Daily Papers Arch&EAI

2026-07-19 07:51
Snapshot: 20260719_0751
RoboTTT: Context Scaling for Robot Policies
Authors: Yunfan Jiang, Yevgen Chebotar, Ruijie Zheng, Fengyuan Hu, Yunhao Ge, Jimmy Wu, Tianyuan Dai, Scott Reed, Li Fei-Fei, Yuke Zhu, Linxi "Jim" Fan
First: 2026-07-16T17:59:06+00:00 · Latest: 2026-07-16T17:59:06+00:00
Comments: Project website: http://research.nvidia.com/labs/gear/robottt/
Abstract
Recent robot foundation models operate with single-step or short-history visuomotor context. We introduce Test-Time-Training Robot Policies (RoboTTT), a robot model and training recipe that scale visuomotor context to 8K timesteps, three orders of magnitude beyond state-of-the-art policies, without growing inference latency. At this context length, we unlock new robot capabilities: one-shot in-context imitation from human video demonstrations, on-the-fly policy improvement, robustness to perturbations, and stronger performance on multi-stage, long-horizon tasks. We also observe, for the first time, steady gains in closed-loop performance as pretraining context length scales. At its core, RoboTTT integrates Test-Time Training into robot foundation models such as Vision-Language-Action policies, yielding a sequence model whose recurrent state consists of fast weights, parameters updated by gradient descent during both training and inference, compressing histories into weight space and retrieving contextual information for long-context conditioning. To scale training context length, the recipe combines sequence action forcing with truncated backpropagation through time. On challenging real-robot manipulation tasks, RoboTTT improves overall performance by 87% over the single-step context baseline and fully completes a five-minute, ten-stage assembly task, which no baseline ever does. RoboTTT trained with 8K-timestep context outperforms the same model pretrained with 1K timesteps by 62%, suggesting context length as a new scaling axis for robot foundation models. Videos are available at https://research.nvidia.com/labs/gear/robottt/
Summary / 总结
Recent robot foundation models operate with single-step or short-history visuomotor context.
NeuronSoup: Evolving Asynchronous, Shared-Neuron Temporal Graphs without Backpropagation
Authors: Subodh Kalia
First: 2026-07-16T17:18:59+00:00 · Latest: 2026-07-16T17:18:59+00:00
Abstract
We present NeuronSoup, a neural computation architecture that replaces synchronous layer-by-layer processing with asynchronous, delay-mediated signal propagation through a pool of shared neurons. Each path in the network routes a continuous-valued signal from one input neuron to one output neuron through a variable number of intermediate hidden neurons. Hidden neurons are physically shared across paths: when two paths pass through the same neuron, the second arrival encounters the accumulated state left by the first, producing constructive or destructive interference that depends on signal polarity and arrival timing. The entire architecture -- topology, weights, delays, and connectivity -- is co-evolved by a genetic algorithm operating on a flat real-valued genome of 14,602 genes. On 10-class MNIST digit classification using frozen ResNet18 features as input, the system evolves a network of 204 active paths through 266 hidden neurons (156 shared across multiple paths, with one neuron participating in 11 distinct paths) and achieves 85.9\% test accuracy after 10,000 generations. The trained model occupies 115 KB. We argue that this architecture addresses fundamental limitations of current deep learning: it requires no differentiable computation graph, adapts its computation depth per-sample, and discovers lateral interactions between processing pathways that current architectures must engineer explicitly. We discuss why genetic algorithms are the correct optimization tool for this problem class, why CMA-ES fails at this scale, and how the architecture generalizes to arbitrary domains by substituting the encoder and output structure.
Summary / 总结
We present NeuronSoup, a neural computation architecture that replaces synchronous layer-by-layer processing with asynchronous, delay-mediated signal propagation through a pool of shared neurons.
Safe-Night VLA: Seeing the Unseen via Thermal-Perceptive Vision-Language-Action Models for Safety-Critical Manipulation
Authors: Dian Yu, Qingchuan Zhou, Bingkun Huang, Majid Khadiv, Zewen Yang
Venue: IROS
First: 2026-03-05T23:26:44+00:00 · Latest: 2026-07-16T15:17:28+00:00
Comments: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
Abstract
Current Vision-Language-Action (VLA) models rely primarily on RGB perception, preventing them from capturing modalities such as thermal signals that are imperceptible to conventional visual sensors. Moreover, end-to-end generative policies lack explicit safety constraints, making them fragile when encountering obstacles and novel scenarios outside the training distribution. To address these limitations, we propose Safe-Night VLA, a multimodal manipulation framework that enables robots to see the unseen while enforcing rigorous safety constraints for thermal-aware manipulation in unstructured environments. Specifically, Safe-Night VLA integrates long-wave infrared thermal perception into a pre-trained vision-language backbone, enabling semantic reasoning grounded in thermodynamic properties. To ensure safe execution under out-of-distribution conditions, we incorporate a safety filter via control barrier functions, which provide deterministic workspace constraint enforcement during policy execution. We validate our framework through real-world experiments on a Franka manipulator, introducing a novel evaluation paradigm featuring temperature-conditioned manipulation, subsurface target localization, and reflection disambiguation, while maintaining constrained execution at inference time. Results demonstrate that Safe-Night VLA outperforms RGB-only baselines and provide empirical evidence that foundation models can effectively leverage non-visible physical modalities for robust manipulation.
Summary / 总结
Current Vision-Language-Action (VLA) models rely primarily on RGB perception, preventing them from capturing modalities such as thermal signals that are imperceptible to conventional visual sensors.
DriftWorld: Fast World Modeling through Drifting
Authors: Susie Lu, Haonan Chen, Weirui Ye, Yilun Du
First: 2026-07-16T14:37:43+00:00 · Latest: 2026-07-16T14:37:43+00:00
Comments: Website at https://susie-lu.github.io/driftworld/
Abstract
Predictive world models enable robots to plan by imagining the outcomes of their actions, but their value for control hinges on generating many rollouts quickly. This creates a bottleneck for diffusion-based world models: multistep sampling makes each rollout expensive, limiting large-scale action search at inference time. We introduce DriftWorld, an action-conditioned world model based on drifting generative models. Rather than denoising iteratively at inference, DriftWorld learns an action-conditioned drift during training, allowing it to generate future frames from the current observation and a candidate action sequence in a single forward pass at 30+ fps, which is 17x faster on average than diffusion based baselines. We evaluate DriftWorld on standard vision-based robotic manipulation benchmarks, including Bridge-V2, RT-1, Language Table, Push-T, and Robomimic. By producing rollouts that are both accurate and fast, DriftWorld achieves state-of-the-art decision-making performance with far less inference time than diffusion-based world model baselines. Beyond online control, DriftWorld can also serve as an offline simulator for ranking real-world robot policies, with rollout-based scores correlating with ground truth at up to 0.99. These results show that drifting models are a strong fit for robot world modeling, where fast, high-quality imagination directly supports planning and policy evaluation.
