InSight: Self-Guided Skill Acquisition via Steerable VLAs
Authors: Maggie Wang, Lars Osterberg, Stephen Tian, Ola Shorinwa, Jiajun Wu, Mac Schwager
First: 2026-06-23T17:59:01+00:00 · Latest: 2026-06-23T17:59:01+00:00
Comments: Project website: https://insight-vla.github.io
Abstract
Vision-language-action (VLA) models can learn manipulation skills from demonstrations, but their capabilities are bounded by the skills in the training data. We present InSight, a framework that unlocks autonomous skill acquisition by rendering VLAs steerable at the primitive-action level (e.g., "move gripper to the bowl", "lift upward", "pour the bottle"). InSight consists of two primary stages: (1) an automated segmentation pipeline that partitions demonstrations into labeled primitives via VLM plan decomposition and end-effector poses to enable VLA primitive steerability, and (2) a VLM-guided data flywheel that identifies missing primitives required to accomplish a novel task, autonomously attempts demonstrations of the missing primitives with VLM-proposed low-level control, and automatically labels, stores, and integrates successful demonstrations into the VLA training set. We evaluate InSight across simulation and real-world manipulation tasks, including block flipping, drawer closing, sweeping, twisting, and pouring, without any human demonstrations of these target skills. Once learned, these primitives can be composed to execute novel, long-horizon tasks without additional human demonstrations. Our findings demonstrate that primitive steerability provides a practical foundation for continual skill acquisition in VLA policies. Project website: https://insight-vla.github.io.
Summary / 总结
Vision-language-action (VLA) models can learn manipulation skills from demonstrations, but their capabilities are bounded by the skills in the training data.
Reward-Centered ReST-MCTS: A Robust Decision-Making Framework for Robotic Manipulation in High Uncertainty Environments
Authors: Xibai Wang
First: 2025-03-07T08:25:04+00:00 · Latest: 2026-06-23T17:44:20+00:00
Abstract
Monte Carlo tree search is attractive for robotic manipulation because it can improve action selection through simulation without requiring a fully differentiable policy. In uncertain domains, however, sparse terminal rewards and noisy transitions can make shallow search brittle: many candidate branches remain indistinguishable until late rollouts, and small simulation budgets amplify this ambiguity. This paper presents Reward-Centered ReST-MCTS, a decision-making framework that decomposes intermediate feedback into rule, heuristic, optional neural, and value-estimation channels, centers the resulting process signal against matched task contexts, and uses it to bias or repair search while preserving terminal-task evaluation. The primary evidence is intentionally tiered. Local tasks and matched ManiSkill diagnostics isolate reward-center mechanisms and ablations; matched option-level ManiSkill sweeps test robustness under primitive failure, observation noise, and initial-pose shifts while not claiming standard benchmark superiority; and an official same-backbone OpenVLA-OFT/LIBERO bridge tests bounded VLA action repair. The OpenVLA-OFT clean reproduction reaches 10/10 LIBERO-Spatial successes both with and without RCRM-Guard. A single-suite same-backbone action-channel stress artifact over ten paired LIBERO-Spatial action-channel stress episodes records 0/10 unguarded successes and 9/10 guarded successes. Additional observation-noise, language-perturbation, and visual-distractor probes are reported as coverage and negative-result context rather than superiority evidence. The resulting claim is bounded: Reward-Centered ReST-MCTS is an inspectable test-time verifier for same-backbone high-uncertainty manipulation, not a replacement VLA policy or a broad standard-benchmark superiority claim.
Summary / 总结
Monte Carlo tree search is attractive for robotic manipulation because it can improve action selection through simulation without requiring a fully differentiable policy.
Quantum Cinema: An Interactive Cinematic Exploration of Quantum Computing Hardware via Generative World Models
Authors: Aoyu Zhang, Dongping Liu, Luyao Zhang
First: 2026-06-14T06:58:16+00:00 · Latest: 2026-06-23T17:39:45+00:00
Abstract
Quantum computing promises transformative advances across science and industry, yet the physical hardware that enables these computations remains invisible to the public: quantum processors operate inside sealed dilution refrigerators at temperatures near absolute zero, making direct observation impossible. This "imagination gap" between quantum computing's growing societal impact and the public's ability to visualize it represents a significant barrier to quantum literacy and workforce development. We present Quantum Cinema, an open-source, browser-based interactive application that closes this gap by transforming invisible quantum hardware into explorable, cinematic experiences using generative world models. Quantum Cinema guides users through a four-act narrative -- from the foundational Nobel Prize-winning science of quantum entanglement, through curated video introductions to three major quantum computing architectures (trapped-ion, neutral-atom, and superconducting systems), into immersive three-dimensional generative worlds that make invisible quantum phenomena observable, and finally to interactive radar-chart comparisons grounded in real quantum device specifications. All three-dimensional environments are generated using WorldLabs' generative world model platform and are scientifically grounded in curated metrics from Amazon Web Services (AWS) Braket quantum hardware. Quantum Cinema requires no installation, no specialized hardware, and no quantum computing background. It is designed to serve two distinct communities: scholars and developers seeking to replicate or extend the platform, and educators, researchers, and science communicators seeking an intuitive tool for explaining quantum hardware to diverse audiences. This paper describes the system architecture, the generative world model pipeline, use cases for both communities, and directions for future work.
Summary / 总结
Quantum computing promises transformative advances across science and industry, yet the physical hardware that enables these computations remains invisible to the public: quantum processors operate inside sealed dilution refrigerators at temperatures near absolute zero, making direct observation impossible.
PAIWorld: A 3D-Consistent World Foundation Model for Robotic Manipulation
Authors: Yuhang Huang, Xuan Lv, Junyan Xu, Zhiyuan Yu, Jiazhao Zhang, Ruizhen Hu, Wancheng Feng, Shilong Zou, Hewen Xiao, Ziqiao Zhou, Kaiyun Huang, Zhiyu Peng, Juzhan Xu, Hang Zhao, Chenyang Zhu, Renjiao Yi, Yifei Huang, Douhui Wu, Yan Zhang, Kexu Cheng, Chunhe Song, Yunzhi Xue, Xiuhong Zhang, Leitao Guo, Yunji Chen, Bin Wu, Haibin Yu, Kai Xu
First: 2026-06-16T18:23:23+00:00 · Latest: 2026-06-23T16:50:09+00:00
Abstract
World foundation models (WFMs) are powerful simulators, yet they predominantly operate in a single-view setting and lack the multi-view 3D consistency required for robotic manipulation. While robotic systems rely on multiple cameras (egocentric, eye-to-hand, and wrist-mounted) for policy learning, current multi-view world models simply concatenate view tokens without explicit geometric reasoning. This causes cross-view object drift, depth inconsistency, and texture misalignment. We trace these failures to two deficiencies: the absence of an explicit inter-view communication mechanism and the lack of a 3D geometric prior. We argue that resolving both simultaneously is necessary and sufficient. To address this, we present PAIWorld, a framework that augments diffusion-transformer world models via three core components: (1) Geometry-Aware Cross-View Attention blocks that establish an explicit pathway across views, (2) Geometric Rotary Position Embedding that encodes camera ray directions and extrinsic poses into the attention mechanism, and (3) Latent 3D-REPA, which distills 3D-aware features from frozen 3D foundation models to ensure 3D consistency. Built upon a DiT-based world foundation model, PAIWorld achieves state-of-the-art multi-view 3D consistency on robotic manipulation benchmarks, ranking 1st on the WorldArena leaderboard and 2nd on the AgiBot-Challenge2026 leaderboard, while enabling downstream applications such as model-based planning, world action models, and multi-view policy post-training.
