Daily Papers Arch&EAI

2026-07-16 07:56
Snapshot: 20260716_0756
DenseReward: Dense Reward Learning via Failure Synthesis for Robotic Manipulation
Authors: Yu Fang, Wanxi Dong, Jiaqi Liu, Yue Yang, Mingxiao Huo, Yao Mu, Huaxiu Yao, Li Erran Li, Daniel Szafir, Mingyu Ding
First: 2026-07-14T17:59:29+00:00 · Latest: 2026-07-14T17:59:29+00:00
Comments: Website: https://dense-reward.github.io/
Abstract
Reinforcement learning holds great promise for improving robot policies beyond the limits of imitation learning. However, its practical adoption remains bottlenecked by the lack of reliable vision-language reward models that provide dense and informative feedback. Two key challenges remain: acquiring diverse failure data at scale and obtaining fine-grained reward signals beyond sparse trajectory-level success labels. Collecting failure trajectories typically requires laborious human effort, while pseudo-failures constructed by relabeling successful demonstrations fail to capture the diverse physical failure modes that arise during robot execution. Meanwhile, existing reward models often predict sparse binary or trajectory-level rewards, which provide limited guidance for efficient policy optimization. We introduce DenseReward, a dense robotic reward model that addresses both challenges. To train DenseReward, we develop an automated failure data generation pipeline that synthesizes physically realistic failure trajectories in simulation without human labeling, covering diverse failure modes such as collisions, missed grasps, object drops, and recovery behaviors. DenseReward predicts dense frame-level reward scores from visual observations and language instructions, enabling fine-grained estimation of task progress throughout an episode. Experiments show that DenseReward outperforms general-purpose VLMs and existing robotic reward models in dense reward prediction across both simulated and real-world manipulation. We further demonstrate that DenseReward provides effective reward guidance for downstream model predictive control and reinforcement learning. We release the dataset, trained reward models, and evaluation suite to support the development of failure-aware dense reward modeling for robot learning.
Summary / 总结
Reinforcement learning holds great promise for improving robot policies beyond the limits of imitation learning.
FlowWAM: Optical Flow as a Unified Action Representation for World Action Models
Authors: Yixiang Chen, Peiyan Li, Yuan Xu, Qisen Ma, Jiabing Yang, Kai Wang, Jianhua Yang, Dong An, He Guan, Gaoteng Liu, Jianlou Si, Jun Huang, Jing Liu, Nianfeng Liu, Yan Huang, Liang Wang
First: 2026-07-14T17:57:12+00:00 · Latest: 2026-07-14T17:57:12+00:00
Abstract
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control. Existing numerical actions fail to satisfy the former, and prior visual action representations overlook the temporal motion structure across frames. We address this issue with FlowWAM, a dual-stream diffusion framework that adopts optical flow as a unified, video-native action representation. Flow videos share the same format as RGB videos and encode rich per-pixel displacement. By jointly modeling them within a shared pretrained video generator, FlowWAM can naturally implement two modes of WAMs. In policy mode, FlowWAM generates flow for action prediction, while in world-model mode, it uses target flow sequences to guide future video generation. Moreover, since flow can be easily extracted from raw videos without action labels, FlowWAM can leverage large-scale action-unlabeled video datasets for pretraining. We empirically find that our flow-based action representation delivers gains across both modes. On RoboTwin manipulation, FlowWAM raises the success rate to 92.94% on the Clean setting and 92.14% on Random, outperforming both VLA and WAM baselines. On WorldArena world modeling, it achieves the best overall EWMScore (63.71) with an 18.4% relative improvement in trajectory accuracy. More results can be found on our project website: https://flow-wam.github.io .
Summary / 总结
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction.
ChunkFlow: Towards Continuity-Consistent Chunked Policy Learning
Authors: Zhao Yang, Yinan Shi, Mingyuan Yao, Wenyao Xue, Yawei Jueluo, Longjun Liu
First: 2026-07-14T17:43:25+00:00 · Latest: 2026-07-14T17:43:25+00:00
Abstract
Vision-language action (VLA) models increasingly adopt chunked action heads to satisfy real-time constraints; however, this introduces boundary jitter: overlapping regions between consecutive chunks often yield inconsistent predictions, degrading temporal coherence and the task success rate. Existing methods, such as inference-time blending, merely reweight mismatched proposals without correcting underlying errors, leading to residual accumulation under biased or noisy histories. We propose ChunkFlow, a seam-aware training-and-execution framework for chunked policies that aligns chunk structure with boundary execution. It partitions each chunk into frozen, editable, and future zones, applies deterministic overlap blending at execution, and trains raw predictions with seam and first- and second-order continuity losses. History corruption and scheduled sampling improve robustness to executed-history errors, while an AWAC fine-tuning stage adapts the policy without removing these structural regularizers. Under mild smoothness assumptions, pre-blending seam discrepancies provably decay with increasing overlap. Experiments on CALVIN, LIBERO, and real robots show an improved success-stability trade-off with low-latency inference. Project page: https://cytoderm-ai.github.io/chunkflow.
Summary / 总结
Vision-language action (VLA) models increasingly adopt chunked action heads to satisfy real-time constraints; however, this introduces boundary jitter: overlapping regions between consecutive chunks often yield inconsistent predictions, degrading temporal coherence and the task success rate.
ExToken: Structured Exploration for Efficient Vision-Language-Action Reinforcement Fine-tuning
Authors: Yilun Kong, Yunpeng Qing, Guozheng Ma, Haoyu Wang, Li Shen, Zhi Hou, Dacheng Tao
First: 2026-07-14T16:04:41+00:00 · Latest: 2026-07-14T16:04:41+00:00
Abstract
Reinforcement Learning (RL) has demonstrated significant potential for improving Vision-Language-Action (VLA) models on complex manipulation tasks. However, its practical scalability remains severely limited by the substantial cost of environmental interactions. In this work, we first investigate the exploration stagnation bottleneck in current VLA-RL frameworks and reveal that trajectory diversity is fundamentally more important to sample efficiency than the sheer quantity of collected rollouts. Motivated by these insights, we introduce RL Exploration Token (ExToken), a simple yet general framework that condition VLA policies on discrete behavioral priors derived from offline demonstrations for structured exploration. By conditioning the policy on different tokens during rollout collection, ExToken encourages the agent to explore diverse behavioral modes, substantially improving state-action coverage and exploration efficiency. To bridge exploration during training with deterministic inference at deployment, ExToken further incorporates a state-conditioned token selector that adaptively predicts effective behavioral modes for unseen scenarios. Extensive experiments across simulated and real-world robotic manipulation tasks demonstrate that ExToken consistently accelerates convergence, improves task performance, and exhibits strong robustness under highly constrained interaction budgets.