Summary / 总结
Predictive world models enable robots to plan by imagining the outcomes of their actions, but their value for control hinges on generating many rollouts quickly.
CosFly-VLA: A Spatially Aware Vision-Language-Action Model for UAV Tracking
Authors: Ruilong Ren, Songsheng Cheng, Yunpeng Zhou, Hanxuan Chen, Xiangyue Wang, Tianle Zeng, Shuai Yuan, Binbo Li, Hanzhong Guo, Ji Pei, Da Zhang, Kangli Wang
First: 2026-07-16T13:52:08+00:00 · Latest: 2026-07-16T13:52:08+00:00
Abstract
Dynamic target tracking is essential for Unmanned Aerial Vehicles (UAVs) operating in complex urban environments, where both the target and the camera viewpoint change continuously. Existing Vision-Language-Action (VLA) policies can track visible targets effectively, but their performance often degrades when buildings, vegetation, or roadside objects block the line of sight. During sustained occlusion, a policy may lose the target state, execute actions toward an incorrect region, and amplify this error through subsequent observations until re-acquisition becomes impossible. To this end, we present CosFly-VLA, a spatially aware VLA model that jointly grounds the target, estimates its visibility, and generates continuous flight actions through a structured prediction interface. To train this policy, we use a large-scale recipe over diverse data sources. Spatially Grounded Continued Pretraining (CPT) on a 500k mixed pool injects UAV-view depth, distance, and 3-D spatial reasoning. A three-stage Curriculum-based Supervised Fine-Tuning (SFT) process then specializes the tracker through multi-head warm-up followed by two-stage curriculum learning over natural and hard / long-occlusion data. Chain-of-Thought (CoT) training subsequently teaches recovery-oriented reasoning traces before structured answers. Finally, a closed-loop Reinforcement Learning (RL) stage optimizes tracking behavior with a multi-component reward covering stand-off tracking, grounding quality, collision avoidance, and task success. Relative to OpenVLA, CosFly-VLA-0.8B reduces open-loop Average Displacement Error (ADE) by 34.1% on seen-test and 35.3% on unseen-test. Closed-loop optimization improves Success Rate (SR) by 29.8% and 2.5%, respectively. These results demonstrate progress from visible-frame imitation toward spatially grounded action-closed-loop control, evaluated under a shared oracle state history.
Summary / 总结
Dynamic target tracking is essential for Unmanned Aerial Vehicles (UAVs) operating in complex urban environments, where both the target and the camera viewpoint change continuously.
UniSteer: Unified Noise Steering for Efficient Human-Guided VLA Adaptation
Authors: Junjie Lu, Xinyao Qin, Yuhua Jiang, Kaixin Wang, Chuheng Zhang, Bin Liang, Jun Yang, Min Xu, Li Zhao
First: 2026-05-11T16:37:34+00:00 · Latest: 2026-07-16T12:45:34+00:00
Abstract
Diffusion-based vision-language-action (VLA) models have emerged as strong priors for robotic manipulation, yet adapting them to real-world distributions remains challenging. In particular, on-robot reinforcement learning (RL) is expensive and time-consuming, so effective adaptation depends on efficient policy improvement within a limited budget of real-world interactions. Noise-space RL lowers the cost by keeping the pretrained VLA fixed as a denoising generator while updating only a lightweight actor that predicts the noise. However, its performance is still limited due to inefficient autonomous exploration. Human corrective interventions can reduce this exploration burden, but they are naturally provided in action space, whereas noise-space finetuning requires supervision over noise variables. To address these challenges, we propose UniSteer, a Unified Noise Steering framework that combines human corrective guidance with noise-space RL through approximate action-to-noise inversion. Given a human corrective action, UniSteer inverts the frozen flow-matching decoder to recover a noise target, which provides supervised guidance for the same noise actor that is simultaneously optimized via reinforcement learning. Real-world experiments on diverse manipulation tasks show that UniSteer adapts more efficiently than strong noise-space RL and action-space human-in-the-loop baselines, improving the success rate from 20% to 90% in 66 minutes on average across four real-world adaptation tasks.
Summary / 总结
Diffusion-based vision-language-action (VLA) models have emerged as strong priors for robotic manipulation, yet adapting them to real-world distributions remains challenging.
Towards Human-like Physical Intelligence: LifelongVision-Language-Action Learning for Robotic Manipulation
Authors: Yao He, Gan Sun, Wenqi Liang, Fazeng Li, Yang Cong
First: 2026-07-16T11:22:06+00:00 · Latest: 2026-07-16T11:22:06+00:00
Abstract
Similar to the natural capabilities of humans to sequentially learn new tasks, robots with Vision-Language-Action (VLA) models should possess lifelong learning ability to learn a new task when deployed in open-world environments. However, most recently proposed lifelong learning models aim to effectively learn the current task (plasticity) or maintain high accuracy on previous tasks (stability), while the plasticity-stability trade-off remains largely unsolved in robotic manipulation models. To address this fundamental challenge, we propose a cache-efficient lifelong Vision-Language-Action learning framework for robotic manipulation (i.e., LifelongVLA), which alleviates the plasticity-stability trade-off with a dual-timescale adaptation mechanism while achieving low-cost robotic deployment with a cache-efficient replay strategy. More concretely, we propose a dual-timescale LoRA gating module to decompose VLA adaptation into two lightweight pathways: a short-term adapter for plasticity and a long-term adapter for stable consolidation. These pathways are integrated via a task-aware gate, enabling explicit control of the plasticity-stability trade-off. In the skill replay phase, a cache-efficient stochastic replay strategy is proposed to preserve more balanced retention signals without full-trajectory storage. Finally, experiments show that LifelongVLA outperforms existing baselines, demonstrating efficient skill expansion, robust retention of learned manipulation behaviors, and reduced reliance on retraining for real-world deployment on an xArm robot.