Summary / 总结
World foundation models (WFMs) are powerful simulators, yet they predominantly operate in a single-view setting and lack the multi-view 3D consistency required for robotic manipulation.
Attention in Motion: Secure Platooning via Transformer-based Misbehavior Detection
Authors: Konstantinos Kalogiannis, Ahmed Mohamed Hussain, Hexu Li, Panos Papadimitratos
First: 2025-12-17T14:45:33+00:00 · Latest: 2026-06-23T16:32:29+00:00
Comments: Author's version; Accepted for publication at the IEEE Transactions on Intelligent Transportation Systems (T-ITs)
Abstract
Vehicular platooning promises transformative improvements in transportation efficiency and safety through the coordination of multi-vehicle formations enabled by Vehicle-to-Everything (V2X) communication. However, the distributed nature of platoon coordination creates security vulnerabilities, allowing authenticated vehicles to inject falsified kinematic data, compromise operational stability, and pose a threat to passenger safety. Traditional misbehaviour detection approaches, which rely on plausibility checks and statistical methods, suffer from high False Positive (FP) rates and cannot capture the complex temporal dependencies inherent in multi-vehicle coordination dynamics. We present Attention In Motion (AIMformer), a transformer-based framework specifically tailored for real-time misbehaviour detection in vehicular platoons with edge deployment capabilities. AIMformer leverages multi-head self-attention mechanisms to capture intra-vehicle temporal dynamics, with a spatio-temporal variant that further models inter-vehicle spatial correlations. It incorporates global positional encoding with vehicle-specific temporal offsets to handle join/exit maneuvers. We propose a Precision-Focused Binary Cross-Entropy (PFBCE) loss function that penalizes FPs to meet the requirements of safety-critical vehicular systems. Extensive evaluation across 4 platoon controllers, multiple attack vectors, and diverse mobility scenarios demonstrates superior performance ($\geq$ 0.93) compared to state-of-the-art baseline architectures. A comprehensive deployment analysis utilizing TensorFlow Lite (TFLite), Open Neural Network Exchange (ONNX), and TensorRT achieves sub-millisecond inference latency, making it suitable for real-time operation on resource-constrained edge platforms. Hence, validating AIMformer is viable for both in-vehicle and roadside deployment.
Summary / 总结
Vehicular platooning promises transformative improvements in transportation efficiency and safety through the coordination of multi-vehicle formations enabled by Vehicle-to-Everything (V2X) communication.
Compact Object-Level Representations with Open-Vocabulary Understanding for Indoor Visual Relocalization
Authors: Zhaopeng Cui, Jiarui Hu, Jingbo Liu, Boming Zhao, Xiyue Guo, Boyin Feng, Haocheng Peng, Yujun Shen, Hujun Bao, Guofeng Zhang
First: 2026-06-23T16:27:04+00:00 · Latest: 2026-06-23T16:27:04+00:00
Comments: Accepted by RA-L 2026
Abstract
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability. In this paper, we explore the issue of how to organize rich object information in a scene, including semantics, layout, and geometry, into a structured map representation, thereby utilizing object units exclusively to drive the camera relocalization task. To this end, we propose OpenReLoc, a camera relocalization system designed to provide scene understanding and accurate pose estimation capabilities. Leveraging recent foundation models, we first introduce a multi-modal mechanism to integrate open-vocabulary semantic knowledge for effective 2D-3D object matching. Additionally, we design object-oriented reference frames as position priors, paired with a reference frame selection strategy based on the Distance-IoU (DIOU), enabling extension to scalable scenes. Moreover, to ensure stable and accurate pose optimization, we also propose a dual-path 2D Iterative Closest Pixel loss guided by object shape. Experimental results demonstrate that OpenReLoc achieves superior relocalization recall and accuracy across various datasets. Our source code will be released upon acceptance.
Summary / 总结
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications.
World Value Models for Robotic Manipulation
Authors: Zhihao Wang, Jianxiong Li, Yu Cui, Yuan Gao, Xianyuan Zhan, Junzhi Yu, Xiao Ma
First: 2026-06-23T16:07:48+00:00 · Latest: 2026-06-23T16:07:48+00:00
Comments: preprint
Abstract
Generalist value models play a pivotal role in scaling robotic policy learning from large-scale, mixed-quality data. Mathematically, accurate value estimation demands deep temporal understanding, requiring models to both ground the current belief using historical context and plan over future outcomes. However, most existing robotic value models are built on Vision-Language Model (VLM) backbones that are pretrained primarily on static or temporally sparse visual observations, lacking the requisite temporal modeling capabilities for value estimation. Unlike VLMs, world models naturally excel at temporal modeling and future planning, making them ideal foundations for learning generalizable value functions. Driven by this insight, we marry world models with value estimation to construct a new generalist robotic value model, World Value Model (WVM), that offers accurate task progressions to assess data quality. On standard benchmarks, WVM delivers state-of-the-art (SOTA) Value-Order Correlation (VOC) results. Complementing standard evaluation suites that contains only expert data, we further introduce Suboptimal-Value-Bench, a multi-embodiment benchmark consisting of 800 suboptimal trajectories with high-fidelity, human-labeled frame annotations. Our evaluations show that WVM maintains its SOTA performance on Suboptimal-Value-Bench, establishing its robustness in handling both expert and suboptimal data. When deployed for policy learning, WVM improves manipulation performance across various policy extraction approaches in both simulated and real-world deployment, providing robust guidance for learning from mixed-quality data.
Summary / 总结
Generalist value models play a pivotal role in scaling robotic policy learning from large-scale, mixed-quality data.