Summary / 总结
Reinforcement Learning (RL) has demonstrated significant potential for improving Vision-Language-Action (VLA) models on complex manipulation tasks.
Real-time fall detection based on vision for low-power edge platforms
Authors: Wenjun Xia, Zhicheng Peng, Haopeng Li, Zhengdi Zhang
First: 2026-07-14T15:43:41+00:00 · Latest: 2026-07-14T15:43:41+00:00
Abstract
Falling detection is vital for elderly care and intelligent surveillance; however, prevailing vision-based approaches predominantly frame it as static pose classification or discrete temporal pattern matching, fundamentally overlooking the instability dynamics of the human support system. This paper proposes a physics-informed falling detection framework that recasts falling as a stability-loss event in a coupled dynamical system. We introduce a novel dual-LTC architecture comprising a Center-of-Mass (CoM) subsystem and a Base-of-Support (BoS) subsystem, both instantiated as Liquid Time-Constant (LTC) neural networks to continuously model inertial trajectory evolution and ground-contact adjustment through adaptive time constants, Physical interpretability of falling motion. A learnable coupling module emulates physical interaction between the two subsystems, while a Stability Manifold classifier operates in the joint latent space to detect boundary crossing via Lyapunov-inspired stability metrics. Complementary counterfactual trajectory projection and Time-to-Collision (TTC) estimation further enable irreversibility assessment and early warning. The architecture is designed to support a three-state prediction paradigm (Normal, Falling, Fallen); in this preliminary study, we validate the core stability discrimination capability on a two-class dataset (Normal vs. Falling), leaving the full three-state temporal transition to future work. Unlike conventional CNN--RNN pipelines, the proposed formulation encodes continuous-time mechanical inertia, yielding a sub-50K-parameter network capable of real-time inference on resource-constrained edge devices. Extensive experiments demonstrate competitive accuracy with superior physical interpretability, validating its efficacy for low-compute visual fall detection.
Summary / 总结
Falling detection is vital for elderly care and intelligent surveillance; however, prevailing vision-based approaches predominantly frame it as static pose classification or discrete temporal pattern matching, fundamentally overlooking the instability dynamics of the human support system.
Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents
Authors: Yixian Zhang, Huanming Zhang, Feng Gao, Xiao Li, Zhihao Liu, Chunyang Zhu, Jiaxing Qiu, Yuchen Yan, Jiyuan Liu, Wenhao Tang, Zhengru Fang, Yi Nie, Changxu Wei, Yu Wang, Wenbo Ding, Chao Yu
First: 2026-07-09T13:08:54+00:00 · Latest: 2026-07-14T15:39:23+00:00
Abstract
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R.
Summary / 总结
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons.
UR-VC: Unsupervised Robotic Value Correction for Time-Derived Progress Proxies
Authors: Lirui Zhao, Modi Shi, Li Chen, Qi Liu, Ping Luo, Hongyang Li
First: 2026-07-14T15:33:33+00:00 · Latest: 2026-07-14T15:33:33+00:00
Abstract
Modern robot learning systems increasingly rely on dense progress or value signals to evaluate intermediate states, guide policy learning, and detect task completion, making the quality of these signals critical. Since such dense labels are rarely available at scale, normalized time within a demonstration is often used as a scalable substitute: later frames are treated as higher progress. However, this time-derived label is only a noisy proxy for physical task progress. In contact-rich manipulation, a robot may make progress and then lose it through slips, failed grasps, or partial undoing, while the time-derived label continues to increase monotonically. We introduce Unsupervised Robotic Value Correction (UR-VC), an offline, training-free method for correcting time-derived progress labels. UR-VC exploits a simple regularity in demonstration data: similar states often recur across different episodes, but at different timestamps. Instead of trusting the timestamp from a single trajectory, UR-VC retrieves similar states from other episodes and aggregates their time-derived labels to obtain a corrected progress estimate. UR-VC requires no manual progress labels, reward annotations, or additional value model. We evaluate UR-VC on real bimanual cloth flatten-and-fold data, a long-horizon deformable-object manipulation task with visible intermediate progress. The corrected labels capture local regressions and non-uniform progress that normalized time cannot represent, while preserving the overall task trend. We further use the corrected signal to construct advantage labels for VLA training, following recent advantage-conditioned policy learning. UR-VC shows a positive trend in real-robot task success under matched data, model, and training settings.
Summary / 总结
Modern robot learning systems increasingly rely on dense progress or value signals to evaluate intermediate states, guide policy learning, and detect task completion, making the quality of these signals critical.
HeteroMosaic: Exposing and Exploiting Heterogeneous Execution Opportunities for Energy-Efficient Edge LLM Inference
Authors: Gregory Hyegang Jun, Wesley Pang, Eddie Richter, Mehdi Saeedi, Aporva Amarnath, Pallavi Ferrao, Deming Chen
First: 2026-07-14T14:56:14+00:00 · Latest: 2026-07-14T14:56:14+00:00
Comments: 18 pages
Abstract
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation. As a result, they underutilize heterogeneous resources, particularly on unified-memory platforms where performance depends on both device placement and task-graph coordination. We present HeteroMosaic, a heterogeneity-first scheduling framework for edge LLM inference. HeteroMosaic first uses a heterogeneous roofline model to identify when combining iGPU and NPU execution is beneficial. It then decomposes inference into dependency-preserving micro-batches that expose cross-accelerator overlap and applies trace-guided co-optimization of scheduling and device allocation under practical effects such as memory contention, DVFS, device variation, and NPU runtime overheads. We implement HeteroMosaic in PyTorch C++ and evaluate it on three AMD Ryzen AI platforms spanning NPU-heavy, balanced, and iGPU-heavy designs. On the balanced platform, HeteroMosaic achieves up to 1.73X speedup over an iGPU baseline, 1.78X over an NPU baseline, and 2.05X over frameworks such as \texttt{llama.cpp}, while reducing energy by up to 45.3%. It also improves performance over prior heterogeneous edge AI solutions by up to 2.35X.
