Daily Papers Arch&EAI

2026-07-28 08:00
Snapshot: 20260728_0800
Robot-Factored World Models via Robot Rendering
Authors: Byungjun Kim, Taeksoo Kim, Hyunsoo Cha, Hanbyul Joo
First: 2026-07-24T17:59:57+00:00 · Latest: 2026-07-24T17:59:57+00:00
Comments: Project Page: https://bjkim95.github.io/rofacto/
Abstract
Action-conditioned video world models predict future observations from an initial observation and an action signal. In robotics, actions influence future observations through two distinct processes: they are first realized into robot motion by the robot body and controller, and the scene then responds through contact and object motion. Conditioning directly on action commands asks the world model to learn the realization process itself, while conditioning on logged future states leaks the interaction outcomes it is meant to predict. We propose robot-factored world models, which move two robot-specific factors outside the world model. First, action realization: each command is rolled through the robot's own controller and kinematics into a deployment-available nominal trajectory, a middle signal that avoids both action-realization learning and future-state leakage. Second, robot rendering: this nominal trajectory is rendered through the robot URDF, factoring the robot's geometry, kinematics, and appearance out of the model and into explicit rendered robot geometry. To resolve depth ambiguity, we pair end-effector depth with scene depth, giving geometric cues for contact and occlusion beyond image-plane overlap. Together, camera-aware static RGB/depth context and rendered robot geometry form a shared visual world-model interface that stays consistent across viewpoints and robot embodiments, so the model sees the action only as visible robot geometry and learns how objects respond to it. Our experiments show that the rendered interface outperforms vector-conditioned baselines and generalizes to unseen robot embodiments at inference. We further demonstrate that our model generates robot manipulation videos from human demonstrations by retargeting and rendering the hand motion as robot geometry.
Summary / 总结
Action-conditioned video world models predict future observations from an initial observation and an action signal.
ViTacWorld: Scaling Visuo-Tactile World Models for Contact-Rich Robot Manipulation
Authors: Yunao Huang, Shiyu Sang, Haotao Lu, Suting Ni, Shijie Wu, Ziyang Guo, Ye Shi, Jingya Wang
First: 2026-07-24T17:59:33+00:00 · Latest: 2026-07-24T17:59:33+00:00
Comments: 18 pages, 6 figures, 5 tables. Project page: https://vitacworld.github.io/
Abstract
Contact-rich robot manipulation requires physical interaction cues that are often invisible to cameras, making tactile sensing essential for robust control. However, scaling visuo-tactile robot learning remains difficult because real tactile interaction data are expensive to collect, hardware-dependent, and limited in task and scene diversity. We present ViTacWorld, an action-conditioned visuo-tactile world model for scalable contact-rich robot manipulation. ViTacWorld leverages public real tactile datasets and a constructed simulation environment to scale visuo-tactile-action data, exploiting the fact that tactile signals are directly grounded in physical contact and can exhibit a smaller simulation-to-real gap than purely visual observations. The model is first pretrained with large-scale real and simulated visuo-tactile trajectories, and then finetuned with real-world policy rollouts to better match downstream manipulation behaviors. Given robot actions, ViTacWorld predicts temporally aligned visual observations and tactile feedback, enabling visuo-tactile-action rollout generation. To the best of our knowledge, ViTacWorld is the first framework that uses a world model for robot visuo-tactile-action trajectory generation and policy evaluation. It serves two roles: synthesizing rollouts to improve downstream tactile policies, and evaluating policies by predicting action-conditioned visuo-tactile outcomes under controlled action sequences. Experiments on contact-rich manipulation tasks show that ViTacWorld generates physically meaningful rollouts, improves policy performance through scalable data augmentation, and enables action-conditioned policy evaluation. Project page: https://vitacworld.github.io/
Summary / 总结
Contact-rich robot manipulation requires physical interaction cues that are often invisible to cameras, making tactile sensing essential for robust control.
\k{appa}-LoRA: Condition Numbers Reveal Which LoRA Matrices Worth Updating
Authors: Jianghui Wang, Silong Yong, Francesco Orabona, Marco Canini, Katia P. Sycara, Yaqi Xie
First: 2026-07-24T17:00:40+00:00 · Latest: 2026-07-24T17:00:40+00:00
Abstract
Low-Rank Adaptation (LoRA) has become a widely adopted technique for efficient neural network fine-tuning, decomposing model updates into low-rank matrices. However, LoRA remains computationally costly because it updates all matrices uniformly, regardless of their actual contribution to adaptation. This cost is especially prohibitive for large-scale models with billions of parameters and for resource-constrained settings such as edge deployment and on-device fine-tuning. We show for the first time that not all LoRA matrices are equally worth tuning: matrices with smaller condition numbers (the ratio of largest to smallest singular value) are already well-balanced across directions and contribute only marginally to adaptation, whereas matrices with larger condition numbers contain underdeveloped directions that span richer subspaces and drive most of the performance gains. This observation itself is a key contribution of our work, and it motivates a more selective approach to fine-tuning. Building on this insight, we propose \k{appa}-LoRA, a method that optimizes LoRA by focusing updates on the matrices with the largest condition numbers, which capture the most informative directions of change. By restricting LoRA updates to the top 50% of weight matrices ranked by condition number, \k{appa}-LoRA halves the trainable parameter count and correspondingly reduces compute and memory cost. Extensive experiments across multiple benchmarks show that this design cuts fine-tuning time by 16.2% on average while matching the accuracy of standard LoRA and reducing memory cost by 4.5%. Further analysis reveals that the condition numbers of the selected matrices consistently decrease over training, suggesting that \k{appa}-LoRA's effectiveness stems from targeted spectral rebalancing rather than parameter selection alone.
Summary / 总结
Low-Rank Adaptation (LoRA) has become a widely adopted technique for efficient neural network fine-tuning, decomposing model updates into low-rank matrices.
