NVLLM: A 3D NAND-Centric Architecture Enabling Edge on-Device LLM Inference
Authors: Mingbo Hao, Changwei Yan, Haoyu Cui, Zhihao Yan, Yizhi Ding, Zhangrui Qian, Weiwei Shan
Venue: Proceedings of the 63rd ACM/IEEE Design Automation Conference (DAC 2026), 2026
First: 2026-04-28T14:26:22+00:00 · Latest: 2026-08-04T17:18:30+00:00
Comments: Published in the Proceedings of the 63rd ACM/IEEE Design Automation Conference (DAC 2026). This version includes additional supplementary material
Abstract
The rapid growth of LLMs demands high-throughput, memory-capacity-intensive inference on resource-constrained edge devices, where single-batch decoding remains fundamentally memory-bound. Existing out-of-core GPU-based and SSD-like accelerators are limited by DRAM-bound weight movement and inefficient storage access granularity. We present NVLLM, a 3D NAND-centric inference architecture that offloads feed-forward network (FFN) computation into the Flash while executing attention on lightweight CMOS logic with external DRAM. Through wafer-to-wafer stacking, NVLLM tightly integrates multi-plane 3D NAND with compute pipelines, error correction code (ECC) units, and buffers, enabling page-level FFN weight access without DRAM traversal. All GEMM/GEMV operations are decomposed into dot-product primitives executed by out-of-order PE lanes, operating directly on raw NAND reads with integrated ECC. Attention weights remain in DRAM, and a KV-cache-aware scheduler sustains throughput as the context length grows. Evaluated on OPT and LLaMA models with up to 30B parameters, NVLLM achieves a 16.7$\times$--37.9$\times$ speedup over A800-based out-of-core inference and up to 4.7$\times$ speedup over SSD-like designs, with only 2.7\% CMOS area overhead.
Summary / 总结
The rapid growth of LLMs demands high-throughput, memory-capacity-intensive inference on resource-constrained edge devices, where single-batch decoding remains fundamentally memory-bound.
VLAFlow: A Unified Training Framework for Vision-Language-Action Models via Co-training and Future Latent Alignment
Authors: Guoyang Xia, Fengfa Li, Hongjin Ji, Lei Ren, Fangxiang Feng, Kun Zhan, Yan Xie
First: 2026-07-02T01:38:16+00:00 · Latest: 2026-08-04T17:06:56+00:00
Abstract
Vision-language-action models (VLAs) have recently advanced robotic manipulation, yet the effects of different robot-data pre-training paradigms remain difficult to compare because existing models often differ in architecture, data, action space, and evaluation protocol. We present VLAFlow (Vision-Language-Action Flow), a unified flow-matching framework for controlled comparison of VLA training objectives. Using a heterogeneous robot corpus, OXEMix, containing approximately 5,000 hours of data from DROID, OpenX-Embodiment, OpenX-Augmented, and RoboCOIN, we evaluate four paradigms under the same pi0-style architecture, shared VLM backbone, action expert, and 14-dimensional action space: action-only modeling (MindPI), language-supervised co-training (MindLPI), future latent alignment (MindWPI), and their combination (MindLWPI). Experiments on LIBERO, LIBERO-Plus, and SimplerEnv show that action-only pre-training is sensitive to heterogeneous data. In contrast, language supervision helps preserve vision-language generalization, while future latent alignment improves state-transition and action-outcome modeling. By combining both signals, MindLWPI achieves the most stable overall transfer performance across benchmarks. These results suggest a meta-action space view: language and future latent representations provide complementary intermediate constraints that make heterogeneous action supervision smoother and more transferable.
Summary / 总结
Vision-language-action models (VLAs) have recently advanced robotic manipulation, yet the effects of different robot-data pre-training paradigms remain difficult to compare because existing models often differ in architecture, data, action space, and evaluation protocol.
ChainVLA: Chaining Vision-Language-Action Queries through a Unified Execution State for Long-Horizon Manipulation
Authors: Yuzhi Huang, Weijue Bu, Ziyi Xiong, Jie Wu, Fanding Huang, Jingyan Jiang, Zhi Wang
First: 2026-08-03T14:48:20+00:00 · Latest: 2026-08-04T14:52:13+00:00
Comments: 13 pages (9 main + 4 appendix), 4 figures. Project page: https://muqy1818.github.io/chainvla-web/
Abstract
Humans perform long-horizon manipulation by retaining knowledge of what earlier actions have established while continuously adapting the motion underway. By contrast, action-chunked vision-language-action (VLA) policies repeatedly replan from the current input at each query. Existing methods preserve either long-term task evidence through memory or short-term motion through action reuse and ensembling, leaving the cross-query handoff incomplete. We introduce ChainVLA, a 1.2B-parameter VLA policy that chains successive queries through a joint and revisable execution state. Progress Context combines a recurrent Working State with sparse event memory to carry observation-derived task progress, while Motion Tail feeds the preceding prediction's unexecuted continuation into state construction and action generation. Together, the two components condition a decoder that regenerates each action horizon under the latest observation, allowing the carried state to guide the next prediction without fixing it. ChainVLA reaches 62.8% average success on RMBench and 98.8% across four LIBERO suites, while removing Motion Tail or Progress Context reduces RMBench success to 11.2% and 3.0%, respectively. These asymmetric ablations are consistent with motion continuity helping preserve the observation stream from which task progress is inferred.
Summary / 总结
Humans perform long-horizon manipulation by retaining knowledge of what earlier actions have established while continuously adapting the motion underway.
RoboProcessBench: Benchmarking Process-Aware Understanding in Vision-Language Robotic Manipulation
Authors: Dayu Xia, Yue Shi, Yao Mu, Huiting Ji, Chaofan Ma, Yingjie Zhou, Hua Chen, Yang Liu, Jiezhang Cao, Guangtao Zhai
First: 2026-06-11T08:20:42+00:00 · Latest: 2026-08-04T14:27:50+00:00
Abstract
Vision-language models (VLMs) are increasingly explored as visual critics, reward generators, and failure detectors in robotic manipulation. These roles implicitly require models to judge not only final task success, but also how a manipulation execution is physically and temporally progressing. However, existing evaluations fail to test whether VLMs possess fine-grained process understanding. To address this gap, we present RoboProcessBench, a benchmark for process-aware understanding in vision-language robotic manipulation. RoboProcessBench decomposes such capability into two complementary dimensions, \emph{static monitoring} and \emph{dynamic reasoning}, instantiated as 12 diagnostic question families covering phase, contact, motion, coordination, primitive-local progress, temporal order, outcome, and primitive-level transitions. Built from physically grounded execution traces, the curated benchmark corpus ProcessData contains \textasciitilde 58k question-answer pairs across 260 manipulation tasks, which is further split into ProcessData-SFT and ProcessData-Eval for post-training and evaluation purposes. Extensive evaluation of various VLMs on ProcessData-Eval reveals broad limitations across 12 diagnostic task families, suggesting current models still lack robust process-aware understanding of manipulation executions. But with ProcessData-SFT, the post-trained \textit{Qwen2.5-VL-7B} and \textit{InternVL-3-8B} exhibit consistent gains on local state, motion, progress, and primitive-aware cues. These results demonstrate that RoboProcessBench serves as both an evaluation benchmark and a learnable supervision source for developing VLMs capable of monitoring and evaluating robotic manipulation processes. Project webpage: \href{https://processbench-2026.github.io/RoboProcessBench-Web/}{https://processbench-2026.github.io}.