Summary / 总结
Similar to the natural capabilities of humans to sequentially learn new tasks, robots with Vision-Language-Action (VLA) models should possess lifelong learning ability to learn a new task when deployed in open-world environments.
Pipette: An Embodied Simulation Platform, Benchmark, and Data-Efficient Augmentation Framework for Wet-Lab Robotics
Authors: Zhe Liu, Huanbo Jin, Zhaohui Du, Zhe Wang, Dongzhan Zhou, Minting Pan, He Xu, Peijia Li, Jiaming Gu, Quan Lu, Qi Wang, Bin Ji, Ting Xiao
First: 2026-06-11T05:58:38+00:00 · Latest: 2026-07-16T09:09:06+00:00
Comments: 19 pages, 19figures
Abstract
Wet-lab robots can improve the reproducibility, throughput, and safety of biomedical experiments, but scaling their learning requires customizable simulators for safe and reproducible task generation, open editable laboratory assets, and efficient pipelines that turn limited demonstrations into usable training data. We present Pipette, an embodied simulation platform, benchmark, and data-efficient augmentation framework for wet-lab robot learning. Pipette provides over 100 open-source and re-editable wet-lab assets through an extensible asset-building pipeline with built-in Tencent Hunyuan support for text- and image-conditioned 3D asset generation, and supports three robotic-arm embodiments through a unified simulation interface for task construction, data collection, augmentation, and evaluation. A key component of Pipette is its simulation-based data augmentation pipeline, which replays human demonstrations in simulation, applies lighting, camera, speed, and action perturbations, and filters generated episodes with automatic task success checks, rapidly expanding usable training data from limited manual demonstrations. We further introduce a 12-task wet-lab embodied benchmark covering sample handling, culture-ware manipulation, device operation, and precision placement. With only 30 demonstrations per task, ACT achieves 60.3% average success rate, while simulation augmentation improves SmolVLA from 40.4% to 71.8% and pi0 from 37.3% to 44.1%, validating the effectiveness of Pipette for data-efficient VLA training and evaluation. Pipette also supports natural-language-driven scene construction and task registration, lowering the barrier for non-expert users to define new wet-lab robotic tasks
Summary / 总结
Wet-lab robots can improve the reproducibility, throughput, and safety of biomedical experiments, but scaling their learning requires customizable simulators for safe and reproducible task generation, open editable laboratory assets, and efficient pipelines that turn limited demonstrations into usable training data.
FoMoVLA: Bridging Visual Foresight and Motion Guidance for Vision-Language-Action Models
Authors: Wei Li, Peijin Jia, Yuan Ma, Xuefeng Jiang, Titong Jiang, Sheng Sun, Yujian Li, Xin Wen, Han Hong, Zhikang Liu, Bailin Li, Kun Zhan
First: 2026-07-16T09:04:50+00:00 · Latest: 2026-07-16T09:04:50+00:00
Comments: 12 pages, 7 figures, 8 tables. Project page: https://liauto-research.github.io/FoMoVLA
Abstract
Vision-Language-Action (VLA) models have achieved impressive results in visuomotor policy learning, yet remain fundamentally reactive, mapping current observations and language to actions without explicit forward prediction of world dynamics. Existing visual foresight methods predict future visual states but lack explicit motion guidance: they show where to go but not how to get there. We argue that future feature prediction and sparse point tracking are naturally complementary: the former provides the goal state, while the latter captures the continuous motion path toward it. We propose FoMoVLA, a framework that augments VLA representations with explicit spatio-temporal supervision by jointly learning future feature foresight and sparse 2D point tracking, enhancing the continuous action policy. FoMoVLA introduces compact foresight tokens to decode future feature states, decodes sparse temporal 2D point trajectories to model compact geometric motion, and couples both through a lightweight future-conditioned cross-attention module that enables consistent reasoning between anticipated states and point dynamics. Extensive experiments on LIBERO, RoboCasa GR-1 Tabletop, and LIBERO-Plus demonstrate state-of-the-art performance and strong zero-shot generalization. Project page is available at https://liauto-research.github.io/FoMoVLA.
Summary / 总结
Vision-Language-Action (VLA) models have achieved impressive results in visuomotor policy learning, yet remain fundamentally reactive, mapping current observations and language to actions without explicit forward prediction of world dynamics.
Lights, Camera, Malfunction: When Illumination Robustness Leaves VLA Models Blind to Color
Authors: Marino Watanabe, Takami Sato, Kentaro Yoshioka
First: 2026-07-16T08:01:49+00:00 · Latest: 2026-07-16T08:01:49+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as a powerful paradigm for general-purpose robot manipulation; however, their transition to real-world environments reveals vulnerabilities to minor environmental perturbations. We propose FLARE, an optimized physical spotlight attack framework that exploits these vulnerabilities via targeted illuminations, dropping baseline task success rates to zero without any access to model internals. While adversarial training is the standard countermeasure, we identify a critical and previously underestimated defensive pitfall: naive data augmentations incorrectly condition VLA models to discard color as noise, collapsing their visual perception into a purely shape-biased processor. We expose this degradation through a diagnostic grayscale evaluation, in which the defended model maintains high success rates on grayscale inputs, while its success rate on benign, color-dependent real-world tasks drops to at most 47.5%, well below the undefended baseline. To address this, we propose ChromaGuard, a chroma-preserving adversarial training method. On a physical 6-DoF robotic platform, we demonstrate that ChromaGuard achieves 97.5% and 92.5% success rates in benign and attacked color-dependent tasks, respectively.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a powerful paradigm for general-purpose robot manipulation; however, their transition to real-world environments reveals vulnerabilities to minor environmental perturbations.
