Daily Papers Arch&EAI

2026-05-28 07:59
Snapshot: 20260528_0759
FineVLA: Fine-Grained Instruction Alignment for Steerable Vision-Language-Action Policies
Authors: Xintong Hu, Xuhong Huang, Jinyu Zhang, Yutong Yao, Yuchong Sun, Qiuyue Wang, Mingsheng Li, Sicheng Xie, Yitao Liu, Junhao Chen, Yixuan Chen, Yingming Zheng, Shuai Bai, Tao Yu
First: 2026-05-26T17:01:10+00:00 · Latest: 2026-05-26T17:01:10+00:00
Comments: 26 pages, 7 figures, 25 tables
Abstract
Vision-Language-Action (VLA) models are increasingly expected to not only complete robot tasks, but also follow human instructions about how those tasks should be executed. However, existing robot datasets usually pair trajectories with coarse goal-level language, leaving execution-critical details such as active arm, approach direction, and contact region unspecified. This limits steerable policy learning and robotic video understanding. We introduce FineVLA, an open framework for action-aligned fine-grained VLA supervision. The framework includes: (1) a data construction tool that unifies 972,247 trajectories across 85K tasks from 10 open-source robot datasets and builds FineVLA-Data, a human-verified dataset of 47,159 fine-grained trajectories; (2) a held-out benchmark with 500 videos, 10,816 atomic facts, and 1,030 VQA questions; (3) a robotics-specialized VLM annotator for scalable fine-grained annotation; and (4) a steerable VLA policy trained with controlled mixtures of fine-grained and raw goal-level instructions. Our experiments yield three findings. First, fine-grained supervision does not sacrifice goal-level success: FG-only improves over Raw-only by +1.4 to +8.1 success-rate points across settings. Second, fine-grained and raw instructions are complementary, following a consistent inverted-U trend peaking at FG:Raw = 1:2 to 1:1. The best mixed setting reaches 86.8%/82.5% in RoboTwin simulation and 62.7/100 in real-world dual-arm manipulation (vs. 49.9 Raw-only). Third, fine-grained supervision improves steerable control: the largest real-world gains appear on pose (+23), color (+18), and approach direction (+18)--factors where goal-level instructions provide no guidance. Overall, fine-grained language should augment goal-level instructions: specifying how to execute alongside what to achieve. Project page: https://finevla.xlang.ai/
Summary / 总结
Vision-Language-Action (VLA) models are increasingly expected to not only complete robot tasks, but also follow human instructions about how those tasks should be executed.
PilotTTS: A Disciplined Modular Recipe for Competitive Speech Synthesis
Authors: Bowen Li, Shaotong Guo, Zhen Wang, Yang Xiang, Mingli Jin, Yihang Lin, Jiahui Zhao, Weibo Xiong, Dongrui Li, Keming Chen, Yunze Gao, Yuze Zhou, Zeyang Lin, Yue Liu
First: 2026-05-26T16:36:56+00:00 · Latest: 2026-05-26T16:36:56+00:00
Abstract
Building state-of-the-art text-to-speech (TTS) systems typically demands millions of hours of proprietary data and complex multi-stage architectures, creating substantial barriers for resource-constrained research teams. In this report, we present PilotTTS, a lightweight autoregressive TTS system that achieves competitive performance through minimalist architecture and rigorous data engineering. PilotTTS is trained on only 200K hours of data processed entirely with open-source tools. Specifically, our contributions are: (1) a reproducible multi-stage data processing pipeline covering quality assessment, label annotation, and filtering, and (2) a compact model architecture that employs Q-Former-based conditioning to decouple speaker identity from speaking style via cross-sample paired training. Within a unified framework, PilotTTS supports zero-shot voice cloning, emotion synthesis (11 categories), paralinguistic synthesis (4 categories), and Chinese dialect synthesis (14 dialects). On the Seed-TTS Eval benchmark, PilotTTS achieves the lowest WER of 1.50% on test-en, a CER of 0.87% on test-zh, and the highest speaker similarity on both test sets (0.862 and 0.815), outperforming systems trained on significantly larger datasets. We release the complete data pipeline recipe, pretrained weights, and code at https://github.com/AMAPVOICE/PilotTTS.
Summary / 总结
Building state-of-the-art text-to-speech (TTS) systems typically demands millions of hours of proprietary data and complex multi-stage architectures, creating substantial barriers for resource-constrained research teams.
Prototyping an End-to-End Multi-Modal Tiny-CNN for Cardiovascular Sensor Patches
Authors: Mustafa Fuad Rifet Ibrahim, Tunc Alkanat, Felix Manthey, Maurice Meijer, Alexander Schlaefer, Peer Stelldinger
First: 2025-10-21T14:23:20+00:00 · Latest: 2026-05-26T15:38:03+00:00
Comments: 11 pages, 2 figures. Extended version of our 2024 IEEE PerCom paper, with direct on-device energy measurements, a BLE communication benchmark, architecture comparisons, and an extended evaluation. Submitted to Biomedical Signal Processing and Control
Abstract
The vast majority of cardiovascular diseases may be preventable if early signs and risk factors are detected. Cardiovascular monitoring with body-worn sensor devices like sensor patches allows for the detection of such signs while preserving the freedom and comfort of patients. However, the analysis of the sensor data must be robust, reliable, efficient, and highly accurate. Deep learning methods can automate data interpretation, reducing the workload of clinicians. In this work, we analyze the feasibility of applying deep learning models to the classification of synchronized electrocardiogram (ECG) and phonocardiogram (PCG) recordings on resource-constrained medical edge devices. We propose a convolutional neural network with early fusion of data to solve a binary classification problem. The model is trained and validated on the synchronized ECG and PCG recordings from the Physionet Challenge 2016 dataset. Our approach reduces memory footprint and compute cost by approximately three orders of magnitude compared with the state-of-the-art while maintaining competitive accuracy. We further demonstrate the applicability of the proposed model on medical edge devices by measuring its energy consumption on a microcontroller equipped with a neural processing unit (NPU) and benchmarking the energy of Bluetooth Low Energy (BLE) communication on a representative BLE evaluation kit across a range of payload sizes. The comparison confirms that on-device inference can be more energy efficient than continuous data streaming.
Summary / 总结
The vast majority of cardiovascular diseases may be preventable if early signs and risk factors are detected.
