Lift3D-VLA: Lifting VLA Models to 3D Geometry and Dynamics-Aware Manipulation
Authors: Jiaming Liu, Qingpo Wuwu, Nuowei Han, Hao Chen, Zhuoyang Liu, Fan Fei, Yueru Jia, Chenyang Gu, Yandong Guo, Boxin Shi, Shanghang Zhang
First: 2026-07-07T17:59:47+00:00 · Latest: 2026-07-07T17:59:47+00:00
Comments: 14 pages, 7 figures. Project website: https://lift3dvla.github.io/
Abstract
Recently, Vision-Language-Action (VLA) models have demonstrated strong generalization across diverse tasks. However, effective robotic manipulation in physical environments fundamentally requires geometric understanding and spatial reasoning. While some VLA approaches attempt to incorporate 3D information, they are constrained by limited data availability and geometric information loss in current 3D encoding pipelines, and fail to jointly capture 3D geometry and temporally structured actions in dynamic environments. To address these limitations, we introduce Lift3D-VLA, a unified VLA framework that equips models with explicit 3D point cloud reasoning and enables temporally coherent action generation. First, building upon our previous work Lift3D, an enhanced 2D model-lifting strategy is proposed to geometrically align 3D points with pretrained 2D positional embeddings. This design enables direct point-cloud encoding within the VLA vision encoder while minimizing spatial information loss. Based on explicit 3D inputs, we propose Geometry-Centric Masked Autoencoding (GC-MAE), a dual-objective self-supervised framework that reconstructs the current point cloud while predicting its future geometric evolution. This formulation allows the 2D vision encoder to internalize both 3D structure and physical dynamics. To fully exploit 3D representations, we further design layer-wise temporal action modeling, which leverages multiple layers of the LLM to collaboratively predict action chunks, enabling temporally consistent predictions. Across 22 simulated tasks and 8 real-world manipulation tasks, Lift3D-VLA achieves 10.8% and 11.1% higher mean success rates on MetaWorld and RLBench than the best-performing prior VLA methods, and outperforms the strongest real-world baseline by 4 percentage points, while exhibiting stronger generalization to out-of-distribution perturbations.
Summary / 总结
Recently, Vision-Language-Action (VLA) models have demonstrated strong generalization across diverse tasks.
RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies
Authors: Tianxing Chen, Yue Chen, Zixuan Li, Junyuan Tang, Kailun Su, Haoran Lu, Weijie Wan, Baijun Chen, Songling Liu, Haowen Yan, Honghao Su, Zhiyang Dou, Kaixuan Wang, Dandan Zhang, Yunze Liu, Yan Qin, Qiwei Liang, Qiwei Wu, Zijian Lin, Wenwei Lin, Yuran Wang, Minghua He, Tianshu Wu, Ruihai Wu, Jingquan Zhou, Kai-Chong Lei, Haibao Yu, Yuanfeng Ji, Weiyang Jin, Guanyu Lin, Xiaofan Li, Qi Xiong, Renjing Xu, Zhongyu Li, Wenhao Chai, Enze Xie, Ziwei Wang, Yao Mu, Hao Dong, Wojciech Matusik, Mingyu Ding, Wenbo Ding, Ping Luo, Masayoshi Tomizuka
First: 2026-07-05T17:58:02+00:00 · Latest: 2026-07-07T17:58:37+00:00
Comments: Website: https://robodojo-benchmark.com/, Code: https://github.com/RoboDojo-Benchmark/RoboDojo, Leaderboard: https://robodojo-benchmark.com/leaderboard
Abstract
Generalist robot manipulation policies have advanced rapidly, yet existing benchmarks remain limited in systematically evaluating their capabilities. Many rely on simple, short-horizon, or skill-narrow tasks with limited capability coverage, and are often conducted only in simulation or only in the real world. Simulation enables scalable feedback but misses physical deployment challenges, while real-world evaluation is costly, time-consuming, and difficult to reproduce. We introduce RoboDojo, a unified sim-and-real benchmark for comprehensive evaluation of generalist robot manipulation policies. RoboDojo includes 42 simulation tasks and 18 real-world tasks covering diverse and complementary manipulation capabilities. The simulation benchmark evaluates five dimensions: generalization, memory, precision, long-horizon execution, and open-vocabulary instruction following, while the real-world benchmark exposes policies to challenging physical-world deployment conditions. RoboDojo supports scalable evaluation through heterogeneous parallel simulation in Isaac Sim and provides RoboDojo-RealEval, a reproducible real-world evaluation system with remote cloud access, standardized hardware, scene reset, evaluation protocol, and deployment interface. Together with XPolicyLab, policies can be integrated once and evaluated across simulation and real-world settings with minimal adaptation. We integrate 30 policies into XPolicyLab and evaluate them on RoboDojo, establishing a public leaderboard and systematic analysis of current policy performance. The website is available at http://robodojo-benchmark.com/.
Summary / 总结
Generalist robot manipulation policies have advanced rapidly, yet existing benchmarks remain limited in systematically evaluating their capabilities.
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation
Authors: Haoyu Zhao, Xingyue Zhao, Siteng Huang, Xin Li, Deli Zhao, Zhongyu Li
First: 2026-07-07T17:58:15+00:00 · Latest: 2026-07-07T17:58:15+00:00
Comments: Project Page: https://alibaba-damo-academy.github.io/RynnWorld-4D.github.io, Github: https://github.com/alibaba-damo-academy/RynnWorld-4D
Abstract
Robotic manipulation in the open world requires not only recognizing what a scene looks like, but also anticipating how its 3D structure moves under interaction. We argue that synchronized RGB, depth, and optical flow, namely RGB-DF, provide a physically grounded representation that captures the underlying 4D dynamics of a scene. Compared to 2D pixel videos, this multi-modal synergy aligns visual appearance with geometric structure and temporal motion, creating a representation space significantly closer to the low-level end-effector actions demanded by robotic systems, thereby narrowing the gap between world prediction and policy learning. Building on this insight, we introduce RynnWorld-4D, a generative model that co-produces future RGB frames, depth maps, and optical flow from a single RGB-D image and a language instruction within one unified diffusion process. This 4D world model features a tri-branch architecture that integrates cross-modal attention with frame-wise 3D RoPE, ensuring that appearance, geometry, and motion evolve consistently. To supply training data at scale, we curate Rynn4DDataset 1.0, a massive dataset of over 254.4 million frames across egocentric human and robotic manipulation videos with high-quality pseudo-labels for depth and optical flow. We further propose RynnWorld-4D-Policy, an inverse dynamics head that consumes the internal 4D representations of RynnWorld-4D in a single forward pass, bypassing expensive multi-step denoising, to output robot actions in a closed-loop manner. Experiments show that RynnWorld-4D produces temporally and spatially coherent 4D predictions, and that RynnWorld-4D-Policy achieves state-of-the-art performance on real-world dexterous bimanual manipulation tasks, particularly excelling in tasks demanding spatial precision and temporal coordination.
