Daily Papers Arch&EAI

2026-07-17 07:55
Snapshot: 20260717_0755
Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents
Authors: Yixian Zhang, Huanming Zhang, Feng Gao, Xiao Li, Zhihao Liu, Chunyang Zhu, Jiaxing Qiu, Yuchen Yan, Jiyuan Liu, Wenhao Tang, Zhengru Fang, Yi Nie, Changxu Wei, Yu Wang, Wenbo Ding, Chao Yu
First: 2026-07-09T13:08:54+00:00 · Latest: 2026-07-15T16:40:12+00:00
Abstract
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R.
Summary / 总结
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons.
When Vision Overrides Language: Evaluating and Mitigating Counterfactual Failures in VLAs
Authors: Yu Fang, Yuchun Feng, Dong Jing, Jiaqi Liu, Yue Yang, Zhenyu Wei, Daniel Szafir, Mingyu Ding
First: 2026-02-19T18:59:20+00:00 · Latest: 2026-07-15T16:20:07+00:00
Comments: Website: https://vla-cf.github.io/
Abstract
Vision-Language-Action models (VLAs) promise to ground language instructions in robot control, yet in practice often fail to faithfully follow language. When presented with instructions that lack strong scene-specific supervision, VLAs suffer from counterfactual failures: they act based on vision shortcuts induced by dataset biases, repeatedly executing well-learned behaviors and selecting objects frequently seen during training regardless of language intent. To systematically study it, we introduce LIBERO-CF, the first counterfactual benchmark for VLAs that evaluates language following capability by assigning alternative instructions under visually plausible LIBERO layouts. Our evaluation reveals that counterfactual failures are prevalent yet underexplored across state-of-the-art VLAs. We propose Counterfactual Action Guidance (CAG), a simple yet effective dual-branch inference scheme that explicitly regularizes language conditioning in VLAs. CAG combines a standard VLA policy with a language-unconditioned Vision-Action (VA) module, enabling counterfactual comparison during action selection. This design reduces reliance on visual shortcuts, improves robustness on under-observed tasks, and requires neither additional demonstrations nor modifications to existing architectures or pretrained models. Extensive experiments demonstrate its plug-and-play integration across diverse VLAs and consistent improvements. For example, on LIBERO-CF, CAG improves $π_{0.5}$ by 9.7% in language following accuracy and 3.6% in task success on under-observed tasks using a training-free strategy, with further gains of 15.5% and 8.5%, respectively, when paired with a VA model. In real-world evaluations, CAG reduces counterfactual failures of 9.4% and improves task success by 17.2% on average.
Summary / 总结
Vision-Language-Action models (VLAs) promise to ground language instructions in robot control, yet in practice often fail to faithfully follow language.
HeteroMosaic: Exposing and Exploiting Heterogeneous Execution Opportunities for Energy-Efficient Edge LLM Inference
Authors: Gregory Hyegang Jun, Wesley Pang, Eddie Richter, Mehdi Saeedi, Aporva Amarnath, Pallavi Ferrao, Deming Chen
First: 2026-07-14T14:56:14+00:00 · Latest: 2026-07-15T16:01:24+00:00
Comments: Accepted at the 59th IEEE/ACM International Symposium on Microarchitecture (MICRO 2026)
Abstract
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation. As a result, they underutilize heterogeneous resources, particularly on unified-memory platforms where performance depends on both device placement and task-graph coordination. We present HeteroMosaic, a heterogeneity-first scheduling framework for edge LLM inference. HeteroMosaic first uses a heterogeneous roofline model to identify when combining iGPU and NPU execution is beneficial. It then decomposes inference into dependency-preserving micro-batches that expose cross-accelerator overlap and applies trace-guided co-optimization of scheduling and device allocation under practical effects such as memory contention, DVFS, device variation, and NPU runtime overheads. We implement HeteroMosaic in PyTorch C++ and evaluate it on three AMD Ryzen AI platforms spanning NPU-heavy, balanced, and iGPU-heavy designs. On the balanced platform, HeteroMosaic achieves up to 1.73X speedup over an iGPU baseline, 1.78X over an NPU baseline, and 2.05X over frameworks such as llama.cpp, while reducing energy by up to 45.3%. It also improves performance over prior heterogeneous edge AI solutions by up to 2.35X.
Summary / 总结
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation.
HELP: Human-Efficient Large-Scale Robot Post-Training with Rollout Segmentation
Authors: Shaopeng Zhai, Qi Zhang, Tianyi Zhang, Haoran Zhang, Fuxian Huang, Zhanhui Lin, Zijun Xu, Weinan Zhang
First: 2026-07-08T03:03:38+00:00 · Latest: 2026-07-15T15:49:55+00:00
Abstract
When adapting Vision Language Action (VLA) models to downstream tasks, multiple rounds of post-training are often required to progressively address policy weaknesses. In this report, we focus on maximizing human efficiency during this iterative process, measured by policy improvement and task throughput per unit of human labor and time. We propose HELP, a Human-Efficient Large-scale robot Post-training pipeline in which two specialized operators supervise twelve robots concurrently. A trained Teleoperator provides high-value remote interventions and recovery demonstrations, while a Floor Operator monitors the robot fleet, triggers takeovers, and performs physical resets. This role specialization improves human efficiency by reducing task switching, lowering operator training costs, and expanding robot interaction coverage. Beyond increasing rollout volume, concurrent supervision also broadens the range of policy behaviors observed by the human team, making recurring failure modes easier to identify and enabling more targeted takeovers, resets, and recovery demonstrations. To efficiently utilize the large and mixed-quality rollout data, HELP incorporates \vlac, an automatic rollout segmentation critic specifically designed for this setting. It separates autonomous trajectories into progress-making, idle, failure-inducing, and recovery segments. Useful rollout segments are retained and combined with Human-in-the-Loop data for the next post-training round. Across four real-world manipulation tasks, HELP achieves 80\%--95\% success rates and improves task throughput by 1.7$\times$--4.2$\times$ over the base model. Under matched HITL recovery budgets, VLAC-CUT further amplifies throughput gains by 1.20$\times$--3.43$\times$ and success-rate gains by 1.50$\times$--3.00$\times$ over HITL-only updates.
