DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation
Authors: Jusuk Lee, Seungjae Lee, Jonghun Shin, Hoseong Jung, Sungha Kim, Daesol Cho, H. Jin Kim, Jia-Bin Huang, Furong Huang
First: 2026-05-28T17:59:53+00:00 · Latest: 2026-05-28T17:59:53+00:00
Comments: Project website: https://dynaflip-robotics.github.io
Abstract
Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene. Yet most robot learning pipelines are built upon visual encoders pre-trained for static recognition or vision-language alignment, leaving motion understanding to downstream policies. We introduce DynaFLIP, a dynamics-aware multimodal pre-training framework that pushes motion understanding upstream into perception. We construct image-language-3D flow triplets from heterogeneous human and robot videos, and use these triplets as training-time supervision to shape an image-only encoder. Our key idea is to encourage the three modalities to span a small simplex volume in the shared hyperspherical space -- a smaller simplex volume indicating stronger alignment. To avoid the geometric ambiguity and trivial collapse of naive volume minimization, we combine simplex-volume minimization with a cosine regularizer and a contrastive objective. Our analyses show that DynaFLIP focuses on control-relevant regions critical for manipulation. The resulting dynamics-aware representations serve as reusable visual backbones and consistently outperform baselines across diverse downstream policies, including VLAs. We validate this across diverse simulation and real-world setups, with gains reaching +22.5% under out-of-distribution scenarios. Our results suggest that robot generalization improves when visual representations are trained to encode not just what is present, but how the world changes under action.
Summary / 总结
Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene.
RoboWits: Unexpected Challenges for Robotic Creative Problem Solving
Authors: Chunru Lin, Hongxin Zhang, Fenghao Yu, Zhehuan Chen, Thomas L. Griffiths, Yejin Choi, David Held, Chuang Gan
First: 2026-05-28T17:57:15+00:00 · Latest: 2026-05-28T17:57:15+00:00
Comments: The first two authors contributed equally
Abstract
The ability to reason, adapt, and creatively solve problems under unexpected challenges is essential for robots operating in real-world environments. However, current robotic benchmarks primarily emphasize skill-level execution and provide limited insight into such cognitive reasoning capabilities. We introduce RoboWits, a bi-manual robotic benchmark designed to systematically evaluate cognitive reasoning, creative tool use, and robustness to unexpected conditions. To enable scalable construction of high-quality reasoning-centric unexpected scenarios, we propose an automated task generation pipeline formulated as a multi-agent cooperative framework, comprising agents for seed task generation and verification, metric generation, scene generation, and task mutation. Using the pipeline, we curated 30 diverse seed tasks and 208 tasks with mutations and graded difficulty across geometry, material, and assembly-based reasoning. We benchmark popular robot policies, pre-trained VLAs, and oracle-state planners. Our results reveal a significant performance gap: while pre-trained VLAs exhibit preliminary success on seed tasks after single-task fine-tuning, they struggle to perform on mutated tasks, implying their brittleness in manipulation tasks requiring reasoning, strategy adaptation, and robustness to deceptive or constrained environments. Project page is available at https://umass-embodied-agi.github.io/RoboWits.
Summary / 总结
The ability to reason, adapt, and creatively solve problems under unexpected challenges is essential for robots operating in real-world environments.
Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation
Authors: Kuangji Zuo, Gen Li, Bofan Lyu, Yanshuo Lu, Boyu Ma, Shijia Han, Xinyu Zhou, Xichen Yuan, Chuhao Zhou, Jiaqi Bai, Geng Li, Jianfei Yang
First: 2026-05-28T17:37:16+00:00 · Latest: 2026-05-28T17:37:16+00:00
Comments: Project page: https://zuo-kuangji.github.io/Gaze2Act/
Abstract
Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions. However, in practice, language alone is often insufficient to precisely convey human intent. It is difficult to describe which exact object to interact with among similar candidates, where to act on the object, or how the target may change during execution. To address this limitation, we propose Gaze2Act, a novel VLA framework that leverages human gaze as a dynamic and intuitive intent signal for complex interactive manipulation. Gaze2Act first bridges the ego-exo view gap by mapping first-person gaze into the robot's perspective through cross-view semantic matching, producing both an object mask and a gaze point for coarse-to-fine target specification. These cues are then integrated into the policy through perception-level prompting and action-level conditioning, allowing the robot to attend to relevant regions and execute precise interactions under dynamic intent. In a systematic evaluation across seven task categories and 16 real-robot tasks on a Unitree G1 humanoid, Gaze2Act achieves state-of-the-art performance in both intent accuracy and task success rate. It notably outperforms baselines in object disambiguation, fine-grained interaction, and dynamic intent steering. These results demonstrate that human gaze provides a natural, low-burden, and highly expressive modality for human-in-the-loop VLA control.
Summary / 总结
Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions.
Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments
Authors: Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye, Sicheng Xie, Yitao Liu, Junhao Chen, Zhixuan Liang, Jie Zhang, Xintong Hu, Xuhong Huang, Pei Lin, Junyang Lin, Dayiheng Liu, Shuai Bai, Jingren Zhou, Jiazhao Zhang, Haoqi Yuan, Gengze Zhou, Hang Yin, Ye Wang, Yiyang Huang, Zixing Lei, Wujian Peng, Delin Chen, Yingming Zheng, Jingyang Fan, Xianwei Zhuang, Xin Zhou, Haoyang Li, Anzhe Chen, Tong Zhang, Xuejing Liu, Yuchong Sun, Ruizhe Chen, Zhaohai Li, Chenxu Lü, Zhibo Yang, Tao Yu, Xionghui Chen
First: 2026-05-28T17:36:31+00:00 · Latest: 2026-05-28T17:36:31+00:00
Comments: 34 pages
Abstract
Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.
Summary / 总结
Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments.