Summary / 总结
Robotic manipulation in the open world requires not only recognizing what a scene looks like, but also anticipating how its 3D structure moves under interaction.
Hypothesis-driven Model Expansion under Uncertainty for Open-World Robot Planning
Authors: Anxing Xiao, Hanbo Zhang, Tianrun Hu, David Hsu
Venue: RSS
First: 2026-07-07T17:02:09+00:00 · Latest: 2026-07-07T17:02:09+00:00
Comments: Accepted to Robotics: Science and Systems (RSS) 2026
Abstract
We consider an open-world planning setting in which service robots must operate in unknown environments with incomplete knowledge of objects and actions. Traditional closed-world approaches with pre-programmed knowledge bases fail when robots encounter unexpected situations and tasks, posing a fundamental challenge for autonomous knowledge expansion in human environments. In this work, we propose an open-world planning framework that enables robots to automatically generate, verify, and update hypotheses about their abstract world models. Our key insight is to explicitly maintain uncertainty-aware knowledge expansion and integrate hypothesis verification into goal-reaching planning. The framework leverages foundation models to generate initial hypotheses over states and transitions, and applies automated planning to produce action sequences that jointly address hypothesis verification and task execution. Through iterative execution and refinement, the robot expands its knowledge by incorporating verification feedback from the foundation models when hypotheses prove incorrect. Extensive experiments in simulated and real-world environments demonstrate that our framework enables autonomous knowledge expansion and effective operation in open-world settings. These results indicate that integrating uncertainty-aware model expansion from robot foundation models with planning advances the practical deployment of household service robots.
Summary / 总结
We consider an open-world planning setting in which service robots must operate in unknown environments with incomplete knowledge of objects and actions.
SIEVE: Structure-Aware Data Selection for Imitation Learning with VLA Models
Authors: Changti Wu, Bin Yu, Zhaolong Shen, Shijie Lian, Xiaopeng Lin, Cong Huang, Zhirui Zhang, Lei Zhang, Kai Chen
First: 2026-07-07T16:10:02+00:00 · Latest: 2026-07-07T16:10:02+00:00
Comments: The code is available at \href{https://github.com/ChangtiWu/SIEVE}{SIEVE}
Abstract
Vision-Language-Action (VLA) models are typically trained by imitation learning on large-scale robot demonstration datasets, but more data does not necessarily yield better policies due to redundancy, noise, and uneven coverage. Existing data selection methods often assess demonstrations at either the trajectory or state-action level, missing the reusable structures that compose long-horizon behaviors. In this paper, we propose SIEVE, a structure-aware data selection method for VLA imitation learning. SIEVE views demonstrations as compositions of reusable primitives and transition interfaces. It first discovers visuo-motor primitives from segmented trajectories, then allocates selection budgets to composition patterns by maximizing reuse-aware structural exposure under diminishing returns. Finally, it selects medoid trajectories within each composition-pattern bucket to retain central, stable, and imitation-friendly demonstrations. Experiments across multiple datasets, benchmarks, and VLA models show that SIEVE consistently outperforms competitive data selection baselines. Notably, SIEVE can surpass full-data training while using only 50% of demonstrations and 50% of training steps, suggesting that reusable structure, captured through primitives and transitions, is an important signal for efficient VLA imitation learning.
Summary / 总结
Vision-Language-Action (VLA) models are typically trained by imitation learning on large-scale robot demonstration datasets, but more data does not necessarily yield better policies due to redundancy, noise, and uneven coverage.
PoseVLA: Universal Pose Pretraining for Generalizable Vision-Language-Action Policies
Authors: Haitao Lin, Hanyang Yu, Jingshun Huang, He Zhang, Yonggen Ling, Ping Tan, Xiangyang Xue, Yanwei Fu
Venue: RSS
First: 2026-02-23T11:00:08+00:00 · Latest: 2026-07-07T15:49:26+00:00
Comments: Accepted to Robotics: Science and Systems (RSS) 2026. Project website: https://hetolin.github.io/PoseVLA
Abstract
Existing Vision-Language-Action (VLA) models often suffer from feature collapse and low training efficiency because they entangle high-level perception with sparse, embodiment-specific action supervision. Since these models typically rely on VLM backbones optimized for Visual Question Answering (VQA), they excel at semantic identification but often overlook subtle 3D state variations that dictate distinct action patterns. To resolve these misalignments, we propose Pose-VLA, a decoupled paradigm that separates VLA training into a pre-training phase for extracting universal 3D spatial priors in a unified camera-centric space, and a post-training phase for efficient embodiment alignment within robot-specific action space. By introducing discrete pose tokens as a universal representation, Pose-VLA seamlessly integrates spatial grounding from diverse 3D datasets with geometry-level trajectories from robotic demonstrations. Our framework follows a two-stage pre-training pipeline, establishing fundamental spatial grounding via poses followed by motion alignment through trajectory supervision. Extensive evaluations demonstrate that Pose-VLA achieves state-of-the-art results on RoboTwin 2.0 with a 79.5% average success rate and competitive performance on LIBERO at 96.0%. Real-world experiments further showcase robust generalization across diverse objects using only 100 demonstrations per task, validating the efficiency of our pre-training paradigm.
Summary / 总结
Existing Vision-Language-Action (VLA) models often suffer from feature collapse and low training efficiency because they entangle high-level perception with sparse, embodiment-specific action supervision.