Summary / 总结
When adapting Vision Language Action (VLA) models to downstream tasks, multiple rounds of post-training are often required to progressively address policy weaknesses.
TFP: Temporally Conditioned Memory-Fusion Policies for Visuomotor Learning
Authors: Yushen Liang, Yue Peng, Baosheng Jin, Tianluo Zhang, Xinyu Zhang, Shuyi Zhou, Zhuoran Chen, Xinqi Liu, Shenji Wan
Venue: RSS 2026
First: 2026-07-09T09:24:30+00:00 · Latest: 2026-07-15T15:46:02+00:00
Comments: Accepted to the SemRob 2026 Workshop at Robotics: Science and Systems (RSS 2026)
Abstract
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state. This assumption breaks down in stage-dependent manipulation, where visually similar states may require different actions depending on latent task progress and previous interaction outcomes. We argue that such tasks require not only memory, but dynamics-aware belief updates: the policy should preserve task progress during stable or occluded phases and revise its belief near contact, release, or subgoal transitions. We introduce Temporally Conditioned Memory-Fusion Policies (TFP), a lightweight memory-action framework for VLA backbones. TFP maintains an episode-local task-progress belief with Liquid Time-Constant dynamics and injects the updated belief directly into the flow-matching action decoder through adaptive modulation. This lets temporally accumulated context shape the generated action chunk, rather than serving only as passive history context. With a 3.3B-parameter model, TFP improves the average success rate from \(96.9\%\) to \(98.75\%\) on LIBERO and from \(91.4\%\) to \(93.77\%\) on LIBERO-plus. On the memory-focused MIKASA ShellGameTouch diagnostic, TFP achieves success up to \(75.0\%\). Mechanistic analyses show that write-gain changes near manipulation events are about \(6\times\) larger than far non-event phases, and hidden-state interventions show that the belief causally modulates generated action chunks. These results suggest that compact, event-sensitive memory dynamics can improve VLA policies under occlusion, visual perturbation, and stage-dependent task structure.
Summary / 总结
Vision--Language--Action (VLA) policies such as $π_{0.5}$ and OpenVLA perform well on many manipulation tasks, but they are often reactive: the next action is predicted from the current observation, instruction, and proprioceptive state.
S-squared-VLA: Decoupling Semantic and Spatial Streams in Vision-Language-Action Models for Autonomous Driving
Authors: Jianguo Yu, Rukang Wang, Duanfeng Chu, Chen Wang, Renju Feng, Liping Lu
First: 2026-07-15T15:07:02+00:00 · Latest: 2026-07-15T15:07:02+00:00
Abstract
Vision-Language Models (VLMs) have demonstrated remarkable potential for high-level reasoning in autonomous driving, yet they fundamentally struggle to generate precise, low-level control actions. This limitation is rooted in a semantic-physical gap caused by the inherent mismatch between discrete language tokens and continuous trajectory planning. While Vision-Language-Action (VLA) architectures attempt to bridge this gap by unifying perception and control into a single policy, this entanglement creates a new bottleneck. Standard VLAs experience a severe spatial representation collapse, which irreversibly degrades the fine-grained spatial and geometric priors essential for safe, boundary-aware navigation. To address this limitation, we propose the S-squared-VLA, which explicitly decouples the semantic and spatial streams in Vision-Language-Action models. The semantic stream leverages hierarchical bridging to extract multi-scale VLM features for robust intent reasoning. In parallel, an independent spatial stream bypasses the autoregressive language bottleneck, directly preserving uncompressed spatial features from the visual encoder. By integrating auxiliary perception supervision, this stream explicitly equips the model with rich spatial and geometric priors. Finally, a dual-stream planning adapter fuses high-level semantic intent with precise spatial constraints via cascaded attention mechanisms. Evaluations on the NAVSIM closed-loop benchmark show that S-squared-VLA achieves a Predictive Driver Model Score (PDMS) of 87.1, establishing a new state-of-the-art for VLA models under a purely supervised fine-tuning (SFT) setting. By mitigating the spatial representation collapse of traditional VLMs, our framework significantly outperforms baselines, achieving the highest No Collision (NC) rate of 98.4 among all evaluated methods.
Summary / 总结
Vision-Language Models (VLMs) have demonstrated remarkable potential for high-level reasoning in autonomous driving, yet they fundamentally struggle to generate precise, low-level control actions.
Learning Robust Execution in Robotic Manipulation with Agentic Reinforcement Learning
Authors: Xiaopeng Zhang, Yueyang Weng, Qi Liu, Yongjin Mu, Yanjie Li
First: 2026-07-15T13:25:52+00:00 · Latest: 2026-07-15T13:25:52+00:00
Abstract
Robotic manipulation poses fundamental challenges due to uncertainty, long-horizon execution, and compounding errors, which can easily destabilize execution and lead to task failure. Although recent vision-language-action (VLA) models exhibit strong generalization, they typically lack explicit mechanisms to assess execution stability and to recover when execution deviates from its nominal behavior. In this paper, we propose: (1) two complementary metrics to assess execution quality at runtime, and (2) an agentic reinforcement learning framework that learns to restore effective execution through high-level decision-making rather than directly learning low-level actions. In this framework, an agentic policy reasons over recent execution history and selects among a small set of execution modes to regulate the execution process. Under execution degradation, it triggers appropriate recovery mechanisms to restore the robot to previously visited nominal states, enabling the task to continue. We evaluate the proposed method on the LIBERO benchmark, achieving up to a 13.7% improvement in success rate under standard settings and up to a 39.2% improvement under disturbance settings, demonstrating substantially enhanced execution robustness.
Summary / 总结
Robotic manipulation poses fundamental challenges due to uncertainty, long-horizon execution, and compounding errors, which can easily destabilize execution and lead to task failure.
