, Wook-Shin Han
First: 2026-08-24T16:42:49+00:00 · Latest: 2026-08-24T16:42:49+00:00
Comments: Project page: https://leesangoh.github.io/indi-project-page/
Abstract
Vision-Language-Action (VLA) models can turn multimodal context into robot actions, but their action decoders are still trained largely by behavior cloning. This supervises which motor command was demonstrated while leaving implicit the local objective served by the behavior under the instruction. Future-based supervision enriches action learning with frames, latent observations, trajectories, or motion representations, but these signals capture particular realizations of what may happen rather than the shared semantic objective of the forthcoming behavior. We propose Intention Distillation (INDI), which distills behavior-level intent into the action decoder. During training, a frozen teacher VLM interprets a demonstrated segment from the current observation, instruction, coarse action summary, and corresponding execution video. From its standard inputs, the deployed VLA recovers the resulting multimodal intent representation at an intermediate decoder layer and uses it to organize action prediction together with representations of how the behavior unfolds and what it achieves. On SimplerEnv-Bridge, INDI improves GR00T-N1.7 from 64.3% to 84.7%, and on RoboCasa Kitchen it improves the controlled GR00T-N1.7 baseline from 64.1% to 70.3%, with consistent gains on $π_{0.5}$ across both benchmarks. In real-world tasks, INDI improves average success from 62.0% to 68.7%, with gains of up to 12.0 pp on longer-horizon tasks. Further analyses show that the recovered latent is used by the decoder, captures behavior objective and execution progress, and organizes downstream predictions in an objective-dependent manner. These results show that action decoders benefit from explicitly modeling the semantic objective of the behavior they generate.
Summary / 总结
Vision-Language-Action (VLA) models can turn multimodal context into robot actions, but their action decoders are still trained largely by behavior cloning.
MetaCaster: Meta-Harness-Optimized Agent for End-to-End Few-Shot Learning of Lightweight Time Series Forecasters
Authors: ChengAo Shen, Wenchao Yu, Fangyu Wu, Dongjin Song, Hanghang Tong, Dongsheng Luo, Wei Cheng, Haifeng Chen, Jingchao Ni
Venue: EMNLP 2026
First: 2026-08-24T16:40:25+00:00 · Latest: 2026-08-24T16:40:25+00:00
Comments: Accepted by EMNLP 2026
Abstract
Time series forecasting (TSF) is evolving toward multimodal and agentic settings, yet using foundation models remains uneconomical in resource-constrained scenarios, where compact, specialized forecasters are more desirable. However, lightweight forecasters typically require substantial training data, limiting their use in domains with scarce, slowly accumulated, or privacy-sensitive time series. To address this dilemma, we investigate the challenging problem of few-shot learning for lightweight forecasters. We propose MetaCaster, a meta-harness-optimized multi-agent framework that uses agentic data generation to automatically train specialized lightweight forecasters from only a few examples and textual contexts. Our work highlights a new TSF paradigm in which agents act not as forecasters but as intermediary engineers that prepare efficient, task-specific forecasters for deployment. Experiments on 18 datasets, 23 state-of-the-art lightweight forecasters, and 14 baselines demonstrate that MetaCaster achieves both data efficiency and computational efficiency while maintaining high-quality TSF performance.
Summary / 总结
Time series forecasting (TSF) is evolving toward multimodal and agentic settings, yet using foundation models remains uneconomical in resource-constrained scenarios, where compact, specialized forecasters are more desirable.
SAS: Segment Anything Small for Ultrasound -- A Non-Generative Data Augmentation Technique for Robust Deep Learning in Ultrasound Imaging
Authors: Danielle L. Ferreira, Ahana Gangopadhyay, Hsi-Ming Chang, Ravi Soni, Gopal Avinash
Venue: Ferreira DL, Gangopadhyay A, Chang H-M, Soni R, Avinash G (2026) PLOS Digital Health 5(4): e0001309
First: 2025-03-07T20:24:35+00:00 · Latest: 2026-08-24T16:39:40+00:00
Comments: 25 pages, 8 figures
Abstract
Accurate segmentation of anatomical structures in ultrasound (US) images, particularly small ones, is challenging due to noise and variability in imaging conditions (e.g., probe position, patient anatomy, tissue characteristics and pathology). To address this, we introduce Segment Anything Small (SAS), a simple yet effective scale- and texture-aware data augmentation technique designed to enhance the performance of deep learning models for segmenting small anatomical structures in ultrasound images. SAS employs a dual transformation strategy: (1) simulating diverse organ scales by resizing and embedding organ thumbnails into a black background, and (2) injecting noise into regions of interest to simulate varying tissue textures. These transformations generate realistic and diverse training data without introducing hallucinations or artifacts, improving the model's robustness to noise and variability. We fine-tuned a promptable foundation model on a controlled organ-specific medical imaging dataset and evaluated its performance on one internal and five external datasets. Experimental results demonstrate significant improvements in segmentation performance, with Dice score gains of up to 0.35 and an average improvement of 0.16 [95% CI 0.132,0.188]. Additionally, our iterative point prompts provide precise control and adaptive refinement, achieving performance comparable to bounding box prompts with just two points. SAS enhances model robustness and generalizability across diverse anatomical structures and imaging conditions, particularly for small structures, without compromising the accuracy of larger ones. By offering a computationally efficient solution that eliminates the need for extensive human labeling efforts, SAS emerges as a powerful tool for advancing medical image analysis, particularly in resource-constrained settings.
Summary / 总结
Accurate segmentation of anatomical structures in ultrasound (US) images, particularly small ones, is challenging due to noise and variability in imaging conditions (e.g., probe position, patient anatomy, tissue characteristics and pathology).