Does Mixture-of-Experts Actually Help Inference on Consumer and Edge Hardware? An Empirical Study
Authors: Alfarizy Alfarizy, Hung Truong Thanh Nguyen, René Richard, Roozbeh Razavi-Far, Hung Cao
First: 2026-06-19T13:45:45+00:00 · Latest: 2026-06-23T15:15:33+00:00
Comments: 18 pages, 7 tables, 4 figures. Submitted to FAIEMA 2026. Code available at https://github.com/Analytics-Everywhere-Lab/edge-moe
Abstract
Mixture-of-Experts (MoE) language models are often described as ideal for resource-constrained inference. Each token activates only a small subset of experts, so the per-token compute cost, in floating-point operations (FLOPs), resembles that of a much smaller dense model. Whether that FLOP advantage survives in practice is far less clear. We ask whether MoE models actually run faster and cheaper than comparable dense models on consumer-grade and edge hardware. We benchmark OLMoE-1B-7B (1.3 B active of 6.9 B total) against three dense baselines on an Apple M2 Pro and an NVIDIA Jetson Orin Nano 8 GB through \texttt{llama.cpp}, measuring throughput, memory, and on-device energy. The answer is device-dependent: OLMoE's active-parameter advantage is only partly realised on the laptop (~10% behind the same-active Llama-3.2-1B) and erodes on the edge device (~31% behind, at 2.1$\times$ the energy per token, with peak memory at the 8 GB ceiling). Patching \texttt{llama.cpp} to time the decode graph node-by-node shows routing accounts for under 9% of MoE-block compute on the cleaner edge backend, so the gap reflects total-parameter memory footprint, expert dispatch, and KV-cache pressure rather than routing. The implication is that on bandwidth-bound edge hardware, inference cost tracks total parameters, not active ones, and sparse activation does not buy back what the device is constrained on. These findings are bounded to one MoE model at this parameter scale and two devices, and we release the full measurement harness and per-run data.
Summary / 总结
Mixture-of-Experts (MoE) language models are often described as ideal for resource-constrained inference.
TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation
Authors: Ziyan Feng, Yulong Fu, Zheng Li, Yuxin He, Jieji Ren, Yudong Zhong, Lujia Wang, Jinni Zhou, Qiang Nie
First: 2026-05-22T12:35:28+00:00 · Latest: 2026-06-23T14:31:04+00:00
Comments: 8 pages, 4 figures, 6 tables
Abstract
Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall. Existing approaches struggle to achieve such force-sensitive manipulation tasks. We propose a noise-statistics-based calibration-driven reflex control paradigm with vision-based tactile sensing: by analyzing the sensor's intrinsic noise characteristics (via a brief static-hold-and-unload protocol), we directly derive all controller thresholds, eliminating external force calibration, trial-and-error manual tuning, or material-specific physical models. Instantiating this paradigm, we present TactileReflex, a three-channel closed-loop controller that extracts three image-level proxies, shear intensity ($S_y$), contact intensity ($F_n$), and center of pressure ($C$), from dual visuo-tactile sensors and drives prioritized reflex channels at ~12 Hz for slip suppression, weight-adaptive release, and force protection. Each channel closes the loop directly on its proxy via noise-derived thresholds. Ablation demonstrates that only the full three-channel system is able to prevent irreversible container deformation (5/5 success vs. at most 1/5 for partial configurations). In a dynamic pouring task, fixed-effort baselines fail in all 10 attempts due to pose drift, while TactileReflex achieves 9/10 success across two water volumes. As a self-contained and interpretable controller, TactileReflex can serve as a plug-and-play safety layer beneath high-level manipulation pipelines, including haptic-free VR teleoperation and vision-language-action (VLA) policies.
Summary / 总结
Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall.
Beyond Monotonic Progress: Retry-Supervised Value Learning for Robot Imitation
Authors: Xinyao Qin, Junjie Lu, Kaixin Wang, Chuheng Zhang, Sinjae Kang, Kimin Lee, Min Xu, Bin Liang, Jun Yang, Li Zhao
First: 2026-06-23T14:27:10+00:00 · Latest: 2026-06-23T14:27:10+00:00
Abstract
Human demonstrations for robot imitation learning often contain mistakes and corrective behaviors, such as imprecise grasps, object misalignment, unstable contact, and repeated attempts. While these segments are commonly treated as noisy or suboptimal data, they provide valuable evidence about when execution deviates from a desirable path and how task feasibility can be restored. However, existing reward and value models often rely on monotonic progress assumptions, which capture coarse task advancement but may overlook local execution errors and corrective behaviors in imperfect demonstrations. In this work, we propose ReTVL (ReTry-Supervised Value Learning), a framework for learning mistake-sensitive value functions from mixed-quality robot demonstrations by leveraging retry events as sparse supervision. ReTVL captures the local degradation-and-recovery structure around mistakes by combining global progress calibration with local pairwise preference learning induced by sparsely annotated retry keypoints. The learned value model is then used to reweight demonstration chunks for downstream behavior cloning, reducing the influence of harmful execution errors while preserving useful corrective behaviors. Experiments on real-robot manipulation tasks show that ReTVL produces more fine-grained value estimates than progress-based baselines and improves imitation learning from imperfect demonstrations.
Summary / 总结
Human demonstrations for robot imitation learning often contain mistakes and corrective behaviors, such as imprecise grasps, object misalignment, unstable contact, and repeated attempts.
Optimization-based Safe Trajectory Planning for Autonomous Ground Vehicle in Multi-Floor Scenarios
Authors: Zishang Xiang, Runda Zhang, Runqi Chai, Kaiyuan Chen, Senchun Chai, Yuanqing Xia
First: 2026-06-23T14:26:22+00:00 · Latest: 2026-06-23T14:26:22+00:00
Abstract
The development of trajectory planning strategies for autonomous ground vehicles (AGVs) represents a prevailing research interest within the domain of intelligent transportation systems. This paper introduces a trajectory planning framework tailored for multi-floor scenarios. The framework consists of two main modules: the task planning module and the trajectory planning module. The task planning module involves a strategic selection phase, where a task planning strategy based on generalized voronoi diagrams (GVD) and multi-objective algorithms is proposed to select the floor exits for each floor. The trajectory planning module utilizes optimization-based methods to generate high-quality trajectories, and a warm-started hierarchical planning framework is designed to ensure rapid convergence. Additionally, for handling complex obstacle constraints, a correlation constraint calculation method is designed for reducing obstacle constraints in trajectory planning. Finally, the feasibility and effectiveness of the proposed framework are verified through simulations.