BORA: Bridging Offline Reinforcement Learning and Online Residual Adaptation for Real-World Dexterous VLA Models
Authors: Zhongxi Chen, Yifan Han, Yanming Shao, Huanming Liu, Congsheng Xu, Xiaoyu Chen, Yao Mu, Wenzhao Lian
First: 2026-05-28T16:57:47+00:00 · Latest: 2026-05-28T16:57:47+00:00
Comments: 24 pages,11 figures
Abstract
Vision-Language-Action (VLA) models have emerged as a promising paradigm for grounding visual-language understanding into real-world robotic manipulation. However, dexterous manipulation remains challenging for VLA policies due to high-dimensional hand control and compounding execution errors, which makes real-world RL post-training essential for bridging the gap between visually grounded action generation and physically reliable dexterous execution. However, high-dimensional dexterous exploration often triggers temporal inconsistency, sample inefficiency and hardware risks in the real world. To address these challenges, we propose BORA, an offline-to-online RL post-training framework designed for real-world dexterous VLA models. In the offline phase, BORA constructs a critic that takes both the VLM's cognition tokens and action chunks as inputs. This design enables action-conditioned value guidance, allowing the critic to evaluate dexterous hand motions beyond visual context alone. During the subsequent online phase, BORA freezes the VLA base and introduces a lightweight, Human-in-the-Loop (HiL) chunk-wise residual adaptation mechanism to mitigate real-world execution errors and further correct the offline-learned intents within the actual physical environment. By inheriting the offline critic and employing intervention-driven rewards, BORA effectively corrects execution discrepancies and adapts to real-world physical variances while preserving the pretrained policy as a stable prior. Extensive evaluations across five complex real-world dexterous tasks demonstrate that BORA significantly outperforms pure imitation learning and traditional decoupled RL baselines, achieving a 33% absolute increase in average success rate under standard settings and up to a 43% improvement in unseen object generalization.
Summary / 总结
Vision-Language-Action (VLA) models have emerged as a promising paradigm for grounding visual-language understanding into real-world robotic manipulation.
Mean-Field Diffuser: Scaling Offline MARL to Thousands of Agents
Authors: Wenhao Li, Xiangfeng Wang, Bo Jin
First: 2026-05-28T16:32:56+00:00 · Latest: 2026-05-28T16:32:56+00:00
Comments: 71 pages, 15 figures, 16 tables
Abstract
Diffusion-based planning has achieved strong results in single-agent offline reinforcement learning, yet scaling to many-agent systems remains intractable due to the curse of dimensionality in the joint trajectory space. We introduce MF-Diffuser, a framework that lifts trajectory planning to the Wasserstein space of trajectory distributions, where the propagation of chaos ensures a small representative subset of agents captures the full population dynamics. Our approach features a value-weighted chaotic entropy objective that reconciles generative fidelity with return maximization, and a hierarchical coarse-to-fine strategy that progressively grows the agent population during denoising. We establish end-to-end suboptimality bounds with four interpretable terms, revealing that mean-field approximation error scales as $O(H^2/\sqrt{N})$ while offline distribution shift provably does not grow with population size $N$, and prove the generated policy is an approximate mean-field Nash equilibrium with explicit convergence guarantees. Experiments on three mean-field RL benchmarks -- spanning stage games, sequential dynamics, and adversarial team competition -- show MF-Diffuser achieves the best return in the majority of settings, with the largest gains on suboptimal offline data and at extreme scales ($N \geq 10^3$).
Summary / 总结
Diffusion-based planning has achieved strong results in single-agent offline reinforcement learning, yet scaling to many-agent systems remains intractable due to the curse of dimensionality in the joint trajectory space.
VLA-Trace: Diagnosing Vision-Language-Action Models through Representation and Behavior Tracing
Authors: Haoyuan Shi, Xiancong Ren, Yingji Zhang, Qinfan Zhang, Jiayu Hu, Haozhe Shan, Han Dong, Jinpeng Lu, Yinda Chen, Yi Zhang, Yong Dai, Xiaozhu Ju
First: 2026-05-28T15:50:56+00:00 · Latest: 2026-05-28T15:50:56+00:00
Abstract
Understanding how Vision-Language-Action (VLA) models transform multimodal knowledge into embodied control remains an open challenge. We present VLA-Trace, a progressive diagnostic framework that analyzes VLA models through a unified evidence chain from representation dynamics to causal control attribution and behavioral manifestation. It specifically combines cross-modal and checkpoint-drift centered kernel alignment (CKA) to trace representation evolution, attention knockout interventions to identify modality-specific control pathways, and rollout-level behavioral probes to examine grounding, shortcut dependence, and semantic following. Experiments on $π_{0.5}$ and OpenVLA reveal three key findings. First, the two models exhibit distinct modality-specific adaptation dynamics during VLA finetuning. Second, they rely on different multimodal routing strategies and layer-wise dependencies during action decoding. Third, although VLA policies excel at visually grounded trajectory generation, they remain limited in fine-grained semantic following. These findings highlight future directions for representation-preserving adaptation, causal VLA circuits, and compositional semantic control.
Summary / 总结
Understanding how Vision-Language-Action (VLA) models transform multimodal knowledge into embodied control remains an open challenge.
AttenA+: Rectifying Action Inequality in Robotic Foundation Models
Authors: Daojie Peng, Fulong Ma, Jiahang Cao, Qiang Zhang, Xupeng Xie, Jian Guo, Ping Luo, Andrew F. Luo, Boyu Zhou, Jun Ma
First: 2026-05-13T13:55:37+00:00 · Latest: 2026-05-28T15:40:24+00:00
Abstract
Existing robotic foundation models, while powerful, are predicated on an implicit assumption of temporal homogeneity: treating all actions as equally informative during optimization. This "flat" training paradigm, inherited from language modeling, remains indifferent to the underlying physical hierarchy of manipulation. In reality, robot trajectories are fundamentally heterogeneous, where low-velocity segments often dictate task success through precision-demanding interactions, while high-velocity motions serve as error-tolerant transitions. Such a misalignment between uniform loss weighting and physical criticality fundamentally limits the performance of current Vision-Language-Action (VLA) models and World-Action Models (WAM) in complex, long-horizon tasks. To rectify this, we introduce AttenA+, an architecture-agnostic framework that prioritizes kinematically critical segments via velocity-driven action attention. By reweighting the training objective based on the inverse velocity field, AttenA+ naturally aligns the model's learning capacity with the physical demands of manipulation. As a plug-and-play enhancement, AttenA+ can be integrated into existing backbones without structural modifications or additional parameters. Extensive experiments demonstrate that AttenA+ significantly elevates the ceilings of current state-of-the-art models. Specifically, it improves OpenVLA-OFT to 98.6% (+1.5%) on the Libero benchmark and pushes FastWAM to 92.4% (+0.6%) on RoboTwin 2.0. Real-world validation on a Franka manipulator further showcases its robustness and cross-task generalization. Our work suggests that mining the intrinsic structural priors of action sequences offers a highly efficient, physics-aware complement to standard scaling laws, paving a new path for general-purpose robotic control.