Q-VGM: Q-Value-Gradient Matching for Offline-to-Online Reinforcement Learning of Flow-Matching VLA
Authors: Ziqian Wang, Yitian Liu, Xingjian Mao, Minqian Wang, Yao Mu
First: 2026-06-06T07:10:25+00:00 · Latest: 2026-08-24T15:29:27+00:00
Comments: 13 pages, 3 figures, 4 tables
Abstract
We propose Q-Guided Value-Gradient Matching (Q-VGM), an offline-to-online reinforcement learning (RL) method for fine-tuning flow-matching vision-language-action (VLA) policies with a learned Q-function. Classical off-policy actor-critic methods improve a policy by following the critic gradient $\nabla_A Q$, but applying this update to flow policies requires backpropagation through the multi-step denoising process (BPTT), which is costly and unstable at VLA scale. Existing BPTT-free approaches mostly reduce policy improvement to critic-supervised imitation learning through filtering or reweighting sampled behaviors, or rely on test-time selection and guidance, leaving the underlying policy unchanged. Q-VGM instead formulates policy improvement as optimal control over the denoising dynamics, where the optimal residual velocity is the gradient of a denoising-time value function. Specifically, we train an action-sensitive chunk critic on compact latent states from the frozen VLA backbone, with IQL in the offline phase and TD learning in the online phase. Clean-action estimates improved by iterative Q-gradient ascent are then converted into residual velocity targets that directly supervise the velocity field. Training thus avoids both action-likelihood estimation and the BPTT problem, while requiring no critic at inference time. Starting from a few-shot-SFT $π_{0.5}$ policy on LIBERO, offline Q-VGM improves the average success rate across Spatial, Object and Goal suites from 86.9% to 93.0% with 150 rollout episodes per task. The offline-to-online phase reaches 99.7%, matching the final performance of PPO fine-tuning with approximately $6\times$ fewer rollout episodes. On three real-world bimanual manipulation tasks, offline Q-VGM improves the average success rate from 66.7% to 98.3%.
Summary / 总结
We propose Q-Guided Value-Gradient Matching (Q-VGM), an offline-to-online reinforcement learning (RL) method for fine-tuning flow-matching vision-language-action (VLA) policies with a learned Q-function.
ROS2SmolVLA: Enabling Small Vision-Language-Action Models for Integration into Industrial-Grade Lightweight Robots
Authors: Nils Mandischer, Noah Böckmann, Ludwig Holl, Lars Mikelsons
First: 2026-08-24T14:36:52+00:00 · Latest: 2026-08-24T14:36:52+00:00
Comments: Accepted at 8th International Conference on Industry of the Future and Smart Manufacturing, Padua & Venice, 2026
Abstract
Industrial demand changes the paradigms of production. Due to smaller batch sizes and more variations in products, companies face a growing challenge to adopt more adaptive production systems. In particular, robot-based automation is usually static and fails to respond to constantly changing processes. Vision-Language-Action (VLA) Models are a promising opportunity to mitigate this challenge by generating robot actions based on the observed system state. However, current research either focuses on large models that cannot be computed on premise, creating compliance and security challenges, or use lab-grade robot hardware that obscures exploitation in real industrial settings. In this work, we adapt Hugging Face's SmolVLA for Universal Robots lightweight robots. Further, we release the open-source repository ROS2SmolVLA that implements an interface for ROS 2 to SmolVLA, and makes it applicable for industrial-grade hardware. By this, we allow a lenient adoption into lab and industrial environments. We validate the functionality of SmolVLA for a Universal Robots UR10e using a pick-and-place task and give implementation guidelines. Our findings support that SmolVLA is a well-suited option for small-sized tasks that need to be computed on premise.
Summary / 总结
Industrial demand changes the paradigms of production.
Think Only When Needed: Prompt-Authority Control for Selective Slow-Path Intervention in Vision-Language-Action Manipulation
Authors: Zhiruo Zhou, Zelin Li, Xiwen Chen, Jiazhuo Li, Chenwei Wang, Huiming Chen, Xiaojun Zhu
First: 2026-08-24T13:18:01+00:00 · Latest: 2026-08-24T13:18:01+00:00
Abstract
Retrieval can efficiently and effectively augment a frozen vision--language--action (VLA) policy without retraining, yet retrieved text becomes a control intervention once it enters the executed prompt. In a matched audit, raw appended text reduces mean success from 92.47\% to 3.00\%, while meaningful and length-matched meaningless appends both fail on all 500 states. This result identifies \emph{prompt-form collapse}: changing the instruction form, rather than adding useful semantics, can dominate execution. We introduce TOWN-VLA (Think Only When Needed), a prompt-authority interface that separates candidate generation from permission to alter the policy input. A fixed compatibility rule authorizes a canonical compact instruction; otherwise, the interface restores the original Base prompt exactly. Across 900 audited routes, every route follows this contract: 525 routes recover Base with matching hashes, and all 375 authorized prompts preserve the task signature. On a matched $4\times7$ LIBERO-Plus evaluation with 10{,}030 episodes per method, success rises from 69.5\% to 73.1\% ($+362$ episodes; 95\% CI 1.89--5.45 points), improving on six perturbation axes and all four suites. On a physical PiPER arm with a frozen \pizerofive{} checkpoint, success rises from 52.7\% to 78.7\% over 150 trials per method ($p=3.16\times10^{-6}$). Prompt authority is enforceable for a frozen controller; oracle-free admission calibration is the next deployment target.
Summary / 总结
Retrieval can efficiently and effectively augment a frozen vision--language--action (VLA) policy without retraining, yet retrieved text becomes a control intervention once it enters the executed prompt.
Foundation Models in Robotics: A Comprehensive Review of Methods, Models, Datasets, Challenges and Future Research Directions
Authors: Aggelos Psiris, Vasileios Argyriou, Evangelos K. Markakis, Panagiotis Sarigiannidis, Efstratios Gavves, Kostas Bekris, Arash Ajoudani, Georgios Th. Papadopoulos
Venue: Transactions on Machine Learning Research (TMLR), 07/2026
First: 2026-04-16T09:32:36+00:00 · Latest: 2026-08-24T12:43:58+00:00
Abstract
Over the recent years, the field of robotics has been undergoing a transformative paradigm shift from fixed, single-task, domain-specific solutions towards adaptive, multi-function, generalpurpose agents, capable of operating in complex, open-world, and dynamic environments. This tremendous advancement is primarily driven by the emergence of Foundation Models (FMs), i.e., large-scale neural-network architectures trained on massive, heterogeneous datasets that provide unprecedented capabilities in multi-modal understanding and reasoning, long-horizon planning, and cross-embodiment generalization. In this context, the current study provides a holistic, systematic, and in-depth review of the research landscape of FMs in robotics. In particular, the evolution of the field is initially delineated through five distinct research phases, spanning from the early incorporation of Natural Language Processing (NLP) and Computer Vision (CV) models to the current frontier of multi-sensory generalization and real-world deployment. Subsequently, a highly-granular taxonomic investigation of the literature is performed, examining the following key aspects: a) the employed FM types, including LLMs, VFMs, VLMs, and VLAs, b) the underlying neural-network architectures, c) the adopted learning paradigms, d) the different learning stages of knowledge incorporation, e) the major robotic tasks, and f) the main real-world application domains. For each aspect, comparative analysis and critical insights are provided. Moreover, a report on the publicly available datasets used for model training and evaluation across the considered robotic tasks is included. Furthermore, a hierarchical discussion on the current open challenges and promising future research directions in the field is incorporated.