Summary / 总结
The development of trajectory planning strategies for autonomous ground vehicles (AGVs) represents a prevailing research interest within the domain of intelligent transportation systems.
ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos
Authors: Pranjal Mishra, René Zurbrügg, Max Wilder-Smith, Marco Hutter, Marc Pollefeys, Zuria Bauer, Hermann Blum
Venue: ICRA 2026
First: 2026-06-23T14:24:07+00:00 · Latest: 2026-06-23T14:24:07+00:00
Comments: Presented at the ICRA 2026 Workshop on Advances and Challenges in AI-Driven Automation and Robotic System Integration with Digital Twins, Vienna, June 2026
Abstract
Deploying robots in unstructured real-world environments needs accurate, interactive models of the objects. Constructing these models at scale remains a critical bottleneck for robotic system integration. We present ArtiTwinSplat, a framework that automatically constructs articulated, photo-realistic digital twins of objects directly from RGB-D videos, requiring no CAD models, simulation assets, or manual annotations. Our method is built on 3D Gaussian Splatting that preserve geometric fidelity and photometric realism, coupled with an unsupervised articulation discovery pipeline that recovers part structure and joint kinematics from observed motion alone. With tracking and optimization stages our method provides stable, queryable digital twins that support real-time rendering, viewpoint control, and interactive manipulation. Unlike prior methods confined to simulation, ArtiTwinSplat operates directly on real-world observations and produces twins that are immediately usable by downstream robot planning and learning systems. This method offers a practical, scalable pathway toward digital twin construction, lowering the integration barrier for articulated object manipulation in embodied AI and human-robot collaboration contexts.
Summary / 总结
Deploying robots in unstructured real-world environments needs accurate, interactive models of the objects.
Enabling Robust Cloth Manipulation via Inference-Time Simulator-in-the-Loop Refinement
Authors: Xin Liu, Yulin Li, Ziming Li, Pengyu Jing, Zhenhao Huang, Bingyang Zhou, Ziqiu Zeng, Siyuan Luo, Chenkun Qi, Fan Shi
First: 2026-06-23T13:20:12+00:00 · Latest: 2026-06-23T13:20:12+00:00
Abstract
Simulator-in-the-loop optimization offers a promising inference-time mechanism for robot manipulation. It uses a physical simulator as a backend rollout engine to evaluate candidate trajectories in parallel and refine nominal actions online, a paradigm proven effective in rigid-body manipulation where state and contact are relatively tractable. We bring this paradigm to real-world cloth manipulation from a single RGB input through three pillars. (i) We design a scalable synthetic-data generation and inference-time rollout pipeline built on FLASH, a deformable-object simulator that provides a practical balance among physical fidelity, numerical stability, and rollout efficiency. (ii) We develop a real-to-sim module, trained purely on synthetic data, that maps a single RGB observation to simulation-compatible cloth state by fusing pretrained visual features with learnable canonical tokens. (iii) We perform online planning by coupling a sparse-mesh rollout backend with prior-guided MPPI, anchored at an offline-distilled policy trajectory, preserving manipulation-relevant deformation and contact while enabling sufficient parallel rollout batches. Real-robot experiments show higher success rates and stronger robustness than baseline methods.
Summary / 总结
Simulator-in-the-loop optimization offers a promising inference-time mechanism for robot manipulation.
Adaptive Machine Learning Framework for UAV Trajectory Optimization in O-RAN
Authors: Chenrui Sun, Swarna Bindu Chetty, Gianluca Fontanesi, Mahnaz Arvaneh, Walid Saad, Hamed Ahmadi
Venue: 2026 IEEE Transactions on Vehicular Technology
First: 2026-06-23T12:18:45+00:00 · Latest: 2026-06-23T12:18:45+00:00
Comments: 16 pages, 12 figures, IEEE Transactions on Vehicular Technology
Abstract
The deployment of unmanned aerial vehicles (UAV) as open radio units (O-RUs) in 6G cellular systems presents a promising opportunity to achieve scalable and adaptive network coverage. However, optimizing UAV trajectories in dynamic and unfamiliar environments remains a critical challenge, particularly due to the need for extensive retraining in each new scenario. In this paper, we introduce a novel UAV trajectory optimization framework that integrates enhanced continual transfer learning within the O-RAN architecture. The proposed system maintains a library of pre-trained models and employs a model selection mechanism to identify and transfer knowledge from the most relevant environments, minimizing adaptation time and improving efficiency. When no sufficiently similar model is available, a fallback model empowered by continuous refinements ensures baseline performance. The framework leverages real-world city maps and ray tracing techniques to enhance learning reliability and improve trajectory planning. Simulation results demonstrate that the proposed model selection-based transfer learning approach reduces convergence time by 44% to 56% compared to retraining from scratch, and up to 40% compared to traditional transfer learning without model selection.
Summary / 总结
The deployment of unmanned aerial vehicles (UAV) as open radio units (O-RUs) in 6G cellular systems presents a promising opportunity to achieve scalable and adaptive network coverage.
G$^3$VLA: Geometric inductive bias for Vision-Language-Action Models
Authors: Yue Peng, Yongzhe Zhao, Artur Habuda, Khuyen Pham, Yanheng Zhu, Tran Nguyen Le, Fares Abu-Dakka, Li Guo
Venue: CoRL 2026
First: 2026-06-23T12:02:36+00:00 · Latest: 2026-06-23T12:02:36+00:00
Comments: Submitted to CoRL 2026
Abstract
Vision-language-action (VLA) models have made rapid progress in generalist robot manipulation by harnessing semantic knowledge from pretrained vision-language backbones, but their visual tokens remain grounded in 2D image coordinates rather than the calibrated geometry of the robot's cameras -- a mismatch especially pronounced in multi-camera setups, where views are coupled by known intrinsics and extrinsics yet processed as independent images. We propose G$^3$VLA, a camera-aware geometric module that injects calibrated structure into the visual-token stream of a pretrained VLA without altering its action space or imitation objective, combining intrinsic-conditioned ray embeddings, projective positional encoding (PRoPE), and bidirectional cross-view fusion. Geometric supervision is provided either from ground-truth point maps when available, or from confidence-gated $π^3$X teacher predictions, requiring no depth sensors or manual annotations. Instantiated on $π_0$, G$^3$VLA yields consistent gains across the LIBERO suites, RoboCasa24, RoboTwin2.0, and real-robot settings, with the largest improvements on spatially and object-sensitive tasks. We further validate on $π_{0.5}$ and GR00T 1.5, with results suggesting that geometric transfer is most effective when geometry-aware tokens have direct access to the action generation pathway. Our project page is at https://sites.google.com/view/g3vla
Summary / 总结
Vision-language-action (VLA) models have made rapid progress in generalist robot manipulation by harnessing semantic knowledge from pretrained vision-language backbones, but their visual tokens remain grounded in 2D image coordinates rather than the calibrated geometry of the robot's cameras -- a mismatch especially pronounced in multi-camera setups, where views are coupled by known intrinsics and extrinsics yet processed as independent images.