HiKV: Hierarchical Importance-Aware KV Cache with Hardware Acceleration for LLM Decoding
Authors: Chao Fang, Jun Yin, Man Shi, Marian Verhelst
First: 2026-07-24T15:15:10+00:00 · Latest: 2026-07-24T15:15:10+00:00
Comments: To appear in the IEEE Transactions on Circuits and Systems I: Regular Papers (TCAS-I)
Abstract
With the rapid adoption of long-context large language models (LLMs), the continuously growing KV cache during decoding has become the critical memory bottleneck. To tackle this challenge, we propose HiKV, a novel algorithm-hardware co-design that exploits KV cache redundancy through hierarchical importance awareness. Algorithmically, HiKV compresses the KV cache at two granularities: Stage I evicts unimportant tokens within a fixed budget, and Stage II further loads only the significant elements of each retained token, reaching compression ratios unattainable at a single granularity. Architecturally, we develop a dedicated accelerator centered on a reconfigurable importance sorter that switches between the distinct sorting datapaths each stage requires, unifying the two-stage acceleration in one circuit with minimal overhead. Evaluated on representative LLMs, HiKV achieves up to 7.95x speedup and 90% energy reduction in the attention computation over the vanilla KV cache baseline within negligible 1% accuracy loss. Under iso-accuracy constraints, HiKV outperforms state-of-the-art importance-based methods by achieving an additional 1.82~4.87x reduction in external memory accesses. These benefits are enabled by specialized hardware components that add only 8% to the system area.
Summary / 总结
With the rapid adoption of long-context large language models (LLMs), the continuously growing KV cache during decoding has become the critical memory bottleneck.
SiPhy: Single-Image Physical Property Reasoning
Authors: Hoang Le, Joonwoo Kwon, Elkhan Ismayilzada, Yufei Zhang, Zijun Cui
Venue: ECCV 2026
First: 2026-07-24T14:36:37+00:00 · Latest: 2026-07-24T14:36:37+00:00
Comments: Accepted to ECCV 2026 (main track)
Abstract
Inferring physical properties such as mass, stiffness, and elasticity from a single image is essential for simulation and embodied AI, yet most existing approaches rely on multi-view reconstruction or physics-based supervision. We introduce SiPhy, a unified framework for single-image physical property reasoning that aligns 3D-aware visual cues, depth with language-based material knowledge. From one RGB image, SiPhy samples pseudo-voxel points, extracts CLIP features, and grounds them to material candidates proposed by a VLM. A part-based contrastive aggregator enforces region consistency, while a heaviness-aware refinement improves thickness and volume estimation for dense objects. Across ABO-500, MVImgNet-100, and PhysXNet-100, SiPhy achieves state-of-the-art single-image performance, surpassing multi-view reconstruction methods by improving mass MnRE by up to 93% (vs. PUGS), reducing density MAE by 35.5% (vs. NeRF2Physics), and lowering Young's modulus error by 23.5%. We further validate SiPhy on real hand-object interaction datasets, demonstrating its potential as a data annotation engine for physical understanding from single-view imagery.
Summary / 总结
Inferring physical properties such as mass, stiffness, and elasticity from a single image is essential for simulation and embodied AI, yet most existing approaches rely on multi-view reconstruction or physics-based supervision.
Compliant Non-Prehensile Pushing Manipulation
Authors: Francesco Cufino, Mario Selvaggio, Fabio Amadio, Fabio Ruggiero
First: 2026-05-25T10:24:05+00:00 · Latest: 2026-07-24T14:36:20+00:00
Abstract
In this paper, we address the challenge of performing non-prehensile pushing operations with a compliant robotic manipulation system. To ensure safe operations in human-populated environments, robots must comply with external physical interactions and exhibit a passive behavior. To achieve this, we extend a state-of-the-art pushing model to integrate it with impedance-controlled robots. We develop a model predictive control framework built upon this model that enables performing compliant pushing through optimal modulation of the robot's position/velocity set-point, jointly realizing the required pushing force and contact point adaptation to obtain a desired object motion. However, external interactions may induce tracking errors causing a consequent potentially indefinite increase of the pushing force. To prevent this, we integrate an energy tank passivity filter that further modulates the robot velocity set-point to guarantee passivity and avoid uncontrolled energy buildup. The proposed method has been rigorously tested in simulation and validated through experiments on two different robotic systems, demonstrating passive compliance during human-robot interactions, and assessing trajectory tracking performance and robustness to variations in the object's physical parameters.
Summary / 总结
In this paper, we address the challenge of performing non-prehensile pushing operations with a compliant robotic manipulation system.
GuidedAttention: Interpretable and Correctable Visual Attention for OOD-Robust Robot Manipulation via Imitation Learning
Authors: Masaki Murooka, Ryoichi Nakajo, Keisuke Shirai, Tomohiro Motoda, Hanbit Oh, Ryo Hanai, Yukiyasu Domae
First: 2026-07-23T08:33:40+00:00 · Latest: 2026-07-24T13:51:06+00:00
Comments: Project page added
Abstract
End-to-end visuomotor policies provide little opportunity for humans to understand or correct the policy's visual attention. We propose GuidedAttention, a visuomotor imitation learning framework that introduces interpretable and correctable visual attention as an explicit intermediate representation. Task-relevant attention keypoints are predicted from camera images and condition a diffusion-based action policy. Users can inspect and optionally correct selected keypoints once at rollout initialization, after which the corrected attention is automatically propagated throughout execution by a tracking module. Experiments in simulation and the real world demonstrate that GuidedAttention consistently improves robot manipulation performance, particularly under positional and appearance out-of-distribution (OOD) conditions. https://mmurooka.github.io/guided-attention-project-page
Summary / 总结
End-to-end visuomotor policies provide little opportunity for humans to understand or correct the policy's visual attention.
Scalable Explainability-as-a-Service (XaaS) for Edge AI Systems
Authors: Samaresh Kumar Singh, Joyjit Roy
Venue: 2026 IEEE SoutheastCon, Huntsville, AL, USA, 2026
First: 2026-02-04T01:28:57+00:00 · Latest: 2026-07-24T13:44:40+00:00
Comments: 8 pages, 5 figures, 2 tables. This version updates metadata after publication in IEEE Xplore and publication by SoutheastCon 2026
Abstract
Though Explainable AI (XAI) has made significant advancements, its inclusion in edge and IoT systems is typically ad-hoc and inefficient. Most current methods are "coupled" in such a way that they generate explanations simultaneously with model inferences. As a result, these approaches incur redundant computation, high latency and poor scalability when deployed across heterogeneous sets of edge devices. In this work we propose Explainability-as-a-Service (XaaS), a distributed architecture for treating explainability as a first-class system service (as opposed to a model-specific feature). The key innovation in our proposed XaaS architecture is that it decouples inference from explanation generation allowing edge devices to request, cache and verify explanations subject to resource and latency constraints. To achieve this, we introduce three main innovations: (1) A distributed explanation cache with a semantic similarity based explanation retrieval method which significantly reduces redundant computation; (2) A lightweight verification protocol that ensures the fidelity of both cached and newly generated explanations; and (3) An adaptive explanation engine that chooses explanation methods based upon device capability and user requirement. We evaluated the performance of XaaS on three real-world edgeAI use cases: (i) manufacturing quality control; (ii) autonomous vehicle perception; and (iii) healthcare diagnostics. Experimental results show that XaaS reduces latency by 38% while maintaining high explanation quality across three real-world deployments. Overall, this work enables the deployment of transparent and accountable AI across large scale, heterogeneous IoT systems, and bridges the gap between XAI research and edge-practicality.