Summary / 总结
Modern edge system-on-chips (SoCs) combine CPUs, integrated GPUs (iGPUs), and neural processing units (NPUs), yet existing LLM runtimes typically make coarse device-level decisions or optimize operators in isolation.
Do We Really Need Multimodal Emotion Language Models Larger Than 1B Parameters?
Authors: Kaiwen Zheng, Junchen Fu, Wenhao Deng, Hu Han, Joemon M. Jose, Xuri Ge
First: 2026-07-14T14:01:29+00:00 · Latest: 2026-07-14T14:01:29+00:00
Comments: Accepted by ACM MM2026
Abstract
Recent advances in multimodal large language models (MLLMs) have significantly improved the performance of multimodal emotion recognition (MER) and enabled interpretable description generation by jointly modeling video, audio, and language, etc. However, these performance improvements are often accompanied by an increase in model parameter size (e.g, at least 7B), which simultaneously incurs high computational costs and reduces inference efficiency, thereby hindering real-time deployment on resource-constrained platforms such as robots and mobile devices. This raises a fundamental question: do we really need the multimodal MER model larger than 1B parameters for high-quality MER? In this paper, we challenge the assumption that larger models are inherently necessary and proposes a lightweight MER framework (called Light-MER), which achieves better and faster multimodal sentiment understanding and recognition through knowledge distillation. It can transfer knowledge from a strong, large-scale teacher model to a lightweight sub-billion-parameter student model, aiming to preserve rich multimodal emotion reasoning and recognition while substantially improving deployment efficiency. Specifically, we introduce two new optimization strategies to enhance knowledge transfer: (1) a new optimal transport loss that combines Sliced Wasserstein Distance with hidden-state alignment, and (2) a new multi-reward optimization strategy based on GRPO that balances MER performance and efficiency, aimed at further enhancing the learning capabilities of student models. Extensive experiments on nine benchmark datasets demonstrate that Light-MER achieves state-of-the-art performance while significantly improving inference efficiency. This highlights the strong potential of small multimodal emotion language models for future research. Code is available at https://github.com/GAIR-Lab/Light-MER.
Summary / 总结
Recent advances in multimodal large language models (MLLMs) have significantly improved the performance of multimodal emotion recognition (MER) and enabled interpretable description generation by jointly modeling video, audio, and language, etc.
Jetson-PI: Towards Onboard Real-Time Robot Control via Foresight-Aligned Asynchronous Inference
Authors: Zebin Yang, Qi Wang, Yunhe Wang, Xiurui Guo, Bo Yu, Shaoshan Liu, Jiafeng Xu, Hao Dong, Meng Li
First: 2026-07-14T11:38:36+00:00 · Latest: 2026-07-14T11:38:36+00:00
Comments: 16 pages, 10 figures
Abstract
Vision-Language-Action (VLA) models have achieved impressive performance on diverse embodied tasks. However, deploying VLA models on low-power onboard devices, such as the Jetson Orin, remains challenging due to their high computational complexity, which leads to substantial inference latency and low control frequency. Asynchronous inference can partially mask this latency by parallelizing action execution and subsequent inference, but it introduces two critical issues: perception-execution misalignment and long reaction time. In this paper, we propose Jetson-PI, a method for efficient VLA deployment on onboard devices via Foresight-Aligned Asynchronous Correction. To address misalignment, we train a lightweight future correction module that predicts future environment representation conditioned on committed actions, enabling the action expert to directly predict actions from the future time step. To reduce reaction time, we introduce confidence-based scheduling optimization that adaptively balances VLM and action expert invocations, complemented by system-level accelerations including CUDA graph reuse, GPU-resident intermediate buffering, and flow unrolling. Extensive experiments demonstrate that Jetson-PI achieves 8.66x and 5.41x improvements in control frequency compared with naive PyTorch and vla.cpp on NVIDIA Jetson Orin, while outperforming VLASH by 14.8\% in average success rate on the LIBERO benchmark. The code of our asynchronous algorithm is available on https://github.com/PKU-SEC-Lab/Jetson-PI, and our efficient llama.cpp-based inference engine is available on https://github.com/PKU-SEC-Lab/Jetson-PI-Edge.
Summary / 总结
Vision-Language-Action (VLA) models have achieved impressive performance on diverse embodied tasks.
Instance-Enriched Semantic Maps for Visual Language Navigation
Authors: Jiho Hong, Eunae Kang, Sanghyun Kim, Young-Sik Shin
First: 2026-07-14T11:09:48+00:00 · Latest: 2026-07-14T11:09:48+00:00
Abstract
Visual Language Navigation (VLN) aims to enable an embodied agent to navigate complex environments by following natural language instructions. Recent approaches build semantic spatial maps and leverage Large Language Models (LLMs) for reasoning and decision making. Despite these advances, existing systems lack instance-level object detail and robustness to diverse user queries, limiting reliable navigation in complex indoor environments. To address these limitations, we propose Instance-Enriched Semantic Maps, a unified framework with three key contributions: (1) Instance-level two-and-a-half-dimensional (2.5D) rich information mapping that constructs maps from color and depth observations via open-vocabulary panoptic segmentation, preserving vertical distinctions and capturing small objects, while storing diverse semantic attributes and natural language captions enriched with room-level context. (2) Robust query processing via LLM-based target selection, which dynamically routes queries across type-specialized experts and integrates their outputs through score-level fusion, enabling consistent goal selection across diverse query formulations. (3) Storage-efficient semantic representation that achieves approximately 96% reduction compared to three-dimensional (3D) scene-graph approaches while preserving sufficient spatial information for navigation. The proposed 2.5D representation outperforms the 3D baseline by over 27% in prediction-normalized Area Under the Curve (AUC). In navigation experiments, our method achieves over 17% improvement in object retrieval and over 23% in navigation success compared to the baseline across diverse query types. The project page is available at https://rcilab.github.io/iesm_vln.
Summary / 总结
Visual Language Navigation (VLN) aims to enable an embodied agent to navigate complex environments by following natural language instructions.