Summary / 总结
Vision-language models (VLMs) are increasingly explored as visual critics, reward generators, and failure detectors in robotic manipulation.
Track4Action: Distilling World-Centric 3D Tracker into Vision-Language-Action Policies
Authors: Chenyi Wang, Xinkai Wang, Bokai Lin, Jialin Tian, Fucheng Zhang, Cewu Lu, Lixin Yang
First: 2026-08-04T14:25:13+00:00 · Latest: 2026-08-04T14:25:13+00:00
Abstract
Action labels tell a vision-language-action (VLA) policy which robot commands to imitate, but not how those commands change the 3D world. The aligned demonstration clip contains this missing supervision because its $K$ frame transitions record the geometry, motion, visibility, and camera change produced during the corresponding $K$ actions. We introduce Track4Action, a framework that distills this realized transition from a frozen world-centric 3D tracker into a current-observation VLA policy. During training, Track4World encodes the clip $V_{t:t+K}$ into a pooled tracker feature. Learnable track queries infer this feature from current VLA hidden states, match it in a shared space, and condition a flow-matching action head through a feature-wise gate. The tracker feature only defines the alignment target, so neither the clip nor the tracker is used at deployment. Track4Action reaches 82.3% on zero-shot LIBERO-Plus, improving the alignment-free variant by 7.6 points and LaMP by 3.0 points. It obtains 80.44% and 81.48% on the clean and randomized RoboTwin 2.0 splits, and 67.5% average success across four physical bimanual tasks, 25.0 points above the alignment-free variant. The gains across simulation and physical tasks support action-aligned 3D tracker features as privileged supervision for tracker-free VLA deployment. Our project page is available at https://wing0night.github.io/track4action-project-page.
Summary / 总结
Action labels tell a vision-language-action (VLA) policy which robot commands to imitate, but not how those commands change the 3D world.
LiLa-WAM: Lightweight Latent Reasoning World-Action Model for Robotic Manipulation
Authors: Fan Yang, Yuting Su, Xiaobo Wang, Yuncheng You, Fugui Fan, Yuting Wu, Minghui Wu, Chenxu Zhao, JiaHong Ning, Peiguang Jing
First: 2026-08-04T14:06:15+00:00 · Latest: 2026-08-04T14:06:15+00:00
Abstract
World-action modeling has emerged as a promising paradigm for robotic control, as it empowers models to go beyond reacting to observations and anticipate how a scene will evolve. However, existing WAMs often incur substantial computational overhead. Pixel-space methods often allocate substantial capacity to visual details that may not be directly relevant to control, while some latent-space methods require multi-stage training to construct the reasoning space. The resulting training cost can make such methods difficult to train under modest computational budgets. In this work, we propose LiLa-WAM, a lightweight world-action model that reasons about the future in a compact latent space and can be trained end-to-end on a single 24GB GPU. Its core design is a compact latent reasoning space jointly shaped by future-state prediction and action generation, which keeps the model lightweight while remaining well aligned with control. For task specification, we further propose the Visual Transition Token(VTT), a language-free task representation that encodes each task as a direction in visual feature space. Experiments on RoboTwin~2.0, LIBERO, and real-robot tasks demonstrate LiLa-WAM's effectiveness, achieving 90.48\% success across 50 RoboTwin tasks with single-GPU training.
Summary / 总结
World-action modeling has emerged as a promising paradigm for robotic control, as it empowers models to go beyond reacting to observations and anticipate how a scene will evolve.
PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloud
Authors: Chenghua Wang, Daliang Xu, Dongqi Cai, Duojin Sun, Hao Zhang, Haoze Qian, Huaiyuan Zhang, Jinshuo Cui, Kezhao Zhao, Longxi Gao, Mengwei Xu, Rongjie Yi, Tianyue Zhang, Weikai Xie, Xiyuan Tan, Xuanzhe Liu, Yingying Qin, Yiwen Lu, Yuan Yao, Yuezhi Zu, Yunhan Guo, Ziqi Guo
First: 2026-08-04T13:53:48+00:00 · Latest: 2026-08-04T13:53:48+00:00
Comments: 25 pages, 9 figures
Abstract
Physical AI policies require inference throughout their lifecycle, including model evaluation, cloud reinforcement learning rollout, edge GPU serving, and onboard deployment. Although these settings share the same checkpoint and action semantics, they often rely on separate inference programs. To unify them, we build PhyAI, a Physical AI inference engine with a single runtime that keeps architecture-specific conditioning, solver, cache, and output logic in model adapters while sharing graph execution, kernels, memory management, and parallel services. The same codebase runs vision-language-action (VLA) models and world-action models (WAMs) on single or multiple GPUs across onboard, edge, and cloud deployments. We used the adapter interface to add MiniCPM-Robot on the day of its release. PhyAI achieves 1.40x-4.65x speedups over the official implementations of pi0, pi0.5, GR00T N1.7, and MiniCPM-Robot. On Cosmos3-Nano-Policy-DROID it reduces latency from 2.46 to 1.18 s on eight H20 GPUs (CFG=2, TP=4), a 2.08x speedup. Specialized runtimes remain faster in several configurations, so our goal is one runtime with competitive latency rather than the fastest result in every case. Detailed profiles reveal why different models need different execution policies: on a Hopper-series GPU at batch size one, the pi0.5 action expert accounts for 8.8% of FLOPs but 57.2% of latency; at batch size 32 its share drops to 13.5% and throughput reaches about 100 samples/s. Cosmos3 remains generation-dominated and gains only 14.3% throughput as batch size increases from 1 to 16. We further introduce the control-time Roofline, which distinguishes inference-bound from environment-bound control; the measured pi0.5 points on four LIBERO suites are environment-bound while Cosmos3 stays inference-bound. Code and benchmarks: https://github.com/mingti-org/phyai.
Summary / 总结
Physical AI policies require inference throughout their lifecycle, including model evaluation, cloud reinforcement learning rollout, edge GPU serving, and onboard deployment.