CompressKV: Semantic-Retrieval-Guided KV-Cache Compression for Resource-Efficient Long-Context LLM Inference
Authors: Xiaolin Lin, Jingcun Wang, Olga Kondrateva, Yiyu Shi, Bing Li, Grace Li Zhang
First: 2026-06-23T11:59:46+00:00 · Latest: 2026-06-23T11:59:46+00:00
Comments: arXiv admin note: substantial text overlap with arXiv:2508.02401
Abstract
Long-context large language model (LLM) inference is increasingly constrained by the memory footprint and decoding cost of key-value (KV) caches, limiting sustainable deployment on resource-constrained hardware. Existing KV cache eviction methods typically apply heuristic token scoring over all heads in GQA-based LLMs. These methods ignore the different functionalities of attention heads, leading to the eviction of critical tokens and thus degrading the performance of LLMs. To address this issue, we propose CompressKV, a resource-efficient KV-cache compression framework for GQA-based LLMs. Instead of aggregating attention scores from all heads, CompressKV identifies Semantic Retrieval Heads (SRHs) that capture both the initial and final tokens of a prompt and semantically important mid-context evidence, and uses them to select tokens whose KV pairs should be retained. Furthermore, CompressKV allocates cache budgets across layers according to offline estimates of layer-wise eviction error. Experiments on LongBench and Needle-in-a-Haystack show that CompressKV consistently outperforms existing KV-cache eviction methods across memory budgets. Notably, it preserves over 97\% of full-cache performance using only 3\% of the KV cache on LongBench question-answering tasks and achieves 90\% accuracy with just 0.7\% KV storage on Needle-in-a-Haystack. These results demonstrate an improved resource--performance trade-off for long-context LLM inference. Our code is publicly available at: https://github.com/TUDa-HWAI/CompressKV
Summary / 总结
Long-context large language model (LLM) inference is increasingly constrained by the memory footprint and decoding cost of key-value (KV) caches, limiting sustainable deployment on resource-constrained hardware.
Supervise What Survives: Geometry-Guided VLA Adaptation from Synthetic Robot Videos
Authors: Danze Chen, Yanzhe Chen, Qiming Huang, Zhijun Cao, Chen Gao, Mike Zheng Shou
First: 2026-06-23T11:35:13+00:00 · Latest: 2026-06-23T11:35:13+00:00
Comments: 14 pages, 5 figures
Abstract
Vision-Language-Action (VLA) models require large-scale video-action pairs, yet real teleoperation remains scarce. While generated robot videos offer a scalable alternative, existing methods treat them as real robot data by recovering pseudo-actions from synthesized pixels. We argue that deriving low-level control from generated visuals is a mismatched abstraction. A video captures only \emph{geometry}: the spatial trajectory representing the \emph{where} of a task. A real demonstration captures \emph{control}: the exact motor commands representing the \emph{how}. Human-to-robot video generation preserves these unequally: the visible geometry survives the generation process, while the underlying control signals are lost. This \textbf{Asymmetric Preservation Principle} dictates a clean rule: this surviving geometry should solely supervise visual perception, leaving control to real demonstrations. Following this principle, we propose \textbf{GRA} (\textbf{G}eometry-guided \textbf{R}epresentation \textbf{A}lignment), which extracts the geometric content as future 2D end-effector waypoints, computed from the source human video through pose estimation, retargeting, simulation, and calibrated projection, and routes them to the VLA vision backbone via an auxiliary 2D head. The action head is trained on real demonstrations only. During fine-tuning, the waypoint loss persists as a \textbf{spatial representation anchor} that prevents the backbone from losing its geometric grounding. On real-robot tasks, GRA outperforms pseudo-action baselines under matched data budgets and narrows the gap to policies trained with substantially more real demonstrations, suggesting that correctly routed geometry bridges generated videos to robot policies more reliably than recovered actions.
Summary / 总结
Vision-Language-Action (VLA) models require large-scale video-action pairs, yet real teleoperation remains scarce.
Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Data
Authors: Yangtao Chen, Zixuan Chen, Peiyang Wang, Yong-Lu Li, Jing Huo, Jieqi Shi, Yang Gao
First: 2026-06-20T16:31:40+00:00 · Latest: 2026-06-23T09:28:18+00:00
Comments: Under review. The first three authors contributed equally to this work
Abstract
Scaling dexterous manipulation requires generalization across objects, scenes, and tasks, yet existing data sources face a trade-off between scale and scene/embodiment alignment: teleoperation data is well aligned with robot deployment but expensive to collect; simulation is scalable but limited by the sim-to-real gap; and real egocentric videos scale effectively but remain misaligned with robot deployment. We propose Wh0, a framework that uses generative video world models as scalable and controllable sources of egocentric human-hand manipulation data to unlock the manipulation capabilities of pretrained dexterous VLA models. Conditioned on language, objects, and scenes, Wh0 uses a generative world model to produce WM-H, a 50k-episode dataset of egocentric human-object interaction videos. Wh0 then converts the generated videos into robot-trainable supervision through hand motion reconstruction and visual editing. Co-trained with a limited amount of real robot data, WM-H adapts pretrained VLA models to dexterous manipulation deployment. Across 18 real-world dexterous manipulation tasks, compared with a model post-trained only on robot data, Wh0 improves zero-shot success on unseen tasks from 8.3% to 38.9%. Ablation studies further show that scalable generation and scene/embodiment alignment are key drivers of performance gains. Videos and open-source code can be found on our project website: https://chenyt31.github.io/wh0.github.io/.
Summary / 总结
Scaling dexterous manipulation requires generalization across objects, scenes, and tasks, yet existing data sources face a trade-off between scale and scene/embodiment alignment: teleoperation data is well aligned with robot deployment but expensive to collect; simulation is scalable but limited by the sim-to-real gap; and real egocentric videos scale effectively but remain misaligned with robot deployment.