Lightweight Multi-Scale Anomaly Detection for Resource-Constrained Edge Devices
Authors: Raheen Junaid Wani, Smruti R. Sarangi
First: 2026-07-14T10:19:07+00:00 · Latest: 2026-07-14T10:19:07+00:00
Comments: 22 pages, 13 figures
Abstract
Time-series anomaly detection is increasingly important in IoT systems, sensor networks, and edge monitoring applications, where models must operate under strict constraints on memory, latency, and power consumption. While recent deep-learning approaches have improved detection accuracy, many remain computationally expensive and often fail to capture subtle anomalies due to limited multi-scale sensitivity. Autoencoders are widely used for anomaly detection because they reconstruct normal patterns well, leading to elevated reconstruction errors for anomalous inputs. Their simplicity and efficiency also make them suitable lightweight backbones for handling multi-scale inputs. To address these challenges, we propose a Lightweight MultiScale AutoEncoder (LMSAE) network for univariate time-series anomaly detection, designed to be compact and computationally efficient. LMSAE leverages the Discrete Wavelet Transform (DWT) to extract multi-scale features and employs a multi-scale loss function to improve sensitivity to subtle or hidden anomalies. Experiments on benchmark datasets demonstrate competitive or superior detection performance despite using significantly fewer parameters and a model size of less than 500 KB. LMSAE also achieves low-latency, low-power inference on the NVIDIA Jetson Nano, with 9x reduction in inference latency and 2x reduction in power consumption, making it ideal for edge deployment.
Summary / 总结
Time-series anomaly detection is increasingly important in IoT systems, sensor networks, and edge monitoring applications, where models must operate under strict constraints on memory, latency, and power consumption.
ABot-N1: Toward a General Visual Language Navigation Foundation Model
Authors: Ruiyan Gong, Yingnan Guo, Junjun Hu, Jintao Kong, Xiaoxu Leng, Tianlun Li, Weize Li, Fei Liu, Zhicheng Liu, Jia Lu, Minghua Luo, Chenlin Ming, Yanfen Shen, Jiyue Tao, Zhengbo Wang, Mingyang Yin, Minqi Gu, Zihao Guan, Wei Guo, Guoqing Liu, Huachong Pang, Menglin Yang, Zeqian Ye, Xiaoxiao Geng, Zhining Gu, Honglin Han, Di Jing, Hongyu Pan, Mingchao Sun, Kuan Yang, Jianfang Zhang, Yanghong Chen, Ye He, Wei Mei, Jiahao Shi, Xiangpo Yang, Yanqing Zhu, Yang Cai, Jingjing Ma, Shihui Su, Zixiao Tang, Linbo Zheng, Zedong Chu, Xiaolong Wu, Ziqiao Li, Mu Xu
First: 2026-07-11T16:21:03+00:00 · Latest: 2026-07-14T10:13:13+00:00
Abstract
Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet they often suffer from coordinate drift and poor handling of long-tail semantics. Furthermore, these black-box mappings lack interpretability, hindering the simultaneous achievement of generality, robustness, and transparency. We present ABot-N1, a step toward a general Visual Language Navigation foundation model, that addresses these challenges by decoupling cognition from control via a slow-fast architecture guided by dual visual-language signals. More specifically, a slow vision-language reasoner performs explicit Chain-of-Thought reasoning while producing a pixel goal. This compact set of image-space anchor points serves as a universal interface for diverse tasks, including point-goal, object-goal, poi-goal, instruction-following, and person-following. Subsequently, a fast action expert leverages both the textual cues and the pixel guidance to generate continuous waypoints at the native control frequency. By bridging high-level intents and low-level control through pixel-grounded anchors paired with explicit linguistic traces, our approach ensures robust, generalizable, and interpretable navigation across simulation and real-world benchmarks. ABot-N1 establishes new state-of-the-art records, delivering massive gains specifically in urban-scale navigation: boosting POI arrival by 35.0% (to 77.3%) and achieving 95.4%/92.9% SR in complex indoor and outdoor scenes. It also maintains superior robustness across object-reaching, person-following, and instruction-following tasks. New Point-Goal/POI-Goal benchmarks are released as open source to advance the field of urban-scale navigation.
Summary / 总结
Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks.
TrustVLA: Mechanism-Guided Inference-Time Defense Against Vision-Language-Action Backdoors
Authors: Pinhan Fu, Xianda Guo, Xuetao Li, Wenke Huang, Ruilin Wang, Weiheng Zhao, Wei Sui, Mang Ye
First: 2026-07-14T09:43:52+00:00 · Latest: 2026-07-14T09:43:52+00:00
Abstract
Vision-Language-Action (VLA) models are deployed through pipelines that end users cannot audit, and a poisoned VLA can behave normally on clean observations while a small visual trigger redirects a long-horizon robot policy before any failure becomes observable. Existing vision or language defenses rarely explain what a triggered VLA representation looks like or how to recover behavior without retraining. We study this gap through two independently proposed VLA attacks from groups with distinct injection strategies, BadVLA and INFUSE; the latter persists after downstream clean adaptation. Across the evaluated poisoned models, we identify a recurring internal mechanism: a \emph{compact causal footprint}, namely a small visual support that is attention-seeded, spatially compact, and \emph{causal} in a precise sense -- masking it returns a clean-calibrated evidence-evolution score to the normal operating region. This footprint motivates TrustVLA, a mechanism-guided inference-time defense that adapts the Dirichlet evidence framework from trusted classification to monitor per-token, per-layer epistemic uncertainty in VLA policies. With only a small clean calibration set, TrustVLA (i)~detects abnormal evidence evolution, (ii)~localizes the compact support by counterfactual mechanism-score drop, and (iii)~recovers the observation by localized inpainting. Across OpenVLA/LIBERO and $π_{0.5}$ transfer evaluations, TrustVLA reduces attack success while preserving clean-task performance, providing a retraining-free, mechanism-guided defense for visual-triggered VLA backdoors.
Summary / 总结
Vision-Language-Action (VLA) models are deployed through pipelines that end users cannot audit, and a poisoned VLA can behave normally on clean observations while a small visual trigger redirects a long-horizon robot policy before any failure becomes observable.
Traj-VLN: Learning Pixel-Space Interaction via Autoregressive Trajectory Generation
Authors: Changfei Fu, Guangcheng Chen, Wenjun Xu, Hong Zhang
First: 2026-07-12T12:54:44+00:00 · Latest: 2026-07-14T09:20:35+00:00
Abstract
Benefiting from the powerful priors embedded in large-scale pre-training data and the emerging commonsense reasoning ability, large language models (LLMs) have shown unprecedented generalization capabilities in many research fields. Recently, projecting visual embeddings into the language space via vision-language models (VLMs) to achieve sim-toreal and cross-scene generalization has become a prevailing paradigm in the field of Vision-and-Language Navigation in Continuous Environments (VLN-CE). VLN requires an embodied agent to navigate through unseen environments following natural linguistic instructions. We emphasize that a VLN task can be decomposed into a sequence of sub-tasks, each corresponding to a process of 3D spatial interaction with the environments described by instructions such as "walk to the end of the sofa and turn left." However, such spatial interactions involving moving into the image along the direction of depth sensing are puzzling for VLMs as they were predominantly trained on conversations with RGB images. Rather than incorporating depth or 3D geometric information-which VLMs rarely encounter during pretrainingwe propose an alternative approach: fine-tuning VLMs to learn navigation interactions directly in 2D pixel space through autoregressive trajectory generation. Given a linguistic instruction and historical observations, our model sequentially predicts a series of pixel coordinates, drawing a trajectory from the bottom center of the current observation. While prior work has proved that pixel-goal supervision outperforms learning of discrete actions, our experiments further verify that the supervision of pixel-space trajectory significantly enhances VLN performance. Moreover, we demonstrate that our flagship model achieves state-of-the-art level performance with relatively limited computational resources and training data.
Summary / 总结
Benefiting from the powerful priors embedded in large-scale pre-training data and the emerging commonsense reasoning ability, large language models (LLMs) have shown unprecedented generalization capabilities in many research fields.
Motubrain: An Advanced World Action Model for Robot Control
Authors: Motubrain Team, Chendong Xiang, Fan Bao, Haitian Liu, Hengkai Tan, Hongzhe Bi, James Li, Jiabao Liu, Jingrui Pang, Kiro Jing, Louis Liu, Mengchen Cai, Rongxu Cui, Ruowen Zhao, Runqing Wang, Shuhe Huang, Yao Feng, Yinze Rong, Zeyuan Wang, Jun Zhu
First: 2026-04-30T12:34:44+00:00 · Latest: 2026-07-14T08:52:41+00:00
Abstract
Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics. We present Motubrain, a unified World Action Model that jointly models video and action under a UniDiffuser formulation with a three-stream Mixture-of-Transformers architecture. A single model supports policy learning, world modeling, video generation, inverse dynamics, and joint video-action prediction, while scaling to heterogeneous multimodal data such as video-only, task-agnostic, and cross-embodiment robot data. Building on Motus, Motubrain further introduces unified multiview modeling, an independent text stream for stronger language-action coupling, a shared cross-embodiment action representation, and an efficient post-training and deployment recipe for long-horizon real-world control. Our inference stack combines step reduction, compilation, FP8 quantization, DiT caching, V2A-style action-only inference, and real-time chunked closed-loop execution, achieving over 50x speedup over a naive baseline and up to 11 Hz inference. Experimentally, Motubrain achieves 95.8% and 96.1% average success on RoboTwin 2.0 under clean and randomized settings, respectively, attains the strongest reported EWMScore in our WorldArena comparison, and adapts to new humanoid embodiments with only 50--100 trajectories. These results show that unified world action models can scale in generality, predictive accuracy, and real-world deployability.
Summary / 总结
Vision-Language-Action (VLA) models generalize semantically well but often lack fine-grained modeling of world dynamics.
Realizable N:M Sparse Transformer Inference via Search-Kernel Co-Design
Authors: Yiming Liu, Wenqi Lou, Zhiguang Wang, Zhiwei Ke, Fengrui Zuo, Chao Wang, Xuehai Zhou
First: 2026-07-14T08:36:00+00:00 · Latest: 2026-07-14T08:36:00+00:00
Comments: 14 pages, 8 figures, 1 table. Accepted at the 32nd International European Conference on Parallel and Distributed Computing (Euro-Par 2026). Code: https://github.com/liuganhuo/realizable-nm-sparse-transformer
Abstract
Vision Transformers (ViTs) achieve strong accuracy but incur high inference latency. Semi-structured N:M sparsity can reduce arithmetic cost, yet its theoretical savings often fail to translate into proportional end-to-end speedups on modern GPUs. This mismatch arises because deployment latency depends not only on arithmetic reduction but also on execution regularity and hardware scheduling under sparsity. Achieving practical acceleration, therefore, requires coordinated design across sparse execution and sparsity configuration. To this end, we propose a hardware-software co-design framework for N:M sparse ViT inference. On the hardware side, we design MD-SpMM, an N:M sparse CUDA kernel that reorganizes sparse GEMM into micro-dense, Tensor-Core-aligned dataflow and uses inference-aware adaptive parallelism to sustain utilization. On the software side, we perform layer-wise sparsity search under explicit end-to-end latency budgets using a three-stage heuristic search with constraint relaxation to avoid premature convergence and enable deployment-aware sparsity allocation. Experiments on multiple ViT/Swin models and GPU platforms show that the framework achieves over 2.2x latency speedup while maintaining comparable accuracy and delivering superior accuracy under the same latency constraint. The source code is publicly available at https://github.com/liuganhuo/realizable-nm-sparse-transformer.
Summary / 总结
Vision Transformers (ViTs) achieve strong accuracy but incur high inference latency.
Infra-Swarm: Robust Vision-Based Multi-Robot Swarming via Near-Infrared Spectral Vision
Authors: Haoyu Chen, Qijin Li, Wanyu Xiang, Xiuxiu Lin, Zian Ning, Shiyu Zhao
First: 2026-07-14T08:22:55+00:00 · Latest: 2026-07-14T08:22:55+00:00
Abstract
Distributed swarms typically rely on either active wireless communication or passive vision, and they are frequently hindered by bandwidth constraints or environmental sensitivity. This paper proposes Infra-Swarm, a robust vision-based swarm. Each robot is equipped with a near-infrared light source and four ordinary gray-scale cameras. The Infra-Swarm system directly measures the centimeter-level 3D position of neighbors based on the position (bearing) and intensity (strength) of optical flares in the captured images. By utilizing 940 nm narrow-band filters to physically reject 99.2% of ambient light interference, the perception front-end achieves hardware-level robustness against illumination variations. Furthermore, its minimal computational overhead provides a resilient foundation for the massive scalability of robotic collectives on resource-constrained hardware.