Summary / 总结
Though Explainable AI (XAI) has made significant advancements, its inclusion in edge and IoT systems is typically ad-hoc and inefficient.
Design and Human Evaluation of Tactile Withdrawal Reflexes for a Skin-Covered Robot Arm
Authors: Laura Babayeva, Lukas Rustler, Matej Hoffmann
First: 2026-07-24T12:31:44+00:00 · Latest: 2026-07-24T12:31:44+00:00
Comments: Submitted to IEEE Humanoids 2026
Abstract
Nociception is a protective biological mechanism that links harmful stimulation to a reaction. This paper investigates artificial nociception for a robotic arm with whole-body tactile sensing. We present a complete pipeline that maps pressure changes from sensitive skin on a robot manipulator to bio-inspired withdrawal motions. The system first converts skin pressure into a scalar pain gain using a nonlinear continuous model. We compare three reflexes: (i) uniform reflex moves four robot joints by a fixed amount, whereby the withdrawal is approximated by a movement of the arm "toward the base", independent of where the robot was touched; (ii) biologically motivated location-dependent joint-space withdrawal derived from human withdrawal reflex characteristics; (iii) Cartesian space withdrawal along the surface normal of the contacted skin pad. All behaviors are integrated in a reflex controller that interrupts the task, executes the withdrawal, and returns to a pre-contact pose. A user study with 15 participants compared the strategies using Godspeed questionnaire subscales, custom perceived-naturalness and safety items, forced-choice comparisons, and qualitative feedback. Interestingly, participants rated more highly the uniform reflex behavior over one or both competitors on the anthropomorphism, animacy, and likeability Godspeed subscales and on the Naturalness and Realism custom scale. When asked to compare the conditions, the uniform reflex was scored best in "felt safest", "most human-like", and "most natural". This suggests that predictability of the robot behavior is key for user acceptance. The Cartesian reflex was judged the most appropriate reaction to touch. The bio-inspired reflex did not lead any evaluated measure. This may be partly attributed to the embodiment gap between the robot arm and human arm and participants having different expectations from a robot manipulator.
Summary / 总结
Nociception is a protective biological mechanism that links harmful stimulation to a reaction.
Offline Vision-Language Navigation with Geometric Goal Localization for Outdoor Environments
Authors: Ali Salmasi, Xianjia Yu, Tomi Westerlund
First: 2026-07-24T11:49:25+00:00 · Latest: 2026-07-24T11:49:25+00:00
Abstract
Foundation-model-based vision-language navigation (VLN) has advanced autonomous robot navigation by enabling robots to interpret natural-language instructions, identify semantic goals, and follow user-specified behavioral rules. However, existing VLN systems rely heavily on cloud-hosted foundation models for language understanding and semantic grounding, limiting their applicability where network connectivity is unavailable and reliable metric goal localization is required. Although recent small language models (SLMs) enable fully onboard inference, their suitability for navigation instruction decomposition has not been systematically evaluated. This paper makes three contributions toward fully onboard VLN for outdoor environments. First, we present the first systematic benchmark of 17 edge-deployable SLMs against 4 online APIs for robotic navigation instruction decomposition, evaluating accuracy and latency on human-annotated instructions across three computing platforms and providing practical guidance for selecting onboard language models. Second, we propose a lightweight hybrid semantic-geometric goal localization framework that combines open-vocabulary object detection, prompted segmentation, and LiDAR geometry to estimate metric goals, while maintaining visual bearing guidance when reliable geometric observations are unavailable. Third, we integrate these advances into Edge-BehAV, a fully onboard extension of the BehAV architecture that enables cloud-independent behavior-guided navigation. Experimental results show that the best offline SLM matches the instruction decomposition performance of the strongest cloud API while running approximately 9x faster and without network connectivity. The proposed goal localization framework reduces mean goal-distance error from 2.05 m to 0.20 m at lower computational cost, and the complete system succeeds in 31 of 32 closed-loop outdoor trials.
Summary / 总结
Foundation-model-based vision-language navigation (VLN) has advanced autonomous robot navigation by enabling robots to interpret natural-language instructions, identify semantic goals, and follow user-specified behavioral rules.
One Hand Watches The Other: Dynamic Multi-Agent Cooperation for Sample-Efficient Bimanual Manipulation in Dynamic Environments
Authors: Jan Ole von Hartz, Abhinav Valada, Joschka Boedecker
First: 2026-07-24T09:14:07+00:00 · Latest: 2026-07-24T09:14:07+00:00
Abstract
Multi-stream robot manipulation policies achieve unparalleled sample efficiency and generalization by modeling actions relative to environmental reference frames. However, existing approaches typically assume these frames to be strictly exogenous. This causal assumption collapses in dynamic settings, such as when a single robot arm manipulates a moving object or when two arms coordinate, where each arm effectively becomes part of the dynamic environment of the other. We propose DynaMAC, a lightweight, policy-agnostic framework that resolves this causal limitation while preserving the sample efficiency, computational speed, and flexibility of multi-stream policies, DynaMAC treats the opposite arm as a dynamic task parameter, thereby providing a unified formulation for dynamic manipulation and bimanual coordination without requiring an explicit leader-follower relationship. To rigorously evaluate these capabilities, we introduce DynaBench, a novel benchmark for robot manipulation in dynamic environments. Across both dynamic environments and bimanual manipulation tasks, DynaMAC outperforms leading probabilistic and generative baselines by over 35 percentage points while requiring 20 times fewer samples. Crucially, DynaMAC generalizes zero-shot from static demonstrations to dynamic environments, substantially simplifying data collection and establishing an elegant bridge toward human-robot collaboration.
Summary / 总结
Multi-stream robot manipulation policies achieve unparalleled sample efficiency and generalization by modeling actions relative to environmental reference frames.