Summary / 总结
Over the recent years, the field of robotics has been undergoing a transformative paradigm shift from fixed, single-task, domain-specific solutions towards adaptive, multi-function, generalpurpose agents, capable of operating in complex, open-world, and dynamic environments.
Pointing-VLA: Typed Spatial Grounding Interfaces for Vision-Language-Action Manipulation
Authors: Xiwen Chen, Zelin Li, Zhiruo Zhou, Huiming Chen, Chenwei Wang, Xiaojun Zhu
First: 2026-08-24T11:43:49+00:00 · Latest: 2026-08-24T11:43:49+00:00
Abstract
Vision-language-action (VLA) models often expose spatial grounding through autoregressive text coordinates or opaque action tokens, creating brittle interfaces between multimodal reasoning and robot execution. We present Pointing-VLA, a typed hidden-state spatial readout built on Embodied-R1. Geometry-specific heads predict normalized points, object-functional grounding (OFG) heatmaps, and visual trajectories without serializing geometry as text. For the evaluated Bridge/WidowX and physical pick-place deployments, an explicit execution contract assigns PICK to source-conditioned OFG and PLACE to Pointing, providing direct stage-aligned spatial targets. Pointing-VLA achieves SOTA performance on Bridge/WidowX, averaging 72.9\% across the evaluated four-task set without Bridge-specific finetuning under collision-enabled CuRobo execution. Pointing and OFG show complementary strengths across native and cross-dataset evaluations. The OFG/contact readout transfers to NORA-1.5, preserving or improving success while reducing recorded controller time by more than 20$\times$; typed heads are also 6.68--6.90$\times$ faster than Embodied-R1 text decoding on a shared external suite. When integrated as spatial guidance for a $π_{0.5}$ action policy, Pointing-VLA raises autonomous real-robot success from 52.7\% to 80.7\% across three visual contexts. These results establish typed spatial readouts as an efficient, inspectable interface between embodied reasoning and robot execution.
Summary / 总结
Vision-language-action (VLA) models often expose spatial grounding through autoregressive text coordinates or opaque action tokens, creating brittle interfaces between multimodal reasoning and robot execution.
PolyChirp: Multi-Species Birdsong Classification Using TinyML on Low-Power Acoustic Sensors
Authors: Nathan Duboisset, Zhaolan Huang, Felix Bießmann, Roudy Dagher, Antoine Lavandier, Emmanuel Baccelli
Venue: IEEE International Symposium on the Internet of Sounds (IS2) 2026
First: 2026-08-24T11:06:51+00:00 · Latest: 2026-08-24T11:06:51+00:00
Abstract
Recent progress in the field of TinyML has demonstrated that low-power hardware based on microcontrollers can achieve bird species monitoring in real time based on acoustic sensor data for an entire breeding period on a single battery charge. However, the state of the art on low-power microcontrollers was so far limited to binary classification of a single species. In contrast, real fauna monitoring deployments often target multiple species simultaneously. To address this challenge we develop PolyChirp, an approach combining biological domain expertise, automated dataset curation, neural architecture optimization and novel hardware to achieve multiclass bird species detection in the wild. PolyChirp is based on newly designed tiny multiclass models that leverage recent microcontrollers and hardware acceleration with a neural processing unit (NPU). We evaluate the predictive performance of these models, and we measure their computational performance -- memory footprint, latency, energy consumption -- on common microcontroller hardware. Our results demonstrate that PolyChirp not only outperforms state-of-the-art on single species binary classification, but also achieves robust classification of up to 10 species simultaneously, while still fitting with the resource envelope of a sensor that must remain operational in the field for a full season on a single battery charge.
Summary / 总结
Recent progress in the field of TinyML has demonstrated that low-power hardware based on microcontrollers can achieve bird species monitoring in real time based on acoustic sensor data for an entire breeding period on a single battery charge.
InstructMove: A Text-Indispensable Benchmark for Instruction-Following Manipulation
Authors: Mengao Zhao, Ziang Li, Chaodong Huang, Mengchen Ma, Haoyi Jiang, Yiwei Jin, Xinjie Wang, Yun Du, Xuewu Lin, Taojun Ding, Hongyu Xie, Jackson Jiang, Chunlei Yu, Kaihua Zhang, Lichao Huang, Liu Liu, Tianwei Lin, Zhizhong Su
First: 2026-08-24T08:53:41+00:00 · Latest: 2026-08-24T08:53:41+00:00
Comments: 22 pages
Abstract
Vision-language-action (VLA) models have made general-purpose robot manipulation increasingly plausible by conditioning robot actions on natural-language instructions. A key test of such generality is whether policies actually follow language instructions. Yet many manipulation benchmarks leave this ability underdetermined: the intended object or destination is often visually salient or uniquely feasible, allowing policies to succeed without grounding the instruction. We argue that instruction-following evaluation should be text-indispensable: multiple actions should be visually and physically plausible, while only one should be consistent with the language instruction. We introduce InstructMove, a text-indispensable benchmark for instruction-following manipulation. InstructMove instantiates this principle in pick-and-place scenes with semantic distractors, decomposing instruction following into category identification, attribute discrimination, spatial reasoning, and compositional pick-and-place. InstructMove supports a train-eval protocol with InstructMove training data and held-out evaluation tasks, with additional diagnostics for language dependence. Experiments with representative VLA policies show that InstructMove provides a controlled testbed for diagnosing visual shortcuts and that InstructMove simulation data can improve real-world instruction-following manipulation performance. Code: https://github.com/HorizonRobotics/RoboOrchardSim
Summary / 总结
Vision-language-action (VLA) models have made general-purpose robot manipulation increasingly plausible by conditioning robot actions on natural-language instructions.
CSymPlan: Certified Symbolic Planning and Control for High-DOF Manipulators
Authors: Aditya Narendra, Ashok Kumar Saini, Mahathi Anand, Mahmoud Khaled, Fares J. Abu-Dakka, Abdalla Swikir
First: 2026-08-24T08:45:37+00:00 · Latest: 2026-08-24T08:45:37+00:00
Abstract
Robot manipulators are commonly engineered around a decoupled motion-generation stack: a planner computes a collision-free path and a lower-level controller tracks the resulting reference. This separation is computationally convenient, but it can produce references that are difficult to execute under actuator limits, tracking error, model mismatch, and small obstacle clearances. We present CSymPlan, a certified symbolic planning and control framework for high-DOF manipulators with two complementary implementations: an offline implementation that precomputes certified reach-avoid feedback policies for known workspaces; and an online implementation that synthesizes or updates symbolic policies at runtime from changing task and perception information using parallelization. The offline implementation reduces the manipulator dynamics to a sampled perturbed double-integrator model in operational space through feedback linearization, treats torque-realization errors, modeling inaccuracies, and measurement uncertainty as bounded disturbances, and refines the synthesized symbolic policy to the Franka FR3 through a quantization--lookup--torque realization pipeline. The online implementation uses the same abstraction and refinement interface, but replaces the precomputed policy table with a runtime pFaces request--synthesis--execution loop. In randomized simulated benchmarks and perception-driven Franka FR3 experiments, both implementations complete reach-avoid tasks with zero safety violations; whenever no certified action exists, the robot holds, replans, or stops safely instead of executing an uncertified command.