Initiation Safety: A Missing Dimension in Generalist-Robot Safety
Authors: Zhijin Meng, Francisco Cruz
Venue: RSS 2026
First: 2026-07-08T13:49:06+00:00 · Latest: 2026-07-15T13:02:13+00:00
Comments: 4 pages, 2 figures. Accepted to RSS 2026 Workshop on Rethinking Safety for Generalist Robots
Abstract
Safety for generalist robots is usually discussed in terms of motion or dialogue. We argue a third question is missing: should the robot take its first hard-to-undo social action at all, such as a greeting, an uninvited grasp, or stepping into someone's space? We call this initiation authorization. Current frameworks rarely treat it as a separate safety layer. Today's stacks often skip this step: a high engagement score or a confident VLA rollout is treated as permission to act. But seeing a person is not the same as having their consent to be addressed. We frame initiation authorization within generalist-robot safety and contrast it with post-plan VLA guardrails, implementing PAS (probe-authorize-speak) on a doorway humanoid, comparing it with direct-init on logged traces, and proposing a three-condition user study, with open questions on metrics, governance, and where initiation ends and foundation-model generation begins.
Summary / 总结
Safety for generalist robots is usually discussed in terms of motion or dialogue.
Dynamical Vehicle Orienteering Problem for Multi-Rotor Unmanned Aerial Vehicles
Authors: František Nekovář, Matej Novosad, Martin Saska, Robert Pěnička
First: 2026-07-15T12:48:18+00:00 · Latest: 2026-07-15T12:48:18+00:00
Comments: 28 pages, 10 figures, preprint submitted to European Journal of Operational Research
Abstract
This paper introduces the Dynamical Vehicle Orienteering Problem (DVOP), a generalization of the Orienteering Problem (OP). The OP maximizes the reward collected from spatial targets under a limited travel budget; the DVOP extends it by accounting for both external and vehicle-actuated forces. We study the DVOP in the context of multi-rotor Unmanned Aerial Vehicle (UAV) flight planning, using a three-dimensional Point-Mass Model (PMM) constrained by maximum velocity and acceleration magnitudes and subject to gravitational acceleration, with the travel budget expressed as a maximum flight time. Because the DVOP couples reward maximization with time-optimal trajectory planning, it cannot be formulated as a simple graph problem and solved exactly without relaxing or under-actuating the vehicle dynamics. We therefore propose two solution approaches: a Branch-and-Bound (BnB) procedure that combines Non-Linear Programming (NLP) and Mixed-Integer Linear Programming (MILP) to provide high-quality solutions, and a Large Neighborhood Search (LNS) metaheuristic that supplies an initial reward bound and scales to instances intractable for the BnB. The BnB relies on a novel MILP formulation of travel costs based on minimum-time trajectory primitives through target triplets, yielding a tight reward upper bound, while the LNS uses limited thrust decomposition to compute fast, high-quality PMM trajectories. Experiments on benchmark instances show improvements of up to 37 % over state-of-the-art solutions for the Kinematic Orienteering Problem, and a real-world deployment on a multi-rotor UAV verifies the proposed PMM solution trajectories.
Summary / 总结
This paper introduces the Dynamical Vehicle Orienteering Problem (DVOP), a generalization of the Orienteering Problem (OP).
Diagnosing Semantic Handoff Failures in Agent-Orchestrated Vision-Language-Action Skill Composition
Authors: Ke Rui, Yushen Zuo, Jiawei Wang, Haoran Jia, Jinming Ma, Weitao Zhou, Minglei Li
Venue: RSS
First: 2026-07-07T13:24:37+00:00 · Latest: 2026-07-15T12:10:06+00:00
Abstract
Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit. A skill may satisfy its own postcondition while leaving the robot, objects, or camera views in a state from which the next skill cannot reliably start. We study this semantic handoff problem in BEHAVIOR-1K through an agent-orchestrated vision-language-action execution harness. The harness invokes $π_{0.5}$-based skill checkpoints trained from cleaned BEHAVIOR-1K demonstrations, assigns each skill typed arguments and a step budget, and uses multi-view vision-language model verification to decide whether execution should advance, retry, or replan. To separate isolated skill competence from long-horizon compositional robustness, we evaluate the same checkpoints under two initial-state distributions: clean skill-boundary snapshots and chained terminal states produced by previous skills. Selected navigation, grasping, placement, and door-opening skills achieve 77--100% success from clean snapshots under human-reviewed verification, yet composed rollouts still frequently stall from chained states. The resulting traces attribute failures to next-skill readiness, target grounding, and control execution, turning nearzero task success into actionable diagnostics for what VLA skill libraries must learn next: robustness to the messy chained-state distribution that clean demonstrations underrepresent.
Summary / 总结
Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit.
Implementations of Quantum and Classical Topology-Aligned Architectures for Molecular Property Prediction
Authors: James T. Pegg, Hubert Okadome Valencia, Ronin Wu
First: 2026-07-15T11:54:02+00:00 · Latest: 2026-07-15T11:54:02+00:00
Abstract
For low-data and resource-constrained regimes typical of quantum chemistry, parameter-efficient learning is a key objective. Here, we propose a topology-aligned inductive bias in which the model architecture mirrors the molecular bond graph: atoms map to a fixed register of computational units, and bonds determine which pairs interact through shared learnable parameters. This principle is instantiated in two architectures: a variational quantum circuit (Iso-QGNN), and a parameter-matched classical message-passing model (Iso-CGNN). The models are benchmarked on HOMO-LUMO and dipole moment binary classification tasks over the QM9 benchmark. With 64 trainable parameters, the implementations achieve test AUCs of approximately 0.88 (quantum) and 0.91 (classical) on the gap task, and close to 0.78 (both) on the dipole task. The models reach 90% of asymptotic performance within about 250 training molecules and gradient norms remain stable throughout training. These results indicate that the topology-aligned inductive bias is the active ingredient driving parameter efficiency at QM9 scale, with implications for matched-baseline benchmarking in quantum machine learning.
Summary / 总结
For low-data and resource-constrained regimes typical of quantum chemistry, parameter-efficient learning is a key objective.