Zero-Shot Mission-Level Evaluation for Aerial MLLM Agents
Authors: Suman Navaratnarajah, Taehyoung Kim, Jona Ruthardt, Ishaan Bhimwal, Ryousuke Yamada, Yannik Blei, Wolfram Burgard, Yuki M Asano
First: 2026-07-24T06:22:50+00:00 · Latest: 2026-07-24T06:22:50+00:00
Comments: Preprint
Abstract
Multimodal Large Language Models (MLLMs) are emerging as core reasoning modules for embodied agents, yet it remains unclear how well general-purpose models can solve long-horizon embodied tasks from a single high-level instruction. We introduce MissionBench, a benchmark for mission-level evaluation of MLLMs in aerial 3D environments. It comprises 120 missions across five simulated 3D environments and four task families. Agents must autonomously plan, navigate, and report outcomes using only egocentric observations and its action history, without aerial-specific fine-tuning. Across 22 open- and closed-source MLLMs, the strongest model succeeds on fewer than 35% of missions compared to 84.4% human performance, highlighting the difficulty of multi-step embodied tasks. Despite large variations between model families, we observe gains from scaling, indicating that larger general-purpose models possess stronger zero-shot embodied capabilities. Our analysis shows that mission-level competence requires coordinating multiple capabilities beyond spatial perception, including multi-step planning and adaptive reasoning. This motivates closed-loop evaluation and highlights both the promise and risk of scaling-driven improvements for embodied AI.
Summary / 总结
Multimodal Large Language Models (MLLMs) are emerging as core reasoning modules for embodied agents, yet it remains unclear how well general-purpose models can solve long-horizon embodied tasks from a single high-level instruction.
Universal Quantum Transformer
Authors: Sungyong Chung, Alireza Talebpour
First: 2026-04-29T20:49:23+00:00 · Latest: 2026-07-24T04:49:29+00:00
Abstract
Classical continuous-space neural networks fundamentally struggle to lock into exact formal rules, whether mathematical, such as modular arithmetic and non-Abelian group algebra, or linguistic, such as systematic compositional generalization. To approximate these discrete logical rules, they often rely on massive parameter scaling, resulting in stochastic instability even after delayed generalization phenomena known as grokking. Here, we introduce the Universal Quantum Transformer (UQT), a novel, quantum-native computing architecture that uses the physical properties of multi-qubit systems as a universal inductive bias for exact algebraic and compositional reasoning. Rather than translating classical neural mechanisms, our framework relies entirely on parameterized geometric phase embedding and $SU(2)$ wave-interference. We demonstrate that an identical quantum attention circuit, operating on a highly compact 5 or 6 qubit substrate with only 551 to 1,650 trainable parameters, exactly learns three highly distinct formal classes: cyclic modular arithmetic ($\mathbb{Z}_{11}$), non-Abelian algebra (the $S_4$ permutation group), and systematic linguistic compositionality (the SCAN language). While standard classical models, including multi-layer perceptrons (MLPs) and Transformers, exhibit stochastic instability at convergence, the UQT achieves mathematically exact, deterministic generalization. We define this stricter regime as crystallization: a step beyond the well-known phenomenon of grokking. Finally, we deploy the UQT on noisy intermediate-scale quantum (NISQ) hardware, achieving 97.5% accuracy on IBM Quantum computers. These results demonstrate that the UQT provides a structurally suited inductive bias for exact formal reasoning that standard classical continuous-space architectures do not natively provide.
Summary / 总结
Classical continuous-space neural networks fundamentally struggle to lock into exact formal rules, whether mathematical, such as modular arithmetic and non-Abelian group algebra, or linguistic, such as systematic compositional generalization.
CoCo-Fed: A Unified Framework for Memory- and Communication-Efficient Federated Learning at the Wireless Edge
Authors: Zhiheng Guo, Zhaoyang Liu, Zihan Cen, Chenyuan Feng, Xinghua Sun, Xiang Chen, Tony Q. S. Quek, Xijun Wang
First: 2026-01-02T03:39:50+00:00 · Latest: 2026-07-24T03:27:23+00:00
Comments: This article contains several errors in theoretical derivation and improper usage of formula notations
Abstract
The deployment of large-scale neural networks within the Open Radio Access Network (O-RAN) architecture is pivotal for enabling native edge intelligence. However, this paradigm faces two critical bottlenecks: the prohibitive memory footprint required for local training on resource-constrained gNBs, and the saturation of bandwidth-limited backhaul links during the global aggregation of high-dimensional model updates. To address these challenges, we propose CoCo-Fed, a novel Compression and Combination-based Federated learning framework that unifies local memory efficiency and global communication reduction. Locally, CoCo-Fed breaks the memory wall by performing a double-dimension down-projection of gradients, adapting the optimizer to operate on low-rank structures without introducing additional inference parameters/latency. Globally, we introduce a transmission protocol based on orthogonal subspace superposition, where layer-wise updates are projected and superimposed into a single consolidated matrix per gNB, drastically reducing the backhaul traffic. Beyond empirical designs, we establish a rigorous theoretical foundation, proving the convergence of CoCo-Fed even under unsupervised learning conditions suitable for wireless sensing tasks. Extensive simulations on an angle-of-arrival estimation task demonstrate that CoCo-Fed significantly outperforms state-of-the-art baselines in both memory and communication efficiency while maintaining robust convergence under non-IID settings.
Summary / 总结
The deployment of large-scale neural networks within the Open Radio Access Network (O-RAN) architecture is pivotal for enabling native edge intelligence.
SAFE-Pruner: Semantic Attention-Guided Future-Aware Token Pruning for Efficient Vision-Language-Action Manipulation
Authors: Shilin Ma, Chubin Zhang, Changyuan Wang, Yuji Wang, Yue Wu, Zixuan Wang, Jingqi Tian, Zheng Zhu, Yansong Tang
Venue: ECCV 2026
First: 2026-05-28T09:23:08+00:00 · Latest: 2026-07-24T01:54:48+00:00
Comments: Accepted to ECCV 2026
Abstract
Real-time inference of vision-language-action (VLA) models is essential for robotic control. While visual token pruning has shown strong potential for accelerating inference, most existing methods mainly base pruning decisions on shallow-layer cues and risk discarding visual information required by deep layers. To address this issue, we propose SAFE-Pruner, a plug-and-play pruning framework that incorporates attention cues of future layers into pruning decisions. Specifically, we identify semantic attention consistency, the tendency that VLA models concentrate their attention probability mass on the same semantic entity across control timesteps. Based on this observation, we design a forward-looking strategy to forecast the token saliency in deep layers, which prevents the premature removal of critical tokens and leads to more stable acceleration. We further introduce a reference timestep refresh strategy that triggers updates upon attention shifts, thereby improving forecasting accuracy and pruning reliability. Extensive experiments across diverse evaluation settings demonstrate that our method achieves up to 1.89x speedup with a minimal degradation in success rate of less than 1.5%, while outperforming state-of-the-art methods by up to 1.9%.