Reflex: Real-Time VLA Control through Streaming Inference
Authors: Yuanchun Guo, Bingyan Liu
First: 2026-07-16T07:56:43+00:00 · Latest: 2026-07-16T07:56:43+00:00
Comments: Accepted by ICML2026
Abstract
Flow matching Vision-Language-Action (VLA) models promise precise continuous control, but their iterative denoising nature introduces fundamental incompatibilities with real-time robotics: global timestep injection invalidates KV-caching, forcing a choice between slow $O(N^2)$ re-computation or mathematically incorrect cache reuse. We present \textbf{Reflex}, a framework that enables \textit{real-time streaming inference} for flow matching policies by exploiting the \textit{Timestep-Invariance Property} -- that perception encoders are functionally independent of the denoising loop. Reflex partitions the attention context into static, sliding, and dynamic regions, enabling $O(1)$ incremental cache updates while preserving full-batch-equivalent attention outputs for fixed inputs. To ensure stability under continuous high-frequency inference, we introduce \textit{AdaRMSNorm}, an adaptive normalization layer that prevents BFloat16 numerical collapse by gating on flow phase. We further maximize throughput through an \textit{async pipeline} that decouples visual encoding from action generation, combined with \textit{operator fusion} that reduces kernel overhead. On LIBERO and Kinetix benchmarks, Reflex achieves a 2.58$\times$ inference speedup and 50Hz stable streaming, reducing reaction latency by up to 54\% and enabling efficient deployment without performance degradation.
Summary / 总结
Flow matching Vision-Language-Action (VLA) models promise precise continuous control, but their iterative denoising nature introduces fundamental incompatibilities with real-time robotics: global timestep injection invalidates KV-caching, forcing a choice between slow $O(N^2)$ re-computation or mathematically incorrect cache reuse.
An Intelligent-Cloud Edge Multimodal Interaction System for Robots
Authors: Zihan Guo, Xiaoqi Li
First: 2026-07-16T07:39:18+00:00 · Latest: 2026-07-16T07:39:18+00:00
Abstract
Robust human-robot interaction in complex environments requires accurate gesture perception, semantic scene understanding, and reliable task planning under limited onboard computing resources. This paper presents a cloud-edge multimodal interaction framework that integrates an enhanced YOLO-based gesture detector with coordinated large language model (LLM) and vision-language model (VLM) agents. The proposed detector, incorporates the Convolutional Block Attention Module (CBAM) into the neck and replaces the baseline bounding-box regression objective with Distance-IoU (DIoU) loss. These modifications improve feature discrimination and localization for small or partially occluded gestures in complex backgrounds. The cloud layer performs gesture detection, scene understanding, multimodal fusion, and action planning, whereas the TonyPi robot locally handles data acquisition, communication, action execution, and feedback. Experiments on a public gesture dataset and a custom dataset show that YOLO-DC achieves precision values of 98.9% and 95.0%, with mAP@0.5 values of 90.7% and 92.7%, respectively. System-level evaluation yields success rates of 95%, 88%, and 82% for single-action, composite-action, and vision-dependent tasks. A 30 participant evaluation yields an overall mean satisfaction score of 3.69 out of 5. These results demonstrate the feasibility of combining refined gesture detection with multimodal agents for resource-constrained robotic interaction.
Summary / 总结
Robust human-robot interaction in complex environments requires accurate gesture perception, semantic scene understanding, and reliable task planning under limited onboard computing resources.
Action QFormer: Structured Representation Shaping under Action Supervision in Vision-Language-Action Models
Authors: Yufeng Ji, Wenhao Tang, Haoyi Niu, Koushil Sreenath, Yi Wu, Zhongyu Li
First: 2026-07-16T06:59:39+00:00 · Latest: 2026-07-16T06:59:39+00:00
Abstract
Action supervision in vision-language-action (VLA) models is often treated as a downstream objective for learning action prediction. In this paper, we study it instead as a force that shapes inherited multimodal representations. We show that this shaping has a dual effect: it is necessary for forming action-compatible representations, but when action supervision is applied too directly to the inherited multimodal pathway, it can also destabilize representations that support language-side processing and object grounding. To address this tension, we introduce Action QFormer, a query-based action-facing interface that uses instruction-conditioned queries to reorganize inherited multimodal information into action-facing representations before downstream action generation. In zero-shot sim-to-real navigation, Action QFormer improves average closed-loop task success from 18.8% to 56.3%, raises fixed-instruction action-generation correctness from 22.5% to 75.5%, and nearly eliminates out-of-distribution instruction generations. Further analyses show that Action QFormer changes how action supervision shapes inherited multimodal representations, reducing broad upstream rewriting while preserving targeted and sometimes constructive action-supervised adaptation. These results suggest that improving VLA performance requires not only stronger pretrained backbones, but also better ways of selecting and organizing inherited multimodal information while controlling how it is shaped under action supervision.
Summary / 总结
Action supervision in vision-language-action (VLA) models is often treated as a downstream objective for learning action prediction.
Representation-Aligned Tactile Grounding for Contact-Rich Robotic Manipulation
Authors: Ruilin Chen, Jingkai Jia, Tong Yang, Xinyu Zhou, Qiao Sun, Jiangwei Zhong, Shizeng Zhang, Nuo Chen, Bailin He, Wei Li, Wenqiang Zhang
First: 2026-07-16T06:12:05+00:00 · Latest: 2026-07-16T06:12:05+00:00
Abstract
Tactile-enhanced vision-language-action (VLA) policies have been introduced for contact-rich manipulation, where critical interaction states are often hidden from vision. Future tactile prediction is a promising way to use touch because it turns tactile outcomes into supervision for action-induced contact dynamics. Yet VLA policies contain representations with different roles, from perceptual encoding to motor prediction, making it unclear where this supervision should be applied. We study this as a representation-alignment problem. Through a linear probe analysis, we find that future tactile states are most predictable from intermediate action-expert features, rather than from vision-language features or final action states. Motivated by this observation, we introduce a lightweight Latent Tactile Predictor (LTP), which predicts compact future tactile embeddings from the identified intermediate representation. By avoiding direct prediction of noisy raw tactile signals, LTP provides an action-outcome grounding signal that aligns intermediate action representations with future contact consequences. Experiments on real-world contact-rich manipulation tasks show that representation-aligned tactile grounding outperforms less aligned or multi-interface tactile prediction, highlighting the importance of where tactile supervision is applied.
Summary / 总结
Tactile-enhanced vision-language-action (VLA) policies have been introduced for contact-rich manipulation, where critical interaction states are often hidden from vision.
VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation
Authors: Mohan Liu, Zhihao Gu, Xuanyu Chen, Haitian Zhang, Kaimin Mao, Yan Wu, Wei-Yun Yau, Lin Wang
First: 2026-07-14T05:08:50+00:00 · Latest: 2026-07-16T05:52:45+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions.
HeteroMosaic: Exposing and Exploiting Heterogeneous Execution Opportunities for Energy-Efficient Edge LLM Inference
Authors: Gregory Hyegang Jun, Wesley Pang, Eddie Richter, Mehdi Saeedi, Aporva Amarnath, Pallavi Ferrao, Deming Chen
First: 2026-07-14T14:56:14+00:00 · Latest: 2026-07-16T01:46:28+00:00
Comments: Accepted at the 59th IEEE/ACM International Symposium on Microarchitecture (MICRO 2026)
Abstract
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation. As a result, they underutilize heterogeneous resources, particularly on unified-memory platforms where performance depends on both device placement and task-graph coordination. We present HeteroMosaic, a heterogeneity-first scheduling framework for edge LLM inference. HeteroMosaic first uses a heterogeneous roofline model to identify when combining iGPU and NPU execution is beneficial. It then decomposes inference into dependency-preserving micro-batches that expose cross-accelerator overlap and applies trace-guided co-optimization of scheduling and device allocation under practical effects such as memory contention, DVFS, device variation, and NPU runtime overheads. We implement HeteroMosaic in PyTorch C++ and evaluate it on three AMD Ryzen AI platforms spanning NPU-heavy, balanced, and iGPU-heavy designs. On the balanced platform, HeteroMosaic achieves up to 1.73X speedup over an iGPU baseline, 1.78X over an NPU baseline, and 2.05X over frameworks such as llama dot cpp, while reducing energy by up to 45.3%. It also improves performance over prior heterogeneous edge AI solutions by up to 2.35X.
Summary / 总结
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation.
Active Real-World Factor-Based Evaluation for Generalist Robot Policies
Authors: Andrew Liao, Hanchen Cui, Karthik Desingh, Aryan Deshwal
First: 2026-07-16T00:21:54+00:00 · Latest: 2026-07-16T00:21:54+00:00
Abstract
Generalist robot manipulation policies trained on large, diverse datasets have shown remarkable promise across a wide range of tasks. However, rigorously evaluating these policies remains a fundamental challenge. Real-world performance depends on a large combinatorial space of task factors including object poses and camera viewpoints, making full, exhaustive evaluation intractable. Additionally, real hardware evaluation is slow and resource-intensive, so current practice is to use narrow test suites that can miss critical failure modes and misrepresent true deployment readiness. We propose an active evaluation framework that addresses this challenge by treating policy evaluation as a sequential experimental design problem. Our approach fits a probabilistic surrogate model over a structured space of task factors and adaptively selects evaluation configurations to maximize information gain over the policy's performance distribution, allowing for sample-efficient characterization of policy behavior across unseen conditions and a systematic identification of failure-prone regions. We conduct 2331 real-world evaluations across 3 tasks with 3 factor variations and find that our approach typically saves the evaluator at least 20-40% of trials compared to typical random testing.
Summary / 总结
Generalist robot manipulation policies trained on large, diverse datasets have shown remarkable promise across a wide range of tasks.
TAC-LOCO: Unified Whole-Body Control for Quadrupedal TACtile-Informed LOCO-Manipulation
Authors: Muqun Hu, Yuhao Zhou, Kabir Ray Malik, Chi Lin, Won Suk Lee, Yu She, Yan Gu
First: 2026-07-11T05:45:24+00:00 · Latest: 2026-07-15T19:24:55+00:00
Abstract
Dynamic loco-manipulation requires legged robots to coordinate whole-body motion while maintaining stable physical interaction with grasped objects under uncertain external forces. While tactile sensing has been widely studied for robotic manipulation, its role in dynamic whole-body control remains largely unexplored. Existing works without tactile feedback commonly grasp firmly rather than regulate the grasp according to the interaction. We propose TAC-LOCO, a tactile-augmented unified reinforcement learning framework that encodes tactile array observations from compliant grippers into a compact latent representation and joins it with proprioception for unified control of the legs, arm, and gripper. With effective grasp stability reward design, the policy learns to simultaneously track body velocity and end-effector trajectories, moderate grasp force, and prevent object slip under both gradual load changes and sudden release events. We deploy the policy zero-shot on a Unitree Go2 with an Interbotix WidowX 250 arm and tactile gripper, demonstrating dynamic tactile-informed loco-manipulation under varying external interactions, achieving a 47% reduction in grasping force and an object drop rate of less than 1%.
Summary / 总结
Dynamic loco-manipulation requires legged robots to coordinate whole-body motion while maintaining stable physical interaction with grasped objects under uncertain external forces.
DiMaS: Distribution Matching for Steering Vision-Language-Action Models
Authors: Pegah Khayatan, Sara Meziane, Jayneel Parekh, Matthieu Cord
First: 2026-07-15T18:39:13+00:00 · Latest: 2026-07-15T18:39:13+00:00
Abstract
Flow-matching-based vision-language-action (VLA) models have emerged as powerful policies for robotic manipulation, yet a critical capability remains underexplored: fine-grained behavioral control, the ability to govern how a robot performs a task by intervening on its internal representations. Representation steering is a well-established interpretability tool for language and vision-language models, where behavioral features are typically encoded as linear directions, but we show that these classic methods fall short in VLAs. We propose DiMaS, a Distribution-Matching Steering strategy tailored to flow-matching VLAs, which transports between representation distributions rather than shifting along a fixed direction, and show that it effectively controls behavior across two state-of-the-art VLAs. We further examine the generalizability of this strategy as the tasks it is learned from and evaluated on grow increasingly dissimilar, characterizing where behavioral control transfers and where it weakens. Finally, through an analysis of the representation structure of the action expert, we explain why classical linear steering falls short in the visuomotor setting: behavioral features are linearly decodable but not linearly steerable, which motivates the distribution-matching design of DiMaS. Our code is publicly available at https://github.com/pegah-kh/dimas, with additional results and videos at https://pegah-kh.github.io/dimas/
Summary / 总结
Flow-matching-based vision-language-action (VLA) models have emerged as powerful policies for robotic manipulation, yet a critical capability remains underexplored: fine-grained behavioral control, the ability to govern how a robot performs a task by intervening on its internal representations.