Hardware-Oriented Inference Complexity of Kolmogorov-Arnold Networks
Authors: Bilal Khalid, Pedro Freire, Sergei K. Turitsyn, Jaroslaw E. Prilepsky
First: 2026-04-03T10:18:05+00:00 · Latest: 2026-06-23T08:55:44+00:00
Comments: This work has been accepted for publication in IEEE Access. The final published version will be available via IEEE Xplore and may differ from this
Abstract
Kolmogorov-Arnold Networks (KANs) have recently emerged as a powerful architecture for various machine learning applications. However, their unique structure raises significant concerns regarding their computational overhead. Existing studies primarily evaluate KAN complexity in terms of Floating-Point Operations (FLOPs) required for GPU-based training and inference. However, in many latency-sensitive and power-constrained deployment scenarios, such as neural network-driven non-linearity mitigation in optical communications or channel state estimation in wireless communications, training is performed offline and dedicated hardware accelerators are preferred over GPUs for inference. Recent hardware implementation studies report KAN complexity using platform-specific resource consumption metrics, such as Look-Up Tables, Flip-Flops, and Block RAMs. However, these metrics require a full hardware design and synthesis stage that limits their utility for early-stage architectural decisions and cross-platform comparisons. To address this, we derive generalized, platform-independent formulae for evaluating the hardware inference complexity of KANs in terms of Real Multiplications (RM), Bit Operations (BOP), and Number of Additions and Bit-Shifts (NABS). We extend our analysis across multiple KAN variants, including B-spline, Gaussian Radial Basis Function (GRBF), Chebyshev, and Fourier KANs. The proposed metrics can be computed directly from the network structure and enable a fair and straightforward inference complexity comparison between KAN and other neural network architectures.
Summary / 总结
Kolmogorov-Arnold Networks (KANs) have recently emerged as a powerful architecture for various machine learning applications.
Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulation
Authors: Koki Seno, Daichi Yashima, Yusuke Takagi, Kento Tokura, Komei Sugiura
First: 2026-06-22T09:36:30+00:00 · Latest: 2026-06-23T08:52:58+00:00
Abstract
Cross-embodiment data have become central to training robotic foundation models. To leverage such heterogeneous data, we focus on flow-based object manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic motion representations. Previous studies do not formulate robot flows as dense velocity fields, but as displacements of sparse keypoints, while such velocity fields better match the continuous-time nature of motions. We propose Flow as Flow, a framework that models robot flows as probability flows based on a flow matching formulation. By naturally modeling such velocity fields within this formulation, our method achieves efficient and high-quality robot flow generation. Across standard benchmarks, our method outperforms representative baseline methods on standard metrics, while achieving approximately 33$\times$ faster generation. Furthermore, through real-world experiments evaluating 9 methods with 260 trials per method across 13 manipulation tasks, we show that our method achieves a higher average success rate than the baseline methods. Our project page is available at https://flow-as-flow-u0n5y.kinsta.page.
Summary / 总结
Cross-embodiment data have become central to training robotic foundation models.
SEAL: Searching Expandable Architectures for Incremental Learning
Authors: Matteo Gambella, Manuel Roveri
First: 2025-05-15T16:14:18+00:00 · Latest: 2026-06-23T08:14:28+00:00
Comments: 9 pages, 4 figures
Abstract
Incremental learning is a machine learning paradigm where a model learns from a sequential stream of tasks. This setting poses a key challenge: balancing plasticity (learning new tasks) and stability (preserving past knowledge). Neural Architecture Search (NAS), a branch of AutoML, automates the design of the architecture of Deep Neural Networks and has shown success in static settings. However, existing NAS-based approaches to incremental learning often rely on expanding the model at every task, making them impractical in resource-constrained environments. In this work, we introduce SEAL, a NAS-based framework tailored for data-incremental learning, a scenario where disjoint data samples arrive sequentially and are not stored for future access. SEAL adapts the model structure dynamically by expanding it only when necessary, based on a capacity estimation metric. Stability is preserved through cross-distillation training after each expansion step. The NAS component jointly searches for both the architecture and the optimal expansion policy. Experiments across multiple benchmarks demonstrate that SEAL effectively reduces forgetting and enhances accuracy while allocating additional capacity only when required. These results highlight the promise of combining NAS and selective expansion for efficient, adaptive learning in incremental scenarios.
Summary / 总结
Incremental learning is a machine learning paradigm where a model learns from a sequential stream of tasks.
Dual-Anchoring: Addressing State Drift in Vision-Language Navigation
Authors: Kangyi Wu, Pengna Li, Kailin Lyu, Xi Lin, Lin Zhao, Qingrong He, Jinjun Wang, Jianyi Liu
First: 2026-04-19T15:03:38+00:00 · Latest: 2026-06-23T08:05:53+00:00
Comments: Accepted by ECCV26
Abstract
Vision-Language Navigation(VLN) requires an agent to navigate through 3D environments by following natural language instructions. While recent Video Large Language Models(Video-LLMs) have largely advanced VLN, they remain highly susceptible to State Drift in long scenarios. In these cases, the agent's internal state drifts away from the true task execution state, leading to aimless wandering and failure to execute essential maneuvers in the instruction. We attribute this failure to two distinct cognitive deficits: Progress Drift, where the agent fails to distinguish completed sub-goals from remaining ones, and Memory Drift, where the agent's history representations degrade, making it lose track of visited landmarks. In this paper, we propose a Dual-Anchoring Framework that explicitly anchors the instruction progress and history representations. First, to address progress drift, we introduce Instruction Progress Anchoring, which supervises the agent to generate structured text tokens that delineate completed versus remaining sub-goals. Second, to mitigate memory drift, we propose Memory Landmark Anchoring, which utilizes a Landmark-Centric World Model to retrospectively predict object-centric embeddings extracted by the Segment Anything Model, compelling the agent to explicitly verify past observations and preserve distinct representations of visited landmarks. Facilitating this framework, we curate two extensive datasets: 3.6 million samples with explicit progress descriptions, and 937k grounded landmark data for retrospective verification. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method, achieving a 15.2% improvement in Success Rate and a remarkable 24.7% gain on long-horizon trajectories. To facilitate further research, we will release our code, data generation pipelines, and the collected datasets.
Summary / 总结
Vision-Language Navigation(VLN) requires an agent to navigate through 3D environments by following natural language instructions.