Summary / 总结
Real-time inference of vision-language-action (VLA) models is essential for robotic control.
Multi-Agent System-driven Digital Twins for predictive maintenance: architectures, technologies and open research challenges
Authors: Korota Arsène Coulibaly, Mohamed Hamlich
First: 2026-07-24T00:09:53+00:00 · Latest: 2026-07-24T00:09:53+00:00
Comments: 33 pages, 5 figures, 4 tables, paper submitted to Internet of Things Journal(Elsevier)
Abstract
Digital twins have emerged as a foundational technology within the context of Industry 4.0, offering a paradigm for the real-time virtual representation of physical systems. However, managing their growing complexity, particularly in distributed industrial environments, requires intelligent architectures capable of autonomous decision-making, dynamic adaptability, and inter-agent coordination. This systematic review explores the intersection between Multi-Agent Systems and Digital Twins, with a particular focus on predictive maintenance applications in resource-constrained contexts. Through a critical analysis of over 547 papers published in high-impact journals (IEEE Transactions, Nature, Elsevier, MDPI), we establish a taxonomy of existing hybrid architectures, identify persistent technological bottlenecks, and formulate three open research questions concerning: (i) the deployment of artificial intelligence on resource-constrained microcontrollers, (ii) distributed multi-node coordination via lightweight communication protocols, and (iii) the hierarchical orchestration of Digital Twins toward smart factory control integrating residual life estimation and explainable Artificial Intelligence. The results of this analysis reveal that, despite significant progress, no existing system offers an integrated embedded-distributed hierarchical solution that simultaneously meets the requirements of Industry 5.0.
Summary / 总结
Digital twins have emerged as a foundational technology within the context of Industry 4.0, offering a paradigm for the real-time virtual representation of physical systems.
NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
Authors: NVIDIA, :, Aarti Basant, Amlan Kar, Despoina Paschalidou, Fangyin Wei, Francesco Ferroni, Guillermo Garcia Cobo, Haithem Turki, Huan Ling, Jaewoo Seo, James Lucas, Jay Zhangjie Wu, Jialiang Wang, Jonathan Lorraine, Jun Gao, Kai He, Katarina Tothova, Kevin Xie, Michał Tyszkiewicz, Qi Wu, Riccardo de Lutio, Ruilong Li, Sanja Fidler, Seung Wook Kim, Tianchang Shen, Tianshi Cao, Tobias Pfaff, William Lew, Xindi Wu, Xuanchi Ren, Yifan Lu, Yuxuan Zhang, Zan Gojcic, Zian Wang
First: 2026-06-02T05:11:05+00:00 · Latest: 2026-07-23T22:35:14+00:00
Abstract
As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations. While recent reconstruction-based neural simulators offer photorealism, they are fundamentally constrained by their initial captured data and struggle to generalize to highly dynamic or novel scenes. To overcome these limitations, we introduce OmniDreams, a foundation generative world model mid- and post-trained from the Cosmos diffusion model to autoregressively generate action-conditioned videos in real time. By leveraging the rich visual priors of Cosmos and mid- and post-training on 21k hours of driving scenarios, OmniDreams synthesizes complex, unobserved phenomena that are hard for traditional simulators to capture, such as extreme weather and unpredictable dynamic agent behaviors. Crucially, it autoregressively conditions its photorealistic sensor generation on past frames, the current simulator state, and immediate driving actions. Deployed in a closed-loop system with the Alpamayo 1 policy model and AlpaSim orchestrator, OmniDreams acts as a highly responsive, reactive environment, providing a scalable and comprehensive solution for training and evaluating next-generation autonomous driving policies. We additionally show preliminary results indicating that a world-action model (WAM) post-trained from OmniDreams achieves strong performance on the Physical AI Autonomous Vehicles NuRec dataset, surpassing the VLA-based Alpamayo 1.5 research policy model while using only 1/5 the total parameters. These results highlight the potential for a real-time world model like OmniDreams to also serve as a backbone for policy architectures.
Summary / 总结
As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck.
Addressing the Orchestration Gap in Generalist Robots via Physical Agency
Authors: Liane Galanti, Dhruv Shah, Tri Dao
First: 2026-07-23T18:18:32+00:00 · Latest: 2026-07-23T18:18:32+00:00
Abstract
General-purpose robots need to reason about their actions, combining perception, world knowledge, planning, success detection, recovery, and low-level control. Today's state-of-the-art models attempt to combine all these capabilities into the learned policy via large-scale pre-training. Instead, we show that these capabilities can be decomposed into a general language-conditioned policy/control agent and a high-level agent manager/orchestrator. Rather than training policies to reason via pre-training, we build a closed-loop physical agent orchestrator that can do high-level planning, decompose the goal into achievable subgoals, command low-level motor commands, track and verify the outcome from low-level observations, and recover from failures. Our Physical Agency orchestrator (Pigey) can control existing vision-language-action (VLA) policies as well as parametrized skills to solve complex reasoning tasks in the real world, without any additional data collection or post-training. We evaluate Pigey extensively across simulation benchmarks and challenging real-world robotic manipulation tasks, and demonstrate significant performance improvements over existing generalist policies. On LIBERO-PRO, Pigey advances the state-of-the-art by over 4x (12.8% -> 53.3%) with no task-specific fine-tuning. On a real robot, Pigey lifts the frozen policy from near-zero to over 90% on reasoning-limited tasks. We call the difference between what frozen motor skills achieve alone and inside the agentic loop the orchestration gap.
Summary / 总结
General-purpose robots need to reason about their actions, combining perception, world knowledge, planning, success detection, recovery, and low-level control.
HD3C: Efficient Medical Data Classification for Edge Devices
Authors: Jianglan Wei, Zhenyu Zhang, Pengcheng Wang, Mingjie Zeng, Zhigang Zeng
Venue: CAAI International Conference on Artificial Intelligence (CICAI), 2026
First: 2025-09-18T04:46:16+00:00 · Latest: 2026-07-23T18:04:05+00:00
Abstract
Efficient medical data classification is essential for modern disease screening, particularly in resource-constrained environments where power budgets and computing capabilities are limited. We present HD3C, a lightweight classification framework designed for low-power edge devices. HD3C encodes data into high-dimensional hypervectors, aggregates them into multiple cluster prototypes, and performs classification through similarity search in hyperspace. We evaluate HD3C across three medical classification tasks; on heart sound classification, HD3C is 350x more energy-efficient than Bayesian ResNet with less than 1% difference in accuracy. Moreover, HD3C demonstrates exceptional robustness to noise, limited training data, and hardware error, supported by both theoretical analysis and empirical results, highlighting its potential for reliable deployment in real-world settings.