Summary / 总结
Distributed swarms typically rely on either active wireless communication or passive vision, and they are frequently hindered by bandwidth constraints or environmental sensitivity.
A Comprehensive Evaluation of Deep Learning Object Detection Models on Heterogeneous Edge Devices
Authors: Daghash K. Alqahtani, Muhammad Aamir Cheema, Maria A. Rodriguez, Adel N. Toosi
First: 2024-09-25T10:56:49+00:00 · Latest: 2026-07-14T07:01:30+00:00
Abstract
Modern applications such as autonomous vehicles, intelligent surveillance, and smart city systems increasingly require object detection on resource-constrained edge devices. Yet, there is still limited understanding of how different object detection models behave across heterogeneous edge devices and under varying scene complexity. In this paper, we benchmark YOLOv8 (Nano, Small, Medium), EfficientDet Lite (Lite0, Lite1, Lite2), and SSD (SSD MobileNet V1, SSDLite MobileDet) on Raspberry Pi 3, 4, 5 with/without Coral TPU accelerators, Raspberry Pi 5 with AI HAT+, Jetson Nano, and Jetson Orin Nano. We evaluate energy consumption, inference time, and accuracy, and further examine how accuracy changes with the number of objects in the input image. The results reveal clear trade-offs among accuracy, latency, and energy efficiency across model-device combinations. SSD MobileNet V1 achieves the lowest latency and energy consumption but the lowest accuracy, whereas YOLOv8 Medium achieves the highest accuracy at higher computational cost. TPU-based Raspberry Pi devices improve the efficiency of SSD and EfficientDet Lite while reducing YOLOv8 accuracy. Orin Nano offers the most favorable overall balance across most model families. The object-count-based analysis further shows that models achieve more similar accuracy on simpler images, while the accuracy gap widens as scene complexity increases.
Summary / 总结
Modern applications such as autonomous vehicles, intelligent surveillance, and smart city systems increasingly require object detection on resource-constrained edge devices.
Model-Based Diffusion Optimal Control for Multi-Robot Motion Planning
Authors: Zhilin He, Yorai Shaoul, Jiaoyang Li
First: 2026-07-14T06:54:03+00:00 · Latest: 2026-07-14T06:54:03+00:00
Abstract
Multi-Robot Motion Planning in continuous environments, where robots must generate dynamically feasible, collision-free trajectories, is challenging due to the combinatorial growth of the joint trajectory space and the difficulty of enforcing dynamic feasibility and hard safety constraints. Recent approaches recast trajectory planning as probabilistic inference, sampling from a posterior over trajectories using diffusion models whose score functions are learned from demonstration data. While showing promising performance, these approaches are limited: they often rely on sizable demonstration datasets and struggle to rigorously enforce dynamics and hard safety constraints during sampling. To this end, we introduce Model-Based Diffusion Optimal Control (MDOC), a model-based diffusion planner that efficiently produces dynamically feasible trajectories without relying on data. Crucially, we show that MDOC's safety mechanism -- combining known dynamics models with Control Barrier Function-constrained projections -- naturally scales to multi-robot planning settings through Conflict-Based Search. Across simulation experiments, this integrated method consistently outperforms representative baseline planners in sample efficiency, geometric smoothness, and success rate, while reducing computation time and producing collision-free trajectories.
Summary / 总结
Multi-Robot Motion Planning in continuous environments, where robots must generate dynamically feasible, collision-free trajectories, is challenging due to the combinatorial growth of the joint trajectory space and the difficulty of enforcing dynamic feasibility and hard safety constraints.
APPLV: Adaptive Planner Parameter Learning from Vision-Language-Action Model
Authors: Yuanjie Lu, Beichen Wang, Zhengqi Wu, Yang Li, Xiaomin Lin, Chengzhi Mao, Xuesu Xiao
First: 2026-03-09T19:23:09+00:00 · Latest: 2026-07-14T05:57:00+00:00
Abstract
Autonomous navigation in highly constrained environments remains challenging for mobile robots. Classical navigation approaches offer safety assurances but require environment-specific parameter tuning; end-to-end learning bypasses parameter tuning but struggles with precise control in constrained spaces. To this end, recent robot learning approaches automate parameter tuning while retaining classical systems' safety, yet still face challenges in generalizing to unseen environments. Recently, Vision-Language-Action (VLA) models have shown promise by leveraging foundation models' scene understanding capabilities, but still struggle with precise control and inference latency in navigation tasks. In this paper, we propose Adaptive Planner Parameter Learning from Vision-Language-Action Model (\textsc{applv}). Unlike traditional VLA models that directly output actions, \textsc{applv} leverages pre-trained vision-language models with a regression head to predict planner parameters that configure classical planners. We develop two training strategies: supervised learning fine-tuning from collected navigation trajectories and reinforcement learning fine-tuning to further optimize navigation performance. We evaluate \textsc{applv} across multiple motion planners on the simulated Benchmark Autonomous Robot Navigation (BARN) dataset and in physical robot experiments. Results demonstrate that \textsc{applv} outperforms existing methods in both navigation performance and generalization to unseen environments.
Summary / 总结
Autonomous navigation in highly constrained environments remains challenging for mobile robots.
ArchSim: Computer Architecture Simulation as a Service
Authors: Sabila Al Jannat, Wenhan Lyu, Le Khanh Trinh Mai, Huizhi Zhao, Zhuoyan Zheng, Katherine E. Isaacs, Yifan Sun
First: 2026-07-14T05:21:30+00:00 · Latest: 2026-07-14T05:21:30+00:00
Abstract
Conducting a complete computer architecture simulation study is challenging because configuration, execution, and analysis are often encoded implicitly in scripts or directory conventions rather than represented explicitly. As a result, studies are difficult to scale, hard to reproduce, and dependent on custom tooling at every stage. We present ArchSim, which makes the structure of a simulation study explicit. In ArchSim, hardware topologies are described as declarative graphs that automatically generate executable simulation code, eliminating hand-written simulator programs. Stateless runners autonomously claim and execute jobs from a shared experiment store, enabling configuration-benchmark matrices to scale without manual orchestration. Simulation outputs are stored as structured artifacts tied to configurations, benchmarks, and hardware components, enabling systematic result exploration without custom parsers. We evaluate ArchSim on a 12 x 8 = 96-configuration simulation matrix spanning memory-bound, compute-bound, and mixed-intensity GPU workloads. Declarative simulation specifications drive full simulations with a median kernel time error of 0.18% relative to hand-written MGPUSim configurations across 95.8% of configurations. The platform introduces only 1.6 seconds of overhead per simulation, negligible relative to realistic simulation workloads.