Lightweight Transformer Models for On-Device Fault Detection: A Benchmark Study on Resource-Constrained Deployment
Authors: Disha Patel
First: 2026-06-23T05:54:33+00:00 · Latest: 2026-06-23T05:54:33+00:00
Comments: 5 pages, 3 figures
Abstract
On-device fault detection enables real-time diagnostics without cloud dependency, but deploying machine learning models on resource-constrained hardware demands careful tradeoffs between accuracy, latency, and model size. We present a benchmark comparing traditional ML methods (Random Forest, XGBoost, SVM, Logistic Regression) against lightweight transformer architectures (DistilBERT, TinyBERT-6L, TinyBERT-4L, MobileBERT) for binary fault detection across three public datasets: NASA C-MAPSS turbofan degradation, SECOM semiconductor manufacturing, and UCI AI4I 2020 predictive maintenance. We evaluate classification performance (F1-score, AUC), model size, and CPU inference latency, and further assess INT8 dynamic quantization and a two-stage adaptive inference pipeline. Our results reveal that on well-separated sensor data (C-MAPSS), lightweight transformers match traditional ML at 87.8% F1 but at 100x the model size and 9000x the latency. TinyBERT-4L emerges as the most deployment-friendly transformer at 55 MB and 18 ms CPU latency. INT8 quantization reduces size by 25% while preserving 86.9% F1. Our adaptive pipeline, routing 97.9% of predictions through a quantized triage model and only 2.1% to a larger expert, achieves 87.6% F1 at 19.5 ms average latency. On severely imbalanced datasets (SECOM, UCI-PM), both traditional and transformer methods struggle significantly, highlighting fundamental limitations of current approaches for extreme class imbalance in fault detection. All code is publicly available.
Summary / 总结
On-device fault detection enables real-time diagnostics without cloud dependency, but deploying machine learning models on resource-constrained hardware demands careful tradeoffs between accuracy, latency, and model size.
A Pāninian Foundation for Indic Language Processing
Authors: Ritwik Banerjee, Lav R. Varshney
First: 2026-06-23T05:53:37+00:00 · Latest: 2026-06-23T05:53:37+00:00
Comments: 16 pages, 0 figures
Abstract
More than a billion people communicate in Indic languages, yet the natural language processing infrastructure serving them remains fragmented and underdeveloped. The cause is structural: the field organizes its tools and benchmarks around individual languages or small subsets of genealogical language families, building separate analyzers, parsers, and datasets for each language and starting over for the next. This overlooks a deep regularity. Through more than two millennia of convergence around Sanskrit, Indic languages came to share a morphosyntactic architecture formalized in Pānini's grammar, the Astādhyāyī. This cuts across genealogical lines, uniting languages through a common framework. We argue that this Pāninian framework supplies a unifying computational architecture the field has lacked, and that benchmarks grounded explicitly in it would make Indic language systems more accurate, more data-efficient, and more transferable, effectively merging many apparently disparate and sparse Indic language resources into a single high-resource metalanguage bedrock. We propose a four-part benchmark suite to render this shared architecture explicit, measurable, and ready to be leveraged for practical applications. Moreover, we underscore the question it raises for interpretability research: whether neural models trained on these languages come to represent Pānini's categories on their own.
Summary / 总结
More than a billion people communicate in Indic languages, yet the natural language processing infrastructure serving them remains fragmented and underdeveloped.
End-to-End Radar and Communication Modulation Recognition with Neuromorphic Computing
Authors: Xiaohu Li, Chongxiao Qu, Caiyong Lin, Chenxiao Dou, Wei Hua
First: 2026-06-23T02:39:57+00:00 · Latest: 2026-06-23T02:39:57+00:00
Abstract
Although deep learning-based methods can achieve high accuracy in automatic modulation recognition (AMR) tasks, their high computational cost makes it difficult to strike a balance between accuracy and power consumption, thereby limiting their application on resource-constrained platforms. Neuromorphic architectures that perform spike-driven inference with modest energy budgets have recently been explored for vision and timeseries tasks. Motivated by these works, we propose EMRFormer, a novel end-to-end spiking nerural network (SNN) architecture that applies spike-driven transformer to the constraints of neuromorphic hardware for AMR. The model incorporates an adaptive spike encoder and Integer Leaky Integrate-and-Fire neurons to mitigate the degradation of effective information and enhance SNN representational capacity. By integrating spike-separable Convolution Neural Networks (SSCNN) into Spike-Driven Transformers (SpikeFormer), EMRFormer effectively extracts multi-scale temporal features from the raw IQ waveforms. We validate our approach across various mainstream datasets, the experimental results show that EMRFormer achieves state-of-the-art interms of accuracy, outperforming all the baselines. Furthermore, the model maintains strong performance in low signal-to-noise(SNR) environments and reduces theoretical energy consumption by over 90%. Finally, we evaluate our model on a KA200 neuromorphic chip. The results show that our model achieves up to 5 times reduction in power compared to running on a 3090 GPU or an Orin NX. This work demonstrates a promising pathway for AMR on resource-constrained devices.
Summary / 总结
Although deep learning-based methods can achieve high accuracy in automatic modulation recognition (AMR) tasks, their high computational cost makes it difficult to strike a balance between accuracy and power consumption, thereby limiting their application on resource-constrained platforms.
SC3-Eval: Evaluating Robot Foundation Models via Self-Consistent Video Generation
Authors: Wei-Cheng Tseng, Gashon Hussein, Yuzhu Dong, Allen Z. Ren, Lucy X. Shi, XuDong Wang, Sergey Levine, Zhaoshuo Li, Jinwei Gu, Florian Shkurti, Ming-Yu Liu, Quan Vuong
First: 2026-06-17T02:15:46+00:00 · Latest: 2026-06-23T00:20:02+00:00
Abstract
Evaluating generalist robot manipulation policies in the real world is expensive, slow, and difficult to scale. Action-conditioned video world models offer a scalable alternative by simulating policy rollouts. Autoregressive rollouts accumulate compounding errors, observations across multiple camera views must remain mutually consistent, and the evaluator must generalize to policies whose behaviors lie outside the training distribution. We address these challenges with SC3-Eval, a self-consistent video generation recipe that adapts a pre-trained video foundation model into an accurate policy evaluator by enforcing three complementary forms of consistency. First, forward-inverse dynamics consistency jointly trains the model to predict frames from actions and to recover actions from frames, anchoring generated rollouts to a physically plausible action manifold and counteracting the drift a forward-only model cannot penalize. Second, cross-view consistency trains the model to inpaint each camera view from the other, keeping the multi-camera observation coherent over long rollouts without any explicit memory mechanism. Third, test-time consistency reuses the inverse dynamics mode at inference as a per-action-chunk uncertainty signal that terminates rollouts whose generated frames drift away from the requested actions. We also demonstrate SC3-Eval rollouts reproduce the failure modes that policies exhibit in real-world rollouts, supporting fine-grained diagnostic comparison rather than aggregate ranking alone. Across seven real-world vision-language-action policies, SC3-Eval attains a closed-loop Pearson correlation of $0.929$ and MMRV of $0.119$, outperforming three strong prior video-model-based baselines, and generalizes to new tasks.
Summary / 总结
Evaluating generalist robot manipulation policies in the real world is expensive, slow, and difficult to scale.