From Foundation to Application: Improving VLA Models in Practice
Authors: Wei Wu, Fangjing Wang, Fan Lu, He Sun, Shi Liu, Yunnan Wang, Yibin Yan, Yong Wang, Shuailei Ma, Xinyang Wang, Yibin Liu, Shuai Yang, Tianxiang Zhou, Kejia Zhang, Lei Zhou, Cheng Su, Nan Xue, Bin Tan, Han Zhang, Youchao Zhang, Fei Liao, Xing Zhu, Yujun Shen, Kecheng Zheng
First: 2026-07-07T15:33:12+00:00 · Latest: 2026-07-07T15:33:12+00:00
Comments: Website: https://technology.robbyant.com/lingbot-vla-v2, Github: https://github.com/robbyant/lingbot-vla-v2, Checkpoints: https://huggingface.co/collections/robbyant/lingbot-vla-v2
Abstract
Despite recent progress of VLA foundation models, the disparity between laboratory conditions and real-world applications continues to impede their practical implementation. To bridge this gap, we present LingBot-VLA 2.0, which advances LingBot-VLA through improvements in three functional domains. (1) Generalization across tasks and embodiments. Compared to the previous version, we revamp the data processing pipeline and curate around 60,000 hours of data for pretraining, including 50,000 hours of robot trajectories spanning 20 robot configurations and 10,000 hours of egocentric human videos. (2) Expanded action space in addition to dual-arm hardware platforms. In particular, our system accommodates degrees of freedom for the heads, waists, mobile bases, and dexterous hands, thereby empowering the robots to tackle more complex tasks in practical scenarios. (3) Predictive dynamics modeling for improved temporal reasoning. Specifically, we formulate future prediction as a proxy task, facilitated by a video representation model for semantic priors and a depth estimation model for geometric cues. Evaluations on the GM-100 benchmark, conducted in a generalist setting, validate the beneficial impact of these proposed modifications. Furthermore, benefiting from the expanded pretraining data that covers whole-body degrees of freedom, LingBot-VLA-2.0 demonstrates strong cross-embodiment long-horizon mobile manipulation capability across the two robotic platforms.
Summary / 总结
Despite recent progress of VLA foundation models, the disparity between laboratory conditions and real-world applications continues to impede their practical implementation.
Training-Free Acceleration for Vision-Language-Action Models with Action Caching and Refinement
Authors: Ryuji Oi, Hikari Otsuka, Kosuke Matsushima, Yuki Ichikawa, Masato Motomura, Tatsuya Kaneko, Daichi Fujiki
First: 2026-07-07T15:10:15+00:00 · Latest: 2026-07-07T15:10:15+00:00
Abstract
Vision-Language-Action (VLA) models have emerged as a promising approach for generalizable robotic manipulations. In particular, flow matching-based VLA models have shown remarkable success due to their capability to generate precise and smooth action sequences and capture multimodal distributions. However, the iterative denoising process in the action head acts as a major computational bottleneck, posing a critical challenge for real-time deployment. To address this challenge, we propose ActionCache, a plug-and-play external cache that opportunistically reuses past intermediate actions to warm-start generations from the vicinity of target actions, thereby drastically reducing the inference latency. Specifically, ActionCache stores the intermediate actions with compact multimodal keys, which enables retrieval from similar past contexts across different episodes or even different tasks. Experimental results in simulation and real-world environments demonstrate that ActionCache maintains high task success rates in a low-latency regime, achieving inference acceleration of up to $11.75\times$ and $34.43\times$ for representative flow-based VLA models, $π_{0.5}$ and GR00T-N1.6, respectively.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a promising approach for generalizable robotic manipulations.
Reducing the Complexity of Deep Learning Models for EEG Analysis on Wearable Devices
Authors: Farough Shayeste Roodi, Parham Zilouchian Moghaddam, Mahdi Mohammadi-nasab, Mehdi Modarressi, Mostafa Ersali Salehi Nasab, Masoud Daneshtalab
First: 2026-06-10T23:08:12+00:00 · Latest: 2026-07-07T14:44:28+00:00
Abstract
Wearable healthcare devices are the fastest-growing Internet of Things (IoT) sector. Many automated healthcare services rely on two crucial biological signals, namely ECG and EEG, which reflect the activity of the heart and brain, respectively. Although deep neural networks are considered the primary way to process and analyze these signals, the very tight energy and computational power constraints in wearable devices are far below the computational, energy, and memory bandwidth demands of DNN models, thereby impeding the deployment of deep learning in many practical wearable services. This paper investigates the feasibility of deploying state-of-the-art DNN models in resource-constrained wearable devices. Notably, we explore the trade-off between accuracy and computational complexity of DNNs when parameter quantization and electrode reduction methods are used. Our investigation centers on several state-of-the-art DNN models designed for EEG signal analysis, specifically for detecting epileptic seizures. Our findings demonstrate that, when applied judiciously, these techniques can significantly reduce the complexity of the DNNs under consideration with minimal adverse effects on accuracy. These results reveal the explicit trade-offs between accuracy and complexity reduction encountered when adapting DNN-based online EEG analysis for wearable devices.
Summary / 总结
Wearable healthcare devices are the fastest-growing Internet of Things (IoT) sector.
SpatialFly: Implicit 3D Prior-Guided Visual Reparameterization for Continuous UAV Vision-and-Language Navigation
Authors: Wen Jiang, Kangyao Huang, Li Wang, Wang Xu, Wei Fan, Jinyuan Liu, Shaoyu Liu, Hanfang Liang, Hongwei Duan, Bin Xu, Xiangyang Ji, Huaping Liu
First: 2026-03-22T03:56:58+00:00 · Latest: 2026-07-07T14:15:25+00:00
Abstract
UAVs play an important role in applications such as autonomous exploration, disaster response, and infrastructure inspection. However, UAV VLN in complex 3D environments remains challenging. A key difficulty is the structural representation mismatch between 2D visual perception and the 3D trajectory decision space, which limits spatial reasoning. To this end, we propose SpatialFly, a geometry-guided spatial representation framework for UAV VLN. Operating on RGB observations without explicit 3D reconstruction, SpatialFly introduces a geometry-guided 2D adaptive representation mechanism. Specifically, the geometric prior injection module injects global structural cues into 2D semantic tokens to provide scene-level geometric guidance. The geometry-aware reparameterization module then uses geometry-conditioned cross-modal attention and gated residual fusion to adaptively reparameterize the visual tokens. Experimental results show that SpatialFly consistently outperforms state-of-the-art UAV VLN baselines across both seen and unseen environments, reducing NE by 4.03m and improving SR by 1.27% over the strongest baseline on the unseen Full split. Additional trajectory-level analysis shows that SpatialFly produces trajectories with better path alignment and smoother, more stable motion.
Summary / 总结
UAVs play an important role in applications such as autonomous exploration, disaster response, and infrastructure inspection.
Optimal Transport Q-Learning for Flow Policy Steering and Acceleration
Authors: Andreas Sochopoulos, Esmeralda S. Whitammer, Nikolaos Tsagkas, João Moura, Michael Gienger, Sethu Vijayakumar
First: 2026-07-07T13:29:35+00:00 · Latest: 2026-07-07T13:29:35+00:00
Abstract
Diffusion and flow policies have recently demonstrated remarkable performance in robotic applications by accurately capturing multimodal robot trajectory distributions, especially in the context of vision language action (VLA) models. However, high quality policy performance also requires fast inference and high quality demonstrations, which are often hard to get. Lack of these leads to suboptimal policy behaviors and failure under distribution shifts. In this work we address the problem of fine-tuning and accelerating suboptimal flow-based policies using the robot's experience through RL post-training. We introduce Optimal Transport Q-Learning (OTQL), a new method for finetuning flow policies using advantage weighted conditional optimal transport flow matching. OTQL can finetune and accelerate flows with an interaction budget of 50-60 episodes while avoiding computationally expensive distillation in simulation and real-world robot tasks. Our results show that OTQL post-trains flow policies using the robot's own experience, increasing average success percentage of single-task policies from 36% to 86% and of a pre-trained VLA from 38% to 76% while reducing the number of inference steps per action generation by 70%.