Anatomy of Uncertainty: Expressive Descriptors of Robotic Manipulator Motion for Non-verbal Communication in Human-Robot Collaboration
Authors: Ridhima Bector, Souravik Dutta, Poornima Ramachandran, Ree Yan Yeoh, Jui Hien Tan, Domenico Campolo, Bernhard Johannes Schmitt
First: 2026-07-15T10:48:44+00:00 · Latest: 2026-07-15T10:48:44+00:00
Comments: 11 pages, 8 figures
Abstract
Robots operating in human-robot collaboration must communicate not only their intended actions but also uncertainty arising from incomplete or ambiguous perception. This work introduces a mathematical framework for expressing perceptual uncertainty through robotic manipulator motion. Drawing on Laban Movement Analysis, robot behavior is organized in a Commitment-Vigilance state space that maps uncertainty-related states - confidence, curiosity, hesitance, fear, and inactivity - to distinct Laban Effort signatures. Five motion primitives - approach, pause, retreat, exploration, and oscillation - are then parameterized using eleven kinematic and geometric descriptors, including acceleration, pause and retreat characteristics, gaze angles, tilt, and shiver amplitude. A video-based human-subject study evaluated recognition of four expressive trajectories and the influence of individual descriptors on perceived intensity. Participants reliably identified the intended behavioral states, while several descriptors significantly modulated expressiveness. The results establish a perceptually grounded basis for encoding robot uncertainty in motion and support future autonomous trajectory generation using parametric movement representations for collaborative tasks in shared environments. Code, videos, questionnaire and appendices are available at "https://bit.ly/github-aou".
Summary / 总结
Robots operating in human-robot collaboration must communicate not only their intended actions but also uncertainty arising from incomplete or ambiguous perception.
Unifying Decision-Making and Trajectory-Planning in Unsignalized Intersections Using Time-Varying Potential Fields
Authors: David Costa, Francesco Cerrito, Massimo Canale, Carlo Novara
First: 2026-07-15T09:17:54+00:00 · Latest: 2026-07-15T09:17:54+00:00
Abstract
This paper presents a novel framework for integrated Decision-Making (DM) and Trajectory Planning (TP) for automated vehicles at unsignalized intersections. The approach leverages a Finite Horizon Optimal Control Problem (FHOCP) that employs Time-Varying Artificial Potential Fields (TV-APF). By utilizing short-horizon motion prediction and a dedicated conflict-zone occupancy coefficient, the framework suitably accounts for potential collisions within the FHOCP. The proposed method effectively unifies DM and TP, ensuring the generation of a feasible and safe reference trajectory. Simulation results in multi-vehicle traffic scenarios demonstrate the effectiveness of the approach.
Summary / 总结
This paper presents a novel framework for integrated Decision-Making (DM) and Trajectory Planning (TP) for automated vehicles at unsignalized intersections.
UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following
Authors: Kun Yu, Jianhua Yang, Yixiang Chen, Changwei Wang, Hongyuan Yu, Yan Huang, Fushuo Huo, Ya Jing, Zhumin Chen, Keji He
First: 2026-07-15T09:09:25+00:00 · Latest: 2026-07-15T09:09:25+00:00
Abstract
Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode. This setting simplifies the problem and overlooks a more realistic requirement: an agent often needs to first find a language-described target and then persistently follow that target in a dynamic environment. While recent work has started to study human search, existing settings are typically evaluated in task-specific scenarios and often rely on stronger prior knowledge of the environment. Moreover, they usually treat searching and following as separate tasks and still lack a unified benchmark for systematic evaluation. To address these limitations, we introduce the Unified Embodied Seeking and Following Benchmark (UESF-Bench), a large-scale and diverse benchmark for embodied human seeking and following. The benchmark requires agents to handle semantic-guided exploration, reliable behavior switching and recovery, and delayed identity grounding. To this end, we propose SeekFollow-VLA, a vision-language-action framework with a task-driven routing mechanism for latent phase inference and transition modeling between seeking and following. Experimental results show that SeekFollow-VLA achieves clear improvements over both single-head and dual-head baselines across single-person and multi-person environments, establishing a baseline for unified embodied seek-and-follow.
Summary / 总结
Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode.
An Empirical Study on Stage-Information Interfaces for VLA Fine-Tuning
Authors: Yingwei Ji
First: 2026-07-15T08:53:30+00:00 · Latest: 2026-07-15T08:53:30+00:00
Comments: 5 pages, 2 figures, 4 tables
Abstract
One high-level instruction in long-horizon manipulation can cover several action stages. We use segmented action annotations as an intermediate representation between the full-task instruction and VLA action chunks. A progress module tracks the active stage, while the action policy receives stage information either as current-stage text or as a normalized ordinal stage index in robot state. We compare these interfaces with GR00T N1.6 on LIBERO-10 under direct fine-tuning and continuation fine-tuning from a full-task instruction baseline. Under direct fine-tuning, full-task instruction, current-stage text, and Ordinal Stage-State achieve mean success rates of 57.45%, 50.24%, and 54.36%, respectively, showing that explicit stage information does not automatically improve the policy. Under continuation, the corresponding means are 49.07%, 50.00%, and 53.75%, with Ordinal Stage-State exceeding both alternatives in all three paired runs. The observed benefit differs across interface representations and training arrangements.
Summary / 总结
One high-level instruction in long-horizon manipulation can cover several action stages.
Semantic Anchoring for Robotic Action Representations
Authors: Yuan Xu, Youheng Shi, Chengyang Li, Wentao Zhu, Yizhou Wang
First: 2026-07-15T08:45:15+00:00 · Latest: 2026-07-15T08:45:15+00:00
Abstract
Vision-Language-Action (VLA) models inherit rich semantic representations from pretrained Vision-Language Models, yet fine-tuning on limited robot demonstrations degrades this structure and undermines generalization. A fundamental question therefore arises: what constitutes a good action representation? Inspired by the mirror neuron theory's insight that observation and execution share an intention-level encoding, we examine whether a robot's action representations preserve the semantic structure captured by pretrained encoders. Systematic probing confirms that this structure erodes during finetuning, and that its quality synchronizes with both task success and out-of-distribution generalization. We further introduce a plug-and-play method that anchors action representations to a semantic manifold while decomposing representations into a shared semantic channel and a private channel, all discarded at inference, leaving the deployed model unchanged. Validated on different VLA backbones across simulation and real-world benchmarks, our method yields up to +18.7% on real-world in-distribution tasks and +21.5% on out-of-distribution generalization.
Summary / 总结
Vision-Language-Action (VLA) models inherit rich semantic representations from pretrained Vision-Language Models, yet fine-tuning on limited robot demonstrations degrades this structure and undermines generalization.