VR-DAgger: Immersive VR for Dexterous Data Collection and Uncertainty-Guided On-Policy Correction
Authors: René Zurbrügg, Tifanny Portela, Arjun Bhardwaj, Aravind Elanjimattathil Vijayan, Maximum Wilder-Smith, Marco Hutter
First: 2026-05-26T14:52:39+00:00 · Latest: 2026-05-26T14:52:39+00:00
Abstract
Learning from demonstrations is effective for robotic manipulation, but collecting sufficient task-specific data remains a major bottleneck. Under distribution shift, small errors compound, performance degrades, and expert time is often spent on redundant, low-value corrections instead of the few critical failure cases.
Summary / 总结
Learning from demonstrations is effective for robotic manipulation, but collecting sufficient task-specific data remains a major bottleneck.
Bridging the Semantic-Action Gap in Visual Token Pruning for Efficient VLA Inference
Authors: Ziyan Liu, Yeqiu Chen, Hongyi Cai, Tao Lin, Shuo Yang, Zheng Liu, Bo Zhao
First: 2025-11-20T15:16:09+00:00 · Latest: 2026-05-26T14:15:17+00:00
Abstract
Vision-Language-Action (VLA) models have shown great potential for embodied AI by integrating visual perception, language understanding, and action execution. In real-time deployment, these models must process continuous visual streams, incurring substantial computational overhead. Visual token pruning -- a mainstream technique for accelerating Vision-Language Models (VLMs) by retaining salient tokens while discarding redundant ones -- offers a natural candidate solution to this challenge. However, directly applying VLM-oriented pruning methods to VLA inference can cause severe degradation in manipulation performance. Our analysis attributes this degradation to a key mismatch: VLA inference exhibits distinct attention patterns between the vision-language prefill stage and the action-decode stage, so pruning based only on context-prefill semantic salience is biased toward semantic cues and may remove action-critical visual tokens. Motivated by this observation, we propose VLA-Pruner, an effective plug-and-play token pruning method grounded in the visual requirements of VLA inference, further exploiting the temporal continuity of robot manipulation. Specifically, VLA-Pruner estimates visual-token importance from both semantic prefilling and temporally smoothed action relevance, and then applies a Combine-then-Filter strategy to retain compact, non-redundant tokens under the compute budget. Experiments show that VLA-Pruner outperforms state-of-the-art approaches across multiple VLA architectures, achieving up to 1.99x speedup with comparable manipulation quality.
Summary / 总结
Vision-Language-Action (VLA) models have shown great potential for embodied AI by integrating visual perception, language understanding, and action execution.
Probabilistic Recurrent Intention Switching Model
Authors: Wenyuan Sheng, Hao Zhu, Joschka Boedecker
First: 2026-05-26T13:19:00+00:00 · Latest: 2026-05-26T13:19:00+00:00
Abstract
Inverse reinforcement learning (IRL) recovers reward functions from observed behavior, yet traditional methods assume a single stationary reward that cannot capture goal switching within an episode. Recent multi-intention IRL methods address this by segmenting trajectories, but model intention transitions as either a memoryless Markov chain or via manual state augmentation with a fixed history window. We propose the Probabilistic Recurrent Intention Switching Model (PRISM), which replaces both mechanisms with a lightweight recurrent network that maps observation history to a per-step intention distribution. We prove that the resulting EM objective decomposes exactly into independent per-intention reward subproblems, each solvable in closed form, yielding an $\mathcal{O}(nK)$ E-step with no variational approximation. We evaluate PRISM on a non-Markovian gridworld, a mouse labyrinth, and BridgeData~V2 robotic manipulation, the first large-scale robotic application of multi-intention IRL. Across all settings PRISM achieves the highest held-out log-likelihood while recovering nameable, temporally coherent intentions from unlabeled demonstrations, suggesting that discrete goal switching is present in both biological and artificial agents.
Summary / 总结
Inverse reinforcement learning (IRL) recovers reward functions from observed behavior, yet traditional methods assume a single stationary reward that cannot capture goal switching within an episode.
Capability and Robustness Cannot Both Be Free: An Information-Theoretic Bound for Vision-Language-Action Models
Authors: Jianwei Tai
First: 2026-05-25T14:16:57+00:00 · Latest: 2026-05-26T11:37:48+00:00
Abstract
Vision-Language-Action (VLA) models are increasingly deployed on real robots, where each predicted action is executed and each failure carries a safety cost. They reach high success rates on clean inputs but collapse under small adversarial perturbations. A $16/255$ PGD attack on OpenVLA-7B drops LIBERO success from above $95\%$ to under $5\%$. Empirical defenses recover some robustness at a cost in clean accuracy, but the literature does not say whether the trade-off has a theoretical floor. We prove that it does. For any VLA policy with discrete actions, the sum of capability (mutual information between policy action and oracle action) and robustness (mutual information preserved under adversarial perturbation, net of trivial channel leakage) is upper-bounded by a policy-independent budget: task entropy plus adversarial channel capacity. The proof is two applications of the Data Processing Inequality plus MI non-negativity. The pixel-level bound is policy-independent but loose ($\sim 10^3$ nats); an encoder-specific corollary tightens it on a per-experiment basis to $\approx 86$--$156$ nats at $\eps=8/255$ on OpenVLA, depending on which defense is in place. We validate the bound across $252$ closed-form Gaussian-VLA cells and $48$ OpenVLA-7B $\times$ LIBERO $\times$ PGD cells (zero violations). The encoder bound additionally diagnoses where a defense intervenes in the channel: input-side defenses (JPEG-50) shift the encoder budget by $+41$ to $+101$ nats across $\eps \in \{2,4,8,16\}/255$ ($+68$ at $\eps=8/255$), while LLM-side defenses (rank-16 LoRA) shift it by $\le 9\%$ at every $\eps$ and only $0.7\%$ at $\eps=8/255$. We propose encoder-specific slack as a diagnostic axis paired with raw $\Rob$ for defense reporting, and release all code, manifests, and results.
Summary / 总结
Vision-Language-Action (VLA) models are increasingly deployed on real robots, where each predicted action is executed and each failure carries a safety cost.
Can VLA Models Learn from Real-World Data Continually without Forgetting?
Authors: Jiarun Zhu, Yijun Hong, Xiaoquan Sun, Zetian Xu, Mingqi Yuan, Zhiyong Wang, Wenjun Zeng, Jiayu Chen
First: 2026-05-26T10:39:02+00:00 · Latest: 2026-05-26T10:39:02+00:00
Abstract
Vision-language-action (VLA) models provide a promising foundation for general-purpose robotics. However, their successful deployment in real-world scenarios requires the ability to continually acquire new skills while retaining previously learned behaviors. While pioneering research has studied the continual learning of VLA models in narrowly simulated environments, this challenge remains largely unexplored under realistic conditions. To address this limitation, we construct a real-world continual learning dataset comprising four sequential manipulation tasks, spanning rigid-object pick-and-place, contact-rich pressing, and deformable-object folding. Using this dataset, we conduct comprehensive experiments and find that VLA models suffer significant catastrophic forgetting when continually learning from heterogeneous real-world demonstrations. We then systematically evaluate experience replay and uncover key implementation factors that govern its success. In summary, this work provides the first empirical study of real-world continual VLA learning and offers practical guidance for deploying long-lived robot policies.