Summary / 总结
Robot manipulators are commonly engineered around a decoupled motion-generation stack: a planner computes a collision-free path and a lower-level controller tracks the resulting reference.
PEAfowl: Perception-Enhanced Multi-View Vision-Language-Action for Bimanual Manipulation
Authors: Qingyu Fan, Zhaoxiang Li, Jinrui Hu, Yi Lu, Wang Chen, Qiu Shen, Xiao-xiao Long, Yinghao Cai, Tao Lu, Shuo Wang, Xun Cao
First: 2026-01-25T15:29:32+00:00 · Latest: 2026-08-24T07:37:42+00:00
Comments: Accepted by IEEE Robotics and Automation Letters (RA-L), 2026. This version includes an extended appendix with additional implementation details, deployment analysis, robustness evaluation, and real-world evaluation protocol. DOI: 10.1109/LRA.2026.3726379
Abstract
Bimanual manipulation in cluttered scenes requires policies that remain stable under occlusions, viewpoint changes and scene variations. Existing vision-language-action models often lack such robustness because (i) multi-view features are fused via view-agnostic token concatenation, yielding limited cross-view spatial representations, and (ii) language is injected as global conditioning, resulting in coarse instruction grounding. In this paper, we introduce PEAfowl, a perception-enhanced multi-view VLA policy for bimanual manipulation. For spatial perception, PEAfowl predicts per-token depth distributions, performs differentiable 3D lifting, and aggregates local cross-view neighbors to form geometrically grounded, cross-view aligned representations. For language utilization, we propose to replace global conditioning with a Perceiver-style text-aware readout over frozen CLIP visual features, enabling iterative evidence accumulation. To better exploit commodity RGB-D sensing despite noisy and incomplete depth, PEAfowl's depth-distribution lifting naturally supports training-only depth distillation, where a pretrained depth teacher supervises the depth-distribution head to inject refined geometric priors without adding inference overhead. On RoboTwin 2.0 under domain-randomized setting, PEAfowl improves the strongest baseline by 23.0 pp in success rate, and physical experiments further demonstrate improved performance on the evaluated real-robot tasks. Project website: https://peafowlvla.github.io/.
Summary / 总结
Bimanual manipulation in cluttered scenes requires policies that remain stable under occlusions, viewpoint changes and scene variations.
SuperMap: A Spatio-Temporal SLAM System for Visual-Language Navigation
Authors: Shibo Zhao, Guofei Chen, Honghao Zhu, Zhiheng Li, Changwei Yao, Nader Zantout, Seungchan Kim, Wenshan Wang, Ji Zhang, Sebastian Scherer
Venue: RSS 2026
First: 2026-08-24T07:25:14+00:00 · Latest: 2026-08-24T07:25:14+00:00
Abstract
Robotic navigation in human environments requires a spatio-temporal semantic representation that can rec- oncile open-vocabulary perception with long-term environmental changes. While foundation models provide strong zero-shot recognition, their predictions are intermittent and view-dependent, and naively integrating them into mapping pipelines leads to identity drift and stale semantics over time. We present SuperMap, a 4D spatio-temporal mapping framework for language-guided navigation that integrates high-frequency geometric SLAM with asynchronous open-vocabulary perception. Our core contribution is a consistency-driven mapping engine that combines 3D-aware instance association/re-activation with a principled existence-and-label confidence update to maintain stable object identities and prune outdated map content under occlusions and scene changes. SuperMap produces a queryable 4D scene-graph representation that interfaces naturally with Vision-Language Models by supporting compositional queries over object semantics, relations,
We demonstrate SuperMap on benchmarks and real robots, including dynamic scenes with appearance/disappearance and relocation, and provide ablations and runtime analysis. We release the full system as open-source to provide the community with a deployable baseline for open-vocabulary spatio-temporal mapping. Project website: superodometry.com/supermap.
Summary / 总结
Robotic navigation in human environments requires a spatio-temporal semantic representation that can rec- oncile open-vocabulary perception with long-term environmental changes.
UniMem: Unifying Multimodal Memory and Control for Vision-Language-Action Models
Authors: Lars Osterberg, Maggie Wang, Mac Schwager
First: 2026-08-24T06:56:02+00:00 · Latest: 2026-08-24T06:56:02+00:00
Abstract
While Vision-Language-Action (VLA) models have leveraged internet-scale pretraining and task-focused finetuning to achieve strong performance on long-horizon tasks, they often struggle with non-Markovian tasks that require memory. Existing approaches to memory typically involve additional Vision-Language-Models (VLMs) for long-term memory management, introducing a memory bottleneck and a fractured training pipeline. Conditioning on multiple historical frames can provide the VLA with access to more descriptive features of past scenes, but can degrade performance if frames are chosen at arbitrary, fixed intervals. To address these limitations, we present UniMem, a framework that unifies high-level, multimodal memory and low-level control under one backbone. UniMem employs an event classifier for memory updates, a keyframe encoder for dense spatial memory, and a keyframe caching technique to minimize overhead during policy rollouts. We evaluate UniMem across five simulation and four hardware tasks targeting sequential and spatial memory, demonstrating that our unified, single-model system outperforms fixed-interval image sampling baselines (93.4% vs. 68.2%) in simulation and hierarchical baselines (80.0% vs. 43.5%) in hardware, while offering faster inference and a simple training pipeline for easy adoption. Project website: https://losterberg3.github.io/unimem-vla/
Summary / 总结
While Vision-Language-Action (VLA) models have leveraged internet-scale pretraining and task-focused finetuning to achieve strong performance on long-horizon tasks, they often struggle with non-Markovian tasks that require memory.