Summary / 总结
Efficient medical data classification is essential for modern disease screening, particularly in resource-constrained environments where power budgets and computing capabilities are limited.
AXIS: A Growable Community-Driven Data Engine for Scalable Robot Manipulation
Authors: Mengfei Zhao, Dihong Huang, Yikai Tang, Peihao Li, Mingxuan Yan, Ruiqi Zhuang, Yanjia Huang, Jie Wang, Hai Zhai, Tony Zhou, Rui Zhang, Zhexi Luo, Yuchen Huang, Jianfei Yang, Jiachen Li
First: 2026-07-23T17:58:08+00:00 · Latest: 2026-07-23T17:58:08+00:00
Comments: Project Website: https://axisaiorg.github.io/AXIS-V1/
Abstract
Learning effective robot manipulation policies requires diverse, high-quality demonstrations, yet existing data pipelines are often difficult to scale because they rely on specialized hardware, centralized operators, or fixed task suites. We present AXIS, a growable community-driven data engine and benchmark for scalable robot learning, which enables browser-based teleoperation for large-scale demonstration collection, automatically generates and validates new manipulation tasks, and transforms community-collected demonstrations into training-ready data through automated success checking, quality filtering, trajectory smoothing, and visual and physics-based augmentation. The AXIS dataset currently contains 207 diverse tasks and 50K+ trajectories. Meanwhile, AXIS organizes data into task snapshots and evaluates policies with a systematic held-out protocol. We compare vision-language-action (VLA) policies under a unified AXIS evaluation suite and analyze scaling behavior across different data volumes. Continual pretraining on AXIS substantially improves the overall success rate of $π_{0.5}$ by 5.8%, outperforms the model pretrained on RoboCasa365 by 37.3%, and exhibits consistent scaling with increasing data volume, with the largest gains observed under layout, sensor-noise, and camera perturbations.
Summary / 总结
Learning effective robot manipulation policies requires diverse, high-quality demonstrations, yet existing data pipelines are often difficult to scale because they rely on specialized hardware, centralized operators, or fixed task suites.
Scale Up Strategically: Learning Compositional Generalization via Bias-Aware Evaluation and Data Collection for Robotic Manipulation
Authors: Yu Qi, Zhang Ye, Xinyi Xu, Yuxuan Lu, Amitoj Sandhu, Boce Hu, Haojie Huang, Jonathan Tremblay, Lawson L. S. Wong
First: 2026-07-23T17:57:09+00:00 · Latest: 2026-07-23T17:57:09+00:00
Abstract
Compositional generalization is essential for robot to follow diverse instructions. However, pretrained policies are known to take shortcuts, deferring to salient cues rather than grounding language. We introduce a diagnostic framework that localizes this failure to individual \textit{instruction factors}, \textit{e.g.,} reusable semantic components such as color, verb, object, size, and spatial attribute. Our framework formalizes instruction factor bias, the tendency of fine-tuned policies to over-rely on dominant factors as shortcuts, and quantifies it through two metrics: Factor Dominance Rate (FDR), capturing pairwise bias between factors, and Factor Dominance Hierarchy (FDH), aggregating these into a global ranking. Evaluation on six foundation policies reveals broadly consistent ordering, \textit{i.e.}, color $\geq$ object $\geq$ spatial $\geq$ verb $\geq$ size, with color dominant, and verb and size most under-grounded. We further show the diagnosis is actionable: a bias-aware data collection strategy that reallocates a fixed budget toward under-grounded factors outperforms baselines in simulation and on a real robot using half the demonstrations, thereby enabling more sample-efficient and generalizable policy learning.
Summary / 总结
Compositional generalization is essential for robot to follow diverse instructions.
SAGE: A Socially-Aware Generative Engine for Heterogeneous Multi-Agent Navigation
Authors: Lan Hu, Minghui Liwang, Wenbo Zhu, Xinlei Yi, Yiguang Hong, Xianbin Wang, Zhenzhen Jiao, Seyyedali Hosseinalipour
First: 2026-07-18T03:40:59+00:00 · Latest: 2026-07-23T16:41:08+00:00
Comments: 16 pages, 5 figures, and 14 tables. Includes supplementary experimental details
Abstract
Safe and socially compliant navigation in open human-robot environments requires robots to reason about heterogeneous participants with different dynamics, autonomy levels, and social roles. Existing trajectory prediction and planning methods often rely on homogeneous interaction assumptions or enforce only geometric collision constraints, making it difficult to jointly model asymmetric interactions, coupled prediction-planning, and soft social norms. This paper proposes SAGE, a socially-aware generative engine for heterogeneous multi-agent navigation. SAGE represents robots and surrounding entities as a directed heterogeneous graph and employs a Heterogeneous Graph Transformer (HGT) to encode type-specific asymmetric interactions. Conditioned on the resulting context, a diffusion-based generative module jointly models future entity trajectories and robot trajectory plans. During inference, a training-free safety-social energy guidance mechanism refines sampled robot trajectories using differentiable collision, kinematic, task-progress, and role-conditioned social-compliance terms. Extensive experiments on real-world (ETH/UCY and SDD) and synthetic datasets verify the effectiveness of SAGE in improving safety and social compliance while maintaining task performance. The proposed guidance mechanism consistently reduces collision and social-violation rates, scales to teams of up to 20 robots, and enables explicit control of the safety-accuracy-task trade-off without retraining. These findings demonstrate the potential of SAGE as a scalable framework for socially-aware multi-agent navigation in complex environments.
Summary / 总结
Safe and socially compliant navigation in open human-robot environments requires robots to reason about heterogeneous participants with different dynamics, autonomy levels, and social roles.