Summary / 总结
Vision-language-action (VLA) models provide a promising foundation for general-purpose robotics.
TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learning
Authors: Hayeong Lee, JunHyeok Oh, Byung-Jun Lee
First: 2026-02-02T05:34:38+00:00 · Latest: 2026-05-26T10:20:23+00:00
Abstract
The design of environments plays a critical role in shaping the development and evaluation of cooperative multi-agent reinforcement learning (MARL) algorithms. While existing benchmarks highlight critical challenges, they often lack the modularity required to design custom evaluation scenarios. We introduce the Totally Accelerated Battle Simulator in JAX (TABX), a high-throughput sandbox designed for reconfigurable multi-agent tasks. TABX provides granular control over environmental parameters, permitting a systematic investigation into emergent agent behaviors and algorithmic trade-offs across a diverse spectrum of task complexities. Leveraging JAX for hardware-accelerated execution on GPUs, TABX enables massive parallelization and significantly reduces computational overhead. By providing a fast, extensible, and easily customized framework, TABX facilitates the study of MARL agents in complex structured domains and serves as a scalable foundation for future research. Our code is available at: https://github.com/ku-dmlab/TABX.
Summary / 总结
The design of environments plays a critical role in shaping the development and evaluation of cooperative multi-agent reinforcement learning (MARL) algorithms.
Hardware-Software Co-Design of Scalable, Energy-Efficient Analog Recurrent Computations
Authors: Arthur Fyon, Julien Brandoit, Loris Mendolia, Damien Ernst, Jean-Michel Redouté, Guillaume Drion
First: 2026-05-12T09:44:32+00:00 · Latest: 2026-05-26T08:47:08+00:00
Comments: This work has been the subject of two patent applications (Numbers: EP26175243.0 and EP26175248.9)
Abstract
Always-on AI applications, from environmental sensors to biomedical implants, require ultra-low power consumption. Analog circuits offer a path to sub-microwatt inference, yet existing analog implementations are limited to feedforward architectures: extending them to recurrent dynamics has been considered impractical due to noise accumulation through temporal feedback. We demonstrate that this barrier can be overcome through hardware-software co-design. Specifically, we identify that Bistable Memory Recurrent Units (BMRUs), a class of Recurrent Neural Networks (RNNs) with discrete-valued outputs and hysteretic dynamics, admit an ultra-low power current-mode analog implementation which we design from first principles. The resulting circuit establishes a one-to-one correspondence between each learned parameter and a circuit element. The discrete outputs suppress analog noise by at least 20-fold at each cell boundary, breaking the noise accumulation that prevents analog recurrence. We reformulate BMRUs for first-quadrant operation with fixed thresholds, enabling the direct correspondence while preserving expressivity and trainability. Transistor-level simulations in 180 nm Complementary Metal-Oxide-Semiconductor (CMOS) show near-perfect agreement between software predictions and circuit-level behavior, with the software model thereby serving as a high-fidelity simulator of the physical hardware at low computational cost. We leverage this fidelity to conduct large-scale noise immunity and power scaling analyses: the power cost of adding recurrence scales linearly with state dimension, while the feedforward layers dominating total power scale quadratically, meaning recurrence is added at linear marginal cost relative to the feedforward backbone. End-to-end keyword spotting achieves sub-microwatt inference at the RNN core.
Summary / 总结
Always-on AI applications, from environmental sensors to biomedical implants, require ultra-low power consumption.
On the Generalization Capabilities, Design Choices and Limitations of Keypoint Imitation Learning
Authors: Thomas Lips, Marco Moletta, Michael C. Welle, Danica Kragic, Francis wyffels
Venue: IROS 2026
First: 2026-05-26T07:31:43+00:00 · Latest: 2026-05-26T07:31:43+00:00
Comments: This version was submitted to IROS 2026
Abstract
RGB-based imitation learning requires many demonstrations to generalize to unseen objects or scenes, motivating research into intermediate representations to improve generalization for robotic manipulation. Visual foundation models enable one-shot extraction of keypoints to provide such representation. However, it remains unclear how to integrate them into imitation learning optimally and when they outperform alternative representations. We combine approaches from previous works on keypoint imitation learning (KIL) and investigate several design choices to provide practical guidelines. Using over 2000 real-world rollouts, we also assess the generalization capabilities of KIL to unseen objects and scene variations. KIL achieves a 75% overall success rate across five tasks, significantly outperforming the RGB baseline (47%) and performing on par with S2-diffusion (73%). Finally, we explore the limitations of the foundation models used for keypoint extraction and extend KIL to tasks with multiple object instances. Our results confirm KIL as a data-efficient approach for robot learning, though it does not outperform alternative representations and inherits limitations of the foundation models used for keypoint extraction. All rollout videos, demonstrations, and results are available at https://kil-manipulation.github.io/.
Summary / 总结
RGB-based imitation learning requires many demonstrations to generalize to unseen objects or scenes, motivating research into intermediate representations to improve generalization for robotic manipulation.
HyperSim: A Holistic Sim-To-Real Framework For Robust Robotic Manipulation
Authors: Junyi Dong, Haotian Luo, Ziwei Xu, Shengwei Bian, Heng Zhang, Sitong Mao, Jingyi Guo, Yang Xu, Wenhao Chen, Qiuyu Feng, Yao Mu, Ping Luo, Shunbo Zhou, Xiaodong Wu
First: 2026-05-26T07:19:04+00:00 · Latest: 2026-05-26T07:19:04+00:00
Comments: 9 pages, 8 figures
Abstract
Scaling data volume and diversity is critical for generalizing embodied intelligence. While synthetic data generation offers a scalable alternative to expensive physical data acquisition, transferring robotic manipulation policies from simulation to the real world (sim-to-real) remains a formidable challenge due to the domain gap. This paper presents HyperSim, a holistic framework spanning from synthetic data generation to policy training and seamless real-world deployment. To systematically bridge the sim-to-real gap, HyperSim is realized through three core pillars: high-fidelity environment synthesis, adversarial trajectory generation, and sim-and-real co-training. Collectively, these modules address domain discrepancies by enhancing visual fidelity, expanding data coverage, and enforcing domain-invariant representations. We rigorously validate HyperSim through a large-scale empirical study involving 400 real-world task executions across two representative manipulation models. Assessed across three fine-grained metrics, our complete pipeline achieves remarkable sim-to-real success rates of 80% and 95% with ACT and π_{0}, respectively. Furthermore, policies trained on our adversarial trajectories exhibit significantly enhanced robustness against dynamic uncertainties, achieving a 35% higher completion rate under physical perturbations.