Triplet2Track: A Hierarchical System with Object-Centric Representations for Reliable Long-Horizon Manipulation
Authors: Jianxiang Liu, Gaojing Zhang, Chuan Wen, Qipeng Liu, Yuxuan Zhao, Ning Guo, Wenzhao Lian
First: 2026-08-24T04:46:25+00:00 · Latest: 2026-08-24T04:46:25+00:00
Comments: 8 pages, 6 figures. Accepted for presentation at the 2026 IEEE International Conference on Systems, Man, and Cybernetics (SMC 2026)
Abstract
Ensuring reliability in uncertain environments remains difficult for long-horizon robotic manipulation. End-to-end VLA models are data-heavy and opaque, making diagnosis and verification difficult. Hierarchical pipelines are more interpretable, but their plans are often weakly grounded in observations, weakly aligned with low-level actions, and computed without online feedback, leading to open-loop behavior and hallucinations. To address these issues, we introduce the Triplet-to-Track System (TTS), a closed-loop long-horizon imitation learning system that uses human videos to reduce reliance on robot-collected data. TTS represents high-level subgoals as instance-grounded triplets, translates them into continuous track priors for execution, and monitors task progress from observations for online replanning. Across diverse real-world long-horizon tasks, TTS achieves a 74.8\% average success rate and supports object-level and compositional generalization.
Summary / 总结
Ensuring reliability in uncertain environments remains difficult for long-horizon robotic manipulation.
Reproducible Vision-Guided 6-DoF Robotic Manipulator with a Mixed Stepper-Driver Architecture and Browser-Native Control
Authors: Lasan Perera, Deneth Priyadarshana, Dulana Pitiwaduge, Isitha Dinujaya, Mokshan Colambage
First: 2026-08-24T04:45:56+00:00 · Latest: 2026-08-24T04:45:56+00:00
Comments: 13 pages, 16 figures, 7 tables. Design files and firmware: https://github.com/Lasan-Perera/6-dof-arm-neuralnexus
Abstract
We present the NeuralNexus Arm, an open, low-cost 6-DOF robotic manipulator built by an undergraduate engineering team, together with the design decisions and debugging experience needed to reproduce it. The arm is driven by a single STM32H743 microcontroller on a custom printed circuit board (PCB) and combines two stepper-driver strategies on one controller: push-pull 3.3 V step/direction outputs for onboard TMC2209 drivers on the three wrist joints, and open-drain outputs for external CL57T and DM542 drivers on the three high-torque proximal joints. We describe the mechanical design, mixed-driver electronics, interrupt-driven firmware, a MATLAB/Simscape-based inverse-kinematics pipeline, a browser-native control interface using the Web Serial API, and a lightweight vision pipeline for object localisation and autonomous pick-and-place tasks. We also document non-obvious hardware and firmware failure modes encountered during the transition from a development board to the custom PCB as reproducibility guidance. All design files and firmware are released openly. The platform actuates all six axes under coordinated control at a 2 kHz update rate and executes both manual and pre-recorded motions from the browser interface.
Summary / 总结
We present the NeuralNexus Arm, an open, low-cost 6-DOF robotic manipulator built by an undergraduate engineering team, together with the design decisions and debugging experience needed to reproduce it.
RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulation
Authors: Pengzhi Yang, Xinyu Wang, Pengyu Jing, Kehan Wen, Yiduo Qu, Zhenhao Huang, Minghao Fu, Xin Liu, Yaheng Shen, Fan Shi
First: 2026-06-20T13:03:21+00:00 · Latest: 2026-08-24T04:09:24+00:00
Abstract
Reinforcement learning for robot manipulation is often bottlenecked by reward design, especially in long-horizon tasks: sparse success rewards provide weak supervision, while hand-crafted dense rewards are tedious to design and generalize poorly across tasks. Progress-based reward models offer a promising alternative by estimating how far an observation has advanced toward task completion, but existing approaches often require task-specific demonstrations or progress labels, and can assign high rewards to visually plausible but physically incorrect states. We introduce the Reference-Anchored Reward Model (RARM), a lightweight visual comparator that converts a single successful demonstration into a dense, progress-aware reward. RARM is trained once on general-purpose videos with a contrastive temporal objective, requiring no robot-specific data, task-specific reward labels, or per-task reward engineering. At deployment, RARM matches rollout clips to reference clips and rewards only confident forward progress, suppressing uncertain matches that may otherwise produce false-positive rewards. Across 9 simulated manipulation tasks from LIBERO and MetaWorld and 4 real-world tasks, RARM achieves the best overall success rates in subsequent RL training, with particularly large gains on long-horizon tasks such as cloth folding, where unreliable progress estimates are especially harmful.
Summary / 总结
Reinforcement learning for robot manipulation is often bottlenecked by reward design, especially in long-horizon tasks: sparse success rewards provide weak supervision, while hand-crafted dense rewards are tedious to design and generalize poorly across tasks.
ForeTime-VLA: Causal Future-Token Distillation from a World Action Model for Conveyor-Belt Manipulation
Authors: Siyuan Ma, Yutian Zhang, Boshi Zhang, Qinglian Wu, Jiaqi Zhai, Dong Wei, Xiaojin Huang
First: 2026-08-21T04:40:41+00:00 · Latest: 2026-08-24T03:31:07+00:00
Comments: 8 pages, 5 figures. Introduces ForeTime-VLA, a causal future-token distillation method for conveyor-belt manipulation from a frozen world action model teacher
Abstract
Manipulating moving objects requires a policy to anticipate contact events, yet vision-language-action (VLA) policies are commonly fine-tuned from the current observation alone. World action models (WAMs) learn predictive dynamics, but running a video-scale teacher or explicitly imagining future frames at deployment is costly. We introduce ForeTime-VLA, a dense pi0.5 policy that distills a future-aware, action-equivalent representation from a frozen Fast-WAM-derived teacher while remaining causal at inference. Offline, current and future video latents are compressed into a whitened 64-D target. Online, an eight-frame history encoder predicts this target together with manipulation phase and normalized time-to-transition. Four future tokens and one phase token condition the VLM prefix, while the predicted future and transition horizon condition the action expert. Training retains the original flow-matching action target and adds cosine, relational geometry, phase, time-to-transition, and action-equivalence objectives. On a deduplicated conveyor-belt dataset, we compare 40k-step checkpoints on 768 matched windows per split. Test MAE decreases from 0.134119 to 0.130593 (2.63%; paired-bootstrap 95% CI: 0.82-4.48% improvement), and test L2 decreases by 3.02%, at a 2.46-2.93% latency cost. In quantitative real-robot evaluation, ForeTime-VLA achieves 81.1% stationary and 58.9% slow-moving grasp success, exceeding the next-best reference by 12.2 and 22.2 percentage points, respectively. Across three belt speeds, it completes 44/90 grasps versus 23/90 for pi0.5, including 11/30 versus 2/30 at fast speed. The agreement between offline orientation gains and reduced real-robot contact-pose failures supports causal future-token distillation as an effective way to improve dynamic manipulation without deploying the world-model teacher.