Never Too Late for Force: Accelerating VLA Post-Training with Reactive Force Injection
Authors: Yi Wang, Wendi Chen, Zimo Wen, Han Xue, Xueqi Li, Wenye Yu, Zhijie Chen, Hao Yang, Jun Lv, Chuan Wen, Cewu Lu
First: 2026-07-15T18:01:05+00:00 · Latest: 2026-07-15T18:01:05+00:00
Comments: Project page: https://lift-policy.github.io/
Abstract
Pretrained vision-language-action (VLA) policies provide strong language-conditioned manipulation knowledge, but they remain largely vision-driven and can struggle once manipulation enters contact states where the scene is occluded, depth is ambiguous, or small force errors push execution off the offline demonstration distribution. We present LIFT (Late Reactive Injection of Force for VLA Post-Training), a force-aware post-training framework that adds contact reactivity to a pretrained VLA policy while preserving its general manipulation knowledge. LIFT grafts a reactive action expert beside the original action expert, initializes it from pretrained action weights, and injects recent 6D end-effector force through causal force memory and zero-initialized cross attention, enabling actions to be refreshed during execution. To address the policy-dependent distribution shift of contact feedback, LIFT further couples reactive force injection with an online DAgger loop that trains on a mixture of offline task-alignment data and human-corrected online rollouts. Across towel folding, book insertion, and Hanoi ring placement, LIFT learns faster and reaches higher performance than vision-only post-training, while ablations show that reactive force memory and online corrective data are both important for robust contact-rich manipulation. Our code and data will be publicly available.
Summary / 总结
Pretrained vision-language-action (VLA) policies provide strong language-conditioned manipulation knowledge, but they remain largely vision-driven and can struggle once manipulation enters contact states where the scene is occluded, depth is ambiguous, or small force errors push execution off the offline demonstration distribution.
Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents
Authors: Yixian Zhang, Huanming Zhang, Feng Gao, Xiao Li, Zhihao Liu, Chunyang Zhu, Jiaxing Qiu, Yuchen Yan, Jiyuan Liu, Wenhao Tang, Zhengru Fang, Yi Nie, Changxu Wei, Yu Wang, Wenbo Ding, Chao Yu
First: 2026-07-09T13:08:54+00:00 · Latest: 2026-07-15T16:40:12+00:00
Abstract
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R.
Summary / 总结
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons.
When Vision Overrides Language: Evaluating and Mitigating Counterfactual Failures in VLAs
Authors: Yu Fang, Yuchun Feng, Dong Jing, Jiaqi Liu, Yue Yang, Zhenyu Wei, Daniel Szafir, Mingyu Ding
First: 2026-02-19T18:59:20+00:00 · Latest: 2026-07-15T16:20:07+00:00
Comments: Website: https://vla-cf.github.io/
Abstract
Vision-Language-Action models (VLAs) promise to ground language instructions in robot control, yet in practice often fail to faithfully follow language. When presented with instructions that lack strong scene-specific supervision, VLAs suffer from counterfactual failures: they act based on vision shortcuts induced by dataset biases, repeatedly executing well-learned behaviors and selecting objects frequently seen during training regardless of language intent. To systematically study it, we introduce LIBERO-CF, the first counterfactual benchmark for VLAs that evaluates language following capability by assigning alternative instructions under visually plausible LIBERO layouts. Our evaluation reveals that counterfactual failures are prevalent yet underexplored across state-of-the-art VLAs. We propose Counterfactual Action Guidance (CAG), a simple yet effective dual-branch inference scheme that explicitly regularizes language conditioning in VLAs. CAG combines a standard VLA policy with a language-unconditioned Vision-Action (VA) module, enabling counterfactual comparison during action selection. This design reduces reliance on visual shortcuts, improves robustness on under-observed tasks, and requires neither additional demonstrations nor modifications to existing architectures or pretrained models. Extensive experiments demonstrate its plug-and-play integration across diverse VLAs and consistent improvements. For example, on LIBERO-CF, CAG improves $π_{0.5}$ by 9.7% in language following accuracy and 3.6% in task success on under-observed tasks using a training-free strategy, with further gains of 15.5% and 8.5%, respectively, when paired with a VA model. In real-world evaluations, CAG reduces counterfactual failures of 9.4% and improves task success by 17.2% on average.
Summary / 总结
Vision-Language-Action models (VLAs) promise to ground language instructions in robot control, yet in practice often fail to faithfully follow language.
HELP: Human-Efficient Large-Scale Robot Post-Training with Rollout Segmentation
Authors: Shaopeng Zhai, Qi Zhang, Tianyi Zhang, Haoran Zhang, Fuxian Huang, Zhanhui Lin, Zijun Xu, Weinan Zhang
First: 2026-07-08T03:03:38+00:00 · Latest: 2026-07-15T15:49:55+00:00
Abstract
When adapting Vision Language Action (VLA) models to downstream tasks, multiple rounds of post-training are often required to progressively address policy weaknesses. In this report, we focus on maximizing human efficiency during this iterative process, measured by policy improvement and task throughput per unit of human labor and time. We propose HELP, a Human-Efficient Large-scale robot Post-training pipeline in which two specialized operators supervise twelve robots concurrently. A trained Teleoperator provides high-value remote interventions and recovery demonstrations, while a Floor Operator monitors the robot fleet, triggers takeovers, and performs physical resets. This role specialization improves human efficiency by reducing task switching, lowering operator training costs, and expanding robot interaction coverage. Beyond increasing rollout volume, concurrent supervision also broadens the range of policy behaviors observed by the human team, making recurring failure modes easier to identify and enabling more targeted takeovers, resets, and recovery demonstrations. To efficiently utilize the large and mixed-quality rollout data, HELP incorporates \vlac, an automatic rollout segmentation critic specifically designed for this setting. It separates autonomous trajectories into progress-making, idle, failure-inducing, and recovery segments. Useful rollout segments are retained and combined with Human-in-the-Loop data for the next post-training round. Across four real-world manipulation tasks, HELP achieves 80\%--95\% success rates and improves task throughput by 1.7$\times$--4.2$\times$ over the base model. Under matched HITL recovery budgets, VLAC-CUT further amplifies throughput gains by 1.20$\times$--3.43$\times$ and success-rate gains by 1.50$\times$--3.00$\times$ over HITL-only updates.