Anticipate Before Acting: Future-State-Conditioned Vision-Language Navigation
Authors: Lingfeng Zhang, Zhanguang Zhang, Liheng Ma, Tongtong Cao, Yingxue Zhang
First: 2026-07-20T15:11:46+00:00 · Latest: 2026-07-23T15:59:17+00:00
Comments: 9 pages, 1 figure, 4 tables
Abstract
End-to-end vision-language navigation (VLN) with causal vision-language models maps instructions and egocentric observations directly to actions, but standard behavior cloning supervises only the next action and does not explicitly encourage the policy state to be predictive of future visual outcomes, limiting long-horizon decision making. A privileged-input diagnostic shows that access to an expert-trajectory future image can substantially improve navigation, indicating that future observations contain rich, actionable cues, though such inputs are unavailable at deployment. Motivated by this signal, we propose Future-State-Conditioned VLN (FSC-VLN), a deployable model that augments a causal policy with a future-query token and uses training-only future-state supervision to distill information from future observations into the policy state. Concretely, during training we align the future-query representation to a frozen visual embedding $Δ$ steps ahead, while inference requires only past and current observations. This design preserves the baseline inference pattern and adds only two learned prefix tokens, implying minimal overhead. On R2R val-unseen, FSC-VLN improves SR/OSR/SPL over a StreamVLN-style baseline under two training-data regimes, with larger gains on long-horizon episodes; ablations further support the dual-query design that separates future and action queries.
Summary / 总结
End-to-end vision-language navigation (VLN) with causal vision-language models maps instructions and egocentric observations directly to actions, but standard behavior cloning supervises only the next action and does not explicitly encourage the policy state to be predictive of future visual outcomes, limiting long-horizon decision making.
VoLN: Vision-Only Long-Horizon Navigation---Paradigm, Benchmark, and Method
Authors: Jiabin Lou, Haopeng Wang, Yuanshuai Wang, Xinyu Liu, Xuxin Lv, Yuxin Guo, Lei Huang, Rongye Shi, Wenjun Wu
First: 2026-07-23T15:02:01+00:00 · Latest: 2026-07-23T15:02:01+00:00
Comments: 10 pages, 7 figures, 2 tables. Project page: https://admire-ljb.github.io/VoLN-UAV/
Abstract
Vision-and-Language Navigation (VLN) enables embodied agents to follow natural-language instructions. However, route-level instructions commonly encode spatial priors, such as orientation, distance, and layout, that are not explicitly available from onboard sensing at deployment in open, GPS-denied environments. Benchmark performance under such interfaces therefore jointly reflects visual navigation ability and the use of route structure explicitly supplied by the task description. As a complementary formulation, we propose Vision-Only Long-Horizon Navigation (VoLN), which shifts route-relevant information from externally supplied instructions and global guidance to locally observable in-scene cues. In VoLN, goal views specify the destination, while route-relevant information is available only through locally observable in-scene cues that the agent must detect, interpret, and select online. We instantiate VoLN for aerial navigation through VoLN-UAV, a 7,210-episode benchmark that combines long-horizon goal-directed flight, continuous 3D motion, large viewpoint changes, and context-dependent beacon selection. We further provide VoLN-MLLM as an initial reference baseline. It aligns self-supervised visual features with a structured semantic space and predicts short-horizon waypoint segments from observation history, goal views, retrieved visual--semantic tokens, and proprioception. On the five-environment Test-Unseen split, it obtains success rates of 7.4%, 4.5%, and 1.8% on Easy, Normal, and Hard episodes, respectively. These results provide an initial evaluation of VoLN and reveal substantial remaining challenges in long-horizon evidence integration, cross-view goal matching, and closed-loop stability. Project page: https://admire-ljb.github.io/VoLN-UAV/
Summary / 总结
Vision-and-Language Navigation (VLN) enables embodied agents to follow natural-language instructions.
Factorized Spatio-Temporal Convolutions for Human Pose Estimation from Planar Lidar
Authors: Simone Arreghini, Mirko Nava, Nicholas Carlotti, Antonio Paolillo, Alessandro Giusti
First: 2026-07-23T13:31:54+00:00 · Latest: 2026-07-23T13:31:54+00:00
Abstract
Localizing nearby humans and estimating their facing direction are key capabilities for safe navigation and socially aware human-robot interaction. Many pose-estimation pipelines target cameras and 3D LiDAR or assume GPU-class compute, whereas service robots are often equipped only with omnidirectional planar LiDARs and modest onboard processors. We address omnidirectional human detection and relative 2D pose estimation from planar LiDAR sequences with a lightweight network based on Space-Time Blocks, which explicitly separate spatial processing along scan rays from temporal aggregation across scans. Our network processes 360° LiDAR sequences to output per-ray human presence, distance, and relative orientation. We train it via cross-modal self-supervision from a narrow RGB-D body tracker in the sensors' overlap region, removing the need for manual LiDAR labels. Quantitative experiments show that our approach consistently outperforms a parameter-matched baseline model, reducing errors in distance (-38%), position (-28%), and orientation (-15%). We further benchmark on the public FROG dataset, report real-time CPU inference on a service robot, and validate with in-field demonstrations, supporting its suitability for spatial perception on computationally constrained service robots.
Summary / 总结
Localizing nearby humans and estimating their facing direction are key capabilities for safe navigation and socially aware human-robot interaction.
Backpropagation-Free Test-Time Adaptation for Lightweight EEG-Based Brain-Computer Interfaces
Authors: Siyang Li, Jiayi Ouyang, Zhenyao Cui, Ziwei Wang, Tianwang Jia, Feng Wan, Dongrui Wu
First: 2026-01-12T14:08:18+00:00 · Latest: 2026-07-23T11:34:59+00:00
Abstract
Electroencephalogram (EEG)-based brain-computer interfaces (BCIs) face significant deployment challenges due to inter-subject variability, signal non-stationarity, and computational constraints. While test-time adaptation (TTA) mitigates distribution shifts under online data streams without per-use calibration sessions, existing TTA approaches heavily rely on explicitly defined loss objectives that require backpropagation for updating model parameters, which incurs computational overhead, privacy risks, and sensitivity to noisy data streams. This paper proposes Backpropagation-Free Transformations (BFT), a TTA approach for EEG decoding that eliminates such issues. BFT applies multiple sample-wise transformations of knowledge-guided augmentations or approximate Bayesian inference to each test trial, generating multiple prediction scores for a single test sample. A learning-to-rank module enhances the weighting of these predictions, enabling robust aggregation for uncertainty suppression during inference under theoretical justifications. Extensive experiments on five EEG datasets of motor imagery classification and driver drowsiness regression tasks demonstrate the effectiveness, versatility, robustness, and efficiency of BFT. This research enables lightweight plug-and-play BCIs on resource-constrained devices, broadening the real-world deployment of decoding algorithms for EEG-based BCI.
Summary / 总结
Electroencephalogram (EEG)-based brain-computer interfaces (BCIs) face significant deployment challenges due to inter-subject variability, signal non-stationarity, and computational constraints.