Grounded world models in biological organisms and future embodied AI
Authors: Giovanni Pezzulo, Davide Nuzzi, Marco D'Alessandro, Riccardo Proietti, Roberto Bottini, Paul Cisek
First: 2026-07-15T08:02:19+00:00 · Latest: 2026-07-15T08:02:19+00:00
Abstract
Recent advances in generative and embodied AI have been driven by large-scale predictive learning over multimodal data. However, the resulting systems remain largely based on passive training regimes where linguistic regularities create the scaffold onto which information from other modalities is attached. Conversely, neuroscience and cognitive science suggest that biological intelligence is organized in the opposite way, where grounded world models acquired through interaction with the environment provide the semantic scaffold to which language is attached. Here, we illustrate five examples of neural circuits supporting grounded world modelling, which underlie navigation in physical and conceptual spaces, affordance-based perception and interaction with objects, active perception and exploratory learning, allostatic control and emotion, and the distinction between self- and world-generated outcomes. These examples highlight several features largely missing from current embodied AI, including the role of intrinsic dynamics as a foundation for learning, the centrality of action in aligning these dynamics with the external world, the prominence of autonomous experience and open-ended learning over passive assimilation of externally provided data, and the fact that early predictive and control mechanisms scaffold higher cognitive abilities such as reasoning, conceptual navigation, planning, imagination, understanding others' minds, and communication. Finally, we discuss whether and how principles derived from biological systems may inform future embodied AI, including training regimes based on social interaction to construct world models that are not only grounded but also socially shared and aligned with human norms and values.
Summary / 总结
Recent advances in generative and embodied AI have been driven by large-scale predictive learning over multimodal data.
ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory
Authors: Jiayi Tian, Shiao Liu, Yuting Xu, Jia Lu, Zihao Guan, Honglin Han, Di Yang, Minqi Gu, Yifei Qian, Tianlin Zhang, Yanqing Zhu, Zeqian Ye, Menglin Yang, Fei Wang, Xu Hu, Xiuxian Li, Wei Zhang, Shihui Su, Yiyan Ji, Jingbo Wang, Ziteng Feng, Jiaheng Liu, Zhaoxiang Zhang, Xiaolong Wu, Zixiao Tang, Zhining Gu, Yang Cai, Linbo Zheng, Jingjing Ma, Mingyang Yin, Zedong Chu, Ziqiao Li, Mu Xu
First: 2026-07-11T15:24:43+00:00 · Latest: 2026-07-15T07:33:28+00:00
Comments: Code: https://github.com/amap-cvlab/ABot-AgentOS Project page: https://amap-cvlab.github.io/ABot-AgentOS
Abstract
Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution. We present ABot-AgentOS, a general robotic Agent Operating System that sits above low-level controllers and provides a deliberative agent layer for scene-conditioned planning, context-isolated skill execution, multi-stage verification, multi-modal memory, and edge-cloud collaboration. To evaluate such systems, we introduce EmbodiedWorldBench, an executable benchmark with 16 indoor, outdoor, and hybrid scenes, four difficulty levels, and over 200 tasks involving navigation, object search, NPC dialogue, dynamic events, and trace-grounded scoring. ABot-AgentOS further introduces Universal Multi-modal Graph Memory, a persistent source-grounded substrate that converts dialogue, visual observations, spatial context, temporal relations, and task traces into typed nodes and edges. A failure-driven self-evolution loop converts diagnosed memory failures into gated runtime evo-assets that are promoted only to later evaluation splits, preventing current-split ground-truth leakage while enabling continual improvement. On an initial EmbodiedWorldBench subset, ABot-AgentOS improves over a single-controller baseline in both task success and goal completion. Across memory benchmarks, ABot-AgentOS Static achieves 87.5 on LoCoMo, 59.9 on OpenEQA EM-EQA, 88.6 on Mem-Gallery, and 76.5 Acc@All on NExT-QA; self-evolution further improves LoCoMo to 88.7, OpenEQA to 60.4, and Mem-Gallery to 89.0. These results suggest that a general Agent OS layer can improve long-horizon embodied execution while providing persistent, auditable memory for continual interaction.
Summary / 总结
Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution.
Motubrain: An Advanced World Action Model for Robot Control
Authors: Motubrain Team, Chendong Xiang, Fan Bao, Haitian Liu, Hengkai Tan, Hongzhe Bi, James Li, Jiabao Liu, Jingrui Pang, Kiro Jing, Louis Liu, Mengchen Cai, Rongxu Cui, Ruowen Zhao, Runqing Wang, Shuhe Huang, Yao Feng, Yinze Rong, Zeyuan Wang, Jun Zhu
First: 2026-04-30T12:34:44+00:00 · Latest: 2026-07-15T07:09:44+00:00
Abstract
Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics. We present Motubrain, a unified World Action Model that jointly models video and action under a UniDiffuser formulation with a three-stream Mixture-of-Transformers architecture. A single model supports policy learning, world modeling, video generation, inverse dynamics, and joint video-action prediction, while scaling to heterogeneous multimodal data such as video-only, task-agnostic, and cross-embodiment robot data. Building on Motus, Motubrain further introduces unified multiview modeling, an independent text stream for stronger language-action coupling, a shared cross-embodiment action representation, and an efficient post-training and deployment recipe for long-horizon real-world control. Our inference stack combines step reduction, compilation, FP8 quantization, DiT caching, V2A-style action-only inference, and real-time chunked closed-loop execution, achieving over 50x speedup over a naive baseline and up to 11 Hz inference. Experimentally, Motubrain achieves 95.8% and 96.1% average success on RoboTwin 2.0 under clean and randomized settings, respectively, attains the strongest reported EWMScore in our WorldArena comparison, and adapts to new humanoid embodiments with only 50--100 trajectories. These results show that unified world action models can scale in generality, predictive accuracy, and real-world deployability.
Summary / 总结
Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics.