Summary / 总结
When adapting Vision Language Action (VLA) models to downstream tasks, multiple rounds of post-training are often required to progressively address policy weaknesses.
TFP: Temporally Conditioned Memory-Fusion Policies for Visuomotor Learning
Authors: Yushen Liang, Yue Peng, Baosheng Jin, Tianluo Zhang, Xinyu Zhang, Shuyi Zhou, Zhuoran Chen, Xinqi Liu, Shenji Wan
Venue: RSS 2026
First: 2026-07-09T09:24:30+00:00 · Latest: 2026-07-15T15:46:02+00:00
Comments: Accepted to the SemRob 2026 Workshop at Robotics: Science and Systems (RSS 2026)
Abstract
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state. This assumption breaks down in stage-dependent manipulation, where visually similar states may require different actions depending on latent task progress and previous interaction outcomes. We argue that such tasks require not only memory, but dynamics-aware belief updates: the policy should preserve task progress during stable or occluded phases and revise its belief near contact, release, or subgoal transitions. We introduce Temporally Conditioned Memory-Fusion Policies (TFP), a lightweight memory-action framework for VLA backbones. TFP maintains an episode-local task-progress belief with Liquid Time-Constant dynamics and injects the updated belief directly into the flow-matching action decoder through adaptive modulation. This lets temporally accumulated context shape the generated action chunk, rather than serving only as passive history context. With a 3.3B-parameter model, TFP improves the average success rate from \(96.9\%\) to \(98.75\%\) on LIBERO and from \(91.4\%\) to \(93.77\%\) on LIBERO-plus. On the memory-focused MIKASA ShellGameTouch diagnostic, TFP achieves success up to \(75.0\%\). Mechanistic analyses show that write-gain changes near manipulation events are about \(6\times\) larger than far non-event phases, and hidden-state interventions show that the belief causally modulates generated action chunks. These results suggest that compact, event-sensitive memory dynamics can improve VLA policies under occlusion, visual perturbation, and stage-dependent task structure.
Summary / 总结
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state.
S-squared-VLA: Decoupling Semantic and Spatial Streams in Vision-Language-Action Models for Autonomous Driving
Authors: Jianguo Yu, Rukang Wang, Duanfeng Chu, Chen Wang, Renju Feng, Liping Lu
First: 2026-07-15T15:07:02+00:00 · Latest: 2026-07-15T15:07:02+00:00
Abstract
Vision-Language Models (VLMs) have demonstrated remarkable potential for high-level reasoning in autonomous driving, yet they fundamentally struggle to generate precise, low-level control actions. This limitation is rooted in a semantic-physical gap caused by the inherent mismatch between discrete language tokens and continuous trajectory planning. While Vision-Language-Action (VLA) architectures attempt to bridge this gap by unifying perception and control into a single policy, this entanglement creates a new bottleneck. Standard VLAs experience a severe spatial representation collapse, which irreversibly degrades the fine-grained spatial and geometric priors essential for safe, boundary-aware navigation. To address this limitation, we propose the S-squared-VLA, which explicitly decouples the semantic and spatial streams in Vision-Language-Action models. The semantic stream leverages hierarchical bridging to extract multi-scale VLM features for robust intent reasoning. In parallel, an independent spatial stream bypasses the autoregressive language bottleneck, directly preserving uncompressed spatial features from the visual encoder. By integrating auxiliary perception supervision, this stream explicitly equips the model with rich spatial and geometric priors. Finally, a dual-stream planning adapter fuses high-level semantic intent with precise spatial constraints via cascaded attention mechanisms. Evaluations on the NAVSIM closed-loop benchmark show that S-squared-VLA achieves a Predictive Driver Model Score (PDMS) of 87.1, establishing a new state-of-the-art for VLA models under a purely supervised fine-tuning (SFT) setting. By mitigating the spatial representation collapse of traditional VLMs, our framework significantly outperforms baselines, achieving the highest No Collision (NC) rate of 98.4 among all evaluated methods.
Summary / 总结
Vision-Language Models (VLMs) have demonstrated remarkable potential for high-level reasoning in autonomous driving, yet they fundamentally struggle to generate precise, low-level control actions.
Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning
Authors: Zishuo Li, Bowen Yang, Changtao Miao, Kai Zhu, Hao Chen, Qingze Guan, Zhengxing Wu, Wanke Zhan, Yang Sun, Zhiyi Huang, Zitong Shan, Zhenchao Jin, Jiadong Hong, Taowen Wang, Yushi Feng, You Liu, Yibo Wang, Yifan Yang, Zhaowen Zhou, Man Luo, Hao Cheng, Bo Zhang, Jianshu Li, Jiansheng Cai, Guocai Yao, Jize Zhang, Chenhao Lin, Renjing Xu, Lequan Yu, Chao Shen, Chunhua Shen, Zhe Li
First: 2026-07-15T14:49:49+00:00 · Latest: 2026-07-15T14:49:49+00:00
Abstract
Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotations, and reusable tools for robot learning. We present Open-AoE, an open, community-oriented egocentric manipulation dataset and toolchain spanning the full pipeline from smartphone capture to model training. Its first release contains approximately 2,000 hours of manipulation video collected in natural environments by 500+ contributors using 400+ smartphones. The dataset provides text annotations, MANO-based hand poses, camera trajectories, and temporally localized atomic actions. Open-AoE further includes a data processing pipeline that transforms raw recordings into structured samples through temporal action segmentation, semantic annotation, hand reconstruction, and camera trajectory reconstruction. Meanwhile, we provide a separate downstream toolchain supports visualization, cross-embodiment retargeting, model-specific data conversion, and training recipes for VLA policies, WAMs, and World Models. By integrating scalable capture, structured processing, and downstream adaptation, Open-AoE reduces the barriers to both data contribution and reuse, providing practical open infrastructure for embodied model training, human-to-robot transfer, and world modeling.
Summary / 总结
Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotations, and reusable tools for robot learning.