Enhancing SLMs for Sustainable Code Optimization in Radio-Astronomy
Authors: Elisa Chiarotto, Jingbo Li, P. Chris Broekema, Rob V. van Nieuwpoort
First: 2026-07-23T11:02:24+00:00 · Latest: 2026-07-23T11:02:24+00:00
Abstract
Recent Large Language Models (LLMs) can produce and optimize complex code. We investigate the use of LLMs to generate and optimize code for large-scale sciences, focusing on radio astronomy and sustainability. The LOFAR telescope is currently being upgraded, significantly increasing the sky area observed, while simultaneously processing more data faster. However, this is expected to increase the computational requirements 40-fold. This upgrade thus critically depends on rigorous performance optimization of existing software and widespread adoption of accelerators. The code base is very large, making this a daunting task. We therefore investigate and demonstrate an AI-driven approach meant to assist developers in evaluating and optimizing their code, including porting to hardware accelerators. The LOFAR community is committed to sustainable solutions, and needs to achieve these improvements without increasing the energy budget. We thus need to optimize existing codes or port them to accelerators, while making sure that the optimization process itself is also energy efficient. This poses a challenge, since LLMs are energy-intensive. We therefore propose to use Small Language Models (SLMs) instead to limit environmental impact. In this paper, we show how to enhance SLMs through the use of agentic AI. We extend the SLMs in two ways to improve code generation quality and performance: first with a multi-sampling generation strategy and second with incorporating compiler feedback. We demonstrate that multi-sampling SLMs can match or surpass larger single-generation models with fewer computational resources and that feeding compiler output back into the SLMs leads to consistent improvements across all tested models. Our approach is generic, and can also use Retrieval Augmented Generation (RAG) as well as static and dynamic analysis tools in the code generation pipeline.
Summary / 总结
Recent Large Language Models (LLMs) can produce and optimize complex code.
Hardware-Software Co-Design for Float16 On-Device Training on RISC-V Single-Core
Authors: Benjamin Hubinet, Pierre-Alain Moellic, Olivier Savry, Olivier Potin, Jean-Baptiste Rigaud
First: 2026-07-23T10:06:11+00:00 · Latest: 2026-07-23T10:06:11+00:00
Comments: Accepted at IEEE PRIME 2026
Abstract
By leveraging standard RISC-V extensions, namely Zfh (scalar float16) and Zvfh (vector float16), this work proposes an open-source framework to enable complete on-device training on resource-constrained RISC-V single-core. Our approach allows memory footprint reduction by about 50% as compared to using float32 and with minimal model performance degradation. We also facilitate transfer learning and fine-tuning scenarios by incorporating layer-freezing capabilities. Our work builds onto AIfES, an open-source, modular and generic DNN training and inference framework for embedded systems that can be extended with custom hardware-specific functions. The benefits of float16 is further emphasized by outlining the low area overhead of Zfh on a RV64GC super-scalar out-of-order FPGA softcore (+1.15% LUT6 and +0.05% FF at 175MHz). Finally, we discuss the architecture of a Zvfh implementation within the same RISC-V core.
Summary / 总结
By leveraging standard RISC-V extensions, namely Zfh (scalar float16) and Zvfh (vector float16), this work proposes an open-source framework to enable complete on-device training on resource-constrained RISC-V single-core.
DART-VLN: Test-Time Memory Decay and Anti-Loop Regularization for Discrete Vision-Language Navigation
Authors: Shaoheng Zhang, Zhichen Li, Jie Mei
First: 2026-07-01T15:07:07+00:00 · Latest: 2026-07-23T09:16:43+00:00
Comments: Accepted by the 2026 IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC 2026)
Abstract
Memory-based agents for discrete vision-language navigation (VLN) operate under partial observability and can exhibit systematic inference-time failures even with strong pretrained backbones. We focus on two recurring problems: stale historical evidence during memory readout and inefficient local backtracking during action selection. We present DART-VLN, a training-free inference-time framework that combines Test-Time Memory Decay, which reweights stale and redundant memory slots without modifying their stored content, with Anti-Loop Regularization, a lightweight next-hop penalty that discourages immediate reversals. DART-VLN introduces no learnable parameters and leaves the navigation backbone unchanged. Experiments on R2R and REVERIE show that memory decay consistently preserves or improves task performance while reducing runtime. Adding anti-loop regularization further shortens trajectories, reduces local backtracking, and achieves the best overall balance between navigation quality and efficiency among the evaluated GridMM variants. These results indicate that lightweight inference-time control can improve the reliability and efficiency of memory-based discrete VLN without retraining.
Summary / 总结
Memory-based agents for discrete vision-language navigation (VLN) operate under partial observability and can exhibit systematic inference-time failures even with strong pretrained backbones.
TransBiolab: A Real-World Multi-View Dataset of Cluttered Transparent Biomedical Objects
Authors: Ke Ma, Yifei Wang, Meng Wang, Tian Xia
First: 2026-07-23T09:04:11+00:00 · Latest: 2026-07-23T09:04:11+00:00
Comments: 9 pages, 10 figures, accepted by ACM Multimedia 2026
Abstract
Autonomous biomedical laboratories increasingly rely on visual perception to recognize, localize, and manipulate transparent plasticware, yet high-quality real-world datasets for this setting remain limited. The scarcity of domain-relevant data is particularly restrictive in cluttered multi-object scenes, where mutual occlusion and view-dependent appearance changes remain challenging even for contemporary visual foundation models. Existing transparent-object datasets have advanced segmentation, depth, and pose estimation, but they usually do not evaluate the combined setting of multi-object clutter, occlusion, and calibrated multi-view capture that characterizes real laboratory manipulation scenes. To address this gap, we present TrainsBiolab, a real-world RGB-D dataset of cluttered transparent biomedical objects captured as calibrated multi-view sequences. TrainsBiolab contains 161,315 frames from 98 scenes and 1.03M instance annotations over 15 laboratory object types, including 6D poses, full and visible masks, depth, and per-frame camera calibration. The dataset is organized along three axes that reflect operational difficulty: object category, the total number of objects in a frame, and camera viewpoint. We further define dataset-centric benchmarks for segmentation, depth estimation and completion, and 6D pose estimation, and report a system-level robot manipulation evaluation enabled by the released annotations and calibrations. By focusing on repeated transparent instances, clutter, and multi-view laboratory capture, TrainsBiolab provides a resource for segmentation, depth estimation, 6D pose estimation, and multi-view reasoning in autonomous laboratory manipulation. Project page: https://dualtransparency.github.io/TransBiolab/.
Summary / 总结
Autonomous biomedical laboratories increasingly rely on visual perception to recognize, localize, and manipulate transparent plasticware, yet high-quality real-world datasets for this setting remain limited.
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