Summary / 总结
Manipulating moving objects requires a policy to anticipate contact events, yet vision-language-action (VLA) policies are commonly fine-tuned from the current observation alone.
Learning While Deploying: Fleet-Scale Reinforcement Learning for Generalist Robot Policies
Authors: Yi Wang, Xinchen Li, Pengwei Xie, Pu Yang, Buqing Nie, Yunuo Cai, Qinglin Zhang, Chendi Qu, Jeffrey Wu, Jianheng Song, Xinlin Ren, Jingshun Huang, Mingjie Pan, Siyuan Feng, Zhi Chen, Jianlan Luo
First: 2026-05-01T05:20:26+00:00 · Latest: 2026-08-24T03:02:33+00:00
Comments: No
Abstract
Generalist robot policies increasingly benefit from large-scale pretraining, but offline data alone is insufficient for robust real-world deployment. Deployed robots encounter distribution shifts, long-tail failures, task variations, and human correction opportunities that fixed demonstration datasets cannot fully capture. We present Learning While Deploying (LWD), a fleet-scale offline-to-online reinforcement learning framework for continual post-training of generalist Vision-Language-Action (VLA) policies. Starting from a pretrained VLA policy, LWD closes the loop between deployment, shared physical experience, policy improvement, and redeployment by using autonomous rollouts and human interventions collected across a robot fleet. To stabilize learning from heterogeneous, sparse-reward fleet data, LWD combines Distributional Implicit Value Learning (DIVL) for robust value estimation with Q-learning via Adjoint Matching (QAM) for policy extraction in flow-based VLA action generators. We validate LWD on a fleet of 16 dual-arm robots across eight real-world manipulation tasks, including semantic grocery restocking and 3--5 minute long-horizon tasks. A single generalist policy improves as fleet experience accumulates, reaching an average success rate of 95%, with the largest gains on long-horizon tasks.
Summary / 总结
Generalist robot policies increasingly benefit from large-scale pretraining, but offline data alone is insufficient for robust real-world deployment.
LaGEA: Language Guided Embodied Agents for Robotic Manipulation
Authors: Abdul Monaf Chowdhury, Akm Moshiur Rahman Mazumder, Safaeid Hossain Arib, Rabeya Akter
Venue: ICML 2026 Poster
First: 2025-09-27T07:00:13+00:00 · Latest: 2026-08-24T00:33:26+00:00
Comments: ICML 2026 Main Track Poster
Abstract
Robotic manipulation benefits from foundation models that describe goals, but today's agents still lack a principled way to learn from their own mistakes. We ask whether natural language can serve as feedback, an error-reasoning signal that helps embodied agents diagnose what went wrong and correct course. We introduce LaGEA (Language Guided Embodied Agents), a framework that turns episodic, schema-constrained reflections from a vision language model (VLM) into temporally grounded guidance for reinforcement learning. LaGEA summarizes each attempt in concise language, localizes the decisive moments in the trajectory, aligns feedback with visual state in a shared representation, and converts goal progress and feedback agreement into bounded, step-wise shaping rewards whose influence is modulated by an adaptive, failure-aware coefficient. This design yields dense signals early when exploration needs direction and gracefully recedes as competence grows. On the Meta-World MT10 and Robotic Fetch embodied manipulation benchmark, LaGEA improves average success over the state-of-the-art (SOTA) methods by 9.0% on random goals, 5.3% on fixed goals, and 17% on fetch tasks, while converging faster. These results support our hypothesis: language, when structured and grounded in time, is an effective mechanism for teaching robots to self-reflect on mistakes and make better choices.
Summary / 总结
Robotic manipulation benefits from foundation models that describe goals, but today's agents still lack a principled way to learn from their own mistakes.
RACO: Reliability-Aware Coarse-Goal Optimization for Inspection-Oriented UAV Vision-Language Navigation
Authors: Sen Wang, Yiming Sun, Jiaxuan He, Pengfei Zhu
First: 2026-08-24T00:32:51+00:00 · Latest: 2026-08-24T00:32:51+00:00
Abstract
UAV vision-language navigation (UAV-VLN) is commonly evaluated as goal reaching, but inspection-oriented deployment requires the agent to stop within a valid inspection region and avoid falsely confirming visually or semantically similar distractors. This requirement exposes a key weakness in existing coarse-to-fine UAV-VLN policies: the coarse goal predicted before local refinement is often treated as reliable, although it may drift toward plausible but incorrect object regions and limit the ability of the local stage to recover. To systematically evaluate this problem, we introduce LG-UVI, an object-centric inspection evaluation setting derived from CityNav/CityRefer. LG-UVI extends standard UAV-VLN episodes with target objects, hard distractors, type-aware inspection regions, and diagnostics for inspection-region arrival and object-level confirmation. To address this inspection-oriented setting, we further propose RACO, a reliability-aware adaptive coarse-to-fine navigation framework. Instead of treating the predicted coarse goal as a fixed waypoint, RACO views it as a runtime hypothesis and uses object-level candidate anchors to check and correct coarse localization before Stage 1 and at the Stage 1-to-Stage 2 boundary. RACO also applies scale-adaptive terminal refinement to handle terminal near-miss cases using runtime-observable geometric and anchor-based evidence. Under a unified online evaluation protocol, RACO improves SR over the reproduced HETT baseline by 9.53 and 7.98 percentage points on validation-unseen and test-unseen, respectively. It also improves inspection-region arrival and reduces false verification risk, showing that coarse-goal reliability optimization is an effective complement to existing coarse-to-fine UAV-VLN policies.
Summary / 总结
UAV vision-language navigation (UAV-VLN) is commonly evaluated as goal reaching, but inspection-oriented deployment requires the agent to stop within a valid inspection region and avoid falsely confirming visually or semantically similar distractors.
Guided Action Flow: Q-Guided Inference for Flow-Matching Vision-Language-Action Policies
Authors: Liuhaichen Yang, Zhuang Jiang, Chenchao Sheng, Zezhi Tang
First: 2026-07-02T12:30:50+00:00 · Latest: 2026-08-23T20:50:03+00:00
Abstract
Deploying a pretrained flow-matching vision-language-action (VLA) policy on a particular robot and workspace often calls for task-specific adaptation, while full- policy fine-tuning is costly and changes the base behavior. We present Guided Action Flow, an inference-time method that keeps a pretrained SmolVLA policy frozen and steers its reverse-time action-flow sampling with gradients from a task-specific action-chunk critic. QGF trains a visual Transformer critic and value model with offline Implicit Q-Learning on 100 real-robot rollouts. The critic conditions on robot state, frozen dual-camera SmolVLA visual tokens, and the policy's normalized 50-step action chunk. On a real-robot water-bottle placement task, QGF with \b{eta} = 2 increases success from 19/40 episodes (47.5%) to 34/40 episodes (85.0%) and reduces timeouts from 13 to 3. With a yellow tape measure added as a visual distractor, QGF completes 6/12 episodes, compared with 0/11 for frozen SmolVLA. These results show that deployment rollouts can provide an effective action-space guidance signal for improving a frozen flow-matching VLA without policy fine-tuning.