Summary / 总结
Scaling data volume and diversity is critical for generalizing embodied intelligence.
Neuro-Inspired Inverse Learning for Planning and Control
Authors: Maryna Kapitonova, Tonio Ball
First: 2026-05-22T19:19:32+00:00 · Latest: 2026-05-26T06:41:34+00:00
Comments: Version 2, minor fix in online version of the abstract, pdf unchanged
Abstract
We present a neuro-inspired framework for embodied planning and control. Building on three principles that enable fast and highly effective goal-directed behavior in the mammalian brain - paired forward/inverse internal models, open-loop multi-step motor commands, and sequential, hierarchical organization of action - our Inverter framework uses learned components, trained end-to-end through Inverse Learning (IL) and supplemented where natural by analytic or algorithmic modules; we formalize IL and delineate it from supervised, reinforcement, and imitation learning. IL bridges Reinforcement Learning (RL)-style amortization, which runs in a single forward pass but emits only one action at a time, and Optimal Control (OC)-style sequence planning over whole trajectories, but with iterative test-time computation. Single Inverters or hierarchical n=2 Inverter stacks match or improve on offline-RL and diffusion-planner baselines on all 3 maze2d and 6 antmaze D4RL variants by an average of +24.2% (range -1.9% to +78.2%), at one-to-two orders of magnitude less inference compute time. Distinctively, optimizing through the Forward Model (FoM) over the entire T-step action sequence - rather than per step - lets Inverters produce smooth, goal-coherent, trajectory-wide structure and reach control policies closer to the analytic optimum than the policy underlying the training data itself. We also identify a failure mode of IL: FoM hacking under narrow training-data coverage, which we mitigate by using random training data with broader coverage. As an application example, a Pulse Inverter synthesizes arbitrary single-qubit quantum gates with fidelity matching the standard iterative numerical baseline (GRAPE), at more than 1000x lower per-gate compute time. In summary, we conclude that IL enables a versatile class of world-interfaces, especially for latency- and resource-critical embodied AI.
Summary / 总结
We present a neuro-inspired framework for embodied planning and control.
TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting
Authors: Yuyang Tan, Renhe Zhang, Hang Zhang, Ao Li, Xin Tan
First: 2026-05-26T05:49:12+00:00 · Latest: 2026-05-26T05:49:12+00:00
Abstract
Referring 3D Gaussian Splatting (R3DGS), which utilizes natural language for 3D object segmentation, has emerged as a crucial capability for embodied AI. However, existing methods typically rely on expensive per-scene manual annotation and per-view pseudo mask generation, which suffer from multi-view inconsistency and poor generalization to varying query specificities. To address this, we present TrackRef3D, a fully automatic pipeline that achieves open-world referring segmentation in 3D Gaussian Splatting (3DGS) without manual annotation by introducing a multi-view consistent track-then-label paradigm that fundamentally decouples object discovery from semantic grounding. Specifically, we propose a Trajectory-Aware Semantic Consensus Module (TSCM) which aggregates cross-view predictions via synonymous clustering and trajectory-aware voting to establish a canonical semantic identity, thereby ensuring multi-view consistency. Furthermore, we employ a visibility-aware description generation strategy to mitigate ambiguity and propose a Hybrid Training Strategy (HTS) that jointly optimizes coarse category semantics and fine-grained referential cues to ensure robustness under varying query specificities using a multi-positive contrastive objective. Extensive experiments on benchmarks demonstrate that TrackRef3D achieves state-of-the-art performance.
Summary / 总结
Referring 3D Gaussian Splatting (R3DGS), which utilizes natural language for 3D object segmentation, has emerged as a crucial capability for embodied AI.
MultiSense-Pneumo: A Multimodal Learning Framework for Pneumonia Screening in Resource-Constrained Settings
Authors: Dineth Jayakody, Pasindu Thenahandi, Chameli Dommanige
First: 2026-05-04T04:14:35+00:00 · Latest: 2026-05-26T05:28:55+00:00
Abstract
Pneumonia remains a leading global cause of morbidity and mortality, particularly in low-resource settings where access to imaging, laboratory testing, and specialist care is limited. Clinical assessment relies on heterogeneous evidence, including symptoms, respiratory patterns, spoken descriptions, and chest imaging, making frontline screening inherently multimodal. However, many existing computational approaches remain unimodal and focus primarily on radiographs. In this work, we present MultiSense-Pneumo, a multimodal research prototype for pneumonia-oriented screening and triage support that integrates structured symptom descriptors, cough audio, spoken language, and chest radiographs. The system combines deterministic symptom triage, LightGBM-based acoustic classification, domain-adversarial radiograph analysis using ResNet-18, transformer-based speech recognition, and an interpretable late-fusion operator. Each modality is transformed into a normalized concern signal and aggregated into a unified screening estimate. The fusion weights are hand-specified and are treated as heuristic, interpretable parameters rather than learned or clinically optimized values. MultiSense-Pneumo is implemented with offline execution in mind on standard laptop-class hardware, but it is not presented as a deployment-validated or clinically validated diagnostic system. Experimental results demonstrate strong component-level performance of the radiograph pathway under synthetic domain shifts, while also highlighting important limitations, especially reduced abnormal-class recall for cough acoustics and the absence of paired end-to-end multimodal patient evaluation. MultiSense-Pneumo is therefore intended as a framework and component-level prototype for screening and triage research.
Summary / 总结
Pneumonia remains a leading global cause of morbidity and mortality, particularly in low-resource settings where access to imaging, laboratory testing, and specialist care is limited.