A VAE-Driven Multi-Task Satellite-Aided Semantic Communication Framework for 6G-Enabled Connected Autonomous Vehicles
Authors: S. M. Abtahiul Alam, Niloy Das, Apurba Adhikary, Yu Qiao, Zhu Han, Choong Seon Hong
First: 2026-07-15T06:49:41+00:00 · Latest: 2026-07-15T06:49:41+00:00
Abstract
The development of smart transportation systems and the introduction of 6G wireless communication technologies have significantly changed vehicle network topologies. Future connected autonomous vehicle (CAV) networks require bandwidth-efficient, reliable, and low-latency communication for safety-critical applications such as traffic sign recognition and decision-making. Conventional communication systems transmit raw data regardless of task relevance, which is inefficient in resource-constrained satellite channels where uplink bandwidth is scarce and propagation losses are large. Semantic communication addresses this limitation by transmitting task-relevant information instead of full signal representations. It extracts and conveys essential semantic features and leverages deep learning to optimize task performance at the receiver. Therefore, we present a Variational Autoencoder (VAE)-based multi-task semantic communication framework for satellite-assisted autonomous driving. Unlike deterministic autoencoder-based methods, the proposed model uses probabilistic latent representations for more robust and efficient encoding. The learned features are transmitted over noisy wireless channels to perform traffic sign reconstruction and classification. The framework is trained end-to-end to jointly optimize both tasks. Results show that the proposed approach achieves significant bandwidth reduction of up to 87.23\% to 98.17\% while maintaining stable performance across varying signal-to-noise ratio conditions.
Summary / 总结
The development of smart transportation systems and the introduction of 6G wireless communication technologies have significantly changed vehicle network topologies.
BiliVLA: Scene-Aware Vision-Language-Action Model with Reinforcement Learning for Autonomous Biliary Endoscopic Navigation
Authors: Jinsong Lin, Chi Kit Ng, Zhiyong Xiong, Zikang Pan, Yihan Hu, Tabassum Tamima, Ziyi Hao, Eddie Cheung, Jiewen Lai, Huxin Gao, Hongliang Ren
First: 2026-06-22T16:11:15+00:00 · Latest: 2026-07-15T06:36:08+00:00
Abstract
Endoscopic retrograde cholangiopancreatography (ERCP) demands precise endoscopic navigation and stable biliary cannulation within a narrow monocular field characterized by specular reflections, partial occlusions, and frequent tissue contact. Although recent robotic systems and vision-based assistance techniques improve operator ergonomics and provide perceptual cues, their performance degrades under pronounced anatomical variability and safety-critical visual artifacts, which hinders reliable autonomy in cannulation-grade procedures. Here, we present BiliVLA, a scene-aware Vision-Language-Action (VLA) framework that formulates biliary endoscopic navigation as an instruction-conditioned visuomotor learning problem. Given an endoscopic observation and a stage-specific language instruction, BiliVLA jointly predicts the target category, a grounded bounding box, and a discrete three-degree-of-freedom (3-DoF) motor command for a continuum endoscope. The proposed framework incorporates scene-aware supervision to improve semantic target consistency and safety-aware recovery supervision to induce conservative retreat behaviors under luminal wall contact. A key component of BiliVLA is a two-stage training paradigm that combines grounding-enhanced supervised fine-tuning (SFT) with Group Relative Policy Optimization (GRPO), thereby improving action reliability and decision consistency during closed-loop navigation. Across three ERCP subtasks, BiliVLA achieves the best overall performance in physical phantom experiments, with a total mIoU of 0.9625, an overall action precision of 91.96\%, and an overall success rate (SR) of 84.85\%. These results indicate that integrating semantic grounding, scene-aware learning, and reward-guided optimization strengthens perception--action alignment and enables more robust autonomous biliary endoscopic navigation.
Summary / 总结
Endoscopic retrograde cholangiopancreatography (ERCP) demands precise endoscopic navigation and stable biliary cannulation within a narrow monocular field characterized by specular reflections, partial occlusions, and frequent tissue contact.
STITCHER: Constrained Trajectory Planning in Complex Environments with Real-Time Motion Primitive Search
Authors: Helene J. Levy, Brett T. Lopez
First: 2025-10-16T17:12:06+00:00 · Latest: 2026-07-15T05:59:50+00:00
Abstract
Autonomous high-speed navigation through large, complex environments requires real-time generation of agile trajectories that are dynamically feasible, collision-free, and satisfy state or actuator constraints. Modern trajectory planning techniques primarily use numerical optimization, as they enable the systematic computation of high-quality, expressive trajectories that satisfy various constraints. However, stringent requirements on computation time and the risk of numerical instability can limit the use of optimization-based planners in safety-critical scenarios. This work presents an optimization-free planning framework called STITCHER that stitches short trajectory segments together with graph search to compute long-range, expressive, and near-optimal trajectories in real-time. STITCHER outperforms modern optimization-based planners through our innovative planning architecture and several algorithmic developments that make real-time planning possible. Extensive simulation testing is performed to analyze the algorithmic components that make up STITCHER, along with a thorough comparison with three state-of-the-art optimization planners. Simulation tests show that safe trajectories can be created within a few milliseconds for paths that span the entirety of two 50 m x 50 m environments. Hardware tests with a custom quadrotor verify that STITCHER can produce trackable paths in real-time while respecting nonconvex constraints, such as limits on tilt angle and motor forces, with flight speeds up to 63 km/h.
Summary / 总结
Autonomous high-speed navigation through large, complex environments requires real-time generation of agile trajectories that are dynamically feasible, collision-free, and satisfy state or actuator constraints.
Joint On-and-Off Policy Learning for Vision-and-Language Navigation
Authors: Qingrong He, Lin Zhao, Kevin Zheng, Liang Lin
Venue: IROS 2026
First: 2026-07-15T05:46:34+00:00 · Latest: 2026-07-15T05:46:34+00:00
Comments: Accepted by IROS 2026
Abstract
Vision-and-Language Navigation (VLN) necessitates an embodied agent to navigate in the physical world by adhering to natural language instructions. Recent advancements in Vision-Language Models (VLM) have propelled the development of VLM-based VLN methods with two predominant paradigms: (1) imitation learning (IL) on expert demonstrations, followed by the Dataset Aggregation (DAgger) algorithm to bolster error recovery capabilities; (2) reinforcement learning (RL) driven by verifiable rewards to enhance reasoning and exploration. A notable gap is the absence of integration between these two distinct paradigms. This paper introduces JOP-VLN, a novel VLN framework that synergistically combines off-policy imitation learning and on-policy exploration within a three-stage training pipeline. Initially, IL is employed on expert demonstrations to acquire basic navigation skills. Subsequently, the DAgger algorithm is utilized to generate heuristic exploration trajectories, which are then used for imitation learning to improve error recovery capabilities. Finally, a joint on-and-off policy learning framework is implemented, featuring high-entropy trajectory sampling to enhance RL training efficiency and an error-correction-prioritized trajectory sorting strategy for effective error correction. Extensive experiments demonstrate the efficacy of JOP-VLN, achieving success rates of 69.9% and 68.0% on the VLN-CE R2R and RxR benchmarks, respectively, setting a new state-of-the-art on R2R. Project page: https://qingrongh.github.io/JOP-VLN.