Efficient unsupervised domain adaptation via self-supervised vision transformer and synergistic cross-domain alignment
Authors: Ali Abedi, Q. M. Jonathan Wu, Ning Zhang, Farhad Pourpanah
Venue: Abedi, A., Wu, Q.M.J., Zhang, N. et al. Efficient unsupervised domain adaptation via self-supervised vision transformer and synergistic cross-domain alignment. Int. J. Mach. Learn. & Cyber. 17, 423 (2026)
First: 2024-07-31T03:29:28+00:00 · Latest: 2026-08-04T13:28:13+00:00
Comments: 22 pages, 4 figures
Abstract
Unsupervised domain adaptation (UDA) aims to mitigate domain shift, where the distribution of labeled source data differs from that of unlabeled target data. Despite recent advances, existing methods often rely on fine-tuning large backbone models, which leads to high computational cost and limits scalability in resource-constrained environments. This limitation highlights the need for parameter-efficient approaches that maintain strong performance with reduced training complexity. Self-supervised foundation models such as DINOv2 provide highly transferable representations and raise the question of whether effective domain adaptation can be achieved without full fine-tuning. To address this question, we propose Efficient Unsupervised Domain Adaptation (EUDA), a parameter-efficient framework that leverages a frozen DINOv2 backbone as a feature extractor and updates only a lightweight bottleneck and classification head. We also adopt a synergistic domain alignment loss (SDAL), which combines cross-entropy (CE) and maximum mean discrepancy (MMD) to promote both discriminative learning and cross-domain alignment. Experimental results on Office-Home, Office-31, VisDA-2017, and DomainNet demonstrate that EUDA achieves competitive performance across diverse domain complexities, while reducing the number of trainable parameters by 42 to 99.7%. These results show the suitability of the proposed method for resource-constrained and distributed environments.
Summary / 总结
Unsupervised domain adaptation (UDA) aims to mitigate domain shift, where the distribution of labeled source data differs from that of unlabeled target data.
Unified Visuomotor Targets: Supervising VLAs Beyond Physical Actions
Authors: Zhenyang Feng, Unnat Jain
Venue: IROS 2026
First: 2026-08-04T12:29:30+00:00 · Latest: 2026-08-04T12:29:30+00:00
Comments: Accepted at IROS 2026. Project page: https://unified-visuomotor-targets.github.io/
Abstract
VLA models are trained to predict robot actions from visual and language observations. This is a natural choice, but it creates a mismatch: VLMs encode rich, high-level representations of scenes and goals, while robot actions are low-level signals with limited task structure. We ask whether changing what the policy is trained to predict, rather than how it is architecturally designed, can yield better and more efficiently trained policies. We propose UVT (Unified Visuomotor Target), a unified latent prediction target that jointly encodes motor control and visual scene transition information, requiring no architectural changes and no additional data. Applied to two representative VLA systems across simulation benchmarks and real bimanual manipulation tasks, UVT improves training efficiency, final task performance, and policy robustness, with particularly strong gains under limited training budgets and challenging environmental conditions. Rollout videos and additional qualitative results are available at our project webpage: https://unified-visuomotor-targets.github.io/
Summary / 总结
VLA models are trained to predict robot actions from visual and language observations.
Compound and Parallel Modes of Tropical Convolutional Neural Networks
Authors: Mingbo Li, Liying Liu, Charles Wiranto, Ye Luo
First: 2025-04-09T13:36:11+00:00 · Latest: 2026-08-04T12:01:09+00:00
Comments: 30 pages, 7 figures
Abstract
Convolutional neural networks (CNNs) are foundational to many state-of-the-art computer vision systems, yet their reliance on multiplication-intensive computations poses challenges for deployment on resource-constrained devices. While tropical convolutional neural networks (TCNNs) reduce this computational burden by replacing multiplications with cheaper min/maxplus operations, they often do so at the cost of reduced model accuracy. To address this tradeoff, we introduce two novel extensions of tropical convolution: compound tropical convolution (cTCNN) and parallel tropical convolution (pTCNN). These operators combine minplus and maxplus algebraic operations within a single layer to enhance representational capacity while maintaining low computational cost. We provide an open-source implementation of these operators in a PyTorch-compatible framework, featuring optimized GPU kernels developed with TileLang. Through extensive experiments on image classification and semantic segmentation benchmarks, we demonstrate that our proposed cTCNN and pTCNN layers achieve competitive performance against standard CNNs while significantly reducing the number of multiplications. Moreover, we show that hybrid models, which integrate both tropical and conventional convolutions, can further improve the accuracy-efficiency balance. Our findings suggest that these tropical convolution variants are viable and effective components for building efficient deep learning models
Summary / 总结
Convolutional neural networks (CNNs) are foundational to many state-of-the-art computer vision systems, yet their reliance on multiplication-intensive computations poses challenges for deployment on resource-constrained devices.
Lightweight 3D Object Detection via Mamba-Based Knowledge Distillation
Authors: Quoc Cuong Ninh, Huy Xuan Pham, Anh Tung Nguyen, Dinh Hoan Trinh
First: 2026-08-04T11:26:23+00:00 · Latest: 2026-08-04T11:26:23+00:00
Comments: Accepted for publication in IEEE Robotics and Automation Letters (RA-L), 2026
Abstract
3D object detection using light detection and ranging (LiDAR) sensors requires a balance between accuracy and computational efficiency for onboard perception in autonomous driving and robotic navigation. Many existing LiDAR-based detection methods employ complex architectures to extract features, integrating large amounts of contextual information to enhance accuracy. This often results in significant computational costs, leading to suboptimal performance on resource-constrained embedded devices. In this study, we propose a knowledge distillation framework that transfers object-level voxel representations from a strong teacher model to lightweight student models through selective voxel-space feature alignment. Taking advantage of the linear-time sequence model with selective state spaces (Mamba), we design a multi-branch Mamba teacher backbone and a box-aware feature transfer mechanism that aligns spatially corresponding voxel features between teacher and student networks through a Mamba-based projection module. Experimental results on both a public dataset and real-world data show that our approach significantly reduces computational load while maintaining competitive accuracy compared with state-of-the-art methods.
Summary / 总结
3D object detection using light detection and ranging (LiDAR) sensors requires a balance between accuracy and computational efficiency for onboard perception in autonomous driving and robotic navigation.