Summary / 总结
Existing robotic foundation models, while powerful, are predicated on an implicit assumption of temporal homogeneity: treating all actions as equally informative during optimization.
E3AD: An Emotion-Aware Vision-Language-Action Model for Human-Centric End-to-End Autonomous Driving
Authors: Yihong Tang, Haicheng Liao, Tong Nie, Junlin He, Ao Qu, Kehua Chen, Wei Ma, Zhenning Li, Lijun Sun, Chengzhong Xu
First: 2025-12-04T12:17:25+00:00 · Latest: 2026-05-28T14:42:29+00:00
Abstract
End-to-end autonomous driving (AD) systems increasingly adopt vision-language-action (VLA) models, yet they typically ignore the passenger's emotional state, which is central to comfort and AD acceptance. We introduce Open-Domain End-to-End (OD-E2E) autonomous driving, where an autonomous vehicle (AV) must interpret free-form natural-language commands, infer the emotion, and plan a physically feasible trajectory. We propose E3AD, an emotion-aware VLA framework that augments semantic understanding with two cognitively inspired components: a continuous Valenc-Arousal-Dominance (VAD) emotion model that captures tone and urgency from language, and a dual-pathway spatial reasoning module that fuses egocentric and allocentric views for human-like spatial cognition. A consistency-oriented training scheme, combining modality pretraining with preference-based alignment, further enforces coherence between emotional intent and driving actions. Across real-world datasets, E3AD improves visual grounding and waypoint planning and achieves state-of-the-art (SOTA) VAD correlation for emotion estimation. These evaluation results show that injecting emotion into VLA-style driving yields more human-aligned grounding, planning, and feedback.
Summary / 总结
End-to-end autonomous driving (AD) systems increasingly adopt vision-language-action (VLA) models, yet they typically ignore the passenger's emotional state, which is central to comfort and AD acceptance.
VisualThink-VLA: Visual Intermediate Reasoning for Effective and Low-Latency Vision-Language-Action Policies
Authors: Mingjian Gao, Wenqiao Zhang, Yuqian Yuan, Yang Dai, Binhe Yu, Zheqi Lv, Haoyu Zheng, Jiaqi Zhu, Zhiqi Ge, Zixuan Wan, Siliang Tang, Yueting Zhuang
First: 2026-05-28T14:36:53+00:00 · Latest: 2026-05-28T14:36:53+00:00
Abstract
Recent work has begun to equip vision-language-action (VLA) policies with explicit intermediate reasoning. In embodied control, however, textual chain-of-thought is a poor fit: irrelevant or weakly textual information can interfere with action prediction, while autoregressive text decoding adds too much latency for real-time closed-loop execution. We present VISUALTHINK-VLA, a visual intermediate-reasoning framework for accurate, low-latency VLA policies. Our bootstrapping philosophy is to guide action with effective visual thinking: VISUALTHINK-VLA bootstraps action prediction through a compact visual-evidence interface that preserves spatial precision while avoiding decoding overhead. Besides, to further improve performance and efficiency, VISUALTHINK-VLA adopts a tailored selective routing mechanism to learn the visual evidence tokens, enabling low-latency inference while preserving high-capacity specialization. We also introduce VisualEvidence-Kit, a supervision-and-audit resource centered on a VisualEvidence-Agent that constructs a 754.7k VLA instructions VisualEvidence-Set for route supervision and counterfactual faithfulness tests. Across multiple benchmarks and real-robot evaluation, VISUALTHINK-VLA achieves the highest success rate on most benchmarks while reducing the multi-second latency of reasoning-augmented baselines to the sub-second regime. For example, on BridgeData V2, it reduces step latency from 8.377,s with ECoT to 0.367,s, achieving a 22.8 times speedup.
Summary / 总结
Recent work has begun to equip vision-language-action (VLA) policies with explicit intermediate reasoning.
Safety-Critical Adaptive Impedance Control via Nonsmooth Control Barrier Functions under State and Input Constraints
Authors: Faisal Lawan, Xiaoran Han, Joaquin Carrasco, Barry Lennox, Xiaoxiao Cheng
First: 2026-05-27T12:04:03+00:00 · Latest: 2026-05-28T14:30:46+00:00
Comments: 12 pages, 3 figures
Abstract
Safe physical interaction is critical for deploying robotic manipulators in human-robot interaction and contact-rich tasks, where uncertainty, external forces, and actuator limitations can compromise both performance and safety. We propose an online adaptive impedance control framework that enforces joint-state safety while achieving compliant interaction under uncertain dynamics. The approach combines a quadratic-program-based safety filter with a novel composed position-velocity non-smooth control barrier function (NCBF), enabling joint position and velocity constraints to be enforced through a unified relative-degree-one barrier. Unknown dynamics are compensated online using an interval type-2 fuzzy logic system, while actuator torque limits are handled through soft constraints with exact penalty recovery of feasible solutions. A disturbance-observer-enhanced safety mechanism improves robustness against modelling errors and external interaction forces. Using composite Lyapunov analysis, we prove forward invariance of the safe set and the uniform ultimately boundedness of the impedance-tracking error. Simulations on a 7-DOF manipulator with severe parametric uncertainty and external interaction wrenches demonstrate safe constraint satisfaction and robust impedance tracking.
Summary / 总结
Safe physical interaction is critical for deploying robotic manipulators in human-robot interaction and contact-rich tasks, where uncertainty, external forces, and actuator limitations can compromise both performance and safety.
Precomputed 1D-CNNs for Atrial Fibrillation Detection on Tiny Smart Sensor Systems
Authors: Lukas Einhaus, Natalie Maman, Julian Hoever, Andreas Erbslöh, Gregor Schiele
First: 2026-05-28T14:25:51+00:00 · Latest: 2026-05-28T14:25:51+00:00
Comments: 8 pages, 6 figures, IEEE SMARTCOMP 2026 (accepted)
Abstract
1D-CNNs play a crucial role for time-series analysis on tiny smart sensor systems, e.g. for biosignal analysis, predictive maintenance, or structural health monitoring. LUTbased precomputation has emerged as an interesting optimization technique to implement such neural networks on FPGAs. The core idea is to precompute all possible outputs of a neural network layer and store them directly in the lookup tables of the FPGAs. This enables highly resource-efficient networks with ultra-low latency but suffers from poor scalability. Previous work has explored using depthwise-separable convolutions to improve scalability. In this paper, we generalize this approach to consider additional forms of grouped convolutions. Based on this, we propose a novel type of convolutional block and an algorithm to guide the choice of hyper parameters for this block. We evaluate our approach on a medical time-series dataset for predicting atrial fibrillation using the MIT-BIH database (ECG recordings). The resulting hardware accelerators are small enough to be deployed on an AMD Spartan 7 S15. They achieve a F1-Score of up to 95% while only requiring 2,844 LUTs and no DSPs or BRAM.