Bitwise Systolic Array Architecture for Runtime-Reconfigurable Multi-precision Quantized Multiplication on Hardware Accelerators
Authors: Yuhao Liu, Salim Ullah, Akash Kumar
First: 2026-02-26T18:40:02+00:00 · Latest: 2026-06-22T23:42:08+00:00
Comments: Accepted at ISQED 2025. RTL source code, Vivado projects, and packaged Vivado IPs are available at: https://github.com/liuyh-Horizon/BitSys
Abstract
Neural network accelerators have been widely applied to edge devices for complex tasks like object tracking, image recognition, etc. Previous works have explored the quantization technologies in related lightweight accelerator designs to reduce hardware resource consumption. However, low precision leads to high accuracy loss in inference. Therefore, mixed-precision quantization becomes an alternative solution by applying different precision in different layers to trade off resource consumption and accuracy. Because regular designs for multiplication on hardware cannot support the precision reconfiguration for a multi-precision Quantized Neural Network (QNN) model in runtime, we propose a runtime reconfigurable multi-precision multi-channel bitwise systolic array design for QNN accelerators. We have implemented and evaluated our work on the Ultra96 FPGA platform. Results show that our work can achieve 1.3185 to 3.5671 times speedup in inferring mixed-precision models and has less critical path delay, supporting a higher clock frequency (250MHz).
Summary / 总结
Neural network accelerators have been widely applied to edge devices for complex tasks like object tracking, image recognition, etc.
Geometric Action Model for Robot Policy Learning
Authors: Jisang Han, Seonghu Jeon, Jaewoo Jung, René Zurbrügg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
First: 2026-06-15T17:58:03+00:00 · Latest: 2026-06-22T21:44:31+00:00
Comments: Project page: https://cvlab-kaist.github.io/Geometric-Action-Model/
Abstract
Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world. Recent vision-language-action models (VLAs) and video world-action models (WAMs) inherit strong semantic or temporal priors from large-scale foundation models, but they still operate primarily on 2D image frames or 2D-derived latent spaces, leaving implicit the 3D geometry required for contact-rich manipulation. We propose the Geometric Action Model (GAM), a language-conditioned manipulation policy that directly repurposes a pretrained geometric foundation model (GFM) as a shared substrate for perception, temporal prediction, and action decoding. GAM splits the GFM at an intermediate layer: the shallow layers serve as an observation encoder, and a causal future predictor inserted at the split layer forecasts future latent tokens conditioned on language, proprioception, and action history. The predicted future tokens are then routed through the remaining GFM blocks for feature propagation and decoding, allowing a single backbone to produce both future geometry and actions. This design equips the GFM with language-conditioned temporal world modeling through minimal architectural modification while preserving its rich geometric priors. Across a broad suite of simulation and real-robot manipulation benchmarks, GAM is more accurate, more robust, faster, and lighter than current foundation-model-scale baselines.
Summary / 总结
Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world.
Neuro-Symbolic Drive: Rule-Grounded Faithful Reasoning for Driving VLAs
Authors: Xiangbo Gao, Xiukun Huang, Boyu Lu, Junge Zhang, Mengjie Mao, Jiachen Li, Wei Xiong, Zhengzhong Tu
First: 2026-06-22T20:57:59+00:00 · Latest: 2026-06-22T20:57:59+00:00
Abstract
Driving VLA models incorporating Chain-of-Thought (CoT) reasoning are attractive because they leverage pretrained VLM representations and expose intermediate decisions in natural language, yet current rationales often lack the step-by-step decision semantics needed to keep the rationale causally connected to the planned motion. We introduce Neuro-Symbolic Drive, a neuro-symbolic driving framework that supervises a driving VLA with rule-grounded reasoning traces extracted directly from classical rule-based planners. Our key observation is that rule-based planners are symbolic AI systems that already function as executable reasoning engines: they reason about active safety constraints, search over candidate maneuvers, and select a final trajectory. We instrument these planners in simulation to capture both the executed trajectory and the internal decision trace at each rule-evaluation step. Each trace is serialized into structured rule-grounded reasoning and paired with the trajectory to fine-tune Qwen3.5-4B as a driving VLA. Because these traces are derived directly from the planner states that determine the action, they ensure reasoning is structurally coupled to motion generation by construction, rather than by post-hoc alignment. On our simulator-generated benchmark, detailed rule-grounded reasoning reduces ADE@3s from 0.47 to 0.26 and miss rate from 8.30% to 6.40% under three-camera perception, and from 0.54 to 0.26 and 10.13% to 5.99% under eight-camera perception. Neuro-Symbolic Drive thus converts neuro-symbolic planning logic into structured supervision. Code base: https://github.com/XiangboGaoBarry/Neural-Symbolic-Drive.
Summary / 总结
Driving VLA models incorporating Chain-of-Thought (CoT) reasoning are attractive because they leverage pretrained VLM representations and expose intermediate decisions in natural language, yet current rationales often lack the step-by-step decision semantics needed to keep the rationale causally connected to the planned motion.
Bridging Language and Action: A Survey of Language-Conditioned Robot Manipulation
Authors: Xiangtong Yao, Hongkuan Zhou, Oier Mees, Yuan Meng, Ted Xiao, Yonatan Bisk, Jean Oh, Edward Johns, Mohit Shridhar, Dhruv Shah, Jesse Thomason, Kai Huang, Joyce Chai, Zhenshan Bing, Alois Knoll
First: 2023-12-17T20:13:20+00:00 · Latest: 2026-06-22T19:43:20+00:00
Abstract
Language-conditioned robot manipulation is an emerging field aimed at enabling seamless communication and cooperation between humans and robotic agents by teaching robots to comprehend and execute instructions conveyed in natural language. This interdisciplinary area integrates scene understanding, language processing, and policy learning to bridge the gap between human instructions and robot actions. In this comprehensive survey, we systematically explore recent advancements in language-conditioned robot manipulation. We categorize existing methods based on the primary ways language is integrated into the robot system, namely language for state evaluation, language as a policy condition, language for cognitive planning and reasoning, and language in unified vision-language-action models. Specifically, we further analyze state-of-the-art techniques from five axes of action granularity, data and supervision regimes, system cost and latency, environments and evaluations, and task specification. Additionally, we highlight the key debates in the field. Finally, we discuss open challenges and future research directions, focusing on potentially enhancing generalization capabilities and addressing safety issues in language-conditioned robot manipulators.
Summary / 总结
Language-conditioned robot manipulation is an emerging field aimed at enabling seamless communication and cooperation between humans and robotic agents by teaching robots to comprehend and execute instructions conveyed in natural language.