Summary / 总结
Conducting a complete computer architecture simulation study is challenging because configuration, execution, and analysis are often encoded implicitly in scripts or directory conventions rather than represented explicitly.
VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation
Authors: Mohan Liu, Zhihao Gu, Xuanyu Chen, Haitian Zhang, Kaimin Mao, Yan Wu, Wei-Yun Yau, Lin Wang
First: 2026-07-14T05:08:50+00:00 · Latest: 2026-07-14T05:08:50+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions.
SANTS: A State-Adaptive Scheduler for World Action Models
Authors: Yirui Sun, Guangyu Zhuge, Keliang Liu, Jie Gu, Xinyu Bing, Zhongxue Gan, Chunxu Tian
First: 2026-05-27T04:40:48+00:00 · Latest: 2026-07-14T03:37:07+00:00
Comments: 17 pages, 5 figures, 8 tables. Project page: https://advanced-robotics-lab.github.io/SANTS/
Abstract
World Action Models (WAMs) improve robot manipulation by using video-based future representations to condition action generation. In pixel-space WAMs, however, the best action condition is not necessarily the fully denoised video. Controlled denoising-depth scans show that video refinement can reduce action error up to a state-dependent point, after which the gain may saturate or even reverse when late predictions become less action-relevant or physically unreliable. This suggests that action generation should use a state-dependent point along the video noise trajectory rather than a fixed terminal denoising depth. We introduce State-Adaptive Noise Trajectory Scheduler (SANTS), a lightweight scheduler for video-to-action diffusion policies. At each video decision point, SANTS reads the current video-state representation and noise level, then jointly predicts a cumulative stopping hazard and a relative noise-progression ratio. SANTS is post-trained with a path-level reward computed after the frozen action branch generates the final action chunk, so the scheduler is optimized for downstream action quality rather than intermediate video fidelity, while redundant video-state updates are explicitly penalized. Experiments show that SANTS reaches \(94.4\%\) overall success on RoboTwin 2.0 and \(73.1\%\) average success across seven real-robot tasks, while reducing latency by \(81.7\%\) and \(79.0\%\) relative to full video denoising, respectively. These results indicate that adaptive selection along the video noise trajectory can preserve the control benefits of WAM-style future reasoning while removing much of its redundant inference cost.
Summary / 总结
World Action Models (WAMs) improve robot manipulation by using video-based future representations to condition action generation.
Emulated Integrity Replica: Enabling Self-Healing on FPGA SoCs via Hierarchical Twins
Authors: Arsalan Ali Malik, Ali Suvizi, Guru Venkataramani, Aydin Aysu
First: 2026-07-14T03:14:00+00:00 · Latest: 2026-07-14T03:14:00+00:00
Comments: 10 Pages, 3 Figures, 3 Tables
Abstract
Convolutional neural networks (CNNs) are increasingly being deployed on system-on-chip (SoC) platforms, where hardware-accelerated inference enables low-latency edge computing. Achieving fault tolerance on these devices remains challenging because conventional redundancy (dual/triple modular redundancy, DMR/TMR) incurs high resource cost, while software-centric methods (e.g., algorithm-based fault tolerance (ABFT), checkpoint-restart, instruction-level duplication, and software watchdogs/assertions) introduce nontrivial latency/energy overheads, reduce model accuracy, or provide inadequate coverage for accelerator-induced faults. In this paper, we propose Emulated Integrity Replica (EIR), a hierarchical digital-twin framework for FPGA SoCs that provides autonomous fault detection and recovery. Unlike DMR/TMR, which replicates hardware logic and incurs proportional area and power overheads, EIR avoids fabric-level duplication by exploiting temporal slack in the processing system (PS). During accelerator execution in the programmable logic (PL), the PS typically remains underutilized; EIR capitalizes on these idle cycles to host two complementary twins: (i) Rabbit: a coarse-grained behavioral model for rapid fault detection and (ii) Tortoise: a fine-grained gate-level model that performs precise recovery from checkpointed states. The accelerator state is captured periodically, leveraging the accelerator's execution-speed profiling to balance performance overhead and resilience. Experiments on representative workloads show that EIR achieves high empirical fault coverage relative to a DMR baseline while reducing energy and area under the evaluated fault model and workload assumptions, indicating a practical path to resilient edge-AI deployments under strict resource budgets.
Summary / 总结
Convolutional neural networks (CNNs) are increasingly being deployed on system-on-chip (SoC) platforms, where hardware-accelerated inference enables low-latency edge computing.
Reducing Temporal Redundancy for Efficient Vision-Language-Action Inference
Authors: Yuzhou Wu, Yuxin Zheng, Muchun Niu, Yishan Yang, Tianhao Liu, hanwen kang, Jiajian Jing, Linfeng Zhang, Chuan Wen
First: 2026-07-14T02:48:31+00:00 · Latest: 2026-07-14T02:48:31+00:00
Comments: 13pages, 7 figuers
Abstract
Vision-Language-Action (VLA) models exhibit strong generalization for robotic manipulation, yet their high inference latency limits real time deployment. We identify two primary sources of temporal redundancy in existing VLA pipelines: repeated visual encoding of highly similar consecutive frames and multi step iterative sampling in diffusion based policies. To address this, we propose a system level acceleration strategy that reduces computation in both perception and action generation. On the perception side, we incrementally update only tokens corresponding to dynamic scene regions instead of re-encoding entire frames. On the policy side, we compress diffusion sampling into a compact 2-step schedule through efficiency oriented training while preserving action precision. Experiments on Libero, RobotWin, and Real Robot Platforms demonstrate over 2 times speedup while maintaining high performance, achieving up to 98% success rate on general manipulation benchmarks. Our codes will be released on Github.
Summary / 总结
Vision-Language-Action (VLA) models exhibit strong generalization for robotic manipulation, yet their high inference latency limits real time deployment.