Quantize with Confidence? An Empirical Study of Quantization for Code Generation
Authors: Saima Afrin, Md. Zahidul Haque, Antonio Mastropaolo
First: 2026-07-15T14:05:33+00:00 · Latest: 2026-07-15T14:05:33+00:00
Abstract
The growing adoption of local inference frameworks such as Ollama has made it increasingly common for developers to run large code models on laptops and other resource-constrained hardware. In these settings, post-training quantization is essential for reducing memory footprint and enabling practical deployment, yet its impact on generated code remains insufficiently understood. We empirically evaluate six state-of-the-art quantization methods (GPTQ, AWQ, QuIP#, AQLM, BitsAndBytes, and GGUF) on two representative large code model families, Qwen2.5-Coder and CodeLlama, using the multilingual McEval and CoderEval benchmarks for Python and Java. We assess functional correctness (pass@1) together with maintainability, reliability, security, and structural complexity. We also introduce a novel analysis of robustness under varying prompt complexity, characterized by Shannon entropy and token length. Our results show that quantization techniques differ meaningfully in their impact on correctness and code quality. AQLM consistently matches or exceeds the full-precision baseline, whereas QuIP# exhibits the largest correctness degradation, particularly on complex prompts. Security attributes remain stable across models, benchmarks, and programming languages, while robustness to prompt complexity varies across techniques. These findings provide practical guidance for selecting quantization strategies for deploying large code models on resource-constrained hardware and highlight the importance of evaluating quantized models beyond functional correctness.
Summary / 总结
The growing adoption of local inference frameworks such as Ollama has made it increasingly common for developers to run large code models on laptops and other resource-constrained hardware.
Learning Robust Execution in Robotic Manipulation with Agentic Reinforcement Learning
Authors: Xiaopeng Zhang, Yueyang Weng, Qi Liu, Yongjin Mu, Yanjie Li
First: 2026-07-15T13:25:52+00:00 · Latest: 2026-07-15T13:25:52+00:00
Abstract
Robotic manipulation poses fundamental challenges due to uncertainty, long-horizon execution, and compounding errors, which can easily destabilize execution and lead to task failure. Although recent vision-language-action (VLA) models exhibit strong generalization, they typically lack explicit mechanisms to assess execution stability and to recover when execution deviates from its nominal behavior. In this paper, we propose: (1) two complementary metrics to assess execution quality at runtime, and (2) an agentic reinforcement learning framework that learns to restore effective execution through high-level decision-making rather than directly learning low-level actions. In this framework, an agentic policy reasons over recent execution history and selects among a small set of execution modes to regulate the execution process. Under execution degradation, it triggers appropriate recovery mechanisms to restore the robot to previously visited nominal states, enabling the task to continue. We evaluate the proposed method on the LIBERO benchmark, achieving up to a 13.7% improvement in success rate under standard settings and up to a 39.2% improvement under disturbance settings, demonstrating substantially enhanced execution robustness.
Summary / 总结
Robotic manipulation poses fundamental challenges due to uncertainty, long-horizon execution, and compounding errors, which can easily destabilize execution and lead to task failure.
Initiation Safety: A Missing Dimension in Generalist-Robot Safety
Authors: Zhijin Meng, Francisco Cruz
Venue: RSS 2026
First: 2026-07-08T13:49:06+00:00 · Latest: 2026-07-15T13:02:13+00:00
Comments: 4 pages, 2 figures. Accepted to RSS 2026 Workshop on Rethinking Safety for Generalist Robots
Abstract
Safety for generalist robots is usually discussed in terms of motion or dialogue. We argue a third question is missing: should the robot take its first hard-to-undo social action at all, such as a greeting, an uninvited grasp, or stepping into someone's space? We call this initiation authorization. Current frameworks rarely treat it as a separate safety layer. Today's stacks often skip this step: a high engagement score or a confident VLA rollout is treated as permission to act. But seeing a person is not the same as having their consent to be addressed. We frame initiation authorization within generalist-robot safety and contrast it with post-plan VLA guardrails, implementing PAS (probe-authorize-speak) on a doorway humanoid, comparing it with direct-init on logged traces, and proposing a three-condition user study, with open questions on metrics, governance, and where initiation ends and foundation-model generation begins.
Summary / 总结
Safety for generalist robots is usually discussed in terms of motion or dialogue.
Dynamical Vehicle Orienteering Problem for Multi-Rotor Unmanned Aerial Vehicles
Authors: František Nekovář, Matej Novosad, Martin Saska, Robert Pěnička
First: 2026-07-15T12:48:18+00:00 · Latest: 2026-07-15T12:48:18+00:00
Comments: 28 pages, 10 figures, preprint submitted to European Journal of Operational Research
Abstract
This paper introduces the Dynamical Vehicle Orienteering Problem (DVOP), a generalization of the Orienteering Problem (OP). The OP maximizes the reward collected from spatial targets under a limited travel budget; the DVOP extends it by accounting for both external and vehicle-actuated forces. We study the DVOP in the context of multi-rotor Unmanned Aerial Vehicle (UAV) flight planning, using a three-dimensional Point-Mass Model (PMM) constrained by maximum velocity and acceleration magnitudes and subject to gravitational acceleration, with the travel budget expressed as a maximum flight time. Because the DVOP couples reward maximization with time-optimal trajectory planning, it cannot be formulated as a simple graph problem and solved exactly without relaxing or under-actuating the vehicle dynamics. We therefore propose two solution approaches: a Branch-and-Bound (BnB) procedure that combines Non-Linear Programming (NLP) and Mixed-Integer Linear Programming (MILP) to provide high-quality solutions, and a Large Neighborhood Search (LNS) metaheuristic that supplies an initial reward bound and scales to instances intractable for the BnB. The BnB relies on a novel MILP formulation of travel costs based on minimum-time trajectory primitives through target triplets, yielding a tight reward upper bound, while the LNS uses limited thrust decomposition to compute fast, high-quality PMM trajectories. Experiments on benchmark instances show improvements of up to 37 % over state-of-the-art solutions for the Kinematic Orienteering Problem, and a real-world deployment on a multi-rotor UAV verifies the proposed PMM solution trajectories.
Summary / 总结
This paper introduces the Dynamical Vehicle Orienteering Problem (DVOP), a generalization of the Orienteering Problem (OP).
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