Summary / 总结
1D-CNNs play a crucial role for time-series analysis on tiny smart sensor systems, e.g.
EVL-ECG: Efficient ECG Interpretation With Multi-Aspect Heterogeneous Knowledge Distillation
Authors: Dang Hong Nguyen, Nhi Ngoc-Yen Nguyen, Huy-Hieu Pham
Venue: ICML 2026
First: 2026-05-28T14:15:28+00:00 · Latest: 2026-05-28T14:15:28+00:00
Comments: Accepted at the SD4H Workshop at ICML 2026. 11 pages, 3 figures
Abstract
High-fidelity ECG interpretation is increasingly reliant on massive foundation models, yet their deployment in clinical edge-care remains hindered by extreme computational demands. While knowledge distillation (KD) is a promising solution, traditional methods fail to capture the complex spatio-temporal dependencies of ECG signals when transferring knowledge across heterogeneous architectures. In this paper, we propose EVL-ECG, a framework specifically designed for cross-architecture distillation of cardiac diagnostic logic. EVL-ECG introduces three ECG-aware innovations: (1) Multi-Head Cross-Attention Alignment, which harmonizes architectural discrepancies to preserve fine-grained morphological features; (2) Optimal Transport-based Visual Feature Matching, utilizing optimal transport to maintain global structural relationships across ECG leads despite mismatched token representations; and (3) Geometric Intra-Architecture Relation Matching, which distills the latent diagnostic reasoning of the teacher model. Evaluations across ECG benchmarks demonstrate that EVL-ECG yields improvements of up to 2.4% AUC and 1.1% clinical accuracy over existing baselines. Notably, EVL-ECG establishes an efficient 2B-parameter ECG foundation model, suitable for resource-constrained clinical environments.
Summary / 总结
High-fidelity ECG interpretation is increasingly reliant on massive foundation models, yet their deployment in clinical edge-care remains hindered by extreme computational demands.
CRB-Guided Framework Design and Resource Allocation for Indoor mmWave ISCC Systems
Authors: Zhonghao Liu, Yahao Ding, Yinchao Yang, Mohammad Shikh-Bahaei
First: 2026-05-28T13:51:28+00:00 · Latest: 2026-05-28T13:51:28+00:00
Comments: 7 pages, 6 figures, conference(submitted to GLOBECOM)
Abstract
Integrated sensing, communication, and computation (ISCC) provides a promising framework for indoor human-centric applications. In these applications, short-term human pose prediction facilitates continuous human tracking and resource allocation in advance. In this paper, we propose a Cramer-Rao bound (CRB) guided resource allocation framework for indoor mmWave ISCC systems to minimize the human pose prediction error under communication, latency, and energy constraints. We characterize the impact of sensing power on range-estimation uncertainty and point-cloud perturbation based on the CRB. To capture the impact of computation resources on prediction performance, we adopt an adaptive-depth Mamba-based pose prediction model, where lightweight prediction heads are attached after every layer to enable inference with different model depths. With this unified sensing-computation modeling, we establish a quantitative relationship among sensing power, model depth, and prediction error. Furthermore, we formulate a joint resource allocation problem to minimize the pose prediction error. To solve this problem efficiently, we develop an alternating optimization (AO)-based algorithm, where closed-form solutions are derived for the sensing power and model depth update steps. Simulation results show that the proposed scheme significantly reduces pose prediction error compared with baseline methods, validating its effectiveness for resource-constrained indoor human-centric ISCC systems.
Summary / 总结
Integrated sensing, communication, and computation (ISCC) provides a promising framework for indoor human-centric applications.
Beyond Silicon: Materials, Mechanisms, and Methods for Physical Neural Computing
Authors: Stefan Fischer, Nihat Ay, Olaf Landsiedel, Esfandiar Mohammadi, Sebastian Otte, Bernd-Christian Renner, Nele Rußwinkel
Venue: IEEE Access, vol. 14, pp. 72578-72612, 2026
First: 2026-04-10T19:04:31+00:00 · Latest: 2026-05-28T12:54:12+00:00
Abstract
Physical implementations of neural computation now extend far beyond silicon hardware, encompassing substrates such as memristive devices, photonic circuits, mechanical metamaterials, microfluidic networks, chemical reaction systems, and living neural tissue. By exploiting intrinsic physical processes such as charge transport, wave interference, elastic deformation, mass transport, and biochemical regulation, these substrates can realize neural inference and adaptation directly in matter. As silicon GPU-centered AI faces growing energy and data-movement constraints, physical neural computation is becoming increasingly relevant as a complementary path beyond conventional digital accelerators. This trend is driven in particular by pervasive intelligence, i.e., the deployment of on-device and edge AI across large numbers of resource-constrained systems. In such settings, co-locating computation with sensing and memory can reduce data shuttling and improve efficiency. Meanwhile, physical neural approaches have emerged across disparate disciplines, yet progress remains fragmented, with limited shared terminology and few principled ways to compare platforms. This survey unifies the field by mapping neural primitives to substrate-specific mechanisms, analyzing architectural and training paradigms, and identifying key engineering constraints including scalability, precision, programmability, and I/O interfacing overhead. To enable cross-domain comparison, we introduce a first-order benchmarking scheme based on standardized static and dynamic tasks and physically interpretable performance dimensions. We show that no single substrate dominates across the considered dimensions; instead, physical neural systems occupy complementary operating regimes, enabling applications ranging from ultrafast signal processing and in-memory inference to embodied control and in-sample biochemical decision making.
Summary / 总结
Physical implementations of neural computation now extend far beyond silicon hardware, encompassing substrates such as memristive devices, photonic circuits, mechanical metamaterials, microfluidic networks, chemical reaction systems, and living neural tissue.