Aligning Few-Step Generative Models by Amortizing Sample-based Variational Inference
Authors: Jaewoo Lee, Hyeongyu Kang, Dohyun Kim, Kyuil Sim, Woocheol Shin, Minsu Kim, Taeyoung Yun, Jeongjae Lee, Sanghyeok Choi, Tabitha Edith Lee, Jongchul Ye, Jinkyoo Park
First: 2026-05-26T05:02:49+00:00 · Latest: 2026-05-26T05:02:49+00:00
Comments: Under review
Abstract
Aligning a few-step generative model is challenging, since existing alignment frameworks typically rely on restrictive assumptions: a tractable likelihood, a specific ODE/SDE solver, or a particular model family. We introduce FAV, Few-step Generative Models Alignment via Sample-based Variational Inference, a general alignment framework that requires only sample access to the generator and the reference distribution. We cast alignment as sampling from a reward-tilted distribution anchored to a reference distribution. We leverage Stein Variational Gradient Descent as a sample-based variational inference scheme and amortize its particle updates into the generator parameters via fixed-point regression. We evaluate FAV on two domains: robotics manipulation and image generator alignment. On generative policy alignment for robotic manipulation, FAV outperforms prevailing policy extraction baselines across 56 offline and 30 offline-to-online RL tasks. For image generator alignment, FAV fine-tunes diverse few-step backbones, including GAN, drifting model, consistency models, and flow maps, scaling from ImageNet-$256$ to 1024$^2$ text-to-image synthesis. Code is available at https://github.com/Jaewoopudding/FAV.
Summary / 总结
Aligning a few-step generative model is challenging, since existing alignment frameworks typically rely on restrictive assumptions: a tractable likelihood, a specific ODE/SDE solver, or a particular model family.
StreamSplit: Continuous Audio Representation Learning via Uncertainty-Guided Adaptive Splitting
Authors: Minh K. Quan, Pubudu N. Pathirana
First: 2026-05-26T04:11:38+00:00 · Latest: 2026-05-26T04:11:38+00:00
Comments: Accepted at ACM MobiSys 2026
Abstract
Large-batch Contrastive Learning (CL), the foundation of modern representation learning, is fundamentally incompatible with the volatile resource constraints of edge devices. This conflict creates a dilemma: small on-device batches degrade model fidelity, while offloading to the cloud incurs unacceptable latency and bandwidth costs. Existing solutions often resort to static model compression, which fails to adapt to the runtime volatility of edge environments. To bridge this gap, we present StreamSplit, a novel framework that makes streaming CL practical across heterogeneous ARM client platforms. StreamSplit resolves the conflict between the continuous nature of ambient audio and the discrete batch requirements of models like CLAP and COLA. We introduce: (1) A distribution-based streaming framework that decouples representation quality from local batch size, using a tractable Hybrid Loss to maintain fidelity despite sparse updates; and (2) An Uncertainty-Guided Adaptive Splitter that uses a lightweight Reinforcement Learning (RL) policy to dynamically partition computation. Uniquely, this policy integrates real-time resource monitoring with embedding ambiguity to optimize the accuracy-latency trade-off on the fly. We evaluate StreamSplit on diverse hardware, from the resource-constrained Raspberry Pi 4 to the high-performance Apple M2. Results demonstrate that StreamSplit reduces per-sample latency by up to 4.7x and cuts bandwidth by 77.1% and energy by 52.3% compared to server-centric baselines. Crucially, it maintains accuracy within 2.2% of server-centric models, proving that adaptive, distributed learning is a viable path for the modern edge ecosystem.
Summary / 总结
Large-batch Contrastive Learning (CL), the foundation of modern representation learning, is fundamentally incompatible with the volatile resource constraints of edge devices.
Dense2MoE: Pushing the Pareto Frontier of On-Device LLMs via Unified Pruning and Upcycling
Authors: Fengfa Li, Hongjin Ji, Yifeng Ding, Lei Ren, Chen Wei
First: 2026-05-26T03:19:04+00:00 · Latest: 2026-05-26T03:19:04+00:00
Comments: 19 pages
Abstract
The Mixture of Experts MoE architecture is highly promising for resource constrained on device deployments yet training these models from scratch incurs prohibitive costs Current methods attempt to alleviate this by upcycling dense models into MoEs however they often introduce parameter redundancy that degrades inference efficiency Alternatively standard layer pruning mitigates redundancy but inevitably compromises model accuracy To resolve this dilemma we propose Dense2MoE a novel framework that unifies pruning and upcycling through Layer Fusion UpCycling LF UC Guided by hardware Roofline theory Dense2MoE systematically overcomes the inference memory wall by pruning bandwidth heavy attention modules from redundant layers while repurposing their Multi Layer Perceptrons MLPs into MoE experts This structural innovation preserves the models core capabilities and strictly limits active parameters via selective token routing With a modest continual pre training budget Dense2MoE efficiently converts publicly available dense LLMs into on device ready MoE models Extensive experiments demonstrate that Dense2MoE significantly advances the Pareto frontier for on device inference latency versus model accuracy outperforming dense baselines state of the art compression and standard upcycling methods
Summary / 总结
The Mixture of Experts MoE architecture is highly promising for resource constrained on device deployments yet training these models from scratch incurs prohibitive costs Current methods attempt to alleviate this by upcycling dense models into MoEs however they often introduce parameter redundancy that degrades inference efficiency Alternatively standard layer pruning mitigates redundancy but inevitably compromises model accuracy To resolve this dilemma we propose Dense2MoE a novel framework that unifies pruning and upcycling through Layer Fusion UpCycling LF UC Guided by hardware Roofline theory Dense2MoE systematically overcomes the inference memory wall by pruning bandwidth heavy attention modules from redundant layers while repurposing their Multi Layer Perceptrons MLPs into MoE experts This structural innovation preserves the models core capabilities and strictly limits active parameters via selective token routing With a modest continual pre training budget Dense2MoE efficiently converts publicly availa
ZK-Tracer: A High-Performance Heterogeneous Accelerator for Zero-Knowledge VM Trace Generation
Authors: Jieran Cui, Zhengkai Wen, Haowen Fang, Yinan Zhu, Jia Xiong, Cheng Ni, Mingchi Zhang, Nan Guan, Xi Wang
First: 2026-05-25T06:54:46+00:00 · Latest: 2026-05-26T03:03:33+00:00
Comments: This paper has been accepted by DAC 2026 and will appear in the proceedings
Abstract
Zero-knowledge virtual machines (zkVMs) are a key technology for driving the large-scale adoption of zero-knowledge proofs (ZKP), but their performance bottlenecks severely limit their practicality. While current hardware acceleration research has exclusively focused on backend proving, we identify that the frontend execution and trace generation phase is rapidly emerging as the new system bottleneck. To address this challenge, we propose ZK-Tracer, the first hardware accelerator architecture specifically designed for the zkVM frontend. ZK-Tracer features a novel heterogeneous design comprising a Main Trace Unit and parallel Permutation Trace Units. It exposes a fine-grained interface to the host software through a lightweight instruction set extension, enabling efficient task offloading. Our ASIC implementation results demonstrate that ZK-Tracer achieves up to 1829x speedup in trace generation over a high-performance multi-core CPU. When integrated with existing backend proving accelerators, it delivers a remarkable 963x end-to-end performance improvement for the entire ZKP system.