Summary / 总结
Vision-and-Language Navigation (VLN) necessitates an embodied agent to navigate in the physical world by adhering to natural language instructions.
Learning Physics-Guided Residual Dynamics for Deformable Object Simulation
Authors: Shivansh Patel, Kaifeng Zhang, Sanjay Pokkali, Svetlana Lazebnik, Yunzhu Li
First: 2026-07-15T05:15:43+00:00 · Latest: 2026-07-15T05:15:43+00:00
Comments: Website: https://pgrd-robot.github.io/
Abstract
Simulating deformable objects is essential for a wide range of robotic manipulation applications, yet accurately predicting their dynamics remains challenging. We propose Physics-Guided Residual Dynamics (PGRD), a hybrid simulation framework that combines the advantages of physics-based and learning-based approaches. Specifically, PGRD combines an optimizable spring-mass simulator as a backbone with a learned neural network that predicts residual corrections to the physics-based predictions. We adopt a velocity-based formulation to ensure stable simulation and a sliding-window transformer architecture to capture temporal dependencies. We show that PGRD produces more accurate results than both purely physics-based and learning-based methods on a set of diverse real-world deformable objects. We further demonstrate the utility of PGRD in two applications: manipulation planning via Model Predictive Control, including a language-conditioned setting with a generated goal image; and interactive simulation via action-conditioned video prediction by 3D Gaussian Splatting.
Summary / 总结
Simulating deformable objects is essential for a wide range of robotic manipulation applications, yet accurately predicting their dynamics remains challenging.
Move-Then-Operate: Behavioral Phasing for Human-Like Robotic Manipulation
Authors: Haoming Xu, Lei Lei, Jie Gu, Chu Tang, Jingmin Chen, Ruiqi Wang
First: 2026-04-26T09:28:10+00:00 · Latest: 2026-07-15T04:29:58+00:00
Comments: 15 pages, 10 figures
Abstract
We present Move-Then-Operate, a Vision language action framework that explicitly decouples robotic manipulation into two distinct behavioral phases: coarse relocation (move) and contact-critical interaction (operate). Unlike monolithic policies that conflate these heterogeneous regimes, our architecture employs a dual-expert policy routed by a learnable phase selector, introducing a structural inductive bias that isolates phase-specific dynamics. Phase labels are automatically generated via an MLLM-based pipeline conditioned on lightweight contextual cues such as end-effector velocity and subtask decomposition to ensure alignment with human motor patterns. Evaluated on the RoboTwin2 benchmark, our method achieves an average success rate of $68.9\%$, outperforming the monolithic $π_0$ baseline by $24\%$. It matches or exceeds models trained on $10\times$ more data and reaches peak performance in $40\%$ fewer training steps, demonstrating that architectural disentanglement of move and operate phases is a highly effective and efficient strategy for mastering high-precision manipulation.
Summary / 总结
We present Move-Then-Operate, a Vision language action framework that explicitly decouples robotic manipulation into two distinct behavioral phases: coarse relocation (move) and contact-critical interaction (operate).
Generalizable VLA Finetuning via Representation Anchoring and Language-Action Alignment
Authors: Dwip Dalal, Shivansh Patel, Chahit Jain, Jeonghwan Kim, Utkarsh Mishra, Alex Baratian, Hyeonjeong Ha, Heng Ji, Svetlana Lazebnik, Unnat Jain
First: 2026-07-15T04:13:54+00:00 · Latest: 2026-07-15T04:13:54+00:00
Comments: Code: https://github.com/dwipddalal/Anchor-Align
Abstract
Finetuning a pretrained vision-language model (VLM) on robot demonstrations via behavior cloning (BC) has become the standard recipe for vision-language-action (VLA) policies. However, BC finetuning progressively overwrites the pretrained representations that support visual and semantic generalization. Co-training on web image-text data, a common remedy, does not prevent this; it applies language and action losses to separate observations, leaving VLAs with language-action misalignment that standard manipulation benchmarks do not expose. We propose Anchor-Align, which augments BC with two objectives: Vision-Language Anchoring distills layer-wise representations from a frozen VLM copy to prevent this drift, while Language-Action Alignment converts each action target into a discrete motion-direction label and jointly trains language and action prediction on the same robot observation. On a physical xArm7 robot, across two widely used VLA architectures, Anchor-Align improves real-robot success on both (28% to 54% and 37% to 60%). At scale in simulation, we demonstrate consistent improvements on OOD perturbations, perceptual robustness, and long-horizon control across LIBERO-PRO, LIBERO-Plus, and CALVIN, respectively, suggesting that preserving pretrained representations and effective action learning are not fundamentally at odds. Project page: anchoralignvla.github.io
Summary / 总结
Finetuning a pretrained vision-language model (VLM) on robot demonstrations via behavior cloning (BC) has become the standard recipe for vision-language-action (VLA) policies.
Is the Statistical Advantage Worth the Cost? An Empirical Comparison of KANs and MLPs for Structured Data Classification
Authors: Matthew Steven P. Toledo, Justine Raphael H. Jacinto, Vivekjeet Singh Chambal, Rodolfo C. Camaclang, Jamlech Iram N. Gojo Cruz, Reginald Neil C. Recario
First: 2026-07-15T03:30:46+00:00 · Latest: 2026-07-15T03:30:46+00:00
Comments: To be presented at the 9th International Conference on Machine Learning and Machine Intelligence (MLMI 2026), Tokyo, Japan
Abstract
This study presents an empirical benchmarking comparison between Kolmogorov-Arnold Networks (KANs) and Multi-Layer Perceptrons (MLPs) on structured tabular classification tasks. Motivated by the growing interest in KANs as an alternative function-approximating architecture, we evaluate their out-of-the-box performance on twelve publicly available datasets spanning binary, multiclass, multilabel, and ordinal problems. Both models were trained under standardized preprocessing, architecture, and fixed hyperparameter settings, with performance assessed using test accuracy and F1-Score, paired hypothesis testing, and effect size analysis. Results show that KANs statistically outperform MLPs in binary and multiclass domains and achieve a significant aggregate advantage across all datasets. However, the observed medium effect size (d = -0.46) raises an important cost-benefit consideration: while KANs offer superior generalization through adaptive spline-based mappings, this advantage comes with substantially higher parameter and computational complexity relative to the MLP baseline. These findings suggest KANs are the preferred choice for high-precision applications, while MLPs remain a robust and efficient option for resource-constrained environments. Future work should extend this analysis to additional data modalities to further refine these architectural selection criteria.