Summary / 总结
Diffusion and flow policies have recently demonstrated remarkable performance in robotic applications by accurately capturing multimodal robot trajectory distributions, especially in the context of vision language action (VLA) models.
Diagnosing Semantic Handoff Failures in Agent-Orchestrated Vision-Language-Action Skill Composition
Authors: Ke Rui, Yushen Zuo, Jiawei Wang, Haoran Jia, Jinming Ma, Weitao Zhou, Minglei Li
Venue: RSS
First: 2026-07-07T13:24:37+00:00 · Latest: 2026-07-07T13:24:37+00:00
Abstract
Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit. A skill may satisfy its own postcondition while leaving the robot, objects, or camera views in a state from which the next skill cannot reliably start. We study this semantic handoff problem in BEHAVIOR-1K through an agent-orchestrated vision-language-action execution harness. The harness invokes $π_{0.5}$-based skill checkpoints trained from cleaned BEHAVIOR-1K demonstrations, assigns each skill typed arguments and a step budget, and uses multi-view vision-language model verification to decide whether execution should advance, retry, or replan. To separate isolated skill competence from long-horizon compositional robustness, we evaluate the same checkpoints under two initial-state distributions: clean skill-boundary snapshots and chained terminal states produced by previous skills. Selected navigation, grasping, placement, and door-opening skills achieve 77--100% success from clean snapshots under human-reviewed verification, yet composed rollouts still frequently stall from chained states. Execution traces attribute these failures to next-skill readiness, target grounding, and low-level control execution, revealing a substantial gap between single-skill success and reliable long-horizon task completion. These findings turn near-zero end-to-end task success into actionable diagnostics, showing that future VLA skill libraries must learn robustness to the messy chained-state distribution that clean demonstrations systematically underrepresent.
Summary / 总结
Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit.
Preference-Calibrated Human-in-the-Loop Reinforcement Learning for Robotic Manipulation
Authors: Zeyi Liu, Guangyao Liu, Yinuo Qu, Yuquan Xue, Bofang Jia, Chunhua Yang, Weihua Gui, Keke Huang, Ziwei Wang
First: 2026-06-02T17:38:25+00:00 · Latest: 2026-07-07T13:24:12+00:00
Abstract
Human-in-the-loop reinforcement learning (HIL-RL) improves sample efficiency in real-robot manipulation through online human intervention. However, successful trajectories may include suboptimal actions that deviate from the desired task-execution path and force human intervention. Existing HIL-RL methods typically apply the consistent credit assignment principle to all transitions, uniformly propagating discounted terminal rewards through suboptimal segments, ignoring the actual contribution of each transition to task success. This overestimates Q-values for critic learning and indirectly misguides actor updates toward suboptimal behavior patterns. To this end, we propose PACT, a Preference-calibrated Actor-Critic Training framework that leverages the implicit preference signals induced by intervention to perform credit reassignment on identified suboptimal segments while directly guiding policy training for unbiased critic-actor learning. Specifically, we first design a progress model that learns from human demonstration and identifies suboptimal segments for credit correction. Then, from the human action and resampled policy action at the intervention state, we build preference pairs to define a counterfactual advantage that penalizes Bellman targets of the identified suboptimal segment, enabling directional credit calibration. Moreover, we directly align the policy with human corrective actions in the bounded mean space, providing an additional signal beyond critic-guided updates. Across five real-robot manipulation tasks, PACT improves the average success rate by 24.5% and achieves 1.3 times faster convergence, thereby improving both RL sample efficiency and performance. Code is available at https://anonymous.4open.science/r/HILRL-A1X-BC05.
Summary / 总结
Human-in-the-loop reinforcement learning (HIL-RL) improves sample efficiency in real-robot manipulation through online human intervention.
Do Robots Really Need Anthropomorphic Hands? A Comparison of Human and Robotic Hands
Authors: Alexander Fabisch, Wadhah Zai El Amri, Chandandeep Singh, Nicolás Navarro-Guerrero
First: 2025-08-07T14:07:51+00:00 · Latest: 2026-07-07T13:06:59+00:00
Abstract
Human manipulation skills represent a pinnacle of voluntary motor functions, requiring the coordination of many degrees of freedom and the processing of high-dimensional sensor input to achieve remarkable dexterity. Thus, this study investigates whether the human hand, with its associated biomechanical properties, sensors, and control mechanisms, is an ideal that should be strived for in robotics. Do robots need anthropomorphic hands? First, characteristics of the human hand in terms of biomechanics and perception are extracted to compare them with currently commercially available robotic hands. From this comparison, research questions are derived that connect manipulation system complexity to skill repertoire size and dexterity. These questions are addressed through a systematic literature review, analyzing the manipulation capabilities demonstrated in 125 papers published between 2019 and 2025. Although complex five-fingered hands are often considered the ultimate goal for robotic manipulators, they are not necessary for all tasks. Findings indicate that in-hand manipulation does not benefit from anthropomorphic hand design, as simpler mechanisms are sufficient; however, mechanism complexity correlates with the breadth of manipulation tasks a hand can perform. Sensor integration and intelligent manipulation strategies remain underexplored, which may be due to a misalignment with hand design: instead of replicating the number of fingers and degrees of freedom, focusing on robustness and softness would allow more intelligent control and learning to exploit environmental contacts and integrate more sensors. Finally, the article argues for standardized evaluation criteria to enable the systematic comparison of hand designs and manipulation systems.
Summary / 总结
Human manipulation skills represent a pinnacle of voluntary motor functions, requiring the coordination of many degrees of freedom and the processing of high-dimensional sensor input to achieve remarkable dexterity.