Summary / 总结
Zero-knowledge virtual machines (zkVMs) are a key technology for driving the large-scale adoption of zero-knowledge proofs (ZKP), but their performance bottlenecks severely limit their practicality.
RoboMME: Benchmarking and Understanding Memory for Robotic Generalist Policies
Authors: Yinpei Dai, Hongze Fu, Jayjun Lee, Yuejiang Liu, Haoran Zhang, Jianing Yang, Chelsea Finn, Nima Fazeli, Joyce Chai
Venue: ICML 2026
First: 2026-03-04T21:59:32+00:00 · Latest: 2026-05-26T02:02:04+00:00
Comments: Accepted to ICML 2026
Abstract
Memory is critical for long-horizon and history-dependent robotic manipulation. Such tasks often involve counting repeated actions or manipulating objects that become temporarily occluded. Recent vision-language-action (VLA) models have begun to incorporate memory mechanisms; however, their evaluations remain confined to narrow, non-standardized settings. This limits systematic understanding, comparison, and progress measurement. To address these challenges, we introduce RoboMME: a large-scale standardized benchmark for evaluating and advancing VLA models in long-horizon, history-dependent scenarios. Our benchmark comprises 16 manipulation tasks constructed under a carefully designed taxonomy that evaluates temporal, spatial, object, and procedural memory. We further develop a suite of 14 memory-augmented VLA variants built on the π0.5 backbone to systematically explore different memory representations across multiple integration strategies. Experimental results show that the effectiveness of memory representations is highly task-dependent, with each design offering distinct advantages and limitations across different tasks. Videos and code can be found at our website https://robomme.github.io.
Summary / 总结
Memory is critical for long-horizon and history-dependent robotic manipulation.
The Rescue Effect: Spatio-Semantic Early Exit Bypasses Quantization Collapse in CLIP
Authors: Kahyeon Nam, Hyesong Choi
First: 2026-05-26T00:45:46+00:00 · Latest: 2026-05-26T00:45:46+00:00
Abstract
Deploying Vision-Language Models on resource-constrained hardware typically requires INT8 quantization, but in joint-embedding architectures such as CLIP this introduces a failure mode distinct from quantized CNN classifiers: activation noise accumulated across transformer blocks perturbs the direction of the multimodal embedding, eroding the cosine alignment on which zero-shot retrieval depends. We characterize this as Quantization-Induced Representation Collapse (QIRC) and quantify it on INT8 CLIP ViT-B/32, where the layer-wise noise-to-signal ratio grows from below 10% in shallow blocks to 52% at Layer 11. We propose LRA-EE (Layer-wise Representation-Aware Early Exit), which bypasses noise-saturated deep layers via Spatio-Semantic Aggregation (replacing the immature shallow [CLS] with a global patch-token average), a learned multi-feature gate (confidence, top-2 margin, spatial-activation variance), and Layer-adaptive Confidence Thresholding calibrated to each layer's Information-to-Noise Ratio. On ImageNet-1K zero-shot classification, LRA-EE reduces FLOPs by 13.4% and improves Top-1 accuracy by +2.44%p (58.72% -> 61.16%) over the INT8 baseline. A four-quadrant decomposition isolates the Rescue Effect: 9.5% of samples are correctly classified at shallow exits but lost to noise at full depth, against only 7.1% suffering the inverse.
Summary / 总结
Deploying Vision-Language Models on resource-constrained hardware typically requires INT8 quantization, but in joint-embedding architectures such as CLIP this introduces a failure mode distinct from quantized CNN classifiers: activation noise accumulated across transformer blocks perturbs the direction of the multimodal embedding, eroding the cosine alignment on which zero-shot retrieval depends.
NightSight: Passive Computation for Navigation in Dark Using Events
Authors: Deepak Singh, Brijan Vaghasiya, Shreyas Khobragade, Nitin Sanket
First: 2026-05-25T21:07:44+00:00 · Latest: 2026-05-25T21:07:44+00:00
Comments: 6 pages, 7 figures
Abstract
Small aerial robots are particularly well-suited for search and rescue in confined and hazardous environments due to their agility, low cost, and ability to traverse through cluttered spaces that are inaccessible to larger platforms. However, enabling autonomous navigation in complete darkness remains a significant challenge, because small aerial robots cannot easily accommodate perception systems that demand substantial payload, power, or computation. In this work, we present a lightweight perception approach that combines a monocular event camera, a coded aperture lens, and an infrared dot projector to enable navigation in such conditions. The projected pattern, when imaged through the coded aperture, produces depth dependent blur signatures that implicitly encode scene geometry. We train a convolutional neural network to decode these signatures into dense depth maps using only synthetic data generated from a simple planar wall setup. Despite this minimal training regime, the model generalizes zero-shot to complex real-world scenes. Our system operates in real time at 20 Hz on a NVIDIA Jetson Orin Nano, demonstrating suitability for resource-constrained platforms. We further analyze the impact of different coded aperture designs on depth estimation performance. Our approach gives high accuracy (l1 error 7.0cm) upto 2.5m range (2.80% error). These results highlight the potential of combining structured illumination, coded optics, and event-based sensing for enabling robust perception and navigation in complete darkness.
Summary / 总结
Small aerial robots are particularly well-suited for search and rescue in confined and hazardous environments due to their agility, low cost, and ability to traverse through cluttered spaces that are inaccessible to larger platforms.
Ethical Fairness without Demographics in Human-Centered AI
Authors: Shaily Roy, Harshit Sharma, Daniel A. Adler, Srijan Sen, Tanzeem Choudhury, Asif Salekin
First: 2026-03-10T09:09:07+00:00 · Latest: 2026-05-25T20:12:50+00:00
Abstract
In ubiquitous and mobile health systems, computational models infer human states from wearable, behavioral, and physiological sensing data. In these settings, high accuracy alone is insufficient; models must act ethically and equitably across diverse people, contexts, and devices. However, fairness methods that rely on demographic or heterogeneous attributes during training are difficult to enforce because such attributes are often unavailable, privacy-sensitive, regulated, or undesirable to collect. Conventional parity-based fairness can also violate ethical principles by trading off subgroup performance. To address this challenge, we present Flare, Fisher-guided LAtent-subgroup learning with do-no-harm REgularization, a demographic- and heterogeneous-attribute-agnostic framework that aligns human-centered fairness with ethical principles for ubiquitous and mobile sensing. Flare leverages optimization geometry, particularly Fisher Information, to regularize curvature and uncover latent disparities in model behavior without demographic or heterogeneous attributes. By integrating representation, loss, and curvature signals, it identifies hidden performance strata and refines them through collaborative but do-no-harm optimization, enhancing subgroup performance while preserving ethical balance. We also introduce BHE (Beneficence-Harm Avoidance-Equity), a metric suite that operationalizes ethical fairness beyond statistical parity. Across mobile physiological, behavioral, and clinical sensing datasets, including EDA, OhioT1DM, IHS, and Percept-R, Flare improves ethical fairness over state-of-the-art baselines. Ablation, interpretability, and loss-landscape analyses show that these gains arise from flatter optimization geometry, simpler decision rules, and do-no-harm latent-subgroup adaptation. Runtime analysis supports the practicality of Flare for resource-constrained sensing deployments.