Summary / 总结
This study presents an empirical benchmarking comparison between Kolmogorov-Arnold Networks (KANs) and Multi-Layer Perceptrons (MLPs) on structured tabular classification tasks.
Realizable N:M Sparse Transformer Inference via Search-Kernel Co-Design
Authors: Yiming Liu, Wenqi Lou, Zhiguang Wang, Zhiwei Ke, Fengrui Zuo, Chao Wang, Xuehai Zhou
First: 2026-07-14T08:36:00+00:00 · Latest: 2026-07-15T02:54:31+00:00
Comments: 14 pages, 8 figures, 1 table. Accepted at the 32nd International European Conference on Parallel and Distributed Computing (Euro-Par 2026). Code: https://github.com/liuganhuo/realizable-nm-sparse-transformer
Abstract
Vision Transformers (ViTs) achieve strong accuracy but incur high inference latency. Semi-structured N:M sparsity can reduce arithmetic cost, yet its theoretical savings often fail to translate into proportional end-to-end speedups on modern GPUs. This mismatch arises because deployment latency depends not only on arithmetic reduction but also on execution regularity and hardware scheduling under sparsity. Achieving practical acceleration, therefore, requires coordinated design across sparse execution and sparsity configuration. To this end, we propose a hardware-software co-design framework for N:M sparse ViT inference. On the hardware side, we design MD-SpMM, an N:M sparse CUDA kernel that reorganizes sparse GEMM into micro-dense, Tensor-Core-aligned dataflow and uses inference-aware adaptive parallelism to sustain utilization. On the software side, we perform layer-wise sparsity search under explicit end-to-end latency budgets using a three-stage heuristic search with constraint relaxation to avoid premature convergence and enable deployment-aware sparsity allocation. Experiments on multiple ViT/Swin models and GPU platforms show that the framework achieves over 2.2x latency speedup while maintaining comparable accuracy and delivering superior accuracy under the same latency constraint. The source code is publicly available at https://github.com/liuganhuo/realizable-nm-sparse-transformer.
Summary / 总结
Vision Transformers (ViTs) achieve strong accuracy but incur high inference latency.
Tactile Modality Fusion for Vision-Language-Action Models
Authors: Charlotte Morissette, Amin Abyaneh, Wei-Di Chang, Anas Houssaini, David Meger, Hsiu-Chin Lin, Jonathan Tremblay, Gregory Dudek
Venue: ECCV
First: 2026-03-15T20:57:51+00:00 · Latest: 2026-07-15T00:55:50+00:00
Comments: Accepted to the European Conference on Computer Vision (ECCV), 2026, 20 pages, 5 figures
Abstract
We propose TacFiLM, a lightweight modality-fusion approach that integrates visual-tactile signals into vision-language-action (VLA) models. While advances in VLAs have introduced robot policies that are both generalizable and semantically grounded, these models mainly rely on vision-based perception. Vision alone, however, cannot capture the complex interaction dynamics that occur during contact-rich manipulation, including contact forces, surface friction, compliance, and shear. While recent attempts to integrate tactile signals into VLA models often increase complexity through token concatenation or large-scale pretraining, the heavy computational demands of behaviour models necessitate lightweight fusion strategies. To address these challenges, TacFiLM outlines a post-training finetuning approach that conditions intermediate visual features on pretrained tactile representations using feature-wise linear modulation (FiLM). Experimental results on insertion and drawer opening tasks demonstrate consistent improvements in success rate, direct task performance, completion time, and force stability across both in-distribution and out-of-distribution tasks. Together, these results support our method as an effective approach to integrating tactile signals into VLA models, improving contact-rich manipulation behaviours. Project page: https://charliem7.github.io/projects/TacFilm/
Summary / 总结
We propose TacFiLM, a lightweight modality-fusion approach that integrates visual-tactile signals into vision-language-action (VLA) models.
A Hybrid Sampling-Based Trajectory Planner with Game-Theoretic Guidance for Autonomous Racing
Authors: Alexander Langmann, Frederico Pita de Araujo, Mattia Piccinini, Johannes Betz
First: 2026-07-15T00:27:36+00:00 · Latest: 2026-07-15T00:27:36+00:00
Comments: Accepted to IEEE ITSC 2026
Abstract
Autonomous racing demands planning algorithms that balance vehicle dynamics at the limits of handling with strategic decision-making in competitive multi-agent scenarios. Game theory provides a mathematical framework for modeling these interactions, enabling interactive trajectory planning and strategic behaviors, such as blocking. However, directly solving full dynamic games online is computationally prohibitive and challenging to integrate into robust, high-frequency autonomous software stacks. This paper proposes a hybrid architecture that integrates game-theoretic reasoning into a sampling-based motion planner, combining strategic interactions with robust trajectory generation. Building upon an $α$-potential game formulation, we utilize an offline-learned potential function to capture multi-agent interactions. During online operation, a gradient-based optimization dynamically refines interaction parameters to generate an \textit{Interaction Reference Path}. This path serves as a dynamic cost bias within a high-frequency sampling planner. We evaluate our approach in a high-fidelity simulation environment on the Yas Marina Circuit. Qualitative and quantitative results demonstrate that our approach successfully induces defensive behaviors like blocking without carrying the computational burden of full dynamic game solvers.
Summary / 总结
Autonomous racing demands planning algorithms that balance vehicle dynamics at the limits of handling with strategic decision-making in competitive multi-agent scenarios.
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