EgoDyn-Bench: Evaluating Ego-Motion Understanding in Vision-Centric Foundation Models for Autonomous Driving
Authors: Finn Rasmus Schäfer, Yuan Gao, Dingrui Wang, Thomas Stauner, Stephan Günnemann, Mattia Piccinini, Sebastian Schmidt, Johannes Betz
Venue: ECCV 2026
First: 2026-04-22T07:49:02+00:00 · Latest: 2026-07-07T12:47:51+00:00
Comments: 36 Pages, Accepted at ECCV 2026
Abstract
While Vision-Language Models (VLMs) have advanced high-level reasoning in autonomous driving, their ability to ground this reasoning in the underlying physics of ego-motion remains poorly understood. We introduce EgoDyn-Bench [Project page: (https://tum-avs.github.io/EgoDyn-Bench-Website/), Code: (https://github.com/TUM-AVS/EgoDyn-Bench), Dataset: (https://huggingface.co/datasets/fnc1901/EgoDyn-Bench)], a diagnostic benchmark for evaluating the semantic ego-motion understanding of vision-centric foundation models. By mapping continuous vehicle kinematics to discrete motion concepts via a deterministic oracle, we decouple a model's internal physical logic from its visual perception. Our large-scale empirical audit spanning 20$+$ models, including closed-source MLLMs, open-source VLMs across multiple scales, and specialized VLAs, identifies a significant Perception Bottleneck: while models exhibit logical physical concepts, they consistently fail to accurately align them with visual observations, frequently underperforming classical non-learned geometric baselines. This failure persists across model scales and domain-specific training, indicating a structural deficit in how current architectures couple visual perception with physical reasoning.
We demonstrate that providing explicit trajectory encodings substantially restores physical consistency across all evaluated models, revealing a functional disentanglement between vision and language: ego-motion logic is derived almost exclusively from the language modality, while visual observations contribute negligible temporal signal. This structural finding provides a standardized diagnostic framework and a practical pathway toward physically aligned embodied AI.
Ego-motion - Physical Reasoning - Foundation Models
Summary / 总结
While Vision-Language Models (VLMs) have advanced high-level reasoning in autonomous driving, their ability to ground this reasoning in the underlying physics of ego-motion remains poorly understood.
Multi-Task Instruction Tuning via Data Scheduling for Low-Resource Arabic SpeechLLMs
Authors: Hunzalah Hassan Bhatti, Firoj Alam, Shammur Absar Chowdhury
First: 2026-01-18T17:08:31+00:00 · Latest: 2026-07-07T11:34:27+00:00
Comments: Foundation Models, Large Language Models, Native, Speech Models, Arabic
Abstract
Audio large language models (LLMs) enable unified speech understanding and generation, but adapting them to linguistically complex and dialect-rich settings such as Arabic-English remains challenging. We present a controlled study of multi-task instruction tuning for an Arabic-centric audio LLM across generative tasks, including automatic speech recognition (ASR) and speech and text summarization, as well as discriminative tasks, including dialect identification (DID) and speech emotion recognition (SER), in a resource-constrained setting. To support end-to-end Arabic speech summarization, we introduce AraMega-SSum, the first Arabic speech summarization dataset designed for training and benchmarking Arabic-centric audio LLMs. We compare four training strategies: (i) Uniform Mixing (UM), (ii) Task-Progressive Curriculum (TPC), (iii) Aligner-Based Diverse Sampling (ADS) for training-time batch construction, and (iv) a two-stage TPC->ADS strategy. Our results reveal a clear efficiency-robustness trade-off. TPC achieves the strongest performance on generative tasks, including ASR and summarization. ADS improves paralinguistic tasks but reduces generative stability when used alone. The two-stage TPC->ADS strategy provides the best overall balance, achieving the strongest DID and SER performance while outperforming large proprietary models such as Gemini-2.5-Pro on discriminative tasks. We will publicly release AraMega-SSum together with all experimental resources to support future research in Arabic speech understanding.
Summary / 总结
Audio large language models (LLMs) enable unified speech understanding and generation, but adapting them to linguistically complex and dialect-rich settings such as Arabic-English remains challenging.
A Neuromorphic Reinforcement Learning Framework for Efficient Pathfinding in Robotic Mobile Fulfillment Systems
Authors: Junzhe Xu, Zecui Zeng, Lusong Li, Yuetong Fang, Renjing Xu
First: 2026-06-18T10:04:28+00:00 · Latest: 2026-07-07T10:20:39+00:00
Abstract
Dynamic environmental changes, confined workspaces, and stringent real-time constraints make pathfinding in Robotic Mobile Fulfillment Systems (RMFS) a challenging problem for conventional search- and rule-based methods, which typically suffer from high computational complexity and long decision latency. While reinforcement learning (RL) has emerged as a powerful alternative, deploying learned policies with extreme energy efficiency on resource-constrained hardware remains an open challenge. We present SDQN-RMFS, an end-to-end framework that achieves high-fidelity deployment of an RL-trained policy from a full-precision artificial neural network (ANN) through to a neuromorphic chip. By computing only when triggered by sparse events, this framework unlocks ultra-low-power RMFS pathfinding. Our full-stack pipeline operates as follows: an ANN policy is first efficiently trained via a collision-allowing strategy to densify informative trajectories, and then converted into a spiking neural network (SNN) via a hard-label knowledge distillation approach. This effectively addresses the output distribution mismatch, preserving policy capability across the ANN-to-SNN pipeline while substantially reducing inference latency. Hardware experiments demonstrate up to 11,281$\times$ energy savings and a nearly two-fold reduction in latency compared to a high-performance GPU baseline, while maintaining decision quality on par with the original trained policy. These results establish physical neuromorphic inference as a practical and energy-sustainable pathway for large-scale RMFS operations.
Summary / 总结
Dynamic environmental changes, confined workspaces, and stringent real-time constraints make pathfinding in Robotic Mobile Fulfillment Systems (RMFS) a challenging problem for conventional search- and rule-based methods, which typically suffer from high computational complexity and long decision latency.
From Passive Observer to Active Critic: Reinforcement Learning Elicits Process Reasoning for Robotic Manipulation
Authors: Yibin Liu, Yaxing Lyu, Daqi Gao, Zhixuan Liang, Weiliang Tang, Shilong Mu, Xiaokang Yang, Yao Mu
Venue: ECCV 2026
First: 2026-03-16T17:53:28+00:00 · Latest: 2026-07-07T09:37:35+00:00
Comments: Accepted to ECCV 2026. 32 pages
Abstract
Accurate process supervision remains a critical challenge for long-horizon robotic manipulation. A primary bottleneck is that current video MLLMs, trained primarily under a Supervised Fine-Tuning (SFT) paradigm, function as passive "Observers" that recognize ongoing events rather than evaluating the current state relative to the final task goal. In this paper, we introduce PRIMO R1 (Process Reasoning Induced Monitoring), a 7B framework that transforms video MLLMs into active "Critics". We leverage outcome-based Reinforcement Learning to incentivize explicit Chain-of-Thought generation for progress estimation. Furthermore, our architecture constructs a structured temporal input by explicitly anchoring the video sequence between initial and current state images. Supported by the proposed PRIMO Dataset and Benchmark, extensive experiments across diverse in-domain environments and out-of-domain real-world humanoid scenarios demonstrate that PRIMO R1 achieves state-of-the-art performance. Quantitatively, our 7B model achieves a 50% reduction in the mean absolute error of specialized reasoning baselines, demonstrating significant relative accuracy improvements over 72B-scale general MLLMs. Furthermore, PRIMO R1 exhibits strong zero-shot generalization on difficult failure detection tasks. We establish state-of-the-art performance on RoboFail benchmark with 67.0% accuracy, surpassing closed-source models like OpenAI o1 by 6.0%.