Summary / 总结
In ubiquitous and mobile health systems, computational models infer human states from wearable, behavioral, and physiological sensing data.
Vector Fields for Path Following on Lie Groups with Application in Robot Control
Authors: Felipe Bartelt, Luciano C. A. Pimenta, Weijia Yao, Vinicius M. Gonçalves
First: 2026-02-25T00:06:08+00:00 · Latest: 2026-05-25T19:28:15+00:00
Comments: Manuscript revised: new title, reframed abstract and introduction for robotics, and added a coauthor
Abstract
Many robotic systems allow independent control of position and orientation (pose), including omnidirectional aerial vehicles, underwater robots, and manipulator end-effectors. In many applications, these systems must follow a continuous sequence of poses, leading to either trajectory-tracking or path following formulations. Compared to trajectory-tracking, path following offers important practical advantages. In particular, we focus on the problem of path following on Lie groups. Considering the robots as rigid bodies moving in the 3D space, this path-following problem can be posed as a problem of designing guiding vector fields on the matrix Lie group SE(3). In this paper, we develop a general vector-field framework for path following on connected matrix Lie groups, of which SE(3) is a prominent special case. The proposed vector field guarantees convergence to a desired parametric curve from almost all initial conditions while ensuring continuous motion along the path. Furthermore, another interesting feature is that, as opposed to previous works, the control input is "minimal" in terms of representation and closer to the engineering application (e.g., the body twist in the case SE(3)). After establishing the general case, the framework is then specialized to SE(3), of special interest in robotics, yielding an efficient algorithm suitable for real-time robotic control. Experiments with a robotic manipulator tracking complex pose paths demonstrate the effectiveness of the approach. An open-source implementation is also provided.
Summary / 总结
Many robotic systems allow independent control of position and orientation (pose), including omnidirectional aerial vehicles, underwater robots, and manipulator end-effectors.
PhyPush: One Push is All You Need for Sensorless Physical Property Estimation with Physics-Guided Transformers
Authors: Koyo Fujii, Luis Figueredo, Praminda Caleb-Solly, Ivan Boschi, Edoardo Ida', Marco Carricato, Aly Magassouba
First: 2026-05-25T19:14:43+00:00 · Latest: 2026-05-25T19:14:43+00:00
Comments: Submitted to 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems
Abstract
Accurately estimating object mass and friction is fundamental to achieving reliable and adaptive robotic manipulation. Although interactive perception provides a powerful mechanism for inferring such properties, most existing approaches depend on specialized hardware such as force/torque sensors, tactile arrays, or multi-camera motion-capture systems, limiting scalability and deployment. This paper presents PhyPush, a physics-guided Transformer framework that estimates an object's mass and friction coefficient using only kinematically derived end-effector velocity from a single push. This typically requires data available on standard robotic arms. The model incorporates constraints from Newton's second law and the Coulomb friction model through a physics-guided loss, improving physical consistency and generalization to unseen objects and surfaces. Across diverse simulation and real-world setups, PhyPush consistently achieves more accurate mass and friction estimation in challenging out-of-domain conditions. In simulation, it reduces error by over 10% compared with a baseline that has privileged access to full force information, while in real-world experiments, it outperforms a data-driven loss approach. Overall, the results demonstrate that physics-guided learning can enable low-cost, sensor-efficient estimation of physical properties, relying solely on a single push and readily available kinematic data.
Summary / 总结
Accurately estimating object mass and friction is fundamental to achieving reliable and adaptive robotic manipulation.
An Empirical Study of Machine Learning Robustness and Scalability for Imbalanced Tabular Clinical Data in Emergency and Critical Care
Authors: Yusuf Brima, Marcellin Atemkeng
First: 2025-12-25T09:49:48+00:00 · Latest: 2026-05-25T18:29:32+00:00
Abstract
Every year, millions of patients pass through emergency departments and intensive care units, where clinicians must make high-stakes decisions under time pressure and uncertainty. Machine learning could support prediction of deterioration, triage, and rare critical outcomes, but clinical data are often severely imbalanced, biasing models toward majority classes and reducing predictive performance. Developing robust and efficient models for imbalanced clinical tabular data therefore remains an important challenge. We evaluated six model families on imbalanced tabular data from the MIMIC-IV-ED and eICU databases: Decision Tree, Random Forest, XGBoost, TabNet, TabICL, and TabPFN v2.6. Trainable models were optimized using Bayesian hyperparameter tuning, while foundation models were evaluated in their pretrained inference regime without task-specific reweighting. Models were assessed using Macro F1-score, robustness to increasing imbalance, and computational scalability across seven clinical prediction tasks. Results differed across datasets. On MIMIC-IV-ED, TabPFN v2.6 and TabICL achieved the strongest average Macro F1 ranks, with XGBoost remaining competitive. On eICU, XGBoost consistently performed best, followed by other tree-based methods, while foundation models achieved intermediate performance. Across both datasets, TabNet showed the largest degradation under increasing imbalance and the highest computational cost. Training-time analysis showed that tree-based methods scaled most favorably with dataset size, while foundation models offered low per-task adaptation cost. These findings suggest that no single model family dominates across all clinical settings. However, tabular foundation models are narrowing the performance gap with strong classical baselines while offering a distinct efficiency-performance trade-off that may benefit resource-constrained clinical environments.
Summary / 总结
Every year, millions of patients pass through emergency departments and intensive care units, where clinicians must make high-stakes decisions under time pressure and uncertainty.