Summary / 总结
Deploying a pretrained flow-matching vision-language-action (VLA) policy on a particular robot and workspace often calls for task-specific adaptation, while full- policy fine-tuning is costly and changes the base behavior.
Unified Condition-Action Modeling for Accurate One-Step Action Generation
Authors: Xinyu Zhou, Zikun Cai, Kuangji Zuo, Gen Li, Boyu Ma, Yanshuo Lu, Yutong Song, Mingqi Yuan, Jiayu Chen, Jianfei Yang
First: 2026-08-17T06:14:16+00:00 · Latest: 2026-08-23T16:38:01+00:00
Abstract
Robot manipulation requires policies that are both accurate and efficient, as robot control must respond to changing observations under tight latency constraints. Recent diffusion and flow policies are promising, but they often treat conditions as auxiliary signals rather than jointly evolving them with action trajectories. We find that this limitation can be effectively mitigated by a \textbf{simple yet effective unified condition-action modeling design} that represents conditions and actions in a shared token space, allowing a compact model to achieve high performance while improving both inference speed and accuracy. Therefore, we propose UCA-Flow, a unified condition-action modeling framework for accurate one-step action generation. Our method unifies observation conditions, timestep conditions, interval conditions, and action tokens into a single sequence, and processes them with a Unified Condition-Action Transformer for joint condition-action representation learning. As a result, condition representations are dynamically reconstructed according to the current generation stage, highlighting information most relevant for action refinement. Furthermore, we introduce an improved dual-pass supervision scheme over $u$ and $v$ for stronger optimization of unified condition-action modeling. UCA-Flow improves the average success rate by 9.3 percentage points over the strongest baseline, while achieving $45.6\times$ and $33.4\times$ speedups over DP3 and Simple DP3, and remaining $4.3\times$ and $2.3\times$ faster than one-step FlowPolicy and MP1, respectively.
Summary / 总结
Robot manipulation requires policies that are both accurate and efficient, as robot control must respond to changing observations under tight latency constraints.
Beyond Viewpoint Generalization: What Multi-View Demonstrations Offer and How to Synthesize Them for Robot Manipulation?
Authors: Boyang Cai, Qiwei Liang, Jiawei Li, Shihang Weng, Zhaoxin Zhang, Tao Lin, Xiangyu Chen, Wenjie Zhang, Jiaqi Mao, Weisheng Xu, Bin Yang, Jiaming Liang, Junhao Cai, Renjing Xu
First: 2026-03-23T15:01:15+00:00 · Latest: 2026-08-23T15:40:59+00:00
Abstract
Does multi-view demonstration truly improve robot manipulation, or merely enhance cross-view robustness? We present a systematic study quantifying the performance gains, scaling behavior, and underlying mechanisms of multi-view data for robot manipulation. Controlled experiments show that, under both fixed and randomized backgrounds, multi-view demonstrations consistently improve single-view policy success and generalization. Performance varies non-monotonically with view coverage, revealing effective regimes rather than a simple "more is better" trend. Notably, multi-view data breaks the scaling limitation of single-view datasets and continues to raise performance ceilings after saturation. Mechanistic analysis shows that multi-view learning promotes manipulation-relevant visual representations, better aligns the action head with the learned feature distribution, and reduces overfitting. Motivated by the importance of multi-view data and its scarcity in large-scale robotic datasets, as well as the difficulty of collecting additional viewpoints in real world settings, we propose RoboNVS, a geometry-aware self-supervised framework that synthesizes novel-view videos from monocular inputs. The generated data consistently improves downstream policies in both simulation and real-world environments.
Summary / 总结
Does multi-view demonstration truly improve robot manipulation, or merely enhance cross-view robustness?
Robust Bimanual Vision-Language-Action Models via Embarrassingly Simple Modality Masking
Authors: Dongzhou Cheng, Ziang Li, Yixiao Zhou, Haojuan Li, Jinghao Zhang, Lei Lei, Minjing Dong, Jie Gui, Jiaqi Wang
First: 2026-08-23T13:48:57+00:00 · Latest: 2026-08-23T13:48:57+00:00
Comments: 35 pages, 22 figures, 9 tables
Abstract
Query-based Vision-Language-Action (VLA) models offer low-latency inference that is attractive for bimanual robotic manipulation, but we observe that they can still exhibit discontinuous actions and execution failures in complex dual-arm tasks. We hypothesize that unstable multi-view and language fusion is one contributing factor in these failures, often coinciding with attention spreading to distracting regions. To improve robustness, we introduce the Modality Masking Mechanism (M3), an embarrassingly simple, training-only strategy that requires no architectural changes or large-scale robot pretraining. M3 stochastically masks subsets of modality channels during training, exposing the policy to controlled partial observations and encouraging it to rely less on distracting cues and more on evidence that remains reliable. We evaluate M3 on ten bimanual tasks from RoboTwin 2.0 and on three long-horizon real-world tasks. Compared with the Adapter baseline, M3 improves average success by 21.7% in the Clean setting and 11.4% in Clean2Rand, where policies are trained on clean demonstrations and evaluated on randomized scenes, while also improving averaged real-world full-task success by over 30%. These results suggest that structured training-time masking is a practical way to improve the robustness of query-based VLA policies for bimanual manipulation.
Summary / 总结
Query-based Vision-Language-Action (VLA) models offer low-latency inference that is attractive for bimanual robotic manipulation, but we observe that they can still exhibit discontinuous actions and execution failures in complex dual-arm tasks.
$τ_0$-WM: A Unified Video-Action World Model for Robotic Manipulation
Authors: Pengfei Zhou, Shengcong Chen, Di Chen, Jiaxu Wang, Rongjun Jin, Bingwen Zhu, Yike Pan, Songen Gu, Kuanning Wang, Shufeng Nan, Xingyu Qiu, Chenhao Qiu, Pu Yang, Yunuo Cai, Jianxiong Gao, Yifan Li, Yanwei Fu, Xiangyu Yue, Zhi Chen, Jianlan Luo
First: 2026-05-31T05:35:36+00:00 · Latest: 2026-08-23T13:19:46+00:00
Comments: Our project homepge: https://tau0-wm.github.io
Abstract
Robotic manipulation requires models that generate executable actions while anticipating and evaluating their future consequences before physical execution. We present $τ_0$-World Model ($τ_0$-WM), a unified video-action world model that integrates policy learning, video prediction, and action evaluation within a single future-predictive framework. Built on a shared video diffusion backbone, $τ_0$-WM provides two complementary interfaces. First, a video action model jointly predicts future visual latents and continuous action chunks from multi-view observations, language instructions, and robot state. Second, an action-conditioned video simulator rolls out candidate action chunks into multi-view futures and predicts dense task-progress scores. The model is trained on approximately $27{,}300$ hours of real-robot teleoperation, UMI-style interaction, egocentric human videos, and rollout or failure trajectories using modality-specific supervision masks. At inference time, $τ_0$-WM uses test-time computation to sample action candidates, rank them with re-denoising consistency, and invoke simulator-based rectification for low-quality candidates. On challenging long-horizon and fine-grained robotic manipulation tasks, $τ_0$-WM shows superior performance over other relevant baselines.
Summary / 总结
Robotic manipulation requires models that generate executable actions while anticipating and evaluating their future consequences before physical execution.
MotionDLO: Hybrid Event- and Frame-Based Tracking of Deformable Linear Objects
Authors: Annalena Hartmann, Priyamvada Ajithkumar, Patrick Bründl, Jörg Franke
First: 2026-08-23T12:53:13+00:00 · Latest: 2026-08-23T12:53:13+00:00
Abstract
Reliably tracking moving deformable linear objects (DLOs) while simultaneously ensuring robustness, accuracy, and temporally consistent state estimation remains a fundamental challenge in robot perception. We introduce MotionDLO, a real-time tracking framework specifically designed to overcome these limitations in temporal continuity and latency. The method exploits the high temporal resolution and sparsity of event-based cameras and combines segmentation with the Coherent Point Drift (CPD) algorithm under the principles of Motion Coherence Theory. This integration enables temporally consistent shape estimation while maintaining a low computational overhead. Existing event-based tracking methods are typically computationally efficient but exhibit reduced accuracy compared to frame-based approaches, or alternatively compromise event sparsity to achieve competitive performance. To resolve this trade-off, we propose a hybrid event- and frame-based tracking architecture that preserves the complementary strengths of both sensing modalities. The event stream ensures high-frequency motion updates, while frame-based information stabilizes spatial accuracy and object identity. We demonstrate that the proposed framework reliably associates DLO instances across video sequences, enabling robust perception for robotic manipulation tasks. Experimental results validate real-time performance at 12 ms update rates and accurate shape tracking with an point-to-curve error as measurement of accuracy of up to 0.43 mm, supporting dynamic path adaptation during manipulation. The source code and demonstration datasets are publicly available.
Summary / 总结
Reliably tracking moving deformable linear objects (DLOs) while simultaneously ensuring robustness, accuracy, and temporally consistent state estimation remains a fundamental challenge in robot perception.
Precision-Aware Variable Bit Processing Elements for Hardware-Efficient Systolic Array Designs
Authors: Dantu Nandini Devi, Madhav Rao
First: 2026-08-23T12:00:17+00:00 · Latest: 2026-08-23T12:00:17+00:00
Abstract
Systolic arrays (SAs) have emerged as prominent hardware accelerators for matrix operations in deep learning, while floating point number formats enable precision control across computational domains. This research investigates approximate computing techniques for floating point (FP) multipliers in Weight Stationary Systolic Arrays, focusing on IEEE 754 (FP32), TensorFloat-32 (TF32), and Brain Floating point (BF16) formats. By integrating partial product matrix (PPM) column truncation with positive and negative compressors in the FP multiplier architecture, we optimize the trade-off between computational efficiency and accuracy. NSGA-II optimization algorithm was employed to explore the vast design space for evolving FP multiplier designs, towards achieving substantial hardware improvements while maintaining acceptable output quality. Substantial hardware benefits were observed in the FP multiplier designs across various applications, while preserving output quality. The FP approximated Processing Elements designed in the SA was found to offer comparable CNN accuracy for models trained on MNIST, F-MNIST, and CIFAR-10 dataset. The FP approximated SA designs that fall in the top 10 CNN performance offered substantial hardware gains in the range of 66% to 92% footprint savings, 60% to 93% of power benefits with 21% to 54% improvement in the delay when compared with the corresponding exact implementations mentioned in the literature for running the model trained on CIFAR-10 dataset. The TF32 and BF16 approximated SA designs also achieved substantial gains while maintaining comparable CNN accuracy. Our findings confirm that targeted approximation in FP multiplier design significantly improves the efficiency of hardware accelerators for error-tolerant applications, establishing an effective approach to hardware resource optimization in contemporary computing architectures.
Summary / 总结
Systolic arrays (SAs) have emerged as prominent hardware accelerators for matrix operations in deep learning, while floating point number formats enable precision control across computational domains.
GCS-Bridging: Restoring Connectivity of Disconnected Convex Sets for Graph-of-Convex-Sets Motion Planning
Authors: Xiaokai Zhou, Baoshi Cao, Yang Liu, Kui Sun, Boyu Ma, Zhengpu Wang, Zongwu Xie
First: 2026-08-23T09:43:16+00:00 · Latest: 2026-08-23T09:43:16+00:00
Comments: 8 pages, 3 figures
Abstract
Graph-of-Convex-Sets (GCS)-based trajectory optimization represents collision-free regions in configuration space as a finite collection of convex sets and directly performs collision-free trajectory planning over these sets, substantially simplifying the planning process. However, existing GCS-based trajectory planning methods generally assume sufficient connectivity among the convex regions and do not explicitly address cases in which the start and goal regions belong to different connected components of the initial GCS map. To address this limitation, we propose GCS-Bridging, which reconnects disconnected convex regions through collision-free point paths followed by convex region inflation, thereby recovering the feasibility of otherwise disconnected GCS planning problems. Extensive simulations across multiple IRIS-related algorithms and scenarios demonstrate that GCS-Bridging restores missing start-to-goal connectivity in the initial GCS map with a 99.8% success rate. In addition, a hardware experiment on a single-arm Franka platform in a real-world scenario with initially disconnected start and goal regions validates the effectiveness of the proposed method in practical motion planning. Project website: https://zhouxk1997.github.io/GCS_Bridging/
Summary / 总结
Graph-of-Convex-Sets (GCS)-based trajectory optimization represents collision-free regions in configuration space as a finite collection of convex sets and directly performs collision-free trajectory planning over these sets, substantially simplifying the planning process.