Summary / 总结
Accurate process supervision remains a critical challenge for long-horizon robotic manipulation.
Energy-Efficient GPU DVFS for Fine-Tuning of SLMs on Resource-constrained Embedded Devices
Authors: Jurn-Gyu Park, Sanzhar Zholdybayev, Aidar Amangeldi, Ademi Zhanuzakova
First: 2026-07-07T07:34:56+00:00 · Latest: 2026-07-07T07:34:56+00:00
Abstract
Dynamic Voltage Frequency Scaling (DVFS) on resource-constrained embedded GPU platforms is essential for energy-efficient small language model (SLM) fine-tuning, as privacy- and personalization-driven adaptation increasingly requires local execution and involves repeated forward-backward optimization over many mini-batches, making it substantially more time- and energy-intensive than single-pass inference. To this end, 1) we first characterize the fine-tuning behavior of representative encoder-only SLMs of BERT variants, and autoregressive decoder-only SLMs of Pythia variants on GLUE benchmarks. In addition to the characterizations, 2) we propose a simple yet effective ML-based model selection that selects energy-optimal GPU DVFS settings on resource-constrained embedded platforms. Our results on NVIDIA Jetson AGX Orin demonstrate average 13.11% energy savings (up to 26.73%) over MAXN Mode 0, which has no explicit power cap.
Summary / 总结
Dynamic Voltage Frequency Scaling (DVFS) on resource-constrained embedded GPU platforms is essential for energy-efficient small language model (SLM) fine-tuning, as privacy- and personalization-driven adaptation increasingly requires local execution and involves repeated forward-backward optimization over many mini-batches, making it substantially more time- and energy-intensive than single-pass inference.
GraspIT: A Dataset Bridging the Sim-to-Real gap and back for Validated Grasping SE(3) Pose Generation
Authors: Paul Koch. Adem Karakurt, André Sers
First: 2026-07-07T06:00:03+00:00 · Latest: 2026-07-07T06:00:03+00:00
Comments: Preprint, release soon
Abstract
Robust robotic grasping of novel objects requires datasets that simultaneously provide photorealistic RGB-D observations, physically validated grasp quality annotations, and a principled bridge between simulation and the real world, which existing datasets lack to provide jointly. \textbf{GraspIT} addresses this gap: tabletop scenes in NVIDIA Isaac Sim are annotated via a four-stage physical slip-test on parallel Franka Panda instances, producing trajectory-reachability checks and continuous quality scores beyond force-closure.Of ${\sim}$2.3M candidates, 83% pass as \emph{good} ($s{\geq}0.50$); the 17% that passed force-closure but failed the slip-test provide graded hard negatives. A Real$\leftrightarrow$Sim loop back-projects these labels onto 100 real-world scenes. The release provides ${\sim}$316k annotated RGBD frame sets across 1035 sim and 100 real scenes, with instance masks, 6-DoF poses, physical object properties, and scored 6-DoF grasps. All tools are open-source and Docker-containerized. The trajectory planning within Isaac Sim further allows streaming of high resolution demonstrations for tabletop manipulation policy learning and behavior cloning.
Summary / 总结
Robust robotic grasping of novel objects requires datasets that simultaneously provide photorealistic RGB-D observations, physically validated grasp quality annotations, and a principled bridge between simulation and the real world, which existing datasets lack to provide jointly.
$π_0$-EqM: Equilibrium Matching for Closed-Loop Vision-Language-Action Control
Authors: Huanming Liu, Congsheng Xu, Jianmin Ji, Yao Mu
First: 2026-05-22T01:07:07+00:00 · Latest: 2026-07-07T04:42:44+00:00
Comments: Preprint. 5 pages, 3 figures
Abstract
Currently, Vision-Language-Action (VLA) models have become the most adopted paradigm for robotic manipulation for its great potential for task generalization. While most generative flow-matching action decoders for VLA control are often deployed with fixed sampling horizons, limiting state-dependent compute and temporal reuse across control cycles. We present $π_0$-EqM, which replaces the flow-matching expert in $π_0$ with an Equilibrium Matching (EqM) decoder while leaving the upstream VLA stack unchanged. Under a matched 300-step budget, $π_0$-EqM improves RoboTwin average success from 40.4% to 50.2% across 19 tasks and remains competitive on LIBERO, with its clearest gain on LIBERO-10 (87.0%). Two threshold scans reveal a task-dependent non-monotonic relation between residual and success, which we term the stationarity--executability gap. The results suggest that inference depth in iterative VLA control is part of policy design and introduce an energy-based VLA perspective that may inform future work on composable action generation across tasks and embodiments.
Summary / 总结
Currently, Vision-Language-Action (VLA) models have become the most adopted paradigm for robotic manipulation for its great potential for task generalization.
FailSafe: Reasoning and Recovery from Failures in Vision-Language-Action Models
Authors: Zijun Lin, Jiafei Duan, Haoquan Fang, Dieter Fox, Ranjay Krishna, Cheston Tan, Bihan Wen
Venue: IROS 2026
First: 2025-10-02T03:48:07+00:00 · Latest: 2026-07-07T04:25:23+00:00
Comments: IROS 2026. Project Page: https://jimntu.github.io/FailSafe
Abstract
Recent advances in robotic manipulation have integrated low-level robotic control into Vision-Language Models (VLMs), extending them into Vision-Language-Action (VLA) models. Although state-of-the-art VLAs achieve strong performance in downstream robotic applications, supported by large-scale crowd-sourced robot training data, they still inevitably encounter failures during execution. Enabling robots to reason and recover from unpredictable and abrupt failures remains a critical challenge. Existing robotic manipulation datasets, collected in either simulation or the real world, primarily provide only ground-truth trajectories, leaving robots unable to recover once failures occur. Moreover, the few datasets that address failure detection typically offer only textual explanations, which are difficult to utilize directly in VLA models. To address this gap, we introduce FailSafe, a novel failure generation and recovery system that automatically produces diverse failure cases paired with executable recovery actions. FailSafe can be easily adapted to a wide range of manipulation tasks in simulators with motion planning support, enabling scalable creation of failure-action data. To demonstrate its effectiveness, we fine-tune LLaVA-OneVision-7B (LLaVA-OV-7B) to build FailSafe-VLM. Experimental results show that FailSafe-VLM successfully helps robotic arms detect and recover from potential failures, improving the performance of three state-of-the-art VLA models (Pi-0-FAST, OpenVLA, OpenVLA-OFT) by up to 22.6% on average across several tasks in ManiSkill. Furthermore, FailSafe-VLM could generalize across different spatial configurations, camera viewpoints, object and robotic embodiments.