FactoryNet: A Large-Scale Dataset toward Industrial Time-Series Foundation Models
Authors: Karim Othman, Jonas Petersen, Matei Ignuta-Ciuncanu, Camilla Mazzoleni, Federico Martelli, Alessandro Lombardi, Riccardo Maggioni, Philipp Petersen
First: 2026-05-09T17:45:36+00:00 · Latest: 2026-05-25T15:00:40+00:00
Comments: 8 pages, 4 figures, 5 tables
Abstract
We introduce the first universal pretraining corpus for industrial time-series data: FactoryNet. 51M datapoints across 23k end-to-end task executions (13.3k real, 9.8k synthetic) on six embodiments, unified by a shared schema that enables robust zero-shot cross-embodiment transfer and highly parameter-efficient anomaly detection. We introduce a novel schema: Setpoint, Effort, Feedback, Context (S-E-F-C) underlying the whole pipeline that maps any actuated system into a common representational frame. The corpus spans 27 annotated anomaly types alongside healthy baselines and counterfactual pairs across robotic manipulation and machining domains. Cross-embodiment transfer experiments yield positive results: under bias-aware metrics our model demonstrates fair cross-embodiment transfer capabilities on the evaluated source-target pair, while 24 schema-aligned signals achieves competitive anomaly detection performance compared to high-dimensional baselines. We release FactoryNet as a growing, multi-embodiment dataset to drive progress toward industrial foundation models.
Summary / 总结
We introduce the first universal pretraining corpus for industrial time-series data: FactoryNet.
Scalable Explainability-as-a-Service (XaaS) for Edge AI Systems
Authors: Samaresh Kumar Singh, Joyjit Roy
Venue: 2026 IEEE SoutheastCon, Huntsville, AL, USA, 2026
First: 2026-02-04T01:28:57+00:00 · Latest: 2026-05-25T14:53:27+00:00
Comments: 8 pages, 5 figures, 2 tables. This version updates metadata after publication in IEEE Xplore and publication by SoutheastCon 2026
Abstract
Though Explainable AI (XAI) has made significant advancements, its inclusion in edge and IoT systems is typically ad-hoc and inefficient. Most current methods are "coupled" in such a way that they generate explanations simultaneously with model inferences. As a result, these approaches incur redundant computation, high latency and poor scalability when deployed across heterogeneous sets of edge devices. In this work we propose Explainability-as-a-Service (XaaS), a distributed architecture for treating explainability as a first-class system service (as opposed to a model-specific feature). The key innovation in our proposed XaaS architecture is that it decouples inference from explanation generation allowing edge devices to request, cache and verify explanations subject to resource and latency constraints. To achieve this, we introduce three main innovations: (1) A distributed explanation cache with a semantic similarity based explanation retrieval method which significantly reduces redundant computation; (2) A lightweight verification protocol that ensures the fidelity of both cached and newly generated explanations; and (3) An adaptive explanation engine that chooses explanation methods based upon device capability and user requirement. We evaluated the performance of XaaS on three real-world edgeAI use cases: (i) manufacturing quality control; (ii) autonomous vehicle perception; and (iii) healthcare diagnostics. Experimental results show that XaaS reduces latency by 38% while maintaining high explanation quality across three real-world deployments. Overall, this work enables the deployment of transparent and accountable AI across large scale, heterogeneous IoT systems, and bridges the gap between XAI research and edge-practicality.
Summary / 总结
Though Explainable AI (XAI) has made significant advancements, its inclusion in edge and IoT systems is typically ad-hoc and inefficient.
Joint Optimization of Training and Inference in Federated Edge Learning via Constrained Multi-Objective Deep Reinforcement Learning
Authors: Zhen Li, Jun Cai, Chao Yang, Haoran Gao
First: 2026-05-25T14:51:07+00:00 · Latest: 2026-05-25T14:51:07+00:00
Abstract
Federated edge learning (FEEL) has recently emerged as a promising paradigm for achieving edge intelligence (EI) via enabling collaborative model training across edge devices while protecting data privacy. In this paper, we put forth an online optimization framework that jointly manages federated training and inference on resource-constrained edge devices. We introduce a tandem-queue-inspired conversion mechanism that bridges inference requests and training data, and further incorporate both data and model freshness into the accuracy formulation to capture temporal dynamics in real-world environments. To maximize inference accuracy while minimizing latency and energy consumption, the mode selections, communication, and computation resource allocations of edge devices are jointly optimized. We formulate this optimization as a multi-objective optimization problem, which is NP-hard and further complicated by the online setting. To address these challenges, we transform the problem into a multi-objective Markov decision process (MOMDP) and develop a \underline{c}onstrained \underline{m}ulti-\underline{o}bjective \underline{p}roximal \underline{p}olicy \underline{o}ptimization (C-MOPPO) algorithm. Specifically, C-MOPPO first learns a set of policies with different preferences across three objectives, then leverages constrained policy optimization to enrich the Pareto front and obtain high-quality, dense solutions. Extensive experiments demonstrate that C-MOPPO achieves well-balanced trade-offs among objectives and significantly outperforms baselines under various system configurations.
Summary / 总结
Federated edge learning (FEEL) has recently emerged as a promising paradigm for achieving edge intelligence (EI) via enabling collaborative model training across edge devices while protecting data privacy.
AgentGrounder: Zero-Shot 3D Visual Pointcloud Grounding using Multimodal Language Models
Authors: Cuong Huynh, Maxim Popov, Denis Gridusov, Sergey Kolyubin
First: 2026-05-25T14:29:04+00:00 · Latest: 2026-05-25T14:29:04+00:00
Comments: Code: https://github.com/be2rlab/AgentGrounder
Abstract
3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However, they often rely on existing sets of multi-view images and struggle with the limited semantic and spatial details provided by standard 3D segmentation tools. We present $\textbf{AgentGrounder}$, a zero-shot 3D visual grounding framework that operates directly on colored point clouds without task-specific 3D training. Our approach follows a two-stage design: (1) an offline stage that applies 3D model to build an Object Lookup Table (OLT) with instance IDs, semantic labels, 3D bounding boxes; and (2) an online tool-driven agent that decomposes each query, retrieves only relevant candidates from the OLT, performs geometric scoring, and triggers image rendering on demand when additional visual evidence (e.g., color, material, or viewpoint-sensitive cues) is required. Compared with fixed anchor-target matching pipelines, this design reduces cascading matching errors and improves context-window efficiency by avoiding prompts overloaded with irrelevant objects. We evaluate on ScanRefer and Nr3D under a zero-shot setting and observe consistent improvements over SeeGround in our setup, including +2.5% Acc@0.5 on ScanRefer and +6.3% on Nr3D, with a notable +6.3% gain on Nr3D view-independent queries. These results show that combining selective retrieval, geometric reasoning, and adaptive visual inspection yields a practical and robust foundation for open-vocabulary 3D grounding. Our code is available at https://github.com/be2rlab/AgentGrounder.
Summary / 总结
3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions.
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