Continue or Replan? Bernoulli-Continuation Policy Learning for Adaptive Horizon Execution
Authors: Weichen Xu, Zhenhua Liu, Lin Luo, Yaobo Liang, Chengtang Yao, Qingyu Mei, Jian Cao, Xixin Cao, Xing Zhang, Jiaolong Yang, Baining Guo
First: 2026-08-04T11:21:08+00:00 · Latest: 2026-08-04T11:21:08+00:00
Comments: Project page: https://fleetfootwork.github.io/BCP/
Abstract
Existing chunk-based Vision-Language-Action (VLA) models execute a fixed number of actions (i.e., execution horizon) before replanning, turning replanning into a task-agnostic periodic schedule that is independent of task progress. As a result, when no replanning boundary falls before a critical manipulation stage, it is executed from a stale chunk rather than a freshly replanned one. To address this limitation, we propose Bernoulli-Continuation Policy (BCP), a lightweight, plug-and-play framework for adaptive horizon execution that keeps the base VLA frozen. Given a fixed-length action chunk, its continuation head decomposes execution-horizon selection into a sequence of continue-or-replan decisions, which imposes an ordinal, prefix-sharing inductive bias over candidate horizons rather than treating them as independent classes. Since the optimal horizon for each chunk is not observable, we train this head with reinforcement learning from trajectory-level outcomes and introduce a Replanning-Efficiency Reward that jointly rewards task success and efficient VLA usage, discouraging the policy from collapsing to unnecessarily short horizons. On RoboTwin 2.0 with LingBot-VLA as the base policy, BCP improves the average success rate by +11.08% on 13 low-success tasks and from 89.88% to 93.94% (+4.06%) across all 50 tasks. Although trained only under the Clean setting, BCP generalizes to the Randomized setting, raising the average success rate by +4.06%. It also transfers to a different base policy $π_{0.5}$, achieving a better result on LIBERO (+1.7%) and, notably, on the harder LIBERO-PRO (+6.8%). On a real robot, BCP lifts success from 74% to 92% and from 44% to 84% on two manipulation tasks. Meanwhile, its negligible overhead, combined with higher success, makes BCP's overall runtime even lower than the fixed-horizon baselines.
Summary / 总结
Existing chunk-based Vision-Language-Action (VLA) models execute a fixed number of actions (i.e., execution horizon) before replanning, turning replanning into a task-agnostic periodic schedule that is independent of task progress.
GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning
Authors: Yufei Jia, Heng Zhang, Ziheng Zhang, Junzhe Wu, Mingrui Yu, Zifan Wang, Dixuan Jiang, Zheng Li, Chenyu Cao, Zhuoyuan Yu, Xun Yang, Haizhou Ge, Yuchi Zhang, Jiayuan Zhang, Zhenbiao Huang, Tianle Liu, Shenyu Chen, Jiacheng Wang, Bin Xie, Xuran Yao, Xiwa Deng, Guangyu Wang, Jinzhi Zhang, Lei Hao, Zhixing Chen, Yuxiang Chen, Anqi Wang, Hongyun Tian, Yiyi Yan, Zhanxiang Cao, Yizhou Jiang, Hanyang Shao, Yue Li, Lu Shi, Bokui Chen, Wei Sui, Hanqing Cui, Yusen Qin, Ruqi Huang, Lei Han, Tiancai Wang, Guyue Zhou
First: 2026-04-28T10:05:39+00:00 · Latest: 2026-08-04T10:54:55+00:00
Comments: Robotics: Science and Systems 2026
Abstract
Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms. While massively parallel simulators have catalyzed breakthroughs in proprioception-based locomotion, their potential remains largely untapped for vision-informed tasks due to the prohibitive computational overhead of large-scale photorealistic rendering. Furthermore, the creation of simulation-ready 3D assets heavily relies on labor-intensive manual modeling, while the significant sim-to-real physical gap hinders the transfer of contact-rich manipulation policies. To address these bottlenecks, we propose GS-Playground, a multi-modal simulation framework designed to accelerate end-to-end perceptual learning. We develop a novel high-performance parallel physics engine, specifically designed to integrate with a batch 3D Gaussian Splatting (3DGS) rendering pipeline to ensure high-fidelity synchronization. Our system achieves a breakthrough throughput of 10^4 FPS at 640x480 resolution, significantly lowering the barrier for large-scale visual RL. Additionally, we introduce an automated Real2Sim workflow that reconstructs photorealistic, physically consistent, and memory-efficient environments, streamlining the generation of complex simulation-ready scenes. Extensive experiments on locomotion, navigation, and manipulation demonstrate that GS-Playground effectively bridges the perceptual and physical gaps across diverse embodied tasks. Project homepage: https://gsplayground.github.io.
Summary / 总结
Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms.
A Survey on Design Methodologies for Accelerating Deep Learning on Heterogeneous Architectures
Authors: Serena Curzel, Fabrizio Ferrandi, Leandro Fiorin, Daniele Ielmini, Cristina Silvano, Francesco Conti, Luca Bompani, Luca Benini, Enrico Calore, Sebastiano Fabio Schifano, Cristian Zambelli, Maurizio Palesi, Giuseppe Ascia, Enrico Russo, Valeria Cardellini, Salvatore Filippone, Francesco Lo Presti, Stefania Perri
First: 2023-11-29T17:10:16+00:00 · Latest: 2026-08-04T08:47:31+00:00
Abstract
Given their increasing size and complexity, the need for efficient execution of deep neural networks has become increasingly pressing in the design of heterogeneous High-Performance Computing (HPC) and edge platforms, leading to a wide variety of proposals for specialized deep learning architectures and hardware accelerators. The design of such architectures and accelerators requires a multidisciplinary approach combining expertise from several areas, from machine learning to computer architecture, low-level hardware design, and approximate computing. Several methodologies and tools have been proposed to improve the process of designing accelerators for deep learning, aimed at maximizing parallelism and minimizing data movement to achieve high performance and energy efficiency. This paper critically reviews influential tools and design methodologies for Deep Learning accelerators, offering a wide perspective in this rapidly evolving field. This work complements surveys on architectures and accelerators by covering hardware-software co-design, automated synthesis, domain-specific compilers, design space exploration, modeling, and simulation, providing insights into technical challenges and open research directions.
Summary / 总结
Given their increasing size and complexity, the need for efficient execution of deep neural networks has become increasingly pressing in the design of heterogeneous High-Performance Computing (HPC) and edge platforms, leading to a wide variety of proposals for specialized deep learning architectures and hardware accelerators.
AS-FedBridge: Pseudo-Spike Bridge Distillation for Heterogeneous ANN-SNN Federated Learning
Authors: Shengyang Li, Yiting Dong, Liuyang Song, Ximing Wang, Luyuan Xie, Cong Li, Qingni Shen, Zhaofei Yu
First: 2026-08-04T08:32:30+00:00 · Latest: 2026-08-04T08:32:30+00:00
Abstract
Federated learning enables collaborative model training across distributed edge devices while strictly preserving data privacy. To facilitate practical deployment on resource-constrained edge devices, Spiking Neural Networks (SNNs) have emerged as a promising alternative to traditional Artificial Neural Networks (ANNs) due to their sparse computing mechanisms and high energy efficiency. However, jointly training ANNs and SNNs exposes a challenge of representational misalignment, which is intrinsically caused by differences in information representation, specifically the semantic gap between continuous real-valued activations in ANNs and discrete spatio-temporal spikes in SNNs. To overcome this barrier, we propose AS-FedBridge, a novel federated learning framework tailored for mixed ANN-SNN clients. AS-FedBridge features a lightweight Bridge equipped with a Pseudo-Spike Interface, which effectively projects continuous signals into a spike-compatible space to facilitate ANN-SNN alignment. Given the absence of existing mixed ANN-SNN federated frameworks, we establish a comprehensive benchmark to evaluate against multiple advanced heterogeneous FL methods. Our empirical analysis demonstrates a positive correlation between the degree of ANN-SNN alignment and the collaborative FL performance. Across four datasets, AS-FedBridge consistently demonstrates advanced accuracy while mitigating extreme scale, architecture, and client heterogeneity challenge. Furthermore, our framework enables a highly controllable trade-off between model performance and resource efficiency. AS-FedBridge accomplishes these robust performance gains while introducing only marginal computational overhead, establishing a robust and practical foundation for mixed ANN-SNN federated learning systems.
Summary / 总结
Federated learning enables collaborative model training across distributed edge devices while strictly preserving data privacy.
A Switch-Centric In-Network Architecture for Accelerating LLM Inference in Shared-Memory Network
Authors: Aojie Jiang, Kang Zhu, Zhiheng Zhang, Zhengxu Su, Juntao Liu, Yuan Du, Li Du
First: 2026-03-30T09:59:11+00:00 · Latest: 2026-08-04T08:18:13+00:00
Abstract
Tensor parallelism (TP) has become a key technique for latency-sensitive LLM inference, but it introduces frequent, tightly synchronized All-Reduce operations that lie directly on the inference critical path, making inter-GPU communication a major performance bottleneck. In-network computing offers a promising approach to mitigating this bottleneck. However, we observe that the existing solution, NVLink SHARP (NVLS), is fundamentally constrained by its GPU-driven execution model that exposes in-network computing as GPU-issued, element-granular memory operations rather than a switch-orchestrated collective. This design forces redundant switch-GPU-switch data movement and cannot perform scale-aware quantized All-Reduce due to its lack of cross-element coordination. To address these limitations, we propose SCIN, the first switch-centric in-network computing architecture for multi-accelerator shared-memory networks. SCIN replaces GPU-driven collective orchestration with an in-switch accelerator (ISA) that directly initiates memory transactions and orchestrates the complete All-Reduce operation. This switch-driven execution eliminates redundant data movement inherent in NVLS, shortens synchronization paths, and fully offloads collective execution from GPUs. Furthermore, centralized ISA control enables cross-element coordination between quantized data and their scale factors. SCIN exploits this capability through a pipelined dequantization-reduction-requantization datapath, enabling scale-aware in-network quantized All-Reduce and nearly halving communication volume with negligible accuracy degradation. We implement SCIN on a multi-FPGA prototype to validate its feasibility. For a simulated 8-GPU system, SCIN accelerates small- and large-message All-Reduce by up to 1.8x and 2.6x over NVLS, respectively, translating into up to 1.12x TPOT and 1.42x TTFT speedups.
Summary / 总结
Tensor parallelism (TP) has become a key technique for latency-sensitive LLM inference, but it introduces frequent, tightly synchronized All-Reduce operations that lie directly on the inference critical path, making inter-GPU communication a major performance bottleneck.
Structure-Aware Robust Fine-Tuning: Defending Vision-Language-Action Robots Against Physical Attention Hijacking
Authors: Jinquan Zhang, Dongfu Yin, Run Yang, Yufeng Yan, Zhen Tian, F. Richard Yu
Venue: IROS 2026
First: 2026-08-04T07:03:05+00:00 · Latest: 2026-08-04T07:03:05+00:00
Comments: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
Abstract
Vision-Language-Action (VLA) policies promise general robotic manipulation, but their robustness against physical-world attacks remains fragile. In particular, we show that physically realizable adversarial patches can reliably induce failures by triggering a mechanism we call policy-critical action-to-vision attention hijacking, where action-conditioned attention is diverted from task-relevant regions to a localized patch. To demonstrate the threat, we propose Attention-Guided Semantic Disruption (AGSD), an Expectation-over-Transformation (EOT) optimized printable patch that jointly (i) concentrates action-to-vision attention on the patch and (ii) disrupts vision-language semantic alignment, yielding strong cross-task and cross-architecture transfer. To mitigate such attacks, we introduce Structure-Aware Robust Fine-Tuning (SARF), a zero-inference-overhead defense that fine-tunes only the visual encoder using feature anchoring, policy-critical attention correction, and language-guided geometric consistency restricted to semantically relevant regions. On LIBERO, SARF reduces OpenVLA's failure rate under AGSD from 100% to 14.2%-56.8% (28.6% average) across suites while preserving clean performance, and on a real PiPER manipulator it improves average success under AGSD from 23.0% to 65.0%. These results highlight mechanism-level robustness as a practical path to securing VLA robots against physical attention hijacking.
Summary / 总结
Vision-Language-Action (VLA) policies promise general robotic manipulation, but their robustness against physical-world attacks remains fragile.
DRIFT: Derailing Denoising Trajectories of Flow-Matching VLAs with Adversarial Patch Attack
Authors: Hoseong Tae, Jong-Seok Lee
First: 2026-08-04T06:47:26+00:00 · Latest: 2026-08-04T06:47:26+00:00
Abstract
Flow-matching vision-language-action (VLA) models such as pi0 generate robot actions by integrating a learned denoising velocity field, and have been reported to resist adversarial perturbations that readily fool autoregressive VLAs. We show that this robustness is largely illusory: it stems from prior attacks ignoring the multi-step denoising ODE. We introduce DRIFT (Denoising Redirection via Input perturbation of the Flow-matching Trajectory), a test-time universal adversarial patch placed on the robot's gripper that attacks the denoising velocity field of an off-the-shelf policy. Our central finding is counterintuitive: attacking only the first denoising step is both stronger and cheaper than attacking a wider window of steps, which we explain through a gradient conflict unique to input-space optimization and which is exactly opposite to the training-time backdoor regime. On pi0 and pi0.5 across four LIBERO suites, DRIFT breaks essentially all originally-solvable tasks with a small single patch, far exceeding action- and embedding-space attack baselines.
Summary / 总结
Flow-matching vision-language-action (VLA) models such as pi0 generate robot actions by integrating a learned denoising velocity field, and have been reported to resist adversarial perturbations that readily fool autoregressive VLAs.
Accelerating Human-Aware Robot Trajectory Generation via Diffusion and Consistency Distillation
Authors: Byeong-Il Ham, Hyun-Bin Kim, Kyung-Soo Kim
First: 2026-08-04T05:47:25+00:00 · Latest: 2026-08-04T05:47:25+00:00
Comments: 8 pages, 4 figures
Abstract
This research proposes a constrained motion planning framework for robot manipulators in human-robot interaction (HRI). For a non-redundant manipulator with a fully specified end-effector pose, additional requirements such as collision avoidance and self-collision avoidance are difficult to handle as simple null-space secondary tasks. This limitation makes it challenging to generate feasible joint-space trajectories in HRI environments where safety and kinematic constraints must be considered simultaneously. To address this limitation, collision- and self-collision-aware trajectories are generated using Rapidly-exploring Random Tree (RRT) and RRT* algorithms, and the resulting dataset is used to train a diffusion model that generates constraint-satisfying trajectories through guided sampling. To reduce the inference time required for iterative diffusion sampling, consistency distillation is applied, and a joint-weighted jerk regularization term is incorporated into the loss function to promote smoother trajectories by penalizing abrupt changes in joint acceleration. Simulation results show that the consistency model generates 150 trajectory candidates in less than 100 ms, maintains a high episode success rate, and substantially reduces joint and end-effector jerk when jerk regularization is applied.
Summary / 总结
This research proposes a constrained motion planning framework for robot manipulators in human-robot interaction (HRI).
From Routes to Steps: Separating Semantic Progress from Local Execution in Vision-and-Language Navigation
Authors: Xiangyun Huang, Xiangchen Wang, Runfeng Lin, Yihao Xu, Kangyu Huang, Jiang Hengchen, Xiwang Dong, Lin Jiarong
First: 2026-08-04T05:14:45+00:00 · Latest: 2026-08-04T05:14:45+00:00
Comments: 16 pages, 9 figures
Abstract
Vision-and-Language Navigation (VLN) requires an agent to follow a route-level instruction by executing its constituent steps from egocentric visual observations. Existing VLM-based navigators typically supervise both capabilities through next-action prediction alone, making progress-tracking errors difficult to distinguish from execution errors. When an agent deviates from the route, a corrective action label may recover the next movement but does not indicate whether the agent selected the wrong sub-instruction or failed to execute the correct one. Consequently, the agent may continue making decisions from an erroneous progress state. To resolve this ambiguity, we propose \textbf{Route2Step}, a framework that decouples semantic progress tracking from action generation through an explicit step-level interface. The Instruction Analysis Module ($\mathcal{M}_{\mathrm{IA}}$) predicts this state from the global instruction and visual history. Conditioned on the predicted state and recent observations, the Action Generation Module ($\mathcal{M}_{\mathrm{AG}}$) generates local action chunks. To supervise the progress state without manual temporal labels, E-SPA, a step-alignment procedure, associates sub-instructions with their corresponding portions of route-level demonstrations. These alignments enable state supervision for incorrect progress estimates, while direct action supervision is reserved for rollout groups that repeatedly fail under the correct active sub-instruction. On R2R-CE, Route2Step improves SR from 48.1\% to 55.3\% and SPL from 43.3\% to 48.2\%, using 190K state-level corrective samples while requiring only 11.5K directly action-supervised states. Experiments in real-world indoor and outdoor environments further demonstrate the practical applicability of Route2Step. The project page is: https://sisyphus-hxy.github.io/Route2Step/.
Summary / 总结
Vision-and-Language Navigation (VLN) requires an agent to follow a route-level instruction by executing its constituent steps from egocentric visual observations.
Adaptive Two-Stage Visual Token Pruning for Efficient Inference in Video-Language Models
Authors: Paribesh Regmi, Qingshuang Chen, Chi Zhang, Heba Aly, Yelin Kim, Hongda Mao
First: 2026-08-04T04:32:48+00:00 · Latest: 2026-08-04T04:32:48+00:00
Abstract
Vision-language models excel at image and video understanding but suffer from high inference latency due to the need to process thousands of tokens per image, limiting their deployment on resource-constrained edge devices and in real-time surveillance applications. This challenge is further amplified in video processing, where multiple frames must be analyzed simultaneously. Existing token reduction techniques are largely developed for single-image inputs and therefore fail to account for the temporal and inter-frame redundancies present in video sequences. In addition, these methods generally rely on a fixed, uniform pruning ratio applied across all inputs, which is suboptimal because the degree of redundancy can vary significantly between different videos, necessitating content-dependent pruning levels to preserve critical information. To address these limitations, we propose a two-stage adaptive token pruning strategy specifically designed for video processing. In the first stage, we prune out the redundant frames, and in the second stage, token-level pruning is applied within the retained frames. Crucially, the pruning ratio in the second stage is determined adaptively based on the content of each video. This is achieved by analyzing the correlation structure of token embeddings to quantify redundancy, which is used to determine the ratio. Importantly, our method is entirely post-hoc and requires no additional training or fine-tuning, while achieving strong empirical gains; notably, it improves accuracy by +7\% on a video captioning benchmark at 10\% token retention, while reducing computation TFLOPs by 95\%.
Summary / 总结
Vision-language models excel at image and video understanding but suffer from high inference latency due to the need to process thousands of tokens per image, limiting their deployment on resource-constrained edge devices and in real-time surveillance applications.
A Hierarchical Approach to Imitation Learning for Manipulation Tasks Requiring Time Varying Forces
Authors: Rishabh Shukla, Adithya Santhosh, Shaili Gandhi, Samrudh Moode, Satyandra K. Gupta
First: 2026-08-04T04:21:00+00:00 · Latest: 2026-08-04T04:21:00+00:00
Abstract
Diffusion policies have shown strong performance in learning complex, multi-modal behaviors for robotic manipulation. However, their application to contact-rich disassembly tasks remains limited by a key trade-off: the iterative denoising process introduces inference latencies that makes high frequency control difficult, which is essential for realizing dynamic interactions such as chiseling and prying. Recent action-chunking techniques mitigate latency but use an open-loop execution window, rendering the system blind to rapid force transients caused by fracture events. To bridge this gap, we introduce the Diffusion Policy Augmented by Fast Trajectory Generation (DPA-FTG). Compared to recent visual-tactile approaches that focus on positional correction, DPA-FTG decouples low-frequency planning from high-frequency force regulation. At the high level ($5$ Hz), a conditional diffusion model predicts a sequence of latent parameters for selecting a strategy from a learned vocabulary of task primitives. At the low level ($60$ Hz), a lightweight, force-conditioned policy acts as a neural impedance controller, modulating execution in real-time to maintain contact stability. We validate our approach on a bimanual battery disassembly task involving the separation of a compliant sheet. Experimental evaluation demonstrates that DPA-FTG outperforms state-of-the-art baselines, including Reactive Diffusion Policy (RDP).
Summary / 总结
Diffusion policies have shown strong performance in learning complex, multi-modal behaviors for robotic manipulation.
How Should Vision-Language-Action Models Use Proprioceptive State?
Authors: Yiren Zhao, Ziyang Chen, Ziyang Rao, Pengteng Li, He Zhang, Weiyu Guo, Yandong Guo, Rushi Dai
First: 2026-08-04T03:05:47+00:00 · Latest: 2026-08-04T03:05:47+00:00
Abstract
Recent Vision-Language-Action (VLA) models almost universally take robot proprioceptive state as input, yet wire it in incompatible ways -- serialized into text prompts, projected into the vision-language prefix, or fed directly to the action expert -- and almost always as a single current frame. Three questions remain open: (1) whether, and on which tasks, current state actually improves closed-loop control; (2) how much state history helps, and whether its benefit reflects genuine temporal variation rather than added conditioning capacity; and (3) where state should enter the model -- the vision-language backbone or the action-generation module. We answer these questions through controlled experiments on a flow-matching VLA, fixing the backbone, training data, action representation, and evaluation protocol throughout. We implement five representative interfaces -- discrete state prompt, VLM prefix, action prefix, state expert, and feature modulation -- under matched implementation details, and evaluate them on 45 atomic tasks spanning three task families plus 20 composite tasks; we then sweep the state-history length from 1 to 96 frames to examine how historical state information affects model performance. The experiments yield systematic answers to all three questions, distilled into testable design principles for state-aware VLAs.
Summary / 总结
Recent Vision-Language-Action (VLA) models almost universally take robot proprioceptive state as input, yet wire it in incompatible ways -- serialized into text prompts, projected into the vision-language prefix, or fed directly to the action expert -- and almost always as a single current frame.
Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs
Authors: Zixuan Huang, Yang Zhou, Kaixuan Wang, Guli Zhang, Hongyan Xie, Yakun Zhu, Hao Geng, Xiaozhi Chen, Yikun Ban, Deqing Wang
First: 2026-08-03T06:24:36+00:00 · Latest: 2026-08-04T02:59:32+00:00
Abstract
Recent Vision-Language-Action (VLA) models for autonomous driving (AD) increasingly utilize chain-of-thought (CoT) supervision to enhance the reasoning capabilities of their Vision-Language Model (VLM) components, yet existing annotation pipelines commonly expose the teacher model to the logged ground-truth (GT) future trajectory. We empirically show that this induces trajectory anchoring bias: teacher models rationalize the revealed outcome rather than infer a decision from scene evidence, producing less causally faithful CoTs and substantially more severe hallucinations, especially in causally challenging scenes. Removing the GT trajectory eliminates this shortcut, but open-ended trajectory generation entangles high-level decision-making with precise geometric synthesis and low-level dynamics. To make trajectory-level driving decisions verifiable without requiring open-ended trajectory synthesis, we introduce Autonomous-Driving Multiple-Choice Question (AD-MCQ), which casts planning as selection among explicit trajectory candidates. Taking this a step further, we propose Deferred Exposure of Future Trajectories for RLVR (DEFT-RLVR) to transform future trajectories from pre-decision anchors into post-decision verification targets. Experimental results show that DEFT-RLVR improves AD reasoning while preserving or even enhancing general visual capabilities. With VLM-only inference and controllable difficulty through candidate construction, AD-MCQ provides a flexible, scalable, and extensible foundation for future research on verifiable AD reasoning.
Summary / 总结
Recent Vision-Language-Action (VLA) models for autonomous driving (AD) increasingly utilize chain-of-thought (CoT) supervision to enhance the reasoning capabilities of their Vision-Language Model (VLM) components, yet existing annotation pipelines commonly expose the teacher model to the logged ground-truth (GT) future trajectory.
LEAP: Lean Environment-Feedback via Adaptive Pruning for Code RL in GPU Kernel Generation
Authors: Tankun Li, Zhi Chen, Yaohua Tang
First: 2026-08-03T07:12:52+00:00 · Latest: 2026-08-04T02:24:08+00:00
Abstract
Post-training large language models (LLMs) via reinforcement learning (RL) has significantly advanced code generation capabilities. To bypass the heavy memory footprint of critic networks, current state-of-the-art frameworks leverage critic-free paradigms like Group Relative Policy Optimization (GRPO) tied to rule-based verification sandboxes. However, applying these frameworks to low-level systems programming, such as CUDA kernel generation-presents severe challenges: binary pass/fail rewards introduce severe signal sparsity, while multi-turn environmental feedback loops suffer from prohibitive compilation latencies and reward dilution across trajectories. In this work, we introduce LEAP (Lean Environment-Feedback via Adaptive Pruning), a scalable and computationally efficient multi-turn RL framework optimized for low-level hardware accelerator alignment. LEAP features Difficulty-Conditioned Pruning (DCP), a dynamic gating mechanism that adaptively cuts off simple and overly catastrophic tasks from multi-turn expansion, focusing resource-heavy compilation and hardware exploration exclusively on high-value, complex tasks. To fully operationalize these paths without manual hyperparameter engineering, we propose a Rank-Based Reward formulation. By deriving scale-free relative advantages from pairwise tournament outcomes within the GRPO rollout group, our method inherently penalizes token inefficiency on simple prompts while maximizing learning gradients on challenging distributions. Empirical evaluations show that LEAP achieves superior first-turn proficiency and robust multi-turn debugging resilience while converging faster than unpruned multi-turn baselines, establishing a practical paradigm for low-level code RL.
Summary / 总结
Post-training large language models (LLMs) via reinforcement learning (RL) has significantly advanced code generation capabilities.
EmbodiedVAE: Disentangled Video VAE for Efficient and Controllable Embodied Manipulation
Authors: Jiayi Luo, Hanxin Zhu, Chen Gao, Jiankun Wang, Cong Wang, Tianyu He, Jianxin Li, Zhibo Chen
Venue: ECCV 2026
First: 2026-08-04T01:01:18+00:00 · Latest: 2026-08-04T01:01:18+00:00
Comments: ECCV 2026
Abstract
Latent diffusion models (LDMs) have recently significantly advanced embodied learning in constructing powerful embodied manipulation world models. However, despite the remarkable performance, existing LDMs predominantly rely on Variational Autoencoders (VAEs) optimized for natural scenes while failing to account for the unique characteristics of embodied manipulation scenarios, yielding latent representations that are neither compact nor controllable, thereby hindering efficient training of LDMs and precise robotic control. To solve this problem, we present EmbodiedVAE, a novel video VAE that provides compact yet controllable latent representations tailored for the robotic manipulation world models. Specifically, EmbodiedVAE adopts a dual-encoder, single-decoder architecture with an asymmetric spatio-temporal compression module, which automatically disentangles the robot arm's motion from background environment, resulting in overall compactness while providing explicit embodied latent to support fine-grained action control. To further preserve the temporal consistency of learned robotic motion latent, we introduce an optimal-transport-based consistency module that explicitly enforces motion fidelity and inter-frame coherence. Extensive experiments demonstrate that our proposed EmbodiedVAE achieves superior reconstruction quality with high compression rate, while enabling more precise action control in robotic manipulation scenarios with an average of 2dB PSNR improvement over state-of-the-art video VAEs.
Summary / 总结
Latent diffusion models (LDMs) have recently significantly advanced embodied learning in constructing powerful embodied manipulation world models.
ValueFormer: A Causal Transformer Value Function with Stage-Aware Labels for Semi-Autonomous Vision-Language-Action Policies
Authors: Inkyu Sa, Konstantin Stulov, Rajat Bhageria
First: 2026-08-03T23:46:39+00:00 · Latest: 2026-08-03T23:46:39+00:00
Comments: 22 pages, 17 figures, 8 tables
Abstract
Vision-Language-Action (VLA) policies trained by behavior cloning fail silently: from the action stream alone, a collapsing rollout looks much like one making clean progress, because imitation supplies no notion of progress. Reinforcement learning would supply one, but it is impractical here, where real-robot experience is costly and deformable food resists simulation. The cheap alternative, a terminal success / failure bit, is learnable in principle yet far too sparse to say when a rollout went wrong. We argue that the per-frame label, not the architecture, is the hard part: to be useful it must be dense, continuous, and correctly shaped. We present ValueFormer, a compact policy-agnostic causal transformer over a frozen DINOv3 backbone that emits two per-frame signals in one forward pass: a smooth Monte Carlo value, V_mc, for advantage estimation and a sharp binary value for online mistake detection, targets that pull in opposite directions by design. Failed episodes are labeled with a stage-aware, success-then-decay return that preserves the success curve before the failure stage, and detection is supervised from mistake intervals rather than a single failure time, so mistakes the policy recovers from also carry signal. On a real-robot bimanual sandwich-assembly task 1,427 episodes), a critic-derived per-frame training weight lifts task completion from 70% to 85% (within noise at n=20), and a batched bf16 encoder cuts the live serving cost 3~5 times so the critic runs at 2 Hz alongside the policy on a single GPU.
Summary / 总结
Vision-Language-Action (VLA) policies trained by behavior cloning fail silently: from the action stream alone, a collapsing rollout looks much like one making clean progress, because imitation supplies no notion of progress.
LowRank-SSM: Hardware-Software Co-Design for Rank-Reduced Mamba Acceleration on FPGA
Authors: Haocheng Xu, Bhardwaj Bhat, Yu-an Chou, Zhiheng Chen, Leyao Han, Yifan Zhang, Ye Qiao, Saptarshi Mitra, Sitao Huang
First: 2026-08-03T23:38:07+00:00 · Latest: 2026-08-03T23:38:07+00:00
Abstract
State Space Models(SSMs) such as Mamba and Mamba-2 achieve linear-time autoregressive inference, making them attractive for latency-sensitive and resource-constrained deployment. Yet their large input and output projection layers impose quadratic weight memory and off-chip bandwidth costs that bottleneck practical FPGA deployment, accounting for over 60% per-token runtime at sequence lengths of 1,024 and beyond. Existing accelerators reduce this overhead through quantization or activation sparsity, but none treat projection rank as an explicit hardware design variable, leaving a systematic accuracy-throughput trade-off unexplored.
We present LowRank-SSM, a hardware-software co-design framework that closes this gap. On the software side, we decompose the input and output projection weights via post-training truncated SVD and introduce a greedy bandwise rank-allocation algorithm that searches for the per-band rank vector that minimizes weight storage while respecting a user-specified accuracy constraint. On the hardware side, we map the resulting factored projections onto a fully-pipelined accelerator on an FPGA, featuring a dual-path projection(low-rank path and full-rank path), a fused selective-scan unit, and five independent AXI master bundles that saturate DDR4 bandwidth without bus contention. A per-band runtime rank mask enables mixed-rank execution across all 64 layers with zero architectural overhead. On Xilinx Versal VC1902 at 400 MHz, the deployed mixed-rank INT8 design achieves 7.89~tokens/s, representing a ${2.19\times}$ throughput improvement and ${2.03\times}$ energy-efficiency improvement over SOTA at comparable power and accuracy.
Summary / 总结
State Space Models(SSMs) such as Mamba and Mamba-2 achieve linear-time autoregressive inference, making them attractive for latency-sensitive and resource-constrained deployment.
GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
Authors: Kaichen Zhou, Yuzhen Chen, Fangneng Zhan, Hang Hua, Grace Chen, Xinhai Chang, Ao Qu, Yilun Du, Zhuang Liu, Paul Pu Liang, Mengyu Wang
First: 2026-05-20T21:36:44+00:00 · Latest: 2026-08-03T23:32:29+00:00
Comments: Robotic World Model, Video Generative Model
Abstract
Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the generated videos appear plausible, yet lack the physical grounding required for reliable action execution, such as robot manipulation. We present GEM-4D, a geometry-grounded video world model that resolves this limitation by injecting dense 4D correspondence supervision distilled from a pretrained geometry foundation model into the video generative backbone during training. This supervision enables the model to jointly capture appearance and geometric structure while retaining a single-stream architecture with no additional inference cost. We further introduce an inverse dynamics module that converts correspondence-consistent video rollouts into executable robot trajectories, enabling direct deployment in both real-world and simulated manipulation. GEM-4D achieves state-of-the-art performance on both video prediction and geometric consistency across both simulation and realistic scenarios and improves real-world manipulation success from 61% to 81%. Additional results are available at https://gem-4d.github.io/.
Summary / 总结
Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time.
Do We Really Need Multimodal Emotion Language Models Larger Than 1B Parameters?
Authors: Kaiwen Zheng, Junchen Fu, Wenhao Deng, Hu Han, Joemon M. Jose, Xuri Ge
First: 2026-07-14T14:01:29+00:00 · Latest: 2026-08-03T21:50:03+00:00
Comments: Accepted by ACM MM2026
Abstract
Recent advances in multimodal large language models (MLLMs) have significantly improved the performance of multimodal emotion recognition (MER) and enabled interpretable description generation by jointly modeling video, audio, and language, etc. However, these performance improvements are often accompanied by an increase in model parameter size (e.g, at least 7B), which simultaneously incurs high computational costs and reduces inference efficiency, thereby hindering real-time deployment on resource-constrained platforms such as robots and mobile devices. This raises a fundamental question: do we really need the multimodal MER model larger than 1B parameters for high-quality MER?
In this paper, we challenge the assumption that larger models are inherently necessary and proposes a lightweight MER framework (called Light-MER), which achieves better and faster multimodal sentiment understanding and recognition through knowledge distillation. It can transfer knowledge from a strong, large-scale teacher model to a lightweight sub-billion-parameter student model, aiming to preserve rich multimodal emotion reasoning and recognition while substantially improving deployment efficiency. Specifically, we introduce two new optimization strategies to enhance knowledge transfer: (1) a new optimal transport loss that combines Sliced Wasserstein Distance with hidden-state alignment, and (2) a new multi-reward optimization strategy based on GRPO that balances MER performance and efficiency, aimed at further enhancing the learning capabilities of student models. Extensive experiments on nine benchmark datasets demonstrate that Light-MER achieves state-of-the-art performance while significantly improving inference efficiency. This highlights the strong potential of small multimodal emotion language models for future research. Code is available at https://github.com/GAIR-Lab/Light-MER.
Summary / 总结
Recent advances in multimodal large language models (MLLMs) have significantly improved the performance of multimodal emotion recognition (MER) and enabled interpretable description generation by jointly modeling video, audio, and language, etc.