Summary / 总结
Recent advances in robotic manipulation have integrated low-level robotic control into Vision-Language Models (VLMs), extending them into Vision-Language-Action (VLA) models.
Feeling the Unexpected: ResTacVLA for Contact-Rich Manipulation via Residual Tactile Representation
Authors: Pengwei Zhang, Bin Xie, Ce Hao, Xinpan Meng, Xinyu Guo, Fang Deng, Long Cheng, Tiancai Wang
Venue: IROS 2026
First: 2026-07-03T14:42:30+00:00 · Latest: 2026-07-07T03:40:42+00:00
Comments: 8 pages, 6 figures, 3 tables. Accepted by IROS 2026, Project page: https://awilekong.github.io/ResTacVLA/
Abstract
Tactile perception is indispensable for contact-rich manipulation, yet integrating it into Vision-Language-Action (VLA) models often induces modality collapse, where high-bandwidth visual features overshadow sparse tactile cues. Inspired by Predictive Coding, a neural mechanism where the brain attenuates predictable inputs to prioritize surprising stimuli, we propose ResTacVLA. Rather than treating tactile data as raw input, we reformulate it as a Residual Tactile Representation capturing the discrepancy between visual priors and physical sensations. By filtering out visually predictable dynamics, this formulation transforms sparse tactile signals into dense, high-value information gain, thereby inherently resolving the bandwidth mismatch. These residuals are discretized through a Vector Quantized (VQ) bottleneck into Latent Contact Primitives that capture critical events missed by vision. Analogous to the neural surprise signal, we leverage the uncertainty of the visual prior to adaptively gate tactile integration, prioritizing residuals specifically during visually unreliable phases to explicitly prevent visual dominance. Experimental results show that ResTacVLA consistently outperforms all baselines on a diverse set of contact-rich manipulation tasks, while remaining robust to unexpected dynamic disturbances. Project page: https://awilekong.github.io/ResTacVLA/
Summary / 总结
Tactile perception is indispensable for contact-rich manipulation, yet integrating it into Vision-Language-Action (VLA) models often induces modality collapse, where high-bandwidth visual features overshadow sparse tactile cues.
Boosting FPGA Performance with Direct BRAM-DSP Paths
Authors: Jiajun Hu, Ruthwik Reddy Sunketa, Andrew Boutros, Aman Arora
First: 2026-07-07T02:27:51+00:00 · Latest: 2026-07-07T02:27:51+00:00
Abstract
Efficient data movement between memory and compute units is a key performance bottleneck in modern FPGA designs, particularly for deep learning (DL) workloads. In typical FPGA architectures, data transfers between block RAMs (BRAMs) and digital signal processing units (DSPs) must traverse the global routing network, leading to increased wirelength, routing congestion, and critical-path delays. Prior work has explored in- and near-BRAM compute architectures to mitigate these issues, but such solutions often require fundamental changes to FPGA architecture and CAD tools, limiting their commercial viability. This paper proposes a lightweight architectural enhancement that introduces a dedicated direct connection between BRAM and DSP blocks, enabling BRAM data to be consumed by DSPs without passing through the global interconnect. We also enhance the placement algorithm to recognize these BRAM-DSP macro blocks. The proposed architectural change incurs negligible area and delay overhead and does not affect non-DL benchmarks, while the proposed CAD remains compatible with the baseline architecture, where it yields negligible change in quality-of-results (QoR). On an Agilex-10-like FPGA, the proposed architecture and CAD updates deliver up to +25% Fmax and -49% wirelength on common DL layer designs.
Summary / 总结
Efficient data movement between memory and compute units is a key performance bottleneck in modern FPGA designs, particularly for deep learning (DL) workloads.
Quantize the Target, Quantize the Drafter: Efficient Inference with Qwen3.5-4B
Authors: Jaeyeon Kim, Jewon Lee, Bo-Kyeong Kim
Venue: ICML 2026
First: 2026-07-05T11:44:45+00:00 · Latest: 2026-07-07T01:50:00+00:00
Comments: All authors contributed equally. Our submission to Efficient Qwen Competition, ICML 2026 Workshop on AdaptFM
Abstract
This report describes our approach to the Efficient Qwen Competition, where the goal is to enable low-latency serving of Qwen3.5-4B on a resource-constrained NVIDIA A10G GPU. Our system combines a quantized target model with speculative decoding. To recover accuracy, we apply quantization-aware distillation to the target model while retaining the original quantization grid. To speed up decoding, a block-diffusion drafter specialized for the quantized target model is trained using a two-stage procedure: first learning from the high-precision target and then adapting to the low-precision target. Because the drafter is invoked at every speculative decoding step, we further reduce its overhead with quantization and sliding-window attention, preserving draft-token acceptance while improving long-context decoding latency. As a result, our submission achieves a 6.978$\times$ average speedup over the baseline while satisfying the required quality thresholds, ranking 3rd overall. We hope these results provide useful insights for practical LLM inference. The code and resources are available at https://github.com/nota-github/adaptfm-quant-dflash
Summary / 总结
This report describes our approach to the Efficient Qwen Competition, where the goal is to enable low-latency serving of Qwen3.5-4B on a resource-constrained NVIDIA A10G GPU.
Akashic: A Low-Overhead LLM Inference Service with MemAttention
Authors: Yang Liu, Zhaokai Luo, Huayi Jin, Ruozhou He, Chenchen Hong, Zhiyong Wang, Yifei Liu, Yunfei Gu, Chentao Wu, Junhao Hu
First: 2026-07-07T00:06:22+00:00 · Latest: 2026-07-07T00:06:22+00:00
Abstract
Recent LLM-based agent systems continuously accumulate context across multi-turn interactions, tool invocations, and cross-session workflows. Replaying the full history for every request quickly becomes impractical: long contexts increase prefill cost, may exceed context limits, and often bury task-relevant evidence in irrelevant content, degrading both serving efficiency and output quality. We propose Akashic, a low-overhead memory system built around MemAttention, which organizes context into bounded chunks and models semantic relationships across chunks, preserving cross-chunk evidence without repeatedly rewriting the full history. Akashic further applies hardware-software co-designed memory placement to co-locate likely co-retrieved chunks, reducing retrieval fragmentation and I/O overhead. Across four representative workloads and three model sizes, Akashic improves task accuracy by up to 10.2 points, throughput by up to 1.21x, and sustainable request rate by up to 1.88x over strong prior memory baselines.