ORRAM: An OpenROAD-Integrated RAM Generator Using Standard Cells
Authors: Brayden Louie, Thinh P. Nguyen, Matt Liberty, Austin Rovinski
First: 2026-07-14T01:10:53+00:00 · Latest: 2026-07-14T01:10:53+00:00
Comments: Presented at the 2026 Open-Source Computer Architecture Research Workshop (OSCAR)
Abstract
Memory inference remains a significant challenge in turnkey ASIC design flows. Inferring flip-flops from RTL can create thousands of densely interconnected instances which dramatically slow down design flows and impede performance. Memory compilers address this issue, although they are third-party tools which are often PDK-specific and may require specialized cells not in the base PDK. To address these shortcomings, we present ORRAM, a standard-cell-based memory generator built as a native module within OpenROAD. Given a standard cell library, ORRAM produces a fully placed and routed RAM block requiring no custom bitcells or external tooling, with timing verification via OpenSTA rather than SPICE simulation. ORRAM supports arbitrary word sizes, word counts, mask granularities, multi-port read configurations, column muxing, latch-based storage, and automatic PDK-agnostic cell selection, making it compatible with most standard cell libraries including sky130hd and NanGate45. Evaluated on SkyWater 130nm, ORRAM matches the bit density of historical DFFRAM results while offering a significantly expanded feature set. The source code is available as part of the OpenROAD project.
Summary / 总结
Memory inference remains a significant challenge in turnkey ASIC design flows.
Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformers
Authors: Ian Chuang, Jinyu Zou, Andrew Lee, Dechen Gao, Iman Soltani
First: 2025-07-21T17:44:10+00:00 · Latest: 2026-07-13T23:45:05+00:00
Comments: Project page: https://soltanilara.github.io/giava/
Abstract
Human vision is a highly active process driven by gaze, which directs attention to task-relevant regions through foveation, dramatically reducing visual processing. In contrast, robot learning systems typically rely on passive, uniform processing of raw camera images. In this work, we explore how incorporating human-like active gaze into robotic policies can enhance efficiency and robustness. We develop GIAVA (Gaze Integrated Active-Vision ALOHA), a robot vision system that emulates human head and neck movement, and gaze adjustment for foveated processing. Extending the AV-ALOHA robot platform, we introduce a framework for simultaneously collecting eye-tracking, perspective control, and robot manipulation demonstration data from a human operator. We also open-source a simulation benchmark and dataset for training robot policies that incorporate human gaze. Inspired by recent work in foveated image segmentation and given the widespread use of Vision Transformers (ViTs) in robot learning, we integrate gaze information into ViTs using a foveated patch tokenization scheme. Compared to uniform patch tokenization, this significantly reduces the number of tokens, and thus computation. Our results show that our method for foveated robot vision drastically reduces computational overhead, and enhances robustness to background distractors. Notably, on certain high-precision tasks, foveated vision also improves performance, as reflected in higher success rates. Together, these findings suggest that human-inspired foveated visual processing offers untapped potential and should be further considered as a useful inductive bias in robotic vision systems. https://soltanilara.github.io/giava/
Summary / 总结
Human vision is a highly active process driven by gaze, which directs attention to task-relevant regions through foveation, dramatically reducing visual processing.
More than a Manipulator: Planning Propellant-Free Attitude Maneuvers for Free-Floating Spacecraft
Authors: Harsh G. Bhundiya, Avi Soval, Keenan Albee
First: 2026-07-13T20:27:09+00:00 · Latest: 2026-07-13T20:27:09+00:00
Abstract
Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters. Meanwhile, a growing number of missions require robotic manipulators, which are typically treated as disturbance sources to be rejected rather than as actuators for spacecraft reorientation. This work investigates the use of manipulator motions for propellant-free attitude control by formulating a trajectory optimization problem with critical joint and collision avoidance constraints. Using an interior point solver for the resulting nonlinear program, complex slew and detumble trajectories are demonstrated for a range of spacecraft-manipulator systems with varying kinematic complexity and mass properties. The achievable control authority is compared directly with that of reaction wheel arrays via momentum and torque envelopes, demonstrating the potential for manipulators to serve as redundant or even primary attitude control systems. This work provides a framework for using manipulators as multipurpose attitude control actuators, with particularly promising applications in in-space assembly and manufacturing when grasping payloads with high relative mass fractions.
Summary / 总结
Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters.
PFAdapter: Hierarchical LoRA Decomposition for Personalized Federated MLLMs
Authors: Jing Liu, Kun Yang, Yan Wang, Dingkang Yang, Xiaoshuai Hao, Wei Zhang, Yang Liu, Wei Zhou
First: 2026-07-13T19:40:27+00:00 · Latest: 2026-07-13T19:40:27+00:00
Comments: submitted to IEEE TCCN
Abstract
Agentic AI systems are reshaping communications and networking by deploying autonomous intelligent agents capable of collaborative learning while maintaining data privacy at network edges. Within distributed network environments, Multimodal Large Language Models (MLLMs) serve as cognitive engines for edge devices, yet federated fine-tuning faces substantial challenges in balancing global knowledge aggregation with local adaptation under heterogeneous network conditions. Conventional federated protocols typically rely on uniform parameter aggregation, which conflates domain-invariant features with client-specific nuances, thereby resulting in suboptimal personalization and excessive communication overhead. To address these challenges, we propose PFAdapter, a communication-efficient framework introducing hierarchical LoRA decomposition to explicitly separate adapter parameters into global-shared and local-private components. Query and key projections are assigned to global synchronization for capturing universal multimodal semantics across the network, while value and output projections remain localized for edge-specific adaptation. Additionally, orthogonality regularization based on the Frobenius norm enforces strict separation between these components, preventing redundant feature learning. Selective aggregation protocols synchronize only global-shared components across the federated network, preserving local expertise and reducing communication costs by nearly 50%. Extensive experiments on VQA-RAD, SLAKE, Hateful Memes, and CrisisMMD datasets demonstrate that PFAdapter consistently outperforms state-of-the-art baselines, achieving accuracy improvements ranging from 2.4% to 4.8% across diverse edge intelligence tasks. Consequently, our framework establishes an efficient solution for agentic AI deployment in resource-constrained communication networks.
Summary / 总结
Agentic AI systems are reshaping communications and networking by deploying autonomous intelligent agents capable of collaborative learning while maintaining data privacy at network edges.
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