LLM-Guided Future Hypotheses for Horizon-Aware Exploration in Multi-Step Robot Manipulation
Authors: Mohammad Khoshnazar, Andrew Melnik, Michael Beetz
First: 2026-05-28T12:49:37+00:00 · Latest: 2026-05-28T12:49:37+00:00
Abstract
Multi-step robot manipulation requires acting under uncertainty about how the scene will evolve, making exploration and policy adaptation challenging. We study whether short-horizon, task-consistent future videos can provide useful structured priors for control and reinforcement-learning fine-tuning. We formalize this idea through Future-Experience Conditioning (FEC), a simple interface that conditions closed-loop policies on a latent representation of a short future video. In our simulation setup, future clips are generated in three stages, an LLM reasoner operating over a task ontology initialized from the current scene state, a robot-free digital-twin rollout of the intended object motion, and a mask-free video diffusion model that synthesizes a robot-consistent future clip without requiring segmentation at inference. We instantiate this future-conditioning interface primarily with BC and BC+RL, and compare against a future-conditioned Streaming Flow Policy (SFP) baseline on RoboCasa and CALVIN under NoFuture, GTFuture, GenFuture, and WrongFuture. Generated futures improve performance over no-future conditioning, while mismatched futures degrade it, and our BC+RL instantiation achieves the strongest overall results. An average BC+RL learning-curve analysis across 8 CALVIN tasks further shows that GTFuture improves fastest, GenFuture improves earlier and to a higher level than NoFuture, and WrongFuture remains at zero throughout training. These results suggest that short-horizon future videos can serve as useful structured priors for exploration and policy adaptation under imperfect future predictions. https://enact2026.github.io/
Summary / 总结
Multi-step robot manipulation requires acting under uncertainty about how the scene will evolve, making exploration and policy adaptation challenging.
GaussianDream: A Feed-Forward 3D Gaussian World Model for Robotic Manipulation
Authors: Zijian Zhang, Yuqing Jiang, Qian Cheng, Xiaofan Li, Si Liu, Ding Zhao, Ping Luo, Weitao Zhou, Haibao Yu
First: 2026-05-20T05:51:30+00:00 · Latest: 2026-05-28T12:25:46+00:00
Comments: 19 pages, 9 figures
Abstract
Vision-language-action (VLA) policies have advanced language-conditioned robotic manipulation by transferring semantic priors from pretrained vision-language models to action generation. However, standard action-imitation learning often lacks sufficient modeling of explicit 3D spatial information, dense geometric supervision, and future environment evolution, all critical for precise robotic interaction. To address this, we propose \textbf{GaussianDream}, a feed-forward 3D Gaussian world-model plug-in. Specifically, we introduce learnable GaussianDream Queries in the encoder, enabling the model to capture current-frame 3D spatial structure and short-horizon future evolution. During training, the latent GaussianDream prefix is processed by a static reconstruction head and a future prediction head to produce current 3D Gaussian scene states and future Gaussian evolution states. The current branch is supervised by RGB rendering and depth, while the future branch uses future RGB, depth, and pseudo 3D scene-flow signals. During inference, GaussianDream discards all auxiliary heads and retains only the learned prefix to condition action generation, without test-time Gaussian reconstruction or future prediction. Experimental results demonstrate that GaussianDream achieves state-of-the-art performance across multiple robotic manipulation benchmarks, reaching \textbf{98.4\%} on LIBERO, \textbf{54.8\%} on RoboCasa Human-50, and \textbf{50.0\%} on real-robot tasks. Compared with existing 3D-enhanced VLA methods, GaussianDream achieves strong accuracy while providing higher inference efficiency than video-based world-model approaches.
Summary / 总结
Vision-language-action (VLA) policies have advanced language-conditioned robotic manipulation by transferring semantic priors from pretrained vision-language models to action generation.
LEIA: Learned Environment for Interactive Architected Materials
Authors: Haiqian Yang, Yuan Cao, Markus J. Buehler
First: 2026-05-27T12:04:15+00:00 · Latest: 2026-05-28T11:37:13+00:00
Comments: 22 pages, 10 figures
Abstract
World models have enabled interactive exploration of game environments and robotic manipulation, but physical engineering remains beyond their reach: real materials exhibit nonlinear constitutive laws, carry history-dependent internal state, undergo inertial dynamics, and may possess hierarchical structures spanning multiple length scales. We present LEIA (Learned Environment for Interactive Architected materials), a world model that lets engineers apply boundary conditions step by step and observe the resulting deformation and stress fields in real time. LEIA handles large three-dimensional unstructured meshes and generates autoregressive responses to user-specified loading. We introduce MicroPlate, a benchmark of architected plates spanning two regimes of microstructure modeling: architected lattices that resolve microstructure explicitly through three-dimensional geometry, and a homogeneous plate where microstructural change is modeled implicitly through internal degrees of freedom. MicroPlate is used to assess LEIA alongside four baseline methods across both regimes. Finally, we demonstrate that LEIA enables efficient candidate generation and ranking for fast surrogate-guided search for de novo designs of architected materials, with stress-accurate candidate ranking validated by finite element ground truth.
Summary / 总结
World models have enabled interactive exploration of game environments and robotic manipulation, but physical engineering remains beyond their reach: real materials exhibit nonlinear constitutive laws, carry history-dependent internal state, undergo inertial dynamics, and may possess hierarchical structures spanning multiple length scales.
MARS Policy: Multimodality Only When It Matters
Authors: Jindou Jia, Tuo An, Yuxuan Hu, Gen Li, Jingliang Li, Bohan Hou, Xiangyu Chen, Jiaqi Bai, Bofan Lyu, Jianfei Yang
First: 2026-05-28T11:12:30+00:00 · Latest: 2026-05-28T11:12:30+00:00
Comments: 13 figures, 17 pages
Abstract
Imitation learning has become a cornerstone for solving complex robotic manipulation tasks. In particular, multimodality, which enables robots to capture diverse yet valid behavioral patterns, has driven the rapid emergence of generative policies as a dominant paradigm in robot learning. However, achieving such multimodality typically relies on stochastic noise initialization and iterative denoising procedures, resulting in substantial training complexity and low inference efficiency. Meanwhile, not all phases of a robotic task inherently require behavioral diversity. Motivated by this insight, we propose the Modality-Adaptive Robot Sampling (MARS) policy, which adaptively invokes tailored stochasticity only when it is truly beneficial, while reverting to an efficient deterministic learning during single-modal phases. In other words, the proper amount of noise is injected only at the proper time. By selectively activating multimodal generation, MARS policy bridges the gap between the multimodal capability of generative policies and the superior training and inference efficiency of deterministic models. Empirical studies across 8 simulated and 4 real-world tasks demonstrate that MARS exhibits robust multimodal expressivity and high efficiency, with a 16.67% success rate improvement and an 83.20% inference latency reduction in real-world tests. Counterintuitively, MARS also outpaces deterministic policies in training efficiency on near-deterministic tasks by more effectively modeling nuanced action diversity.
Summary / 总结
Imitation learning has become a cornerstone for solving complex robotic manipulation tasks.
PhAIL: A Real-Robot VLA Benchmark and Distributional Methodology
Authors: Sergey Arkhangelskiy
First: 2026-05-28T10:10:19+00:00 · Latest: 2026-05-28T10:10:19+00:00
Comments: 22 pages, 10 figures, 8 tables. Dataset, analysis pipeline, and paper source: https://phail.ai and https://github.com/Positronic-Robotics/phail-paper
Abstract
Real-world evaluation of vision-language-action (VLA) policies still rests on binary success rate at a fixed timeout with $N \le 25$ rollouts per condition, almost always without confidence intervals or paired statistical comparison; these cohort sizes struggle to resolve close comparisons reliably. We introduce PhAIL (Physical AI Leaderboard, https://phail.ai), an open real-robot benchmark on a Franka FR3 (dataset, per-rollout artifacts, and end-to-end reference implementation) of a distributional evaluation methodology: the time-to-success cumulative distribution function (CDF) as the evaluation primitive, with two separated jobs. The first is scoring via Human-Relative Throughput (HRT), a dimensionless scalar with bootstrap confidence intervals, anchored to same-fixture human teleoperation. The second is a significance test (Kolmogorov-Smirnov, computed per-object and macro-averaged across objects). On four publicly-available VLAs, the macro-averaged KS test resolves two close comparisons (GR00T vs. ACT, OpenPI vs. ACT) at $N \le 30$ rollouts per (model, object) cell where binary-threshold metrics do not; the closest pair (OpenPI vs. GR00T) remains unresolved within our budget. The best evaluated VLA is $\sim 7\times$ slower per operation (RMST ratio) than the human reference.
Summary / 总结
Real-world evaluation of vision-language-action (VLA) policies still rests on binary success rate at a fixed timeout with $N \le 25$ rollouts per condition, almost always without confidence intervals or paired statistical comparison; these cohort sizes struggle to resolve close comparisons reliably.
BitTP: The Lightweight Trajectory Prediction Model with BitLLM for Edge-Devices
Authors: Mincheol Kang, Hyunjin Lim, Bomin Kang, Daehee Park
Venue: CVPR 2026
First: 2026-05-28T10:04:02+00:00 · Latest: 2026-05-28T10:04:02+00:00
Comments: Camera-ready version. Accepted as a findings paper at CVPR 2026. 8 pages, 4 figures
Abstract
Trajectory prediction is a fundamental task for autonomous systems, requiring complex reasoning about multi-agent interactions and intents. Large language models (LLMs) have recently been adopted for this task, as they provide strong contextual reasoning and interpretable, language-based trajectory representations. However, these LLM-based predictors are extremely memory- and compute-intensive, making them difficult to deploy on resource-constrained edge devices such as on-board computers in autonomous robots. To bridge this gap, we propose BitTP, which converts an LLM-based trajectory predictor into a lightweight bitlinear architecture. We demonstrate that weight-only quantization to 1.58-bit (BitTP-Weight) is optimal. Crucially, activations must remain in full precision, as quantizing them leads to severe degradation and instability in spatio-temporal reasoning. Empirically, BitTP-Weight not only preserves but improves prediction quality over the full-precision (BF16) LLM baseline, reducing ADE by 14.29% and FDE by 20.97% on average, while simultaneously reducing memory usage and inference latency relative to other quantization methods. These results demonstrate that carefully designed quantization acts as an effective regularizer, enabling the practical deployment of sophisticated LLM-based reasoning on edge devices. Code is available at: https://github.com/MintCat98/BitTP.
Summary / 总结
Trajectory prediction is a fundamental task for autonomous systems, requiring complex reasoning about multi-agent interactions and intents.
FLIP: Real-Time and Resilient Formation Planning for Large-Scale DIstributed Swarms via Point Cloud Registration
Authors: Yuan Zhou, Guangtong Xu, Zhenyu Hou, Jialiang Hou, Fei Gao
First: 2026-05-28T10:02:50+00:00 · Latest: 2026-05-28T10:02:50+00:00
Abstract
Traditional large-scale formation planning either oversimplify the formation representation which leads to poor performance, or they employ complete collaborative relationships, which results in excessive computational load. To achieve high-performance and large-scale formation planning, we transform the Optimal Formation Position Sequence \cite{c1} (OFPS) calculation problem into a spatiotemporal Point Cloud Registration (PCR) problem. Each agent derives its OFPS by distributively computing the matching result between current positions and the desired formation positions of all other agents. Then each agent optimizes the cooperative formation trajectory by using OFPS. We leverage the PCR method with outlier rejection to rapidly perform large-scale formation position registration. This prevents suboptimal trajectories and failed agents from propagating through the cooperative network and affecting more agents. Consequently, we uniformly achieve resilient, efficient, and distributed trajectory planning for large-scale swarms. The effectiveness and the superiority of the proposed method are demonstrated through large-scale simulations of 120-drone formation, and rigorous benchmarking against state-of-the-art (SOTA) methods.
Summary / 总结
Traditional large-scale formation planning either oversimplify the formation representation which leads to poor performance, or they employ complete collaborative relationships, which results in excessive computational load.
Optimal Query Allocation in Extractive QA with LLMs: A Learning-to-Defer Framework with Theoretical Guarantees
Authors: Yannis Montreuil, Shu Heng Yeo, Axel Carlier, Lai Xing Ng, Wei Tsang Ooi
First: 2024-10-21T08:21:00+00:00 · Latest: 2026-05-28T09:19:15+00:00
Comments: 25 pages, 17 main paper
Abstract
Large Language Models excel in generative tasks but exhibit inefficiencies in structured text selection, particularly in extractive question answering. This challenge is magnified in resource-constrained environments, where deploying multiple specialized models for different tasks is impractical. We propose a Learning-to-Defer framework that allocates queries to specialized experts, ensuring high-confidence predictions while optimizing computational efficiency. Our approach integrates a principled allocation strategy with theoretical guarantees on optimal deferral that balances performance and cost. Empirical evaluations on SQuADv1, SQuADv2, and TriviaQA demonstrate that our method enhances answer reliability while significantly reducing computational overhead, making it well-suited for scalable and efficient EQA deployment.
Summary / 总结
Large Language Models excel in generative tasks but exhibit inefficiencies in structured text selection, particularly in extractive question answering.
VLAConf: Calibrated Task-Success Confidence for Vision-Language-Action Models
Authors: Dehao Huang, Aoxiang Gu, Chengjie Zhang, Bolin Zou, Wenlong Dong, Zilang Cen, Yue Wang, Hong Zhang
First: 2026-05-28T08:42:12+00:00 · Latest: 2026-05-28T08:42:12+00:00
Comments: 11 pages, 7 figures
Abstract
Confidence estimation for Vision-Language-Action (VLA) models is essential for robots to perform manipulation tasks in the open world, providing crucial signals for risk-sensitive decision-making and failure anticipation. Existing confidence estimation methods typically rely on ensemble-based paradigms or action-token probabilities to predict the likelihood of task success. However, they still encounter challenges in computational efficiency and cross-architecture generalizability. These methods usually require repeated sampling, leading to inference inefficiency, and are restricted to VLA models with discrete action outputs, making them difficult to apply to continuous action spaces. To address this issue, we propose VLAConf, a one-class discriminative confidence framework. By leveraging frozen pretrained VLA internal representations, VLAConf directly estimates step-wise anomaly scores in a single forward pass using a lightweight confidence head, thereby eliminating the overhead of exhaustive resampling. We additionally use step-conditioned modeling to encode rollout-phase information along the manipulation trajectory. Experiments on the LIBERO benchmark demonstrate that VLAConf significantly improves the quality of the confidence signal constructed for post-hoc calibration, outperforming existing baselines by a large margin in inference efficiency. The effectiveness of VLAConf is further validated in real-robot experiments. To access the source code and supplementary videos, visit https://sites.google.com/view/vlaconf.
Summary / 总结
Confidence estimation for Vision-Language-Action (VLA) models is essential for robots to perform manipulation tasks in the open world, providing crucial signals for risk-sensitive decision-making and failure anticipation.
VE2VF: Vision-Enabled to Vision-Free Distillation via Real-world Reinforcement Learning for Robust Contact-Rich Manipulation
Authors: Victor Kowalski, Chengxi Li, Dongheui Lee
First: 2026-05-28T08:15:59+00:00 · Latest: 2026-05-28T08:15:59+00:00
Abstract
When using reinforcement learning (RL) for contact-rich robotic manipulation, vision can provide task-relevant information that accelerates learning beyond what proprioception alone can achieve. However, vision-enabled policies tend to overfit to the visual conditions seen during training, limiting their robustness and transferability. We present a human-in-the-loop RL framework that employs teacher-student distillation to achieve robust performance across multiple task variants, trained entirely in the real world without requiring domain randomization or data augmentation. A vision-enabled teacher distills its knowledge into a vision-free student that relies solely on pose, twist, and wrench sensing, combining fast training with strong task generalization. On the real-world NIST assembly benchmark board, our approach achieves 95\% overall success after approximately 50 minutes of training on 3 representative tasks, including robust generalization to 8 unseen task variants. Fine-tuning with distillation achieves full success on the most challenging task. We demonstrate that the resulting policies outperform baselines in both robustness and adaptability.
Summary / 总结
When using reinforcement learning (RL) for contact-rich robotic manipulation, vision can provide task-relevant information that accelerates learning beyond what proprioception alone can achieve.
VLA-Pro: Cross-Task Procedural Memory Transfer for Vision-Language-Action Models
Authors: Shengyu Si, Yuanzhuo Lu, Ruimeng Yang, Ziyi Ye, Zuxuan Wu, Yu-Gang Jiang
First: 2026-05-28T08:14:08+00:00 · Latest: 2026-05-28T08:14:08+00:00
Abstract
Vision-Language-Action~(VLA) models have shown strong potential for general-purpose robotic manipulation, yet they still struggle to generalize to unseen tasks that necessitate transferring relevant experience across objects, scenes, and action patterns. This paper proposes VLA-Pro, a plug-and-play framework designed to enhance cross-task generalization by storing task-relevant procedural memories at training time and transferring these memories during inference. Specifically, VLA-Pro stores task-specific LoRA adapters as parameterized procedural memories during training. At inference time, VLA-Pro retrieves relevant procedural memories based on the current multi-modal context and dynamically fuses these memories for generating the current action chunk. Experiments on RoboTwin, RLBench, and real-world manipulation tasks show that VLA-Pro consistently improves cross-task generalization across multiple backbones, achieving up to a 207% relative improvement in simulation and increasing real-world success rate from 5.8% to 65.0%. These results suggest that procedural memory retrieval and adaptation provide an effective mechanism for transferring manipulation experience to novel tasks while preserving modularity and execution stability.
Summary / 总结
Vision-Language-Action~(VLA) models have shown strong potential for general-purpose robotic manipulation, yet they still struggle to generalize to unseen tasks that necessitate transferring relevant experience across objects, scenes, and action patterns.
Capability and Robustness Cannot Both Be Free: An Information-Theoretic Bound for Vision-Language-Action Models
Authors: Jianwei Tai
First: 2026-05-25T14:16:57+00:00 · Latest: 2026-05-28T08:14:03+00:00
Abstract
Vision-Language-Action (VLA) models reach high success rates on clean inputs but collapse under small adversarial perturbations: a $16/255$ PGD attack drops OpenVLA-7B's LIBERO success from above $95\%$ to under $5\%$. Empirical defenses recover part of the loss at a cost in clean accuracy, but the literature does not say whether the trade-off has a theoretical floor. We prove that it does, giving the first information-theoretic bound for action-generating policies. For any VLA policy, capability (mutual information between policy action and oracle action) and robustness (mutual information preserved under attack, minus the action-channel leakage that policies can passively transmit through their output) sum to at most a policy-independent budget: task entropy plus adversarial channel capacity. The leakage term has no analogue in classifier formulations, and is what keeps the inequality tight on action spaces, which can carry attack signal directly. The proof reduces to two applications of the Data Processing Inequality, and an encoder-specific corollary tightens the pixel-level bound by over an order of magnitude on a per-experiment basis. We validate the bound with zero violations across $320$ cells spanning closed-form Gaussian-VLAs, OpenVLA-7B under PGD and Square attacks across all four LIBERO suites, multi-step horizons up to $T{=}10$, and two structurally different action heads (continuous-$L_1$ regression and flow-matching). The bound also yields three diagnostics that practitioners can compute from $\le 200$ samples without ground-truth labels: a pre-flight encoder ceiling for deployment audits, a defense-forensics probe that identifies which channel stage a defense intervenes in, and a head-agnostic robustness ratio that compares discrete-token, $L_1$-regression, and flow-matching policies on equal footing where success-rate-under-attack cannot.
Summary / 总结
Vision-Language-Action (VLA) models reach high success rates on clean inputs but collapse under small adversarial perturbations: a $16/255$ PGD attack drops OpenVLA-7B's LIBERO success from above $95\%$ to under $5\%$.
Uncertainty-triggered wake-up enables energy-efficient, error-resilient edge AI with memristor front ends
Authors: Théo Ballet, Aymen Romdhane, Bruno Lovison-Franco, Théo Dupuis, Adrien Renaudineau, Felipe Paiva Alencar, Mohammed Akib Iftakher, Clément Turck, Kamel-Eddine Harabi, Elisa Vianello, Jean-Michel Portal, Pascal Benoit, David Novo, Damien Querlioz
First: 2026-05-28T07:48:34+00:00 · Latest: 2026-05-28T07:48:34+00:00
Abstract
Memristor computing offers a route to low-energy edge AI, but device variability, sensitivity to operating conditions, and system-integration challenges can hinder deployment. Here we show that these limitations can be mitigated by using memristor AI not as the final decision maker but as the ultra-low-power, always-on front end of a heterogeneous inference system. We implement this architecture by coupling a fabricated memristor Bayesian machine to a programmable CPU running a higher-power, higher-accuracy software neural network. The memristor front end acts as a probabilistic screener. When it predicts an abnormal event or produces an ambiguous or invalid output, a dedicated hardware wake-up path activates the CPU, which produces the final decision. We validate this architecture on a heartbeat-classification benchmark by interfacing the fabricated Bayesian machine with an FPGA-based wake-up platform and CPU back end. The resulting uncertainty-triggered wake-up system achieves high final classification accuracy under nominal operation and maintains this accuracy even when the memristor front end is degraded by voltage scaling or reduced programming margins, because unreliable outputs are converted into recoverable wake-up events instead of becoming silent errors. Post-layout analysis of an ASIC implementation shows that average energy is governed primarily by wake-up frequency, providing practical design rules for choosing front-end operating points. These results establish uncertainty-triggered wake-up as a strategy for energy-efficient, error-resilient edge AI.
Summary / 总结
Memristor computing offers a route to low-energy edge AI, but device variability, sensitivity to operating conditions, and system-integration challenges can hinder deployment.
ElegantVLA: Learning When to Think for Efficient Vision-Language-Action Models
Authors: Ye Li, Huanan Liu, Kangye Ji, Yuan Meng, Jiajun Fan, Yuansong Wang, Shiyu Qin, Chenglei Wu, Shu-Tao Xia, Zhi Wang
First: 2026-05-28T06:33:05+00:00 · Latest: 2026-05-28T06:33:05+00:00
Abstract
Vision-Language-Action (VLA) models are a powerful paradigm for generalist robotic control. However, their high computational cost and limited control frequency hinder real-time robotic manipulation, especially when large vision-language backbones and iterative action heads run at every control step. Existing VLA acceleration methods often optimize individual components or rely on fixed acceleration rules, treating different control steps with largely fixed computation and overlooking the non-uniform reasoning demands of sequential embodied control. Inspired by human motor control, where cognitive and feedback resources concentrate on goal-sensitive stages, we argue that VLA models should learn when to invest full computation and when to reuse prior computation. We propose ElegantVLA, a plug-in phase-adaptive inference framework that accelerates VLA models through intra-model dynamic compute scheduling. ElegantVLA introduces a lightweight scheduler that observes temporal representation similarity, robot-motion cues, and episode progress to jointly allocate computation across the vision encoder, LLM, and action head. For perception-language reasoning, the scheduler selects a five-level Vision-LLM compute mode, from full recomputation to multi-step temporal reuse, based on visual-language representation stability. For action generation, it selects a three-level denoising mode, reusing intermediate denoising states during stable motion while preserving full refinement for goal-sensitive stages. By coordinating these decisions, ElegantVLA offers a general acceleration framework for modern VLA pipelines with explicit action-generation modules, without modifying or retraining the base model. Experiments on GR00T and CogACT achieve up to 2.55x and 3.77x speedup, and on six real-world GR00T tasks ElegantVLA cuts computation by 2.18x while raising control frequency from 13.8 Hz to 26.3 Hz.
Summary / 总结
Vision-Language-Action (VLA) models are a powerful paradigm for generalist robotic control.
3DVLA: Enhancing Vision-Language-Action Models via 3D Spatial and Instance Understanding
Authors: Zhongyu Xia, Yousen Tang, Bingqing Wei, Yongtao Wang
First: 2026-05-28T06:07:57+00:00 · Latest: 2026-05-28T06:07:57+00:00
Abstract
Vision-Language-Action models have achieved remarkable progress in robotic manipulation, yet they suffer from a critical limitation: a lack of 3D scene understanding. This deficiency manifests as three intertwined challenges: weak extraction of 3D spatial positions without enforcing multi-view consistency, inadequate 3D instance understanding, and fragile reasoning under occlusion. Although mature 3D perception methods exist, their direct integration into VLA pipelines is hindered by architectural incompatibility and by heavy reliance on costly instance-level annotations. To address the above challenges, we propose 3DVLA, a plug-and-play framework that injects robust 3D reasoning into pretrained VLAs without requiring extra manual labels or discarding VLM priors. Specifically, 3DVLA tackles the three challenges through: (1) pervasive 3D feature encoding with explicit multi-view consistency constraints across all modalities and a Spatially-Conditioned Geometry Aggregation method, (2) an instance estimation module with high-level instance tokens for 3D instance awareness, and (3) a masked self-supervised 3D encoding branch that retains its predictor for visual token completion to handle occlusions. We integrate 3DVLA with multiple VLA baselines and evaluate on LIBERO-Plus and RoboTwin 2.0. Results show consistent and significant gains in manipulation performance, validating both the effectiveness and plug-and-play compatibility of our approach.
Summary / 总结
Vision-Language-Action models have achieved remarkable progress in robotic manipulation, yet they suffer from a critical limitation: a lack of 3D scene understanding.