Summary / 总结
Recent LLM-based agent systems continuously accumulate context across multi-turn interactions, tool invocations, and cross-session workflows.
Passive Variable Impedance For Shared Control
Authors: Maximilian Mühlbauer, Nepomuk Werner, Ribin Balachandran, Thomas Hulin, João Silvério, Freek Stulp, Alin Albu-Schäffer
First: 2026-04-22T13:39:39+00:00 · Latest: 2026-07-06T21:36:06+00:00
Comments: submitted for publication at the IEEE Robotics and Automation Letters (RA-L)
Abstract
Shared Control methods often use impedance control to track target poses in a robotic manipulator. The guidance behavior of such controllers is shaped by the used stiffness gains, which can be varying over time to achieve an adaptive guiding. When multiple target poses are tracked at the same time with varying importance, the corresponding output wrenches have to be arbitrated with weightings changing over time. In this work, we study the stabilization of both variable stiffness in impedance control as well as the arbitration of different controllers through a scaled addition of their output wrenches, reformulating both into a holistic framework. We identify passivity violations in the closed loop system and provide methods to passivate the system. The resulting approach can be used to stabilize standard impedance controllers, allowing for the development of novel and flexible shared control methods. We do not constrain the design of stiffness matrices or arbitration factors; both can be matrix-valued including off-diagonal elements and change arbitrarily over time. The proposed methods are furthermore validated in simulation as well as in real robot experiments on different systems, proving their effectiveness and showcasing different behaviors which can be utilized depending on the requirements of the shared control approach.
Summary / 总结
Shared Control methods often use impedance control to track target poses in a robotic manipulator.
First Plan Then Evaluate: Multi-Target Planning with Post-Planning Success Evaluation Improves Learning-Based Grasping Pipelines
Authors: Martin Matak, Mohanraj Devendran Shanthi, Karl Van Wyk, Tucker Hermans
First: 2025-09-08T19:21:42+00:00 · Latest: 2026-07-06T19:08:33+00:00
Abstract
Autonomous multi-finger grasping is a fundamental capability in robotic manipulation. Optimization-based approaches show strong performance, but tend to be sensitive to initialization and are potentially time-consuming. As an alternative, the generator-evaluator-planner framework has been proposed. A generator generates grasp candidates, an evaluator ranks the proposed grasps, and a motion planner plans a trajectory to the highest-ranked grasp. If the planner doesn't find a trajectory, a new trajectory optimization is started with the next-best grasp as the target and so on. However, executing lower-ranked grasps means a lower chance of grasp success, and multiple trajectory optimizations are time-consuming. Alternatively, relaxing the threshold for motion planning accuracy allows for easier computation of a successful trajectory but implies lower accuracy in estimating grasp success likelihood. It's a lose-lose proposition: either spend more time finding a successful trajectory or have a worse estimate of grasp success. We propose a framework that plans trajectories to a set of generated grasp targets, the evaluator estimates the grasp success likelihood at the terminal configuration of the planned trajectories, and the robot executes the trajectory most likely to succeed. Our experiments show our approach improves over the traditional generator-evaluator-planner framework across different objects, generators, and motion planners, and successfully generalizes to novel environments in the real world, including different shelves and table heights. Project Website: https://martinmatak.github.io/fpte/
Summary / 总结
Autonomous multi-finger grasping is a fundamental capability in robotic manipulation.
Dynamic Evaluation of Classical and Control-Aware Optimal Trajectory Planning in Robot Manipulators
Authors: Bhanuka Dayawansa, Rohan Munasinghe
First: 2026-07-06T18:26:48+00:00 · Latest: 2026-07-06T18:26:48+00:00
Comments: Accepted at MERCon 2026. To be presented at MERCon 2026. 7 pages, 7 figures
Abstract
Trajectory planning strongly influences tracking accuracy, actuator demand, and overall execution behavior in robotic manipulators. Classical planners such as cubic, quintic, and trapezoidal profiles are widely used for their simplicity and smoothness, yet they remain purely kinematic and ignore system dynamics and control effort during trajectory generation. As a result, nominally smooth trajectories can lead to inefficient nonlinear execution and increased corrective control action. This paper presents a control-aware optimal trajectory planning framework that explicitly incorporates manipulator dynamics and actuator effort within a finite-horizon formulation. A midpoint linearization strategy is introduced to improve approximation accuracy for large point-to-point motions. In contrast to prior comparisons, the proposed approach enables fair, isolated evaluation of trajectory generation effects under identical closed-loop nonlinear execution conditions. To this end, a unified evaluation framework is developed in which all planners are executed under identical nonlinear dynamics, controller structure, and actuator constraints. Simulations on a nonlinear simplified UR5 manipulator show that the proposed approach consistently reduces tracking error, corrective torque, and closed-loop execution cost compared to classical methods, achieving substantial reductions in actuator effort and execution cost across all evaluated scenarios, demonstrating that kinematic smoothness alone does not ensure dynamically efficient execution.
Summary / 总结
Trajectory planning strongly influences tracking accuracy, actuator demand, and overall execution behavior in robotic manipulators.
From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model
Authors: Wenhao Li, Xueying Jiang, Quanhao Qian, Deli Zhao, Shijian Lu, Gongjie Zhang, Ran Xu
First: 2026-07-06T17:59:59+00:00 · Latest: 2026-07-06T17:59:59+00:00
Abstract
Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical. We argue that the policy should not be told where the camera is, but rather figure it out by itself. To this end, we introduce Camera-Centric VLA (CamVLA), a new VLA model that decouples manipulation controls from camera geometry by predicting (i) a camera-centric end-effector action expressed in the local camera frame, and (ii) a 6-DoF hand-eye matrix relating cameras to the robot base. A deterministic geometric transformation composes the two predictions into a robot base-frame action. This disentangles how I should move in pose-independent camera-centric action generation from where I am looking from in camera-perspective geometric grounding. The resulting policy is calibration-free, depth-free, and single-view, requiring only a single monocular RGB image as the visual observation and task instruction at deployment. Evaluations in both simulation and real-world robot data show that CamVLA consistently improves success rates across diverse unseen viewpoints. Project page: https://alibaba-damo-academy.github.io/CamVLA/.
Summary